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- Keyes:
- Mobtype: skeleton
- Display: '&4(Nine Demon Gate) &8Keyes'
- Health: 1700
- Damage: 0.8
- DamageModifiers:
- - POISON 0
- - WITHER 0
- Equipment:
- - COS_BlackHead:4
- - COS_BlackChest:3
- - COS_BlackLegs:2
- - COS_BlackFeet:1
- - COS_Wand:0
- Drops:
- - DropTable
- Skills:
- - effect:particlesphere{particle=smoke;amount=150;radius=5} @self
- - summon{type=WITHER_SKELETON;amount=5;radius=4} @PIR{r=20}
- - summon{type=SKELETON;amount=5;radius=4} @PIR{r=20}
- - summon{type=ZOMBIE;amount=5;radius=4} @PIR{r=20}
- Options:
- FollowRange: 10
- AlwaysShowName: true
- Movements: 0.2
- PreventOtherDrops: true
- ===========================================================
- WaterMonster:
- Mobtype: Shuckler
- Modules:
- ThreatTable: true
- Display: '&3Water S-Class Wizard'
- AITargetSelectors:
- - 0 clear
- - 1 players
- AIGoalSelectors:
- - 0 clear
- - 1 lookatplayers
- - 2 meleeattack
- - 3 movetowardstarget
- Health: 300
- Damage: 10
- Options:
- Despawn: false
- KnockbackResistance: 0.0
- MaxCombatDistance: 20
- MovementSpeed: 0.4
- Skills:
- - damage{amount=5} @PlayersInRadius{r=2}
- - skill{s=WaterMonsterSkill1} @self ~onTimer:650
- - potion{type=WATER_BREATHING;l=1;d=9999} @self ~onSpawn
- - potion{type=LEVITATION;l=2;d=400} @self ~onSpawn
- - skill{s=WaterStream} @target ~onTimer:500
- - effect:particles{p=dripWater;amount=100;speed=0.1;hs=.3;vs=.3} @origin
- - projectile{onTick=WaterStream-Tick;onHit=WaterStream-Hit;v=8;i=1;hR=1;vR=1}
- - damage{a=5}
- - message{m="&b<S-Class Water Wizard>&r Has Been Defeated!"} @PIR{r=20} ~onDeath
- WaterStream:
- Skills:
- - projectile{onTick=WaterStream-Tick;onHit=WaterStream-Hit;v=2;i=1;hR=1;vR=1}
- WaterStream-Tick:
- Skills:
- - effect:particles{p=dripWater;amount=100;speed=0.1;hs=.2;vs=.2} @target
- WaterStream-Hit:
- Skills:
- - damage{a=5}
- - pull{ticks=50} @trigger ~onAttack
- WaterMonsterSkill1:
- Skills:
- - damage{amount=5} @PlayersInRadius{r=1}
- - effect:particlesphere{particle=dripWater;amount=200;radius=5} @self
- - delay 5
- - damage{amount=5} @PlayersInRadius{r=5}
- - effect:particlesphere{particle=dripWater;amount=150;radius=5} @self
- - delay 5
- - damage{amount=5} @PlayersInRadius{r=12}
- ======================================================================================
- Amon:
- Mobtype: Giant
- Modules:
- ThreatTable: true
- Display: '&6A&4M&6O&4N'
- AITargetSelectors:
- - 0 clear
- - 1 players
- AIGoalSelectors:
- - 0 clear
- - 1 lookatplayers
- - 2 meleeattack
- Health: 250
- Damage: 0
- Options:
- Despawn: false
- KnockbackResistance: 0.0
- MaxCombatDistance: 20
- MovementSpeed: 0.1
- Skills:
- - damage{amount=5} @PlayersInRadius{r=1}
- - skill{s=FireAmonSkill1} @self ~onTimer:650
- - potion{type=FIRE_RESISTANCE;l=1;d=9999} @self ~onSpawn
- - skill{s=FireBolt} @target ~onTimer:500
- - effect:particles{p=flame;amount=100;speed=0.1;hs=.3;vs=.3} @origin
- - projectile{onTick=FireBolt-Tick;onHit=FireBolt-Hit;v=8;i=1;hR=1;vR=1}
- - damage{a=5}
- then this in the skills.yml
- FireBolt:
- Skills:
- - projectile{onTick=FrostBolt-Tick;onHit=FireBolt-Hit;v=2;i=1;hR=1;vR=1}
- FireBolt-Tick:
- Skills:
- - effect:particles{p=flame;amount=100;speed=0.1;hs=.2;vs=.2} @target
- FireBolt-Hit:
- Skills:
- - damage{a=2}
- - ignite{ticks=100} @trigger ~onAttack
- FireAmonSkill1:
- Skills:
- - damage{amount=5} @PlayersInRadius{r=1}
- - effect:particlesphere{particle=flame;amount=200;radius=5} @self
- - delay 5
- - damage{amount=5} @PlayersInRadius{r=5}
- - effect:particlesphere{particle=flame;amount=150;radius=5} @self
- - delay 5
- - damage{amount=5} @PlayersInRadius{r=12}
- - ignite{ticks=100} @trigger ~onAttack
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