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CycloneFN

[GLITCH] Zero Gravity

Jul 13th, 2022 (edited)
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  1. How to perform:
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  3. While on the CSM minecart, start a cutscene that warps Taz to a specific location (currently impossible without cheats, easy with the Fly Cam). You will have zero gravity when you regain control of Taz.
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  5. ------------------------------------------------------------------------------------------------
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  7. Properties of Zero Gravity:
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  9. You can tiptoe, first-person mode, bite, spit, rant, costume attack as normal. Spinning maintains your momentum, jumping gives you upward speed.
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  11. You can gain downwards speed by spinning against a wall, allowing you to descend.
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  13. While you're in midair, you do failsafe spins after some time. You don't failsafe spin over water, allowing you to stand in midair idle, leading to the idle animations and sleeping in midair.
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  15. Drowning deactivates the glitch. Voiding out just warps you to the start of the level/last cage location, the glitch stays active.
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  17. Minecart Sign is reachable, but STILL CAN'T BE DESTROYED, WTFFFFFFFFF.
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  19. Minecart is stuck where it crashed. It reappears at its usual location if you go to the room where the minecart ride ends. Riding the minecart again deactivates the glitch.
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  21. Dynamite/phone booths work as normal.
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  23. ------------------------------------------------------------------------------------------------
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  25. Applications:
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  27. Fun?
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  29. It would allow for a 0x B Press CSM if the setup didn't require B.
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