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  1. Log uploaded on Friday, December 15, 2017, 2:01:43 PM
  2. Loaded mods:
  3. Core: (no assemblies)
  4. HugsLib[4.0.1]: 0Harmony(1.0.9.1), HugsLib(0.18.0.0)
  5. Colonist Bar KF 0.18.0: 0Harmony(1.0.9.1), 0KillfaceTools(1.0.0.0), ColonistBarKF(1.0.0.0)
  6. SS Damage Indicators: 0Harmony(1.0.9.0), DamageMotes(1.0.0.0)
  7. Allow Tool: $HugsLibChecker(0.4.0.0), AllowTool(3.3.1.0)
  8. Better Workbench Management: $HugsLibChecker(0.4.0.0), ImprovedWorkbenches(18.1.0.0)
  9. Job Splitter [B18]: (no assemblies)
  10. QualityBuilder: QualityBuilder(0.18.3.0)
  11. MuteGC: MuteGC(1.0.0.0)
  12. MuteCombatLog: MuteBattleLog(1.0.0.0)
  13. RuntimeGC: RuntimeGC(18.0.12.0)
  14. Map Reroll: $HugsLibChecker(0.4.0.0), MapReroll(2.2.3.0)
  15. AC-Smart Speed: AcSmartSpeed(1.0.0.0)
  16. MT - Silent Doors: (no assemblies)
  17. EdB Prepare Carefully [中文版] B18: 0Harmony(1.0.9.1), EdBPrepareCarefully(0.18.2.0)
  18.  
  19. Active Harmony patches:
  20. ActiveDropPod.PodOpen: PRE: MapReroll.Patches.ActiveDropPod_PodOpen_Patch.RecordPodContents
  21. BeachMaker.Init: PRE: MapReroll.Patches.DeterministicGenerationPatcher.DeterministicBeachSetup post: MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
  22. Bill.PawnAllowedToStartAnew: post: ImprovedWorkbenches.Bill_PawnAllowedToStartAnew_Detour.Postfix
  23. Bill.get_LabelCap: PRE: ImprovedWorkbenches.Bill_LabelCap_Detour.Prefix
  24. BillRepeatModeUtility.MakeConfigFloatMenu: PRE: ImprovedWorkbenches.BillRepeatModeUtility_MakeConfigFloatMenu_Detour.Prefix
  25. BillStack.Delete: PRE: ImprovedWorkbenches.BillStack_Detour.Prefix
  26. BillStack.DoListing: post: ImprovedWorkbenches.BillStack_DoListing_Detour.Postfix
  27. Bill_Production.DoConfigInterface: post: ImprovedWorkbenches.Bill_Production_DoConfigInterface_Detour.Postfix
  28. Bill_Production.get_RepeatInfoText: PRE: ImprovedWorkbenches.Bill_Production_RepeatInfoText_Detour.Prefix
  29. CameraDriver.JumpToVisibleMapLoc: PRE: ColonistBarKF.HarmonyPatches.StopFollow_Prefix_Vector3
  30. Caravan.Notify_PawnAdded: post: ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix
  31. Caravan.Notify_PawnRemoved: post: ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix
  32. Caravan.PostAdd: post: ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix
  33. Caravan.PostRemove: post: ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix
  34. CaravanEnterMapUtility.Enter: PRE: MapReroll.Patches.CaravanEnterMapUtility_Enter_Patch.RecordPlayerAddedMapThings
  35. ColonistBar.CaravanMemberCaravanAt: PRE: ColonistBarKF.HarmonyPatches.CaravanMemberCaravanAt_Prefix
  36. ColonistBar.CaravanMembersCaravansInScreenRect: PRE: ColonistBarKF.HarmonyPatches.CaravanMembersCaravansInScreenRect_Prefix
  37. ColonistBar.ColonistBarOnGUI: PRE: ColonistBarKF.Bar.ColonistBar_KF.ColonistBarOnGUI_Prefix
  38. ColonistBar.ColonistOrCorpseAt: PRE: ColonistBarKF.HarmonyPatches.ColonistOrCorpseAt_Prefix
  39. ColonistBar.GetColonistsInOrder: PRE: ColonistBarKF.HarmonyPatches.GetColonistsInOrder_Prefix
  40. ColonistBar.MapColonistsOrCorpsesInScreenRect: PRE: ColonistBarKF.HarmonyPatches.MapColonistsOrCorpsesInScreenRect_Prefix
  41. ColonistBar.MarkColonistsDirty: post: ColonistBarKF.HarmonyPatches.MarkColonistsDirty_Postfix
  42. Command.GizmoOnGUI: TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon
  43. Corpse.NotifyColonistBar: post: ColonistBarKF.HarmonyPatches.NotifyColonistBar_Postfix
  44. DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
  45. DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration
  46. Designator.ProcessInput: PRE: AllowTool.Patches.Designator_ProcessInput_Patch.InterceptRightClicksOnSupportedDesignators
  47. Dialog_BillConfig.DoWindowContents: PRE: ImprovedWorkbenches.BillConfig_DoWindowContents_Patch.Prefix post: ImprovedWorkbenches.BillConfig_DoWindowContents_Patch.DrawFilters
  48. Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
  49. EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
  50. Game.AddMap: post: ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix
  51. Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook, ColonistBarKF.HarmonyPatches.IsPlayingDirty_Postfix
  52. Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
  53. Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
  54. GenStep_Terrain.GenerateRiver: PRE: MapReroll.Patches.DeterministicGenerationPatcher.DeterministicRiverSetup post: MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
  55. ITab_Bills.TabUpdate: PRE: ImprovedWorkbenches.ITab_Bills_TabUpdate_Detour.Prefix
  56. InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterReverseDesignatorCommandPair
  57. LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
  58. Listing_TreeThingFilter.DoThingDef: post: ImprovedWorkbenches.Listing_TreeThingFilter_DoThingDef_Detour.Postfix
  59. MainTabWindow_Inspect.ExtraOnGUI: post: ImprovedWorkbenches.MainTabWindow_Inspect_Detour.Postfix
  60. Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
  61. Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
  62. MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
  63. MapGeneratorDef.get_GenSteps: post: MapReroll.Patches.MapGeneratorDef_GenSteps_Patch.RecordUsedMapGenerator
  64. MapPawns.DoListChangedNotifications: post: ColonistBarKF.HarmonyPatches.IsColonistBarNull_Postfix
  65. ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
  66. Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
  67. Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
  68. Pawn.Kill: post: ColonistBarKF.HarmonyPatches.Pawn_Kill_Postfix
  69. Pawn.PostApplyDamage: post: ColonistBarKF.HarmonyPatches.Pawn_PostApplyDamage_Postfix
  70. Pawn.SetFaction: post: ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix
  71. Pawn.SpawnSetup: post: ColonistBarKF.HarmonyPatches.Pawn_SpawnSetup_Postfix
  72. Pawn_HealthTracker.Notify_Resurrected: post: ColonistBarKF.HarmonyPatches.Pawn_Resurrected_Postfix
  73. PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
  74. PlaySettings.DoPlaySettingsGlobalControls: PRE: ColonistBarKF.HarmonyPatches.PlaySettingsDirty_Prefix post: ColonistBarKF.HarmonyPatches.PlaySettingsDirty_Postfix
  75. Rand.EnsureStateStackEmpty: PRE: MapReroll.Patches.Rand_EnsureStateStackEmpty_Patch.OptionalStackChecks
  76. RecipeWorkerCounter.CountProducts: PRE: ImprovedWorkbenches.RecipeWorkerCounter_CountProducts_Detour.Prefix
  77. ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators
  78. Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
  79. Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
  80. ShieldBelt.CheckPreAbsorbDamage: post: DamageMotes.ShieldBelt_Patch.Postfix
  81. StoreUtility.TryFindBestBetterStoreCellFor: PRE: ImprovedWorkbenches.StoreUtility_TryFindBestBetterStoreCellFor_Patch.Prefix
  82. TerrainPatchMaker.Init: PRE: MapReroll.Patches.DeterministicGenerationPatcher.DeterministicPatchesSetup post: MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
  83. Thing.DeSpawn: post: ColonistBarKF.HarmonyPatches.DeSpawn_Postfix
  84. Thing.TakeDamage: TRANS: DamageMotes.DamageMotes_Patch.Transpiler
  85. ThingOwner.NotifyColonistBarIfColonistCorpse: post: ColonistBarKF.HarmonyPatches.NotifyColonistBarIfColonistCorpse_Postfix
  86. ThingSelectionUtility.SelectNextColonist: PRE: ColonistBarKF.HarmonyPatches.StartFollowSelectedColonist1 post: ColonistBarKF.HarmonyPatches.StartFollowSelectedColonist2
  87. ThingSelectionUtility.SelectPreviousColonist: PRE: ColonistBarKF.HarmonyPatches.StartFollowSelectedColonist1 post: ColonistBarKF.HarmonyPatches.StartFollowSelectedColonist2
  88. ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted
  89. UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
  90. Verb_MeleeAttackBase.TryCastShot: TRANS: DamageMotes.Verb_MeleeAttack_Patch.Transpiler
  91. Window.Notify_ResolutionChanged: post: ColonistBarKF.HarmonyPatches.IsPlayingDirty_Postfix
  92. WorldCameraDriver.JumpTo: PRE: ColonistBarKF.HarmonyPatches.StopFollow_Prefix
  93. ZoneManager.DeregisterZone: PRE: ImprovedWorkbenches.ZoneManager_DeregisterZone_Patch.Prefix
  94. Harmony versions present: UnlimitedHugs.HugsLib:1.0.9.1, com.colonistbarkf.rimworld.mod:1.0.9.1, HugsLib.AllowTool:1.0.9.1, com.spdskatr.DamageMotes.Patch:1.0.9.0, EdB.PrepareCarefully:1.0.9.1, HugsLib.ImprovedWorkbenches:1.0.9.1, HugsLib.MapReroll:1.0.9.1
  95.  
  96. Platform information: (hidden, hold Shift while publishing to include)
  97.  
  98. Log file contents:
  99. Initialize engine version: 5.6.3p1 (9c92e827232b)
  100. GfxDevice: [Renderer information redacted]
  101. Begin MonoManager ReloadAssembly
  102. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  103. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  104. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  105. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  106. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  107. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  108. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  109. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  110. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  111. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  112. desktop: 1920x1080 144Hz; virtual: 1920x1080 at 0,0
  113. RimWorld 0.18.1722 rev1198
  114.  
  115. Duplicate def-linked translation key: JS_ButcherDoExecution.label
  116.  
  117. Duplicate def-linked translation key: JS_ButcherDoExecution.verb
  118.  
  119. Duplicate def-linked translation key: JS_ButcherDoExecution.gerund
  120.  
  121. OnLevelWasLoaded was found on ModInitializerComponent
  122. This message has been deprecated and will be removed in a later version of Unity.
  123. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  124. (Filename: Line: 376)
  125.  
  126. Def-linked translation error: Found no Verse.JobDef named JobDef_OpenStash to match JobDef_OpenStash.reportString
  127.  
  128. Def-linked translation error: Found no Verse.ThingDef named PirateStash to match PirateStash.label
  129.  
  130. Def-linked translation error: Found no Verse.ThingDef named PirateStash to match PirateStash.description
  131.  
  132. Def-linked translation error: Found no RimWorld.WorkGiverDef named BreakOpenStash to match BreakOpenStash.label
  133.  
  134. Def-linked translation error: Found no RimWorld.WorkGiverDef named BreakOpenStash to match BreakOpenStash.verb
  135.  
  136. Def-linked translation error: Found no RimWorld.WorkGiverDef named BreakOpenStash to match BreakOpenStash.gerund
  137.  
  138. Couldn't load backstory RitualChild78: System.Exception: Backstory not found matching identifier RitualChild78
  139. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  140. Full XML text:
  141.  
  142. <RitualChild78>
  143. <title>仪式儿童</title>
  144. <titleShort>祭品</titleShort>
  145. <desc>由于出生时脖子上有个特殊印记,还在襁褓中的NAME变被自己的部落当作宗教仪式上的祭品。
  146.  
  147.  
  148. HECAP被留在树林中作为仪式的一部分等待死亡,但被一群北极狼所收养。随着时间的推移,HE学会了使用工具来帮助自己随着狼群狩猎。</desc>
  149. </RitualChild78>
  150.  
  151. Couldn't load backstory TransferStudent56: System.Exception: Backstory not found matching identifier TransferStudent56
  152. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  153. Full XML text:
  154.  
  155. <TransferStudent56>
  156. <title>转学生</title>
  157. <titleShort>学生</titleShort>
  158. <desc>NAME出生在一个中世界,HIS父母足够富有将HIM送到闪耀世界接受更好的教育。NAME是一名才华横溢的学生,在闪耀世界学习时期表现得非常优秀。然而,由于家庭的富裕,HE从未从事过体力劳动。</desc>
  159. </TransferStudent56>
  160.  
  161. Couldn't load backstory Politician83: System.Exception: Backstory not found matching identifier Politician83
  162. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  163. Full XML text:
  164.  
  165. <Politician83>
  166. <title>政客</title>
  167. <titleShort>政客</titleShort>
  168. <desc>成年后,NAME对政治的渴望和兴趣变得更大,HE最终成为一个庞大政治派别的积极分子。在那里,HE学会了说服和演讲的艺术。HECAP有许多政敌,因而参加了自卫课程并秘密地训练射击。</desc>
  169. </Politician83>
  170.  
  171. Couldn't load backstory ApprenticeOracle14: System.Exception: Backstory not found matching identifier ApprenticeOracle14
  172. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  173. Full XML text:
  174.  
  175. <ApprenticeOracle14>
  176. <title>学徒先知</title>
  177. <titleShort>先知</titleShort>
  178. <desc>NAME出生在一颗人烟稀少的星球上,最初被选为村里的长老来维持神谕的神圣仪式。作为一个无法抑制好奇心的孩子,NAME引发过一场部落的宗教危机,那时HE不小心拨动了开关打开了神的“坟墓”——仍然沉睡着一些混乱的祖先的低温休眠舱。</desc>
  179. </ApprenticeOracle14>
  180.  
  181. Couldn't load backstory CasketBuilder46: System.Exception: Backstory not found matching identifier CasketBuilder46
  182. at Verse.BackstoryTranslationUtility.LoadAndInjectBackstoryData (Verse.LoadedLanguage lang) [0x00000] in <filename unknown>:0
  183. Full XML text:
  184.  
  185. <CasketBuilder46>
  186. <title>休眠舱建造师</title>
  187. <titleShort>建造师</titleShort>
  188. <desc>NAME对低温休眠有着终生的迷恋,毕生都在学习机械与生命支持。当在一个中世界中被雇佣作为一名汇编工程师后,HE利用被丢弃的部件建造了一个实验性的原型舱。不幸的是,在中世纪的家被炸弹夷为平地之前,NAME无法获得最后一个组件来测试他的原型。</desc>
  189. </CasketBuilder46>
  190.  
  191. Start injecting PSI to pawns ...
  192. PSI check: Human - PSI injected.
  193.  
  194. Colonistbar KF successfully completed 48 patches with harmony.
  195.  
  196. SS Damage Indicators initialized.
  197. Patched infix non-destructive: Verse.Thing.TakeDamage
  198. Patched Postfix non-destructive: RimWorld.ShieldBelt.CheckPreAbsorbDamage
  199. Patched infix non-destructive: RimWorld.Verb_MeleeAttack.TryCastShot
  200.  
  201. [MuteGC] Inject event queued.
  202.  
  203. [MuteBattleLog] Inject event queued.
  204.  
  205. [RuntimeGC] MainTabWindow inserted.
  206.  
  207. AcSmartSpeed injected.
  208.  
  209. [HugsLib][warn] Missing enum setting labels for enum MapReroll.MapRerollController+MapGeneratorMode
  210.  
  211. [HugsLib] v4.0.1 initialized AllowTool, ImprovedWorkbenches, MapReroll
  212.  
  213. [MuteGC] Detour complete.
  214.  
  215. [MuteBattleLog] Detour complete.
  216.  
  217. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  218. QualityBuilder added property to '66' things
  219.  
  220.  
  221. Unloading 40 unused Assets to reduce memory usage. Loaded Objects now: 7996.
  222. Total: 20.521225 ms (FindLiveObjects: 0.290560 ms CreateObjectMapping: 0.235264 ms MarkObjects: 19.948044 ms DeleteObjects: 0.046592 ms)
  223.  
  224. Loading game from file Autosave-5 with mods Core, 818773962, 729908976, 942369931, 761421485, 935982361, 1211661009, 754637870, 1216483572, 1216483979, 962732083, 761315214, 803734444, 933010556, 和 844988411
  225.  
  226. QualityBuilder added to 命令 category.
  227.  
  228. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  229.  
  230. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 13388.
  231. Total: 79.666473 ms (FindLiveObjects: 0.618240 ms CreateObjectMapping: 0.542976 ms MarkObjects: 78.479401 ms DeleteObjects: 0.025344 ms)
  232.  
  233. [GC Log] Pre-Initializing GC...
  234.  
  235. [GC Log] Generating EntryPoints from Map Pawns...
  236.  
  237. [GC Log] Collecting Pawns concerned by Used Tales...
  238.  
  239. [GC Log] Running diagnosis on WorldPawns...
  240.  
  241. [GC Log] Expanding Relation networks through Map Pawn Entry Points...
  242.  
  243. [GC Log] Expanding Relation networks on marked World Pawns...
  244.  
  245. [GC Log] Excluding Pawns concerned by Used Tales...
  246.  
  247. [GC Log] Disposing World Pawns...
  248.  
  249. Tried to discard a world pawn Elliott.
  250.  
  251. Tried to discard a world pawn Megascarab306681.
  252.  
  253. Tried to discard a world pawn Boomalope308899.
  254.  
  255. Tried to discard a world pawn Boomalope308866.
  256.  
  257. Tried to discard a world pawn Boomalope308886.
  258.  
  259. Tried to discard a world pawn Boomalope308892.
  260.  
  261. Tried to discard a world pawn Boomalope308885.
  262.  
  263. Tried to discard a world pawn Boomalope308903.
  264.  
  265. Tried to discard a world pawn Boomalope308867.
  266.  
  267. Tried to discard a world pawn Boomalope308878.
  268.  
  269. Tried to discard a world pawn Boomalope308904.
  270.  
  271. Tried to discard a world pawn Boomalope308889.
  272.  
  273. Tried to discard a world pawn Boomalope308879.
  274.  
  275. Tried to discard a world pawn Boomalope308874.
  276.  
  277. Tried to discard a world pawn Boomalope308882.
  278.  
  279. Tried to discard a world pawn Boomalope308894.
  280.  
  281. Tried to discard a world pawn Boomalope308891.
  282.  
  283. Tried to discard a world pawn Boomalope308883.
  284.  
  285. Tried to discard a world pawn Douglas.
  286.  
  287. Tried to discard a world pawn Costescu.
  288.  
  289. Tried to discard a world pawn Boomalope308895.
  290.  
  291. Tried to discard a world pawn Boomalope308890.
  292.  
  293. Tried to discard a world pawn Boomalope308902.
  294.  
  295. Tried to discard a world pawn Boomalope308876.
  296.  
  297. Tried to discard a world pawn Boomalope308897.
  298.  
  299. Tried to discard a world pawn Boomalope308868.
  300.  
  301. Tried to discard a world pawn Boomalope308898.
  302.  
  303. Tried to discard a world pawn Boomalope308864.
  304.  
  305. Tried to discard a world pawn Boomalope308873.
  306.  
  307. Tried to discard a world pawn Boomalope308863.
  308.  
  309. Tried to discard a world pawn Boomalope308872.
  310.  
  311. Tried to discard a world pawn Boomalope308862.
  312.  
  313. Tried to discard a world pawn Boomalope308901.
  314.  
  315. Tried to discard a world pawn Boomalope308870.
  316.  
  317. Tried to discard a world pawn Boomalope308881.
  318.  
  319. Tried to discard a world pawn Boomalope308880.
  320.  
  321. Tried to discard a world pawn Boomalope308869.
  322.  
  323. Tried to discard a world pawn Boomalope308900.
  324.  
  325. Tried to discard a world pawn Boomalope308887.
  326.  
  327. Tried to discard a world pawn Boomalope308871.
  328.  
  329. Tried to discard a world pawn Boomalope308893.
  330.  
  331. Tried to discard a world pawn Boomalope308877.
  332.  
  333. Tried to discard a world pawn Boomalope308865.
  334.  
  335. Tried to discard a world pawn Boomalope308875.
  336.  
  337. Tried to discard a world pawn Boomalope308884.
  338.  
  339. Tried to discard a world pawn Boomalope308888.
  340.  
  341. Tried to discard a world pawn Boomalope308896.
  342.  
  343. Tried to discard a world pawn Iguana302619.
  344.  
  345. Tried to discard a world pawn Monkey310584.
  346.  
  347. Tried to discard a world pawn Monkey310585.
  348.  
  349. Tried to discard a world pawn Monkey310586.
  350.  
  351. [GC Log] GC() completed with 72 World Pawns disposed
  352.  
  353. [GC Log] Pre-Initializing GC...
  354.  
  355. [GC Log] Generating EntryPoints from Map Pawns...
  356.  
  357. [GC Log] Collecting Pawns concerned by Used Tales...
  358.  
  359. [GC Log] Running diagnosis on WorldPawns...
  360.  
  361. [GC Log] Expanding Relation networks through Map Pawn Entry Points...
  362.  
  363. [GC Log] Expanding Relation networks on marked World Pawns...
  364.  
  365. [GC Log] Excluding Pawns concerned by Used Tales...
  366.  
  367. [GC Log] Disposing World Pawns...
  368.  
  369. [GC Log] GC() completed with 51 World Pawns disposed
  370.  
  371. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  372.  
  373. Unloading 5315 unused Assets to reduce memory usage. Loaded Objects now: 13007.
  374. Total: 59.272221 ms (FindLiveObjects: 0.768256 ms CreateObjectMapping: 1.099008 ms MarkObjects: 48.261402 ms DeleteObjects: 9.143300 ms)
  375.  
  376. Loading game from file Autosave-5 with mods Core, 818773962, 729908976, 942369931, 761421485, 935982361, 1211661009, 754637870, 1216483572, 1216483979, 962732083, 761315214, 803734444, 933010556, 和 844988411
  377.  
  378. QualityBuilder added property to '0' things
  379.  
  380. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  381.  
  382. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 18055.
  383. Total: 107.258423 ms (FindLiveObjects: 0.833280 ms CreateObjectMapping: 1.082624 ms MarkObjects: 105.310516 ms DeleteObjects: 0.031488 ms)
  384.  
  385. Could not reserve Thing_MealFine327437/ for 社交治疗 for job Ingest (Job_1990491) A=Thing_MealFine327437 (now doing job Ingest (Job_1990491) A=Thing_MealFine327437(curToil=5)) for maxPawns 1 and stackCount -1. Existing reserver: 手工3 doing job TakeInventory (Job_1990680) A=Thing_MealFine327437(curToil=0)
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