Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- on break:
- wait 3 ticks
- set {_location} to location of event-block
- if block at {_location} is air:
- loop blocks above {_location}:
- if loop-block is oak wood:
- drop 1 oak wood
- set loop-block to air
- play "BLOCK_WOOD_BREAK " to player at volume 1
- wait 1 tick
- else:
- stop
Advertisement
Add Comment
Please, Sign In to add comment