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- package com.ancient.spc.util;
- import net.minecraft.block.state.IBlockState;
- import net.minecraft.client.renderer.ItemMeshDefinition;
- import net.minecraft.client.renderer.block.model.ModelResourceLocation;
- import net.minecraft.client.renderer.block.statemap.StateMapperBase;
- import net.minecraft.item.ItemStack;
- import net.minecraftforge.fluids.Fluid;
- public class SPCFluidStateMapper extends StateMapperBase implements ItemMeshDefinition
- {
- private final ModelResourceLocation loc;
- public SPCFluidStateMapper(String modId, Fluid fluid)
- {
- this.loc = new ModelResourceLocation(modId + ":" + fluid.getName(), "fluid");
- }
- @Override
- protected ModelResourceLocation getModelResourceLocation(IBlockState state)
- {
- return this.loc;
- }
- @Override
- public ModelResourceLocation getModelLocation(ItemStack stack)
- {
- return this.loc;
- }
- }
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