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- var AutoMule = {
- Mules: {
- "Mule1": {
- muleProfile: "MuleService", // The name of mule profile in d2bot#. It will be started and stopped when needed.
- accountPrefix: "iiMule-", // Account prefix. Numbers added automatically when making accounts.
- accountPassword: "password", // Account password.
- charPrefix: "iiMule_", // Character prefix. Suffix added automatically when making characters.
- realm: "europe", // Available options: "useast", "uswest", "europe", "asia"
- expansion: true,
- ladder: true,
- hardcore: false,
- charsPerAcc: 8, // Maximum number of mules to create per account (between 1 to 18)
- // Game name and password of the mule game. Never use the same game name as for mule logger.
- muleGameName: ["mulez-", "mat"], // ["gamename", "password"]
- // List of profiles that will mule items. Example: enabledProfiles: ["profile 1", "profile 2"],
- enabledProfiles: ["Bot-java", "Bot1-Main", "Bot-2", "Bot-3", "Bot-4", "Bot-5", "Bot-6", "Bot-7", "Bot-8", "Bot-9", "Bot-10", "Bot-11", "Bot-12", "Bot-13" , ],
- // Stop a profile prior to muling. Useful when running 8 bots without proxies.
- stopProfile: "",
- stopProfileKeyRelease: false, // true = stopProfile key will get released on stop. useful when using 100% of your keys for botting.
- // Trigger muling at the end of a game if used space in stash and inventory is equal to or more than given percent.
- usedStashTrigger: 95,
- usedInventoryTrigger: 80,
- // Mule items that have been stashed at some point but are no longer in pickit.
- muleOrphans: true
- }
- "Mule2": {
- muleProfile: "MuleService2", // The name of mule profile in d2bot#. It will be started and stopped when needed.
- accountPrefix: "i2Mule-", // Account prefix. Numbers added automatically when making accounts.
- accountPassword: "password", // Account password.
- charPrefix: "i2Mule_", // Character prefix. Suffix added automatically when making characters.
- realm: "europe", // Available options: "useast", "uswest", "europe", "asia"
- expansion: true,
- ladder: true,
- hardcore: false,
- charsPerAcc: 8, // Maximum number of mules to create per account (between 1 to 18)
- // Game name and password of the mule game. Never use the same game name as for mule logger.
- muleGameName: ["mulez-", "mat"], // ["gamename", "password"]
- // List of profiles that will mule items. Example: enabledProfiles: ["profile 1", "profile 2"],
- enabledProfiles: ["Bot-14" ],
- // Stop a profile prior to muling. Useful when running 8 bots without proxies.
- stopProfile: "",
- stopProfileKeyRelease: false, // true = stopProfile key will get released on stop. useful when using 100% of your keys for botting.
- // Trigger muling at the end of a game if used space in stash and inventory is equal to or more than given percent.
- usedStashTrigger: 95,
- usedInventoryTrigger: 80,
- // Mule items that have been stashed at some point but are no longer in pickit.
- muleOrphans: true
- }
- },
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