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3 MM Examples

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Jan 7th, 2018
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  1. Keyes:
  2. Mobtype: skeleton
  3. Display: '&4(Nine Demon Gate) &8Keyes'
  4. Health: 1700
  5. Damage: 0.8
  6. DamageModifiers:
  7. - POISON 0
  8. - WITHER 0
  9. Equipment:
  10. - COS_BlackHead:4
  11. - COS_BlackChest:3
  12. - COS_BlackLegs:2
  13. - COS_BlackFeet:1
  14. - COS_Wand:0
  15. Drops:
  16. - DropTable
  17. Skills:
  18. - effect:particlesphere{particle=smoke;amount=150;radius=5} @self
  19. - summon{type=WITHER_SKELETON;amount=5;radius=4} @PIR{r=20}
  20. - summon{type=SKELETON;amount=5;radius=4} @PIR{r=20}
  21. - summon{type=ZOMBIE;amount=5;radius=4} @PIR{r=20}
  22. Options:
  23. FollowRange: 10
  24. AlwaysShowName: true
  25. Movements: 0.2
  26. PreventOtherDrops: true
  27. ===========================================================
  28. WaterMonster:
  29. Mobtype: Shuckler
  30. Modules:
  31. ThreatTable: true
  32. Display: '&3Water S-Class Wizard'
  33. AITargetSelectors:
  34. - 0 clear
  35. - 1 players
  36. AIGoalSelectors:
  37. - 0 clear
  38. - 1 lookatplayers
  39. - 2 meleeattack
  40. - 3 movetowardstarget
  41. Health: 300
  42. Damage: 10
  43. Options:
  44. Despawn: false
  45. KnockbackResistance: 0.0
  46. MaxCombatDistance: 20
  47. MovementSpeed: 0.4
  48. Skills:
  49. - damage{amount=5} @PlayersInRadius{r=2}
  50. - skill{s=WaterMonsterSkill1} @self ~onTimer:650
  51. - potion{type=WATER_BREATHING;l=1;d=9999} @self ~onSpawn
  52. - potion{type=LEVITATION;l=2;d=400} @self ~onSpawn
  53. - skill{s=WaterStream} @target ~onTimer:500
  54. - effect:particles{p=dripWater;amount=100;speed=0.1;hs=.3;vs=.3} @origin
  55. - projectile{onTick=WaterStream-Tick;onHit=WaterStream-Hit;v=8;i=1;hR=1;vR=1}
  56. - damage{a=5}
  57. - message{m="&b<S-Class Water Wizard>&r Has Been Defeated!"} @PIR{r=20} ~onDeath
  58. WaterStream:
  59. Skills:
  60. - projectile{onTick=WaterStream-Tick;onHit=WaterStream-Hit;v=2;i=1;hR=1;vR=1}
  61. WaterStream-Tick:
  62. Skills:
  63. - effect:particles{p=dripWater;amount=100;speed=0.1;hs=.2;vs=.2} @target
  64. WaterStream-Hit:
  65. Skills:
  66. - damage{a=5}
  67. - pull{ticks=50} @trigger ~onAttack
  68. WaterMonsterSkill1:
  69. Skills:
  70. - damage{amount=5} @PlayersInRadius{r=1}
  71. - effect:particlesphere{particle=dripWater;amount=200;radius=5} @self
  72. - delay 5
  73. - damage{amount=5} @PlayersInRadius{r=5}
  74. - effect:particlesphere{particle=dripWater;amount=150;radius=5} @self
  75. - delay 5
  76. - damage{amount=5} @PlayersInRadius{r=12}
  77. ======================================================================================
  78. Amon:
  79. Mobtype: Giant
  80. Modules:
  81. ThreatTable: true
  82. Display: '&6A&4M&6O&4N'
  83. AITargetSelectors:
  84. - 0 clear
  85. - 1 players
  86. AIGoalSelectors:
  87. - 0 clear
  88. - 1 lookatplayers
  89. - 2 meleeattack
  90. Health: 250
  91. Damage: 0
  92. Options:
  93. Despawn: false
  94. KnockbackResistance: 0.0
  95. MaxCombatDistance: 20
  96. MovementSpeed: 0.1
  97. Skills:
  98. - damage{amount=5} @PlayersInRadius{r=1}
  99. - skill{s=FireAmonSkill1} @self ~onTimer:650
  100. - potion{type=FIRE_RESISTANCE;l=1;d=9999} @self ~onSpawn
  101. - skill{s=FireBolt} @target ~onTimer:500
  102. - effect:particles{p=flame;amount=100;speed=0.1;hs=.3;vs=.3} @origin
  103. - projectile{onTick=FireBolt-Tick;onHit=FireBolt-Hit;v=8;i=1;hR=1;vR=1}
  104. - damage{a=5}
  105. then this in the skills.yml
  106. FireBolt:
  107. Skills:
  108. - projectile{onTick=FrostBolt-Tick;onHit=FireBolt-Hit;v=2;i=1;hR=1;vR=1}
  109. FireBolt-Tick:
  110. Skills:
  111. - effect:particles{p=flame;amount=100;speed=0.1;hs=.2;vs=.2} @target
  112. FireBolt-Hit:
  113. Skills:
  114. - damage{a=2}
  115. - ignite{ticks=100} @trigger ~onAttack
  116. FireAmonSkill1:
  117. Skills:
  118. - damage{amount=5} @PlayersInRadius{r=1}
  119. - effect:particlesphere{particle=flame;amount=200;radius=5} @self
  120. - delay 5
  121. - damage{amount=5} @PlayersInRadius{r=5}
  122. - effect:particlesphere{particle=flame;amount=150;radius=5} @self
  123. - delay 5
  124. - damage{amount=5} @PlayersInRadius{r=12}
  125. - ignite{ticks=100} @trigger ~onAttack
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