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daipon0512

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Feb 16th, 2018
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  1. VSS:
  2. Item_Information:
  3. Item_Name: "&5VSS"
  4. Item_Type: 273
  5. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■□□□□□□|&7*弾速 ■■■■■■■■■□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■■■■■□□|&7HeadShot(+3)|&7---------------&c説明&7---------------|&7セミオートスナイパーライフル |&7反動が少なく扱いやすい。|&7----------------------------------"
  6. Melee_Mode: false
  7. Skip_Name_Check: false
  8. Remove_Unused_Tag: false
  9. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  10. Hidden_From_List: false
  11. Shooting:
  12. Disable: false
  13. Dual_Wield: false
  14. Right_Click_To_Shoot: true
  15. Cancel_Left_Click_Block_Damage: true
  16. Cancel_Right_Click_Interactions: true
  17. Delay_Between_Shots: 10
  18. Recoil_Amount: 3
  19. Projectile_Amount: 1
  20. Projectile_Type: snowball
  21. Remove_Arrows_On_Impact: false
  22. Remove_Bullet_Drop: false
  23. Removal_Or_Drag_Delay: false
  24. Projectile_Speed: 90
  25. Projectile_Damage: 8
  26. Projectile_Flames: false
  27. Projectile_Incendiary:
  28. Enable: false
  29. Duration: 0
  30. Bullet_Spread: 3
  31. Reset_Fall_Distance: true
  32. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  33. Sneak:
  34. Enable: true
  35. No_Recoil: false
  36. Bullet_Spread: 0.8
  37. Sneak_Before_Shooting: false
  38. Burstfire:
  39. Enable: false
  40. Shots_Per_Burst: 1
  41. Delay_Between_Shots_In_Burst: 10
  42. Ammo:
  43. Enable: true
  44. Ammo_Item_ID: 371
  45. Take_Ammo_Per_Shot: true
  46. Ammo_Name_Check: "&eAmmo"
  47. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  48. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  49. Reload:
  50. Enable: true
  51. Reload_Amount: 8
  52. Reload_With_Mouse: false
  53. Starting_Amount: 8
  54. Reload_Bullets_Individually: false
  55. Take_Ammo_On_Reload: false
  56. Take_Ammo_As_Magazine: false
  57. Reload_Duration: 180
  58. Reload_Shoot_Delay: 20
  59. Destroy_When_Empty: false
  60. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  61. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  62. Scope:
  63. Enable: true
  64. Night_Vision: true
  65. Zoom_Amount: 8
  66. Zoom_Bullet_Spread: 0.1
  67. Zoom_Before_Shooting: false
  68. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  69. Custom_Death_Message:
  70. Normal: "&9<shooter>&r &6>>> &5[VSS] &6>>> &r&2<victim> "
  71. Headshot:
  72. Enable: true
  73. Bonus_Damage: 3
  74. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  75. Abilities:
  76. Reset_Hit_Cooldown: true
  77. No_Vertical_Recoil: true
  78. Knockback: 2
  79. Hit_Events:
  80. Enable: true
  81. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  82. Extras:
  83. Run_Console_Command: "scoreboard players add <shooter> hoge 8"
  84. Particles:
  85. Enable: true
  86. Particle_Terrain: true
  87.  
  88. KNIFE:
  89. Item_Information:
  90. Item_Name: "&8Survival Knife"
  91. Item_Type: 267
  92. Item_Lore: "&7Type:Knife|&7*攻撃力 ■■□□□□□□□□|&7*装填時間 ■■■■■■■■□□|&7---------------&c説明&7---------------|&7無いよりはマシ?なんかしょぼい近接武器 |&7弾がなくなったらこれに頼るしかない...|&7----------------------------------"
  93. Melee_Mode: false
  94. Skip_Name_Check: false
  95. Remove_Unused_Tag: false
  96. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  97. Hidden_From_List: false
  98. Shooting:
  99. Disable: false
  100. Dual_Wield: false
  101. Right_Click_To_Shoot: false
  102. Cancel_Left_Click_Block_Damage: true
  103. Cancel_Right_Click_Interactions: true
  104. Delay_Between_Shots: 30
  105. Recoil_Amount: 0
  106. Projectile_Amount: 1
  107. Projectile_Type: snowball
  108. Remove_Arrows_On_Impact: false
  109. Remove_Bullet_Drop: false
  110. Removal_Or_Drag_Delay: 2-true
  111. Projectile_Speed: 30
  112. Projectile_Damage: 5
  113. Projectile_Flames: false
  114. Projectile_Incendiary:
  115. Enable: false
  116. Duration: 0
  117. Bullet_Spread: 0
  118. Reset_Fall_Distance: true
  119. Sounds_Shoot: ENTITY_PLAYER_ATTACK_SWEEP-1-1-0
  120. Sneak:
  121. Enable: true
  122. No_Recoil: true
  123. Bullet_Spread: 0
  124. Sneak_Before_Shooting: false
  125. Burstfire:
  126. Enable: false
  127. Shots_Per_Burst: 1
  128. Delay_Between_Shots_In_Burst: 10
  129. Ammo:
  130. Enable: false
  131. Ammo_Item_ID: 371
  132. Take_Ammo_Per_Shot: true
  133. Ammo_Name_Check: "&eAmmo"
  134. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  135. Reload:
  136. Enable: true
  137. Reload_Amount: 1
  138. Reload_With_Mouse: false
  139. Starting_Amount: 1
  140. Reload_Bullets_Individually: false
  141. Take_Ammo_On_Reload: false
  142. Take_Ammo_As_Magazine: false
  143. Reload_Duration: 20
  144. Reload_Shoot_Delay: 0
  145. Destroy_When_Empty: false
  146. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  147. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  148. Scope:
  149. Enable: false
  150. Night_Vision: true
  151. Zoom_Amount: 8
  152. Zoom_Bullet_Spread: 0
  153. Zoom_Before_Shooting: false
  154. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  155. Custom_Death_Message:
  156. Normal: "&9<shooter> &6>>> &8[Survial Knife] &6>>> &r&2<victim> "
  157. Headshot:
  158. Enable: false
  159. Bonus_Damage: 2
  160. Message_Shooter: "&3HeadShot!"
  161. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  162. Extras:
  163. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  164.  
  165. BARRET:
  166. Item_Information:
  167. Item_Name: "&7Barret-M82A1"
  168. Item_Type: 278
  169. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■■■■□□|&7*装填時間 ■■□□□□□□□□|&7*弾速 ■■■■■■■□□□|&7*連射速度 ■■□□□□□□□□|&7*命中率 ■■■■□□□□□□|&7HeadShot(+5)|&7---------------&c説明&7---------------|&7セミオートスナイパーライフル |&7威力が高いが反動と命中率が難点。|&7----------------------------------"
  170. Melee_Mode: false
  171. Skip_Name_Check: false
  172. Remove_Unused_Tag: false
  173. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  174. Hidden_From_List: false
  175. Shooting:
  176. Disable: false
  177. Dual_Wield: false
  178. Right_Click_To_Shoot: true
  179. Cancel_Left_Click_Block_Damage: true
  180. Cancel_Right_Click_Interactions: true
  181. Delay_Between_Shots: 50
  182. Recoil_Amount: 5
  183. Projectile_Amount: 1
  184. Projectile_Type: snowball
  185. Remove_Arrows_On_Impact: false
  186. Remove_Bullet_Drop: false
  187. Removal_Or_Drag_Delay: false
  188. Projectile_Speed: 80
  189. Projectile_Damage: 12
  190. Projectile_Flames: false
  191. Projectile_Incendiary:
  192. Enable: false
  193. Duration: 0
  194. Bullet_Spread: 3
  195. Reset_Fall_Distance: true
  196. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  197. Sneak:
  198. Enable: true
  199. No_Recoil: false
  200. Bullet_Spread: 2
  201. Sneak_Before_Shooting: false
  202. Burstfire:
  203. Enable: false
  204. Shots_Per_Burst: 1
  205. Delay_Between_Shots_In_Burst: 10
  206. Ammo:
  207. Enable: true
  208. Ammo_Item_ID: 371
  209. Take_Ammo_Per_Shot: true
  210. Ammo_Name_Check: "&eAmmo"
  211. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  212. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  213. Reload:
  214. Enable: true
  215. Reload_Amount: 5
  216. Reload_With_Mouse: false
  217. Starting_Amount: 5
  218. Reload_Bullets_Individually: false
  219. Take_Ammo_On_Reload: false
  220. Take_Ammo_As_Magazine: false
  221. Reload_Duration: 220
  222. Reload_Shoot_Delay: 30
  223. Destroy_When_Empty: false
  224. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  225. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  226. Scope:
  227. Enable: true
  228. Night_Vision: true
  229. Zoom_Amount: 8
  230. Zoom_Bullet_Spread: 0.22
  231. Zoom_Before_Shooting: false
  232. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  233. Custom_Death_Message:
  234. Normal: "&9<shooter>&r &6>>> &5[Barret-M82A1] &6>>> &r&2<victim>"
  235. Headshot:
  236. Enable: true
  237. Bonus_Damage: 4
  238. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  239. Abilities:
  240. Reset_Hit_Cooldown: true
  241. No_Vertical_Recoil: true
  242. Knockback: 4
  243. Hit_Events:
  244. Enable: true
  245. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  246. Extras:
  247. Run_Console_Command: "scoreboard players add <shooter> hoge 12"
  248.  
  249.  
  250. M1911:
  251. Item_Information:
  252. Item_Name: "&6M1911"
  253. Item_Type: 292
  254. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■□□□□□□□□|&7*装填時間 ■■■■■■□□□□|&7*弾速 ■■■■■□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■■■□□|&7---------------&c説明&7---------------|&7安定した性能のハンドガン |&7威力は低いが精度が高い。|&7----------------------------------"
  255. Melee_Mode: false
  256. Skip_Name_Check: false
  257. Remove_Unused_Tag: false
  258. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  259. Hidden_From_List: false
  260. Shooting:
  261. Disable: false
  262. Dual_Wield: false
  263. Right_Click_To_Shoot: true
  264. Cancel_Left_Click_Block_Damage: true
  265. Cancel_Right_Click_Interactions: true
  266. Delay_Between_Shots: 7
  267. Recoil_Amount: 0
  268. Projectile_Amount: 1
  269. Projectile_Type: snowball
  270. Remove_Arrows_On_Impact: false
  271. Remove_Bullet_Drop: false
  272. Removal_Or_Drag_Delay: false
  273. Projectile_Speed: 40
  274. Projectile_Damage: 3
  275. Projectile_Flames: false
  276. Projectile_Incendiary:
  277. Enable: false
  278. Duration: 0
  279. Bullet_Spread: 0.4
  280. Reset_Fall_Distance: true
  281. Sounds_Shoot: ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  282. Sneak:
  283. Enable: true
  284. No_Recoil: true
  285. Bullet_Spread: 0.1
  286. Sneak_Before_Shooting: false
  287. Burstfire:
  288. Enable:
  289. Shots_Per_Burst: 1
  290. Delay_Between_Shots_In_Burst: 10
  291. Ammo:
  292. Enable: true
  293. Ammo_Item_ID: 371
  294. Take_Ammo_Per_Shot: true
  295. Ammo_Name_Check: "&eAmmo"
  296. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  297. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  298. Firearm_Action:
  299. Type: slide
  300. Reload:
  301. Enable: true
  302. Reload_Amount: 8
  303. Reload_With_Mouse: false
  304. Starting_Amount: 8
  305. Reload_Bullets_Individually: false
  306. Take_Ammo_On_Reload: false
  307. Take_Ammo_As_Magazine: false
  308. Reload_Duration: 60
  309. Reload_Shoot_Delay: 10
  310. Destroy_When_Empty: false
  311. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  312. Sounds_Reloading: ENTITY_FIREWORK_BLAST_FAR-1-2-4,ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  313. Scope:
  314. Enable: false
  315. Night_Vision: true
  316. Zoom_Amount: 8
  317. Zoom_Bullet_Spread: 0
  318. Zoom_Before_Shooting: false
  319. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  320. Custom_Death_Message:
  321. Normal: "&9<shooter>&r &6>>> &6[M1911] &6>>> &r&2<victim>"
  322. Headshot:
  323. Enable: false
  324. Bonus_Damage: 1
  325. Message_Shooter: "&3HeadShot!"
  326. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  327. Abilities:
  328. Reset_Hit_Cooldown: true
  329. No_Vertical_Recoil: true
  330. Knockback: 0
  331. Hit_Events:
  332. Enable: true
  333. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  334. Extras:
  335. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  336.  
  337. MAC:
  338. Item_Information:
  339. Item_Name: "&3MAC-10"
  340. Item_Type: 284
  341. Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■■□□□□□□|&7*装填時間 ■■■■■■□□□□|&7*弾速 ■■■■■■■■□□|&7*連射速度 ■■■■■■■■□□|&7*命中率 ■■■■□□□□□□|&7---------------&c説明&7---------------|&7かなり小型な軽機関銃 |&7連射が速いため残弾数に注意。|&7----------------------------------"
  342. Melee_Mode: false
  343. Skip_Name_Check: false
  344. Remove_Unused_Tag: false
  345. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  346. Hidden_From_List: false
  347. Shooting:
  348. Disable: false
  349. Dual_Wield: false
  350. Right_Click_To_Shoot: true
  351. Cancel_Left_Click_Block_Damage: true
  352. Cancel_Right_Click_Interactions: true
  353. Recoil_Amount: 1
  354. Projectile_Amount: 1
  355. Projectile_Type: snowball
  356. Remove_Arrows_On_Impact: false
  357. Remove_Bullet_Drop: false
  358. Removal_Or_Drag_Delay: false
  359. Projectile_Speed: 70
  360. Projectile_Damage: 3
  361. Projectile_Flames: false
  362. Projectile_Incendiary:
  363. Enable: false
  364. Duration: 0
  365. Bullet_Spread: 1.1
  366. Reset_Fall_Distance: true
  367. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  368. Fully_Automatic:
  369. Enable: true
  370. Fire_Rate: 8
  371. Sneak:
  372. Enable: true
  373. No_Recoil: true
  374. Bullet_Spread: 0.45
  375. Sneak_Before_Shooting: false
  376. Burstfire:
  377. Enable: false
  378. Shots_Per_Burst: 1
  379. Delay_Between_Shots_In_Burst: 10
  380. Ammo:
  381. Enable: true
  382. Ammo_Item_ID: 371
  383. Take_Ammo_Per_Shot: true
  384. Ammo_Name_Check: "&eAmmo"
  385. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  386. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  387. Reload:
  388. Enable: true
  389. Reload_Amount: 32
  390. Reload_With_Mouse: false
  391. Starting_Amount: 32
  392. Reload_Bullets_Individually: false
  393. Take_Ammo_On_Reload: false
  394. Take_Ammo_As_Magazine: false
  395. Reload_Duration: 100
  396. Reload_Shoot_Delay: 10
  397. Destroy_When_Empty: false
  398. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  399. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  400. Scope:
  401. Enable: false
  402. Night_Vision: true
  403. Zoom_Amount: 8
  404. Zoom_Bullet_Spread: 0
  405. Zoom_Before_Shooting: false
  406. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  407. Custom_Death_Message:
  408. Normal: "&9<shooter>&r &6>>> &3[MAC-10] &6>>> &r&2<victim> "
  409. Headshot:
  410. Enable: true
  411. Bonus_Damage: 1
  412. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  413. Abilities:
  414. Reset_Hit_Cooldown: true
  415. No_Vertical_Recoil: true
  416. Knockback: 0
  417. Hit_Events:
  418. Enable: true
  419. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  420. Extras:
  421. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  422.  
  423. M16:
  424. Item_Information:
  425. Item_Name: "&9M16"
  426. Item_Type: 271
  427. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■■□□□|&7---------------&c説明&7---------------|&73点バーストアサルトライフル |&7反動が少なく安定性が高い。|&7----------------------------------"
  428. Melee_Mode: false
  429. Skip_Name_Check: false
  430. Remove_Unused_Tag: false
  431. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  432. Hidden_From_List: false
  433. Shooting:
  434. Disable: false
  435. Dual_Wield: false
  436. Right_Click_To_Shoot: true
  437. Cancel_Left_Click_Block_Damage: true
  438. Cancel_Right_Click_Interactions: true
  439. Delay_Between_Shots: 20
  440. Recoil_Amount: 1
  441. Projectile_Amount: 1
  442. Projectile_Type: snowball
  443. Remove_Arrows_On_Impact: false
  444. Remove_Bullet_Drop: false
  445. Removal_Or_Drag_Delay: false
  446. Projectile_Speed: 47
  447. Projectile_Damage: 3
  448. Projectile_Flames: false
  449. Projectile_Incendiary:
  450. Enable: false
  451. Duration: 0
  452. Bullet_Spread: 0.7
  453. Reset_Fall_Distance: true
  454. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  455. Fully_Automatic:
  456. Enable: false
  457. Fire_Rate: 6
  458. Sneak:
  459. Enable: true
  460. No_Recoil: true
  461. Bullet_Spread: 0.2
  462. Sneak_Before_Shooting: false
  463. Burstfire:
  464. Enable: true
  465. Shots_Per_Burst: 3
  466. Delay_Between_Shots_In_Burst: 2
  467. Ammo:
  468. Enable: true
  469. Ammo_Item_ID: 371
  470. Take_Ammo_Per_Shot: true
  471. Ammo_Name_Check: "&eAmmo"
  472. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  473. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  474. Reload:
  475. Enable: true
  476. Reload_Amount: 30
  477. Reload_With_Mouse: false
  478. Starting_Amount: 30
  479. Reload_Bullets_Individually: false
  480. Take_Ammo_On_Reload: false
  481. Take_Ammo_As_Magazine: false
  482. Reload_Duration: 120
  483. Reload_Shoot_Delay: 10
  484. Destroy_When_Empty: false
  485. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  486. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  487. Scope:
  488. Enable: false
  489. Night_Vision: true
  490. Zoom_Amount: 8
  491. Zoom_Bullet_Spread: 0
  492. Zoom_Before_Shooting: false
  493. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  494. Custom_Death_Message:
  495. Normal: "&9<shooter>&r &6>>> &3[M16] &6>>> &r&2<victim> "
  496. Headshot:
  497. Enable: false
  498. Bonus_Damage: 2
  499. Message_Shooter: "&3HeadShot!"
  500. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  501. Abilities:
  502. Reset_Hit_Cooldown: true
  503. No_Vertical_Recoil: true
  504. Knockback: 0
  505. Hit_Events:
  506. Enable: true
  507. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  508. Extras:
  509. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  510.  
  511. MP5:
  512. Item_Information:
  513. Item_Name: "&3MP5"
  514. Item_Type: 277
  515. Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■■■■□□□□|&7*装填時間 ■■■■■■□□□□|&7*弾速 ■■■■■□□□□□|&7*連射速度 ■■■■■■■□□□|&7*命中率 ■■■■■■■■□□|&7---------------&c説明&7---------------|&7某HK社により開発された軽機関銃 |&7精度と連射速度に優れている。|&7----------------------------------"
  516. Melee_Mode: false
  517. Skip_Name_Check: false
  518. Remove_Unused_Tag: false
  519. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  520. Hidden_From_List: false
  521. Shooting:
  522. Disable: false
  523. Dual_Wield: false
  524. Right_Click_To_Shoot: true
  525. Cancel_Left_Click_Block_Damage: true
  526. Cancel_Right_Click_Interactions: true
  527. Recoil_Amount: 1
  528. Projectile_Amount: 1
  529. Projectile_Type: snowball
  530. Remove_Arrows_On_Impact: false
  531. Remove_Bullet_Drop: false
  532. Removal_Or_Drag_Delay: false
  533. Projectile_Speed: 60
  534. Projectile_Damage: 3
  535. Projectile_Flames: false
  536. Projectile_Incendiary:
  537. Enable: false
  538. Duration: 0
  539. Bullet_Spread: 0.8
  540. Reset_Fall_Distance: true
  541. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  542. Fully_Automatic:
  543. Enable: true
  544. Fire_Rate: 4
  545. Sneak:
  546. Enable: true
  547. No_Recoil: true
  548. Bullet_Spread: 0.35
  549. Sneak_Before_Shooting: false
  550. Burstfire:
  551. Enable: false
  552. Shots_Per_Burst: 1
  553. Delay_Between_Shots_In_Burst: 10
  554. Ammo:
  555. Enable: true
  556. Ammo_Item_ID: 371
  557. Take_Ammo_Per_Shot: true
  558. Ammo_Name_Check: "&eAmmo"
  559. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  560. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  561. Reload:
  562. Enable: true
  563. Reload_Amount: 30
  564. Reload_With_Mouse: false
  565. Starting_Amount: 30
  566. Reload_Bullets_Individually: false
  567. Take_Ammo_On_Reload: false
  568. Take_Ammo_As_Magazine: false
  569. Reload_Duration: 100
  570. Reload_Shoot_Delay: 10
  571. Destroy_When_Empty: false
  572. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  573. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  574. Scope:
  575. Enable: false
  576. Night_Vision: true
  577. Zoom_Amount: 8
  578. Zoom_Bullet_Spread: 0
  579. Zoom_Before_Shooting: false
  580. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  581. Custom_Death_Message:
  582. Normal: "&9<shooter>&r &6>>> &3[MP5] &6>>> &r&2<victim> "
  583. Headshot:
  584. Enable: false
  585. Bonus_Damage: 2
  586. Message_Shooter: "&3HeadShot!"
  587. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  588. Abilities:
  589. Reset_Hit_Cooldown: true
  590. No_Vertical_Recoil: true
  591. Knockback: 0
  592. Hit_Events:
  593. Enable: true
  594. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  595. Extras:
  596. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  597.  
  598. DESERT:
  599. Item_Information:
  600. Item_Name: "&6Desert Eagle"
  601. Item_Type: 294
  602. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■■□□□□□□|&7*弾速 ■■■□□□□□□□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■□□□□□□|&7---------------&c説明&7---------------|&7大口径マグナム自動拳銃 |&7威力は高いが精度と反動が難。|&7----------------------------------"
  603. Melee_Mode: false
  604. Skip_Name_Check: false
  605. Remove_Unused_Tag: false
  606. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  607. Hidden_From_List: false
  608. Shooting:
  609. Disable: false
  610. Dual_Wield: false
  611. Right_Click_To_Shoot: true
  612. Cancel_Left_Click_Block_Damage: true
  613. Cancel_Right_Click_Interactions: true
  614. Delay_Between_Shots: 8
  615. Recoil_Amount: 2
  616. Projectile_Amount: 1
  617. Projectile_Type: snowball
  618. Remove_Arrows_On_Impact: false
  619. Remove_Bullet_Drop: false
  620. Removal_Or_Drag_Delay: false
  621. Projectile_Speed: 30
  622. Projectile_Damage: 5
  623. Projectile_Flames: false
  624. Projectile_Incendiary:
  625. Enable: false
  626. Duration: 0
  627. Bullet_Spread: 1.0
  628. Reset_Fall_Distance: true
  629. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  630. Sneak:
  631. Enable: true
  632. No_Recoil: false
  633. Bullet_Spread: 0.45
  634. Sneak_Before_Shooting: false
  635. Burstfire:
  636. Enable: false
  637. Shots_Per_Burst: 1
  638. Delay_Between_Shots_In_Burst: 10
  639. Ammo:
  640. Enable: true
  641. Ammo_Item_ID: 371
  642. Take_Ammo_Per_Shot: true
  643. Ammo_Name_Check: "&eAmmo"
  644. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  645. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  646. Firearm_Action:
  647. Type: slide
  648. Reload:
  649. Enable: true
  650. Reload_Amount: 7
  651. Reload_With_Mouse: false
  652. Starting_Amount: 7
  653. Reload_Bullets_Individually: false
  654. Take_Ammo_On_Reload: false
  655. Take_Ammo_As_Magazine: false
  656. Reload_Duration: 80
  657. Reload_Shoot_Delay: 10
  658. Destroy_When_Empty: false
  659. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  660. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  661. Scope:
  662. Enable: false
  663. Night_Vision: true
  664. Zoom_Amount: 8
  665. Zoom_Bullet_Spread: 0
  666. Zoom_Before_Shooting: false
  667. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  668. Custom_Death_Message:
  669. Normal: "&9<shooter>&r &6>>> &6[Desert Eagle] &6>>> &r&2<victim>"
  670. Headshot:
  671. Enable: false
  672. Bonus_Damage: 1
  673. Message_Shooter: "&3HeadShot!"
  674. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  675. Abilities:
  676. Reset_Hit_Cooldown: true
  677. No_Vertical_Recoil: true
  678. Knockback: 1
  679. Hit_Events:
  680. Enable: true
  681. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  682. Extras:
  683. Run_Console_Command: "scoreboard players add <shooter> hoge 5"
  684.  
  685. SPAS:
  686. Item_Information:
  687. Item_Name: "&cSPAS-15"
  688. Item_Type: 274
  689. Item_Lore: "&7Type:ShotGun|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■■■■□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■□□□□|&7---------------&c説明&7---------------|&7セミオートショットガン |&7一括リロード可能で威力が高い。|&7----------------------------------"
  690. Melee_Mode: false
  691. Skip_Name_Check: false
  692. Remove_Unused_Tag: false
  693. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  694. Hidden_From_List: false
  695. Shooting:
  696. Disable: false
  697. Dual_Wield: false
  698. Right_Click_To_Shoot: true
  699. Cancel_Left_Click_Block_Damage: true
  700. Cancel_Right_Click_Interactions: true
  701. Delay_Between_Shots: 10
  702. Recoil_Amount: 2
  703. Projectile_Amount: 7
  704. Projectile_Type: snowball
  705. Remove_Arrows_On_Impact: false
  706. Remove_Bullet_Drop: false
  707. Removal_Or_Drag_Delay: 7-true
  708. Projectile_Speed: 35
  709. Projectile_Damage: 3
  710. Projectile_Flames: false
  711. Projectile_Incendiary:
  712. Enable: false
  713. Duration: 0
  714. Bullet_Spread: 1.5
  715. Reset_Fall_Distance: true
  716. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  717. Sneak:
  718. Enable: true
  719. No_Recoil: false
  720. Bullet_Spread: 1.1
  721. Sneak_Before_Shooting: false
  722. Burstfire:
  723. Enable: false
  724. Shots_Per_Burst: 1
  725. Delay_Between_Shots_In_Burst: 10
  726. Ammo:
  727. Enable: true
  728. Ammo_Item_ID: 371
  729. Take_Ammo_Per_Shot: true
  730. Ammo_Name_Check: "&eAmmo"
  731. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  732. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  733. Firearm_Action:
  734. Type: slide
  735. Reload:
  736. Enable: true
  737. Reload_Amount: 6
  738. Reload_With_Mouse: false
  739. Starting_Amount: 6
  740. Reload_Bullets_Individually: false
  741. Take_Ammo_On_Reload: false
  742. Take_Ammo_As_Magazine: false
  743. Reload_Duration: 120
  744. Reload_Shoot_Delay: 10
  745. Destroy_When_Empty: false
  746. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  747. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  748. Scope:
  749. Enable: false
  750. Night_Vision: true
  751. Zoom_Amount: 8
  752. Zoom_Bullet_Spread: 0
  753. Zoom_Before_Shooting: false
  754. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  755. Custom_Death_Message:
  756. Normal: "&9<shooter>&r &6>>> &4[SPAS-15] &6>>> &r&2<victim>"
  757. Headshot:
  758. Enable: false
  759. Bonus_Damage: 1
  760. Message_Shooter: "&3HeadShot!"
  761. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  762. Abilities:
  763. Reset_Hit_Cooldown: true
  764. No_Vertical_Recoil: true
  765. Knockback: 0
  766. Hit_Events:
  767. Enable: true
  768. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  769. Extras:
  770. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  771.  
  772. STRIKER:
  773. Item_Information:
  774. Item_Name: "&cStriker-12"
  775. Item_Type: 256
  776. Item_Lore: "&7Type:ShotGun|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■□□□□□□□|&7*連射速度 ■■■■■□□□□□|&7*命中率 ■■■■□□□□□□|&7---------------&c説明&7---------------|&7回転式弾倉を用いたショットガン |&7連射が速く制圧射撃に優れる。|&7----------------------------------"
  777. Melee_Mode: false
  778. Skip_Name_Check: false
  779. Remove_Unused_Tag: false
  780. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  781. Hidden_From_List: false
  782. Shooting:
  783. Disable: false
  784. Dual_Wield: false
  785. Right_Click_To_Shoot: true
  786. Cancel_Left_Click_Block_Damage: true
  787. Cancel_Right_Click_Interactions: true
  788. Delay_Between_Shots: 5
  789. Recoil_Amount: 1
  790. Projectile_Amount: 6
  791. Projectile_Type: snowball
  792. Remove_Arrows_On_Impact: false
  793. Remove_Bullet_Drop: false
  794. Removal_Or_Drag_Delay: 6-true
  795. Projectile_Speed: 30
  796. Projectile_Damage: 2
  797. Projectile_Flames: false
  798. Projectile_Incendiary:
  799. Enable: false
  800. Duration: 0
  801. Bullet_Spread: 1.6
  802. Reset_Fall_Distance: true
  803. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  804. Sneak:
  805. Enable: true
  806. No_Recoil: false
  807. Bullet_Spread: 1.4
  808. Sneak_Before_Shooting: false
  809. Burstfire:
  810. Enable: false
  811. Shots_Per_Burst: 1
  812. Delay_Between_Shots_In_Burst: 10
  813. Ammo:
  814. Enable: true
  815. Ammo_Item_ID: 371
  816. Take_Ammo_Per_Shot: true
  817. Ammo_Name_Check: "&eAmmo"
  818. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  819. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  820. Firearm_Action:
  821. Type: slide
  822. Reload:
  823. Enable: true
  824. Reload_Amount: 12
  825. Reload_With_Mouse: false
  826. Starting_Amount: 12
  827. Reload_Bullets_Individually: true
  828. Take_Ammo_On_Reload: false
  829. Take_Ammo_As_Magazine: false
  830. Reload_Duration: 15
  831. Reload_Shoot_Delay: 10
  832. Destroy_When_Empty: false
  833. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  834. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  835. Scope:
  836. Enable: false
  837. Night_Vision: true
  838. Zoom_Amount: 8
  839. Zoom_Bullet_Spread: 0
  840. Zoom_Before_Shooting: false
  841. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  842. Custom_Death_Message:
  843. Normal: "&9<shooter>&r &6>>> &c[Striker12] &6>>> &r&2<victim>"
  844. Headshot:
  845. Enable: false
  846. Bonus_Damage: 1
  847. Message_Shooter: "&3HeadShot!"
  848. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  849. Abilities:
  850. Reset_Hit_Cooldown: true
  851. No_Vertical_Recoil: true
  852. Knockback: 0
  853. Hit_Events:
  854. Enable: true
  855. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  856. Extras:
  857. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  858.  
  859. MG3:
  860. Item_Information:
  861. Item_Name: "&aMG3"
  862. Item_Type: 293
  863. Item_Lore: "&7Type:LightMachineGun|&7*攻撃力 ■■■■□□□□□□|&7*装填時間 ■■□□□□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■■□□□|&7---------------&c説明&7---------------|&7弾数に優れる機関銃 |&7持ち前の段数で相手を寄せ付けない。|&7----------------------------------"
  864. Melee_Mode: false
  865. Skip_Name_Check: false
  866. Remove_Unused_Tag: false
  867. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  868. Hidden_From_List: false
  869. Shooting:
  870. Disable: false
  871. Dual_Wield: false
  872. Right_Click_To_Shoot: true
  873. Cancel_Left_Click_Block_Damage: true
  874. Cancel_Right_Click_Interactions: true
  875. Recoil_Amount: 1
  876. Projectile_Amount: 1
  877. Projectile_Type: snowball
  878. Remove_Arrows_On_Impact: false
  879. Remove_Bullet_Drop: false
  880. Removal_Or_Drag_Delay: false
  881. Projectile_Speed: 40
  882. Projectile_Damage: 3
  883. Projectile_Flames: false
  884. Projectile_Incendiary:
  885. Enable: false
  886. Duration: 0
  887. Bullet_Spread: 1.2
  888. Reset_Fall_Distance: true
  889. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  890. Sneak:
  891. Enable: true
  892. No_Recoil: false
  893. Bullet_Spread: 0.4
  894. Sneak_Before_Shooting: false
  895. Fully_Automatic:
  896. Enable: true
  897. Fire_Rate: 1
  898. Burstfire:
  899. Enable: false
  900. Shots_Per_Burst: 1
  901. Delay_Between_Shots_In_Burst: 10
  902. Ammo:
  903. Enable: true
  904. Ammo_Item_ID: 371
  905. Take_Ammo_Per_Shot: true
  906. Ammo_Name_Check: "&eAmmo"
  907. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  908. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  909. Firearm_Action:
  910. Type: slide
  911. Reload:
  912. Enable: true
  913. Reload_Amount: 120
  914. Reload_With_Mouse: false
  915. Starting_Amount: 120
  916. Reload_Bullets_Individually: true
  917. Take_Ammo_On_Reload: false
  918. Take_Ammo_As_Magazine: false
  919. Reload_Duration: 300
  920. Reload_Shoot_Delay: 10
  921. Destroy_When_Empty: false
  922. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  923. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  924. Scope:
  925. Enable: false
  926. Night_Vision: true
  927. Zoom_Amount: 8
  928. Zoom_Bullet_Spread: 0
  929. Zoom_Before_Shooting: false
  930. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  931. Custom_Death_Message:
  932. Normal: "&9<shooter>&r &6>>> &a[MG3] &6>>> &r&2<victim>"
  933. Headshot:
  934. Enable: false
  935. Bonus_Damage: 1
  936. Message_Shooter: "&3HeadShot!"
  937. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  938. Abilities:
  939. Reset_Hit_Cooldown: true
  940. No_Vertical_Recoil: true
  941. Knockback: 0
  942. Hit_Events:
  943. Enable: true
  944. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  945. Extras:
  946. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  947.  
  948. WA2000:
  949. Item_Information:
  950. Item_Name: "&6WA2000"
  951. Item_Type: 285
  952. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■■□□□□|&7*装填時間 ■■■□□□□□□□|&7*弾速 ■■■■■■■■□□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■■■■■□□|&7HeadShot(+5)|&7---------------&c説明&7---------------|&7セミオートスナイパーライフル |&7安定したダメージを敵に与える。|&7----------------------------------"
  953. Melee_Mode: false
  954. Skip_Name_Check: false
  955. Remove_Unused_Tag: false
  956. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  957. Hidden_From_List: false
  958. Shooting:
  959. Disable: false
  960. Dual_Wield: false
  961. Right_Click_To_Shoot: true
  962. Cancel_Left_Click_Block_Damage: true
  963. Cancel_Right_Click_Interactions: true
  964. Delay_Between_Shots: 40
  965. Recoil_Amount: 4
  966. Projectile_Amount: 1
  967. Projectile_Type: snowball
  968. Remove_Arrows_On_Impact: false
  969. Remove_Bullet_Drop: false
  970. Removal_Or_Drag_Delay: false
  971. Projectile_Speed: 80
  972. Projectile_Damage: 11
  973. Projectile_Flames: false
  974. Projectile_Incendiary:
  975. Enable: false
  976. Duration: 0
  977. Bullet_Spread: 3
  978. Reset_Fall_Distance: true
  979. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  980. Sneak:
  981. Enable: true
  982. No_Recoil: false
  983. Bullet_Spread: 2
  984. Sneak_Before_Shooting: false
  985. Burstfire:
  986. Enable: false
  987. Shots_Per_Burst: 1
  988. Delay_Between_Shots_In_Burst: 10
  989. Ammo:
  990. Enable: true
  991. Ammo_Item_ID: 371
  992. Take_Ammo_Per_Shot: true
  993. Ammo_Name_Check: "&eAmmo"
  994. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  995. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  996. Reload:
  997. Enable: true
  998. Reload_Amount: 6
  999. Reload_With_Mouse: false
  1000. Starting_Amount: 6
  1001. Reload_Bullets_Individually: false
  1002. Take_Ammo_On_Reload: false
  1003. Take_Ammo_As_Magazine: false
  1004. Reload_Duration: 180
  1005. Reload_Shoot_Delay: 30
  1006. Destroy_When_Empty: false
  1007. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1008. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1009. Scope:
  1010. Enable: true
  1011. Night_Vision: true
  1012. Zoom_Amount: 10
  1013. Zoom_Bullet_Spread: 0.2
  1014. Zoom_Before_Shooting: false
  1015. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1016. Custom_Death_Message:
  1017. Normal: "&9<shooter>&r &6>>> &6[WA2000] &6>>> &r&2<victim>"
  1018. Headshot:
  1019. Enable: true
  1020. Bonus_Damage: 5
  1021. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1022. Abilities:
  1023. Reset_Hit_Cooldown: true
  1024. No_Vertical_Recoil: true
  1025. Knockback: 4
  1026. Hit_Events:
  1027. Enable: true
  1028. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1029. Extras:
  1030. Run_Console_Command: "scoreboard players add <shooter> hoge 10"
  1031.  
  1032. MK5:
  1033. Item_Information:
  1034. Item_Name: "&9MK5"
  1035. Item_Type: 291
  1036. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■■■□□□|&7*弾速 ■■■■■□□□□□|&7*連射速度 ■■■■■■□□□□|&7*命中率 ■■■■■■■□□□|&7---------------&c説明&7---------------|&73点バーストピストル |&7バースト間隔が短く扱いやすい。|&7----------------------------------"
  1037. Melee_Mode: false
  1038. Skip_Name_Check: false
  1039. Remove_Unused_Tag: false
  1040. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1041. Hidden_From_List: false
  1042. Shooting:
  1043. Disable: false
  1044. Dual_Wield: false
  1045. Right_Click_To_Shoot: true
  1046. Cancel_Left_Click_Block_Damage: true
  1047. Cancel_Right_Click_Interactions: true
  1048. Delay_Between_Shots: 10
  1049. Recoil_Amount: 1
  1050. Projectile_Amount: 1
  1051. Projectile_Type: snowball
  1052. Remove_Arrows_On_Impact: false
  1053. Remove_Bullet_Drop: false
  1054. Removal_Or_Drag_Delay: false
  1055. Projectile_Speed: 40
  1056. Projectile_Damage: 2
  1057. Projectile_Flames: false
  1058. Projectile_Incendiary:
  1059. Enable: false
  1060. Duration: 0
  1061. Bullet_Spread: 0.8
  1062. Reset_Fall_Distance: true
  1063. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1064. Fully_Automatic:
  1065. Enable: false
  1066. Fire_Rate: 6
  1067. Sneak:
  1068. Enable: true
  1069. No_Recoil: false
  1070. Bullet_Spread: 0.2
  1071. Sneak_Before_Shooting: false
  1072. Burstfire:
  1073. Enable: true
  1074. Shots_Per_Burst: 3
  1075. Delay_Between_Shots_In_Burst: 2
  1076. Ammo:
  1077. Enable: true
  1078. Ammo_Item_ID: 371
  1079. Take_Ammo_Per_Shot: true
  1080. Ammo_Name_Check: "&eAmmo"
  1081. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1082. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1083. Reload:
  1084. Enable: true
  1085. Reload_Amount: 15
  1086. Reload_With_Mouse: false
  1087. Starting_Amount: 15
  1088. Reload_Bullets_Individually: false
  1089. Take_Ammo_On_Reload: false
  1090. Take_Ammo_As_Magazine: false
  1091. Reload_Duration: 80
  1092. Reload_Shoot_Delay: 10
  1093. Destroy_When_Empty: false
  1094. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1095. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1096. Scope:
  1097. Enable: false
  1098. Night_Vision: true
  1099. Zoom_Amount: 8
  1100. Zoom_Bullet_Spread: 0
  1101. Zoom_Before_Shooting: false
  1102. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1103. Custom_Death_Message:
  1104. Normal: "&9<shooter>&r &6>>> &3[MK5] &6>>> &r&2<victim> "
  1105. Headshot:
  1106. Enable: false
  1107. Bonus_Damage: 2
  1108. Message_Shooter: "&3HeadShot!"
  1109. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1110. Abilities:
  1111. Reset_Hit_Cooldown: true
  1112. No_Vertical_Recoil: true
  1113. Knockback: 0
  1114. Hit_Events:
  1115. Enable: true
  1116. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1117. Extras:
  1118. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  1119.  
  1120. AK:
  1121. Item_Information:
  1122. Item_Name: "&6AK-47"
  1123. Item_Type: 284
  1124. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■■□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■□□□□□□|&7---------------&c説明&7---------------|&7とても平凡なライフル |&7安定の威力・連射速度を誇る。|&7----------------------------------"
  1125. Melee_Mode: false
  1126. Skip_Name_Check: false
  1127. Remove_Unused_Tag: false
  1128. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1129. Hidden_From_List: false
  1130. Shooting:
  1131. Disable: false
  1132. Dual_Wield: false
  1133. Right_Click_To_Shoot: true
  1134. Cancel_Left_Click_Block_Damage: true
  1135. Cancel_Right_Click_Interactions: true
  1136. Recoil_Amount: 1
  1137. Projectile_Amount: 1
  1138. Projectile_Type: snowball
  1139. Remove_Arrows_On_Impact: false
  1140. Remove_Bullet_Drop: false
  1141. Removal_Or_Drag_Delay: false
  1142. Projectile_Speed: 48
  1143. Projectile_Damage: 2
  1144. Projectile_Flames: false
  1145. Projectile_Incendiary:
  1146. Enable: false
  1147. Duration: 0
  1148. Bullet_Spread: 0.75
  1149. Reset_Fall_Distance: true
  1150. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1151. Fully_Automatic:
  1152. Enable: true
  1153. Fire_Rate: 2
  1154. Sneak:
  1155. Enable: true
  1156. No_Recoil: true
  1157. Bullet_Spread: 0.40
  1158. Sneak_Before_Shooting: false
  1159. Burstfire:
  1160. Enable: false
  1161. Shots_Per_Burst: 1
  1162. Delay_Between_Shots_In_Burst: 10
  1163. Ammo:
  1164. Enable: true
  1165. Ammo_Item_ID: 371
  1166. Take_Ammo_Per_Shot: true
  1167. Ammo_Name_Check: "&eAmmo"
  1168. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1169. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1170. Reload:
  1171. Enable: true
  1172. Reload_Amount: 30
  1173. Reload_With_Mouse: false
  1174. Starting_Amount: 30
  1175. Reload_Bullets_Individually: false
  1176. Take_Ammo_On_Reload: false
  1177. Take_Ammo_As_Magazine: false
  1178. Reload_Duration: 90
  1179. Reload_Shoot_Delay: 10
  1180. Destroy_When_Empty: false
  1181. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1182. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1183. Scope:
  1184. Enable: false
  1185. Night_Vision: true
  1186. Zoom_Amount: 8
  1187. Zoom_Bullet_Spread: 0
  1188. Zoom_Before_Shooting: false
  1189. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1190. Custom_Death_Message:
  1191. Normal: "&9<shooter>&r &6>>> &6[AK-47] &6>>> &r&2<victim> "
  1192. Headshot:
  1193. Enable: false
  1194. Bonus_Damage: 2
  1195. Message_Shooter: "&3HeadShot!"
  1196. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1197. Abilities:
  1198. Reset_Hit_Cooldown: true
  1199. No_Vertical_Recoil: true
  1200. Knockback: 0
  1201. Extras:
  1202. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  1203. Hit_Events:
  1204. Enable: true
  1205. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1206.  
  1207. STRIKER2:
  1208. Item_Information:
  1209. Item_Name: "&cStriker-12 Dual"
  1210. Item_Type: 256
  1211. Item_Lore: "&7Type:ShotGun|&7*攻撃力 ■■■■□□□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■□□□□□□□|&7*連射速度 ■■■■■□□□□□|&7*命中率 ■■■□□□□□□□|&7---------------&c説明&7---------------|&7回転式弾倉を用いたショットガン |&7Dual仕様により反動と装填時間が増加した。|&7----------------------------------"
  1212. Melee_Mode: false
  1213. Skip_Name_Check: false
  1214. Remove_Unused_Tag: false
  1215. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1216. Hidden_From_List: false
  1217. Shooting:
  1218. Disable: false
  1219. Dual_Wield: true
  1220. Right_Click_To_Shoot: true
  1221. Cancel_Left_Click_Block_Damage: true
  1222. Cancel_Right_Click_Interactions: true
  1223. Delay_Between_Shots: 5
  1224. Recoil_Amount: 1
  1225. Projectile_Amount: 6
  1226. Projectile_Type: snowball
  1227. Remove_Arrows_On_Impact: false
  1228. Remove_Bullet_Drop: false
  1229. Removal_Or_Drag_Delay: 5-true
  1230. Projectile_Speed: 30
  1231. Projectile_Damage: 2
  1232. Projectile_Flames: false
  1233. Projectile_Incendiary:
  1234. Enable: false
  1235. Duration: 0
  1236. Bullet_Spread: 1.8
  1237. Reset_Fall_Distance: true
  1238. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1239. Sneak:
  1240. Enable: true
  1241. No_Recoil: false
  1242. Bullet_Spread: 1.6
  1243. Sneak_Before_Shooting: false
  1244. Burstfire:
  1245. Enable: false
  1246. Shots_Per_Burst: 1
  1247. Delay_Between_Shots_In_Burst: 10
  1248. Ammo:
  1249. Enable: true
  1250. Ammo_Item_ID: 371
  1251. Take_Ammo_Per_Shot: true
  1252. Ammo_Name_Check: "&eAmmo"
  1253. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1254. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1255. Firearm_Action:
  1256. Type: slide
  1257. Reload:
  1258. Enable: true
  1259. Reload_Amount: 12
  1260. Reload_With_Mouse: false
  1261. Starting_Amount: 12
  1262. Reload_Bullets_Individually: true
  1263. Take_Ammo_On_Reload: false
  1264. Take_Ammo_As_Magazine: false
  1265. Reload_Duration: 15
  1266. Reload_Shoot_Delay: 10
  1267. Destroy_When_Empty: false
  1268. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1269. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1270. Scope:
  1271. Enable: false
  1272. Night_Vision: true
  1273. Zoom_Amount: 8
  1274. Zoom_Bullet_Spread: 0
  1275. Zoom_Before_Shooting: false
  1276. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1277. Custom_Death_Message:
  1278. Normal: "&9<shooter>&r &6>>> &6[Desert Eagle] &6>>> &r&2<victim>"
  1279. Headshot:
  1280. Enable: false
  1281. Bonus_Damage: 1
  1282. Message_Shooter: "&3HeadShot!"
  1283. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1284. Abilities:
  1285. Reset_Hit_Cooldown: true
  1286. No_Vertical_Recoil: true
  1287. Knockback: 0
  1288. Hit_Events:
  1289. Enable: true
  1290. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1291. Extras:
  1292. Run_Console_Command: "scoreboard players add <shooter> hoge 4"
  1293.  
  1294. GALIL:
  1295. Item_Information:
  1296. Item_Name: "&9Galil"
  1297. Item_Type: 277
  1298. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■■□□□□□□|&7*弾速 ■■■■■□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■□□□□|&7---------------&c説明&7---------------|&7IWI社により生産された歩兵用小銃 |&7高威力を誇るが反動が大きい。|&7----------------------------------"
  1299. Melee_Mode: false
  1300. Skip_Name_Check: false
  1301. Remove_Unused_Tag: false
  1302. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1303. Hidden_From_List: false
  1304. Shooting:
  1305. Disable: false
  1306. Dual_Wield: false
  1307. Right_Click_To_Shoot: true
  1308. Cancel_Left_Click_Block_Damage: true
  1309. Cancel_Right_Click_Interactions: true
  1310. Recoil_Amount: 1
  1311. Projectile_Amount: 1
  1312. Projectile_Type: snowball
  1313. Remove_Arrows_On_Impact: false
  1314. Remove_Bullet_Drop: false
  1315. Removal_Or_Drag_Delay: false
  1316. Projectile_Speed: 50
  1317. Projectile_Damage: 4
  1318. Projectile_Flames: false
  1319. Projectile_Incendiary:
  1320. Enable: false
  1321. Duration: 0
  1322. Bullet_Spread: 2
  1323. Reset_Fall_Distance: true
  1324. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1325. Fully_Automatic:
  1326. Enable: true
  1327. Fire_Rate: 3
  1328. Sneak:
  1329. Enable: true
  1330. No_Recoil: false
  1331. Bullet_Spread: 1.0
  1332. Sneak_Before_Shooting: false
  1333. Burstfire:
  1334. Enable: false
  1335. Shots_Per_Burst: 1
  1336. Delay_Between_Shots_In_Burst: 10
  1337. Ammo:
  1338. Enable: true
  1339. Ammo_Item_ID: 371
  1340. Take_Ammo_Per_Shot: true
  1341. Ammo_Name_Check: "&eAmmo"
  1342. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1343. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1344. Reload:
  1345. Enable: true
  1346. Reload_Amount: 30
  1347. Reload_With_Mouse: false
  1348. Starting_Amount: 30
  1349. Reload_Bullets_Individually: false
  1350. Take_Ammo_On_Reload: false
  1351. Take_Ammo_As_Magazine: false
  1352. Reload_Duration: 120
  1353. Reload_Shoot_Delay: 10
  1354. Destroy_When_Empty: false
  1355. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1356. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1357. Scope:
  1358. Enable: false
  1359. Night_Vision: true
  1360. Zoom_Amount: 8
  1361. Zoom_Bullet_Spread: 0
  1362. Zoom_Before_Shooting: false
  1363. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1364. Custom_Death_Message:
  1365. Normal: "&9<shooter>&r &6>>> &9[Galil] &6>>> &r&2<victim> "
  1366. Headshot:
  1367. Enable: false
  1368. Bonus_Damage: 2
  1369. Message_Shooter: "&3HeadShot!"
  1370. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1371. Abilities:
  1372. Reset_Hit_Cooldown: true
  1373. No_Vertical_Recoil: true
  1374. Knockback: 0
  1375. Hit_Events:
  1376. Enable: true
  1377. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1378. Extras:
  1379. Run_Console_Command: "scoreboard players add <shooter> hoge 4"
  1380.  
  1381. OTS:
  1382. Item_Information:
  1383. Item_Name: "&9OTs-14"
  1384. Item_Type: 284
  1385. Item_Lore: "&7Type:AssultRifle|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■■■■□|&7---------------&c説明&7---------------|&7プルパップ式アサルトライフル |&7弾のブレがほとんどない。|&7----------------------------------"
  1386. Melee_Mode: false
  1387. Skip_Name_Check: false
  1388. Remove_Unused_Tag: false
  1389. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1390. Hidden_From_List: false
  1391. Shooting:
  1392. Disable: false
  1393. Dual_Wield: false
  1394. Right_Click_To_Shoot: true
  1395. Cancel_Left_Click_Block_Damage: true
  1396. Cancel_Right_Click_Interactions: true
  1397. Recoil_Amount: 0
  1398. Projectile_Amount: 1
  1399. Projectile_Type: snowball
  1400. Remove_Arrows_On_Impact: false
  1401. Remove_Bullet_Drop: false
  1402. Removal_Or_Drag_Delay: false
  1403. Projectile_Speed: 43
  1404. Projectile_Damage: 4
  1405. Projectile_Flames: false
  1406. Projectile_Incendiary:
  1407. Enable: false
  1408. Duration: 0
  1409. Bullet_Spread: 0.25
  1410. Reset_Fall_Distance: true
  1411. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1412. Fully_Automatic:
  1413. Enable: true
  1414. Fire_Rate: 2
  1415. Sneak:
  1416. Enable: false
  1417. No_Recoil: true
  1418. Bullet_Spread: 0.05
  1419. Sneak_Before_Shooting: false
  1420. Burstfire:
  1421. Enable: false
  1422. Shots_Per_Burst: 1
  1423. Delay_Between_Shots_In_Burst: 10
  1424. Ammo:
  1425. Enable: true
  1426. Ammo_Item_ID: 371
  1427. Take_Ammo_Per_Shot: true
  1428. Ammo_Name_Check: "&eAmmo"
  1429. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1430. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1431. Reload:
  1432. Enable: true
  1433. Reload_Amount: 20
  1434. Reload_With_Mouse: false
  1435. Starting_Amount: 20
  1436. Reload_Bullets_Individually: false
  1437. Take_Ammo_On_Reload: false
  1438. Take_Ammo_As_Magazine: false
  1439. Reload_Duration: 110
  1440. Reload_Shoot_Delay: 10
  1441. Destroy_When_Empty: false
  1442. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1443. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1444. Scope:
  1445. Enable: false
  1446. Night_Vision: true
  1447. Zoom_Amount: 8
  1448. Zoom_Bullet_Spread: 0
  1449. Zoom_Before_Shooting: false
  1450. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1451. Custom_Death_Message:
  1452. Normal: "&9<shooter>&r &6>>> &5[OTs-14] &6>>> &r&2<victim> "
  1453. Headshot:
  1454. Enable: false
  1455. Bonus_Damage: 2
  1456. Message_Shooter: "&3HeadShot!"
  1457. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1458. Abilities:
  1459. Reset_Hit_Cooldown: true
  1460. No_Vertical_Recoil: true
  1461. Knockback: 0
  1462. Hit_Events:
  1463. Enable: true
  1464. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1465. Extras:
  1466. Run_Console_Command: "scoreboard players add <shooter> hoge 8"
  1467.  
  1468. M870:
  1469. Item_Information:
  1470. Item_Name: "&eM870"
  1471. Item_Type: 2256
  1472. Item_Lore: "&7Type:ShotGun|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■□□□□□□□|&7*弾速 ■■■■■□□□□□|&7*連射速度 ■■■□□□□□□|&7*命中率 ■■■■■■■□□□|&7---------------&c説明&7---------------|&7信頼性が高いポンプアクション式 |&7安定した性能で相手を制圧する。|&7---------------------------------"
  1473. Melee_Mode: false
  1474. Skip_Name_Check: false
  1475. Remove_Unused_Tag: false
  1476. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1477. Hidden_From_List: false
  1478. Shooting:
  1479. Disable: false
  1480. Dual_Wield: false
  1481. Right_Click_To_Shoot: true
  1482. Cancel_Left_Click_Block_Damage: true
  1483. Cancel_Right_Click_Interactions: true
  1484. Delay_Between_Shots: 30
  1485. Recoil_Amount: 2
  1486. Projectile_Amount: 8
  1487. Projectile_Type: snowball
  1488. Remove_Arrows_On_Impact: false
  1489. Remove_Bullet_Drop: false
  1490. Removal_Or_Drag_Delay: 5-true
  1491. Projectile_Speed: 50
  1492. Projectile_Damage: 3
  1493. Projectile_Flames: false
  1494. Projectile_Incendiary:
  1495. Enable: false
  1496. Duration: 0
  1497. Bullet_Spread: 1.8
  1498. Reset_Fall_Distance: true
  1499. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1500. Sneak:
  1501. Enable: true
  1502. No_Recoil: false
  1503. Bullet_Spread: 1.2
  1504. Sneak_Before_Shooting: false
  1505. Burstfire:
  1506. Enable:
  1507. Shots_Per_Burst: 1
  1508. Delay_Between_Shots_In_Burst: 10
  1509. Ammo:
  1510. Enable: true
  1511. Ammo_Item_ID: 371
  1512. Take_Ammo_Per_Shot: true
  1513. Ammo_Name_Check: "&eAmmo"
  1514. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1515. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1516. Firearm_Action:
  1517. Type: slide
  1518. Reload:
  1519. Enable: true
  1520. Reload_Amount: 8
  1521. Reload_With_Mouse: false
  1522. Starting_Amount: 8
  1523. Reload_Bullets_Individually: true
  1524. Take_Ammo_On_Reload: false
  1525. Take_Ammo_As_Magazine: false
  1526. Reload_Duration: 25
  1527. Reload_Shoot_Delay: 10
  1528. Destroy_When_Empty: false
  1529. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1530. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1531. Scope:
  1532. Enable: false
  1533. Night_Vision: true
  1534. Zoom_Amount: 8
  1535. Zoom_Bullet_Spread: 0
  1536. Zoom_Before_Shooting: false
  1537. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1538. Custom_Death_Message:
  1539. Normal: "&9<shooter>&r &6>>> &8[M870] &6>>> &r&2<victim>"
  1540. Headshot:
  1541. Enable: false
  1542. Bonus_Damage: 1
  1543. Message_Shooter: "&3HeadShot!"
  1544. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1545. Abilities:
  1546. Reset_Hit_Cooldown: true
  1547. No_Vertical_Recoil: true
  1548. Knockback: 0
  1549. Extras:
  1550. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  1551.  
  1552. APS:
  1553. Item_Information:
  1554. Item_Name: "&6StechkinAPS"
  1555. Item_Type: 338
  1556. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■■□□□□□□|&7*装填時間 ■■■■■■■□□□|&7*弾速 ■■■■■■■□□□|&7*連射速度 ■■■■■■■■□□|&7*命中率 ■■■■□□□□□□|&7---------------&c説明&7---------------|&7拳銃にしては大柄なマシンピストル |&7軽機関銃に劣らない性能を持つ。|&7----------------------------------"
  1557. Melee_Mode: false
  1558. Skip_Name_Check: false
  1559. Remove_Unused_Tag: false
  1560. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1561. Hidden_From_List: false
  1562. Shooting:
  1563. Disable: false
  1564. Dual_Wield: false
  1565. Right_Click_To_Shoot: true
  1566. Cancel_Left_Click_Block_Damage: true
  1567. Cancel_Right_Click_Interactions: true
  1568. Recoil_Amount: 1
  1569. Projectile_Amount: 1
  1570. Projectile_Type: snowball
  1571. Remove_Arrows_On_Impact: false
  1572. Remove_Bullet_Drop: false
  1573. Removal_Or_Drag_Delay: false
  1574. Projectile_Speed: 55
  1575. Projectile_Damage: 3
  1576. Projectile_Flames: false
  1577. Projectile_Incendiary:
  1578. Enable: false
  1579. Duration: 0
  1580. Bullet_Spread: 0.85
  1581. Reset_Fall_Distance: true
  1582. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1583. Fully_Automatic:
  1584. Enable: true
  1585. Fire_Rate: 9
  1586. Sneak:
  1587. Enable: true
  1588. No_Recoil: false
  1589. Bullet_Spread: 0.75
  1590. Sneak_Before_Shooting: false
  1591. Burstfire:
  1592. Enable: false
  1593. Shots_Per_Burst: 0
  1594. Delay_Between_Shots_In_Burst: 10
  1595. Ammo:
  1596. Enable: true
  1597. Ammo_Item_ID: 371
  1598. Take_Ammo_Per_Shot: true
  1599. Ammo_Name_Check: "&eAmmo"
  1600. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1601. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1602. Firearm_Action:
  1603. Type: slide
  1604. Reload:
  1605. Enable: true
  1606. Reload_Amount: 22
  1607. Reload_With_Mouse: false
  1608. Starting_Amount: 22
  1609. Reload_Bullets_Individually: false
  1610. Take_Ammo_On_Reload: false
  1611. Take_Ammo_As_Magazine: false
  1612. Reload_Duration: 70
  1613. Reload_Shoot_Delay: 10
  1614. Destroy_When_Empty: false
  1615. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1616. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1617. Scope:
  1618. Enable: false
  1619. Night_Vision: true
  1620. Zoom_Amount: 8
  1621. Zoom_Bullet_Spread: 0
  1622. Zoom_Before_Shooting: false
  1623. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1624. Custom_Death_Message:
  1625. Normal: "&9<shooter>&r &6>>> &6[StechkinAPS] &6>>> &r&2<victim>"
  1626. Headshot:
  1627. Enable: false
  1628. Bonus_Damage: 1
  1629. Message_Shooter: "&3HeadShot!"
  1630. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1631. Abilities:
  1632. Reset_Hit_Cooldown: true
  1633. No_Vertical_Recoil: true
  1634. Knockback: 1
  1635. Hit_Events:
  1636. Enable: true
  1637. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1638. Extras:
  1639. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  1640.  
  1641. M40A3:
  1642. Item_Information:
  1643. Item_Name: "&7M40A3"
  1644. Item_Type: 269
  1645. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■■□□□□|&7*装填時間 ■■■□□□□□□□|&7*弾速 ■■■■■■■□□□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■■■■□□□|&7HeadShot(+3)|&7---------------&c説明&7---------------|&7ボルトアクション式狙撃銃 |&7弾数が多く安定している。|&7----------------------------------"
  1646. Melee_Mode: false
  1647. Skip_Name_Check: false
  1648. Remove_Unused_Tag: false
  1649. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1650. Hidden_From_List: false
  1651. Shooting:
  1652. Disable: false
  1653. Dual_Wield: false
  1654. Right_Click_To_Shoot: true
  1655. Cancel_Left_Click_Block_Damage: true
  1656. Cancel_Right_Click_Interactions: true
  1657. Delay_Between_Shots: 40
  1658. Recoil_Amount: 4
  1659. Projectile_Amount: 1
  1660. Projectile_Type: snowball
  1661. Remove_Arrows_On_Impact: false
  1662. Remove_Bullet_Drop: false
  1663. Removal_Or_Drag_Delay: false
  1664. Projectile_Speed: 85
  1665. Projectile_Damage: 8
  1666. Projectile_Flames: false
  1667. Projectile_Incendiary:
  1668. Enable: false
  1669. Duration: 0
  1670. Bullet_Spread: 3
  1671. Reset_Fall_Distance: true
  1672. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1673. Fully_Automatic:
  1674. Enable: false
  1675. Fire_Rate: 8
  1676. Sneak:
  1677. Enable: true
  1678. No_Recoil: false
  1679. Bullet_Spread: 2
  1680. Sneak_Before_Shooting: false
  1681. Burstfire:
  1682. Enable: false
  1683. Shots_Per_Burst: 0
  1684. Delay_Between_Shots_In_Burst: 10
  1685. Ammo:
  1686. Enable: true
  1687. Ammo_Item_ID: 371
  1688. Take_Ammo_Per_Shot: true
  1689. Ammo_Name_Check: "&eAmmo"
  1690. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1691. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1692. Firearm_Action:
  1693. Type: slide
  1694. Reload:
  1695. Enable: true
  1696. Reload_Amount: 8
  1697. Reload_With_Mouse: false
  1698. Starting_Amount: 8
  1699. Reload_Bullets_Individually: false
  1700. Take_Ammo_On_Reload: false
  1701. Take_Ammo_As_Magazine: false
  1702. Reload_Duration: 180
  1703. Reload_Shoot_Delay: 20
  1704. Destroy_When_Empty: false
  1705. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1706. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1707. Scope:
  1708. Enable: true
  1709. Night_Vision: true
  1710. Zoom_Amount: 8
  1711. Zoom_Bullet_Spread: 0.3
  1712. Zoom_Before_Shooting: false
  1713. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1714. Custom_Death_Message:
  1715. Normal: "&9<shooter>&r &6>>> &7[M40A3] &6>>> &r&2<victim>"
  1716. Headshot:
  1717. Enable: true
  1718. Bonus_Damage: 3
  1719. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1720. Abilities:
  1721. Reset_Hit_Cooldown: true
  1722. No_Vertical_Recoil: true
  1723. Knockback: 3
  1724. Hit_Events:
  1725. Enable: true
  1726. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1727. Run_Console_Command:
  1728. -"scoreboard players add <shooter> hoge <damage>"
  1729.  
  1730. PYTHON:
  1731. Item_Information:
  1732. Item_Name: "&5Python"
  1733. Item_Type: 2257
  1734. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■■■■■■□□|&7*装填時間 ■■■■□□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■□□□□□□□□|&7*命中率 ■■■■□□□□□□|&7HeadShot(+2)|&7---------------&c説明&7---------------|&7絶大な威力を誇る回転式拳銃 |&7反動が高く扱いが難しい。|&7----------------------------------"
  1735. Melee_Mode: false
  1736. Skip_Name_Check: false
  1737. Remove_Unused_Tag: false
  1738. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1739. Hidden_From_List: false
  1740. Shooting:
  1741. Disable: false
  1742. Dual_Wield: false
  1743. Right_Click_To_Shoot: true
  1744. Cancel_Left_Click_Block_Damage: true
  1745. Cancel_Right_Click_Interactions: true
  1746. Delay_Between_Shots: 25
  1747. Recoil_Amount: 3
  1748. Projectile_Amount: 1
  1749. Projectile_Type: snowball
  1750. Remove_Arrows_On_Impact: false
  1751. Remove_Bullet_Drop: false
  1752. Removal_Or_Drag_Delay: false
  1753. Projectile_Speed: 35
  1754. Projectile_Damage: 7
  1755. Projectile_Flames: false
  1756. Projectile_Incendiary:
  1757. Enable: false
  1758. Duration: 0
  1759. Bullet_Spread: 1.0
  1760. Reset_Fall_Distance: true
  1761. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1762. Sneak:
  1763. Enable: true
  1764. No_Recoil: true
  1765. Bullet_Spread: 0.5
  1766. Sneak_Before_Shooting: false
  1767. Burstfire:
  1768. Enable:
  1769. Shots_Per_Burst: 1
  1770. Delay_Between_Shots_In_Burst: 10
  1771. Ammo:
  1772. Enable: true
  1773. Ammo_Item_ID: 371
  1774. Take_Ammo_Per_Shot: true
  1775. Ammo_Name_Check: "&eAmmo"
  1776. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1777. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1778. Firearm_Action:
  1779. Type: slide
  1780. Reload:
  1781. Enable: true
  1782. Reload_Amount: 6
  1783. Reload_With_Mouse: false
  1784. Starting_Amount: 6
  1785. Reload_Bullets_Individually: true
  1786. Take_Ammo_On_Reload: false
  1787. Take_Ammo_As_Magazine: false
  1788. Reload_Duration: 30
  1789. Reload_Shoot_Delay: 10
  1790. Destroy_When_Empty: false
  1791. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1792. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1793. Scope:
  1794. Enable: false
  1795. Night_Vision: true
  1796. Zoom_Amount: 8
  1797. Zoom_Bullet_Spread: 0
  1798. Zoom_Before_Shooting: false
  1799. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1800. Custom_Death_Message:
  1801. Normal: "&9<shooter>&r &6>>> &5[Python] &6>>> &r&2<victim>"
  1802. Headshot:
  1803. Enable: true
  1804. Bonus_Damage: 2
  1805. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1806. Abilities:
  1807. Reset_Hit_Cooldown: true
  1808. No_Vertical_Recoil: true
  1809. Knockback: 3
  1810. Hit_Events:
  1811. Enable: true
  1812. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1813. Extras:
  1814. Run_Console_Command: "scoreboard players add <shooter> hoge 6"
  1815.  
  1816. DSR:
  1817. Item_Information:
  1818. Item_Name: "&aDSR-1"
  1819. Item_Type: 2258
  1820. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■■■■□□|&7*装填時間 ■■□□□□□□□□|&7*弾速 ■■■■■■□□□□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■■■■■□□|&7HeadShot(+4)|&7---------------&c説明&7---------------|&7ボルトアクション式狙撃銃 |&7威力は最高レベルだが扱いが難しい。|&7----------------------------------"
  1821. Melee_Mode: false
  1822. Skip_Name_Check: false
  1823. Remove_Unused_Tag: false
  1824. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1825. Hidden_From_List: false
  1826. Shooting:
  1827. Disable: false
  1828. Dual_Wield: false
  1829. Right_Click_To_Shoot: true
  1830. Cancel_Left_Click_Block_Damage: true
  1831. Cancel_Right_Click_Interactions: true
  1832. Delay_Between_Shots: 60
  1833. Recoil_Amount: 6
  1834. Projectile_Amount: 1
  1835. Projectile_Type: snowball
  1836. Remove_Arrows_On_Impact: false
  1837. Remove_Bullet_Drop: false
  1838. Removal_Or_Drag_Delay: false
  1839. Projectile_Speed: 70
  1840. Projectile_Damage: 15
  1841. Projectile_Flames: false
  1842. Projectile_Incendiary:
  1843. Enable: false
  1844. Duration: 0
  1845. Bullet_Spread: 3
  1846. Reset_Fall_Distance: true
  1847. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1848. Fully_Automatic:
  1849. Enable: false
  1850. Fire_Rate: 8
  1851. Sneak:
  1852. Enable: true
  1853. No_Recoil: false
  1854. Bullet_Spread: 2
  1855. Sneak_Before_Shooting: false
  1856. Burstfire:
  1857. Enable: false
  1858. Shots_Per_Burst: 0
  1859. Delay_Between_Shots_In_Burst: 10
  1860. Ammo:
  1861. Enable: true
  1862. Ammo_Item_ID: 371
  1863. Take_Ammo_Per_Shot: true
  1864. Ammo_Name_Check: "&eAmmo"
  1865. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1866. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1867. Firearm_Action:
  1868. Type: slide
  1869. Reload:
  1870. Enable: true
  1871. Reload_Amount: 4
  1872. Reload_With_Mouse: false
  1873. Starting_Amount: 4
  1874. Reload_Bullets_Individually: false
  1875. Take_Ammo_On_Reload: false
  1876. Take_Ammo_As_Magazine: false
  1877. Reload_Duration: 210
  1878. Reload_Shoot_Delay: 20
  1879. Destroy_When_Empty: false
  1880. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1881. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1882. Scope:
  1883. Enable: true
  1884. Night_Vision: true
  1885. Zoom_Amount: 10
  1886. Zoom_Bullet_Spread: 0.25
  1887. Zoom_Before_Shooting: false
  1888. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1889. Custom_Death_Message:
  1890. Normal: "&9<shooter>&r &6>>> &3[DSR-1] &6>>> &r&2<victim>"
  1891. Headshot:
  1892. Enable: true
  1893. Bonus_Damage: 4
  1894. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1895. Abilities:
  1896. Reset_Hit_Cooldown: true
  1897. No_Vertical_Recoil: true
  1898. Knockback: 6
  1899. Hit_Events:
  1900. Enable: true
  1901. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1902. Extras:
  1903. Run_Console_Command: "scoreboard players add <shooter> hoge 15"
  1904.  
  1905. SVD:
  1906. Item_Information:
  1907. Item_Name: "&aSVD"
  1908. Item_Type: 2259
  1909. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■■■■□□□|&7*連射速度 ■■■■■■□□□□|&7*命中率 ■■■■■■■□□□|&7HeadShot(+3)|&7---------------&c説明&7---------------|&7セミオートスナイパーライフル |&7頭部射撃で安定したダメージを狙える。|&7----------------------------------"
  1910. Melee_Mode: false
  1911. Skip_Name_Check: false
  1912. Remove_Unused_Tag: false
  1913. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1914. Hidden_From_List: false
  1915. Shooting:
  1916. Disable: false
  1917. Dual_Wield: false
  1918. Right_Click_To_Shoot: true
  1919. Cancel_Left_Click_Block_Damage: true
  1920. Cancel_Right_Click_Interactions: true
  1921. Delay_Between_Shots: 8
  1922. Recoil_Amount: 2
  1923. Projectile_Amount: 1
  1924. Projectile_Type: snowball
  1925. Remove_Arrows_On_Impact: false
  1926. Remove_Bullet_Drop: false
  1927. Removal_Or_Drag_Delay: false
  1928. Projectile_Speed: 65
  1929. Projectile_Damage: 6
  1930. Projectile_Flames: false
  1931. Projectile_Incendiary:
  1932. Enable: false
  1933. Duration: 0
  1934. Bullet_Spread: 3
  1935. Reset_Fall_Distance: true
  1936. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1937. Fully_Automatic:
  1938. Enable: false
  1939. Fire_Rate: 8
  1940. Sneak:
  1941. Enable: true
  1942. No_Recoil: false
  1943. Bullet_Spread: 3
  1944. Sneak_Before_Shooting: false
  1945. Burstfire:
  1946. Enable: false
  1947. Shots_Per_Burst: 0
  1948. Delay_Between_Shots_In_Burst: 10
  1949. Ammo:
  1950. Enable: true
  1951. Ammo_Item_ID: 371
  1952. Take_Ammo_Per_Shot: true
  1953. Ammo_Name_Check: "&eAmmo"
  1954. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1955. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1956. Firearm_Action:
  1957. Type: slide
  1958. Reload:
  1959. Enable: true
  1960. Reload_Amount: 10
  1961. Reload_With_Mouse: false
  1962. Starting_Amount: 10
  1963. Reload_Bullets_Individually: false
  1964. Take_Ammo_On_Reload: false
  1965. Take_Ammo_As_Magazine: false
  1966. Reload_Duration: 160
  1967. Reload_Shoot_Delay: 20
  1968. Destroy_When_Empty: false
  1969. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1970. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1971. Scope:
  1972. Enable: true
  1973. Night_Vision: true
  1974. Zoom_Amount: 10
  1975. Zoom_Bullet_Spread: 0.15
  1976. Zoom_Before_Shooting: false
  1977. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1978. Custom_Death_Message:
  1979. Normal: "&9<shooter>&r &6>>> &a[SVD] &6>>> &r&2<victim>"
  1980. Headshot:
  1981. Enable: true
  1982. Bonus_Damage: 3
  1983. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1984. Abilities:
  1985. Reset_Hit_Cooldown: true
  1986. No_Vertical_Recoil: true
  1987. Knockback: 3
  1988. Hit_Events:
  1989. Enable: true
  1990. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1991. Extras:
  1992. Run_Console_Command: "scoreboard players add <shooter> hoge 6"
  1993.  
  1994. AUG:
  1995. Item_Information:
  1996. Item_Name: "&3Aug"
  1997. Item_Type: 2260
  1998. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■■□□□□□|&7*連射速度 ■■■■■■□□□□|&7*命中率 ■■■■■■■□□□|&7Critical 15%(+2)|&7---------------&c説明&7---------------|&7特徴的な形のアサルトライフル |&7クリティカルで大ダメージが狙える。|&7----------------------------------"
  1999. Melee_Mode: false
  2000. Skip_Name_Check: false
  2001. Remove_Unused_Tag: false
  2002. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2003. Hidden_From_List: false
  2004. Shooting:
  2005. Disable: false
  2006. Dual_Wield: false
  2007. Right_Click_To_Shoot: true
  2008. Cancel_Left_Click_Block_Damage: true
  2009. Cancel_Right_Click_Interactions: true
  2010. Recoil_Amount: 1
  2011. Projectile_Amount: 1
  2012. Projectile_Type: snowball
  2013. Remove_Arrows_On_Impact: false
  2014. Remove_Bullet_Drop: false
  2015. Removal_Or_Drag_Delay: false
  2016. Projectile_Speed: 55
  2017. Projectile_Damage: 3
  2018. Projectile_Flames: false
  2019. Projectile_Incendiary:
  2020. Enable: false
  2021. Duration: 0
  2022. Bullet_Spread: 1
  2023. Reset_Fall_Distance: true
  2024. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2025. Fully_Automatic:
  2026. Enable: true
  2027. Fire_Rate: 4
  2028. Sneak:
  2029. Enable: true
  2030. No_Recoil: false
  2031. Bullet_Spread: 0.55
  2032. Sneak_Before_Shooting: false
  2033. Burstfire:
  2034. Enable: false
  2035. Shots_Per_Burst: 1
  2036. Delay_Between_Shots_In_Burst: 10
  2037. Ammo:
  2038. Enable: true
  2039. Ammo_Item_ID: 371
  2040. Take_Ammo_Per_Shot: true
  2041. Ammo_Name_Check: "&eAmmo"
  2042. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2043. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2044. Reload:
  2045. Enable: true
  2046. Reload_Amount: 30
  2047. Reload_With_Mouse: false
  2048. Starting_Amount: 30
  2049. Reload_Bullets_Individually: false
  2050. Take_Ammo_On_Reload: false
  2051. Take_Ammo_As_Magazine: false
  2052. Reload_Duration: 120
  2053. Reload_Shoot_Delay: 10
  2054. Destroy_When_Empty: false
  2055. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2056. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2057. Scope:
  2058. Enable: false
  2059. Night_Vision: true
  2060. Zoom_Amount: 8
  2061. Zoom_Bullet_Spread: 0
  2062. Zoom_Before_Shooting: false
  2063. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2064. Custom_Death_Message:
  2065. Normal: "&9<shooter>&r &6>>> &9[Aug] &6>>> &r&2<victim> "
  2066. Headshot:
  2067. Enable: false
  2068. Bonus_Damage: 2
  2069. Message_Shooter: "&3HeadShot!"
  2070. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2071. Abilities:
  2072. Reset_Hit_Cooldown: true
  2073. No_Vertical_Recoil: true
  2074. Knockback: 0
  2075. Hit_Events:
  2076. Enable: true
  2077. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2078. Extras:
  2079. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  2080. Critical_Hits:
  2081. Enable: true
  2082. Bonus_Damage: 2
  2083. Chance: 15
  2084. Message_Shooter: "&6Critical!"
  2085.  
  2086.  
  2087. BUMBLEBEE:
  2088. Item_Information:
  2089. Item_Name: "&3Bumblebee"
  2090. Item_Type: 2261
  2091. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■■□□□□□□|&7*弾速 ■■■□□□□□□□|&7*連射速度 ■■■■■■□□□□|&7*命中率 ■■■■■■■■□□|&7---------------&c説明&7---------------|&7一度に2発発射するオリジナル武器 |&7装弾数に注意を怠るな。|&7----------------------------------"
  2092. Melee_Mode: false
  2093. Skip_Name_Check: false
  2094. Remove_Unused_Tag: false
  2095. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2096. Hidden_From_List: false
  2097. Shooting:
  2098. Disable: false
  2099. Dual_Wield: false
  2100. Right_Click_To_Shoot: true
  2101. Cancel_Left_Click_Block_Damage: true
  2102. Cancel_Right_Click_Interactions: true
  2103. Recoil_Amount: 2
  2104. Projectile_Amount: 2
  2105. Projectile_Type: snowball
  2106. Remove_Arrows_On_Impact: false
  2107. Remove_Bullet_Drop: false
  2108. Removal_Or_Drag_Delay: false
  2109. Projectile_Speed: 45
  2110. Projectile_Damage: 2
  2111. Projectile_Flames: false
  2112. Projectile_Incendiary:
  2113. Enable: false
  2114. Duration: 0
  2115. Bullet_Spread: 1
  2116. Reset_Fall_Distance: true
  2117. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2118. Fully_Automatic:
  2119. Enable: true
  2120. Fire_Rate: 2
  2121. Sneak:
  2122. Enable: true
  2123. No_Recoil: false
  2124. Bullet_Spread: 0.35
  2125. Sneak_Before_Shooting: false
  2126. Burstfire:
  2127. Enable: false
  2128. Shots_Per_Burst: 1
  2129. Delay_Between_Shots_In_Burst: 10
  2130. Ammo:
  2131. Enable: true
  2132. Ammo_Item_ID: 371
  2133. Take_Ammo_Per_Shot: true
  2134. Ammo_Name_Check: "&eAmmo"
  2135. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2136. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2137. Reload:
  2138. Enable: true
  2139. Reload_Amount: 20
  2140. Reload_With_Mouse: false
  2141. Starting_Amount: 20
  2142. Reload_Bullets_Individually: false
  2143. Take_Ammo_On_Reload: false
  2144. Take_Ammo_As_Magazine: false
  2145. Reload_Duration: 160
  2146. Reload_Shoot_Delay: 10
  2147. Destroy_When_Empty: false
  2148. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2149. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2150. Scope:
  2151. Enable: false
  2152. Night_Vision: true
  2153. Zoom_Amount: 8
  2154. Zoom_Bullet_Spread: 0
  2155. Zoom_Before_Shooting: false
  2156. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2157. Custom_Death_Message:
  2158. Normal: "&9<shooter>&r &6>>> &6[Bumblebee] &6>>> &r&2<victim> "
  2159. Headshot:
  2160. Enable: false
  2161. Bonus_Damage: 2
  2162. Message_Shooter: "&3HeadShot!"
  2163. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2164. Abilities:
  2165. Reset_Hit_Cooldown: true
  2166. No_Vertical_Recoil: true
  2167. Knockback: 0
  2168. Extras:
  2169. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  2170.  
  2171. M1:
  2172. Item_Information:
  2173. Item_Name: "&6M1 Garand"
  2174. Item_Type: 2262
  2175. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■□□□□□□□|&7*弾速 ■■■■■■□□□□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■■■■■□□|&7Critical 25%(+3) HeadShot(+2)|&7---------------&c説明&7---------------|&7セミオートアサルトライフル |&7単発射撃により反動が少ない。|&7----------------------------------"
  2176. Melee_Mode: false
  2177. Skip_Name_Check: false
  2178. Remove_Unused_Tag: false
  2179. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2180. Hidden_From_List: false
  2181. Shooting:
  2182. Disable: false
  2183. Dual_Wield: false
  2184. Right_Click_To_Shoot: true
  2185. Cancel_Left_Click_Block_Damage: true
  2186. Cancel_Right_Click_Interactions: true
  2187. Delay_Between_Shots: 6
  2188. Recoil_Amount: 1
  2189. Projectile_Amount: 1
  2190. Projectile_Type: snowball
  2191. Remove_Arrows_On_Impact: false
  2192. Remove_Bullet_Drop: false
  2193. Removal_Or_Drag_Delay: false
  2194. Projectile_Speed: 60
  2195. Projectile_Damage: 6
  2196. Projectile_Flames: false
  2197. Projectile_Incendiary:
  2198. Enable: false
  2199. Duration: 0
  2200. Bullet_Spread: 1.2
  2201. Reset_Fall_Distance: true
  2202. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2203. Fully_Automatic:
  2204. Enable: false
  2205. Fire_Rate: 2
  2206. Sneak:
  2207. Enable: true
  2208. No_Recoil: true
  2209. Bullet_Spread: 0.15
  2210. Sneak_Before_Shooting: false
  2211. Burstfire:
  2212. Enable: false
  2213. Shots_Per_Burst: 1
  2214. Delay_Between_Shots_In_Burst: 10
  2215. Ammo:
  2216. Enable: true
  2217. Ammo_Item_ID: 371
  2218. Take_Ammo_Per_Shot: true
  2219. Ammo_Name_Check: "&eAmmo"
  2220. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2221. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2222. Reload:
  2223. Enable: true
  2224. Reload_Amount: 8
  2225. Reload_With_Mouse: false
  2226. Starting_Amount: 8
  2227. Reload_Bullets_Individually: false
  2228. Take_Ammo_On_Reload: false
  2229. Take_Ammo_As_Magazine: false
  2230. Reload_Duration: 180
  2231. Reload_Shoot_Delay: 10
  2232. Destroy_When_Empty: false
  2233. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2234. Sounds_Reloading: ENTITY_GENERIC_EXPLODE-2-2-0,ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2235. Scope:
  2236. Enable: true
  2237. Night_Vision: true
  2238. Zoom_Amount: 8
  2239. Zoom_Bullet_Spread: 0.12
  2240. Zoom_Before_Shooting: false
  2241. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2242. Custom_Death_Message:
  2243. Normal: "&9<shooter>&r &6>>> &6[M1 Garand] &6>>> &r&2<victim> "
  2244. Headshot:
  2245. Enable: true
  2246. Bonus_Damage: 2
  2247. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2248. Abilities:
  2249. Reset_Hit_Cooldown: true
  2250. No_Vertical_Recoil: true
  2251. Knockback: 2
  2252. Hit_Events:
  2253. Enable: true
  2254. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2255. Extras:
  2256. Run_Console_Command: "scoreboard players add <shooter> hoge 6"
  2257. Critical_Hits:
  2258. Enable: true
  2259. Bonus_Damage: 3
  2260. Chance: 25
  2261. Message_Shooter: "&6Critical!"
  2262.  
  2263. VECTOR:
  2264. Item_Information:
  2265. Item_Name: "&6Kriss-Vector"
  2266. Item_Type: 275
  2267. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■■■■□□□□|&7*弾速 ■■■■■■■□□□|&7*連射速度 ■■■■■■■■■□|&7*命中率 ■■■□□□□□□□|&7---------------&c説明&7---------------|&7高レートを誇る軽機関銃 |&7距離減衰があるため近距離が有効。|&7----------------------------------"
  2268. Melee_Mode: false
  2269. Skip_Name_Check: false
  2270. Remove_Unused_Tag: false
  2271. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2272. Hidden_From_List: false
  2273. Shooting:
  2274. Disable: false
  2275. Dual_Wield: false
  2276. Right_Click_To_Shoot: true
  2277. Cancel_Left_Click_Block_Damage: true
  2278. Cancel_Right_Click_Interactions: true
  2279. Recoil_Amount: 2
  2280. Projectile_Amount: 1
  2281. Projectile_Type: snowball
  2282. Remove_Arrows_On_Impact: false
  2283. Remove_Bullet_Drop: false
  2284. Removal_Or_Drag_Delay: false
  2285. Projectile_Speed: 55
  2286. Projectile_Damage: 4
  2287. Projectile_Flames: false
  2288. Projectile_Incendiary:
  2289. Enable: false
  2290. Duration: 0
  2291. Bullet_Spread: 1.3
  2292. Reset_Fall_Distance: true
  2293. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2294. Fully_Automatic:
  2295. Enable: true
  2296. Fire_Rate: 12
  2297. Sneak:
  2298. Enable: true
  2299. No_Recoil: true
  2300. Bullet_Spread: 0.45
  2301. Sneak_Before_Shooting: false
  2302. Burstfire:
  2303. Enable: false
  2304. Shots_Per_Burst: 1
  2305. Delay_Between_Shots_In_Burst: 10
  2306. Ammo:
  2307. Enable: true
  2308. Ammo_Item_ID: 371
  2309. Take_Ammo_Per_Shot: true
  2310. Ammo_Name_Check: "&eAmmo"
  2311. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2312. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2313. Reload:
  2314. Enable: true
  2315. Reload_Amount: 30
  2316. Reload_With_Mouse: false
  2317. Starting_Amount: 30
  2318. Reload_Bullets_Individually: false
  2319. Take_Ammo_On_Reload: false
  2320. Take_Ammo_As_Magazine: false
  2321. Reload_Duration: 80
  2322. Reload_Shoot_Delay: 10
  2323. Destroy_When_Empty: false
  2324. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2325. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2326. Scope:
  2327. Enable: false
  2328. Night_Vision: true
  2329. Zoom_Amount: 8
  2330. Zoom_Bullet_Spread: 0
  2331. Zoom_Before_Shooting: false
  2332. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2333. Custom_Death_Message:
  2334. Normal: "&9<shooter>&r &6>>> &6[Kriss-Vector] &6>>> &r&2<victim> "
  2335. Headshot:
  2336. Enable: false
  2337. Bonus_Damage: 2
  2338. Message_Shooter: "&3HeadShot!"
  2339. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2340. Abilities:
  2341. Reset_Hit_Cooldown: true
  2342. No_Vertical_Recoil: true
  2343. Knockback: 0
  2344. Hit_Events:
  2345. Enable: true
  2346. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2347. Extras:
  2348. Run_Console_Command: "scoreboard players add <shooter> hoge 4"
  2349.  
  2350. WINCHESTER:
  2351. Item_Information:
  2352. Item_Name: "&9Winchester ShotGun"
  2353. Item_Type: 337
  2354. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■□□□□□□|&7*弾速 ■■■■■■□□□□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■■■■□□□|&7---------------&c説明&7---------------|&7ダブルバレルショットガン |&72発ごとに装填が必要だが高威力。|&7----------------------------------"
  2355. Melee_Mode: false
  2356. Skip_Name_Check: false
  2357. Remove_Unused_Tag: false
  2358. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2359. Hidden_From_List: false
  2360. Shooting:
  2361. Disable: false
  2362. Dual_Wield: false
  2363. Right_Click_To_Shoot: true
  2364. Cancel_Left_Click_Block_Damage: true
  2365. Cancel_Right_Click_Interactions: true
  2366. Delay_Between_Shots: 15
  2367. Recoil_Amount: 3
  2368. Projectile_Amount: 10
  2369. Projectile_Type: snowball
  2370. Remove_Arrows_On_Impact: false
  2371. Remove_Bullet_Drop: false
  2372. Removal_Or_Drag_Delay: 3-true
  2373. Projectile_Speed: 50
  2374. Projectile_Damage: 4
  2375. Projectile_Flames: false
  2376. Projectile_Incendiary:
  2377. Enable: false
  2378. Duration: 0
  2379. Bullet_Spread: 1.6
  2380. Reset_Fall_Distance: true
  2381. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,MOB_ZOMNIE_METAL-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2382. Fully_Automatic:
  2383. Enable: false
  2384. Fire_Rate: 12
  2385. Sneak:
  2386. Enable: true
  2387. No_Recoil: false
  2388. Bullet_Spread: 1.2
  2389. Sneak_Before_Shooting: false
  2390. Burstfire:
  2391. Enable: false
  2392. Shots_Per_Burst: 1
  2393. Delay_Between_Shots_In_Burst: 10
  2394. Ammo:
  2395. Enable: true
  2396. Ammo_Item_ID: 371
  2397. Take_Ammo_Per_Shot: true
  2398. Ammo_Name_Check: "&eAmmo"
  2399. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2400. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2401. Reload:
  2402. Enable: true
  2403. Reload_Amount: 2
  2404. Reload_With_Mouse: false
  2405. Starting_Amount: 2
  2406. Reload_Bullets_Individually: true
  2407. Take_Ammo_On_Reload: false
  2408. Take_Ammo_As_Magazine: false
  2409. Reload_Duration: 45
  2410. Reload_Shoot_Delay: 10
  2411. Destroy_When_Empty: false
  2412. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2413. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2414. Scope:
  2415. Enable: false
  2416. Night_Vision: true
  2417. Zoom_Amount: 8
  2418. Zoom_Bullet_Spread: 0
  2419. Zoom_Before_Shooting: false
  2420. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2421. Custom_Death_Message:
  2422. Normal: "&9<shooter>&r &6>>> &9[2Winchester ShotGun] &6>>> &r&2<victim> "
  2423. Headshot:
  2424. Enable: false
  2425. Bonus_Damage: 2
  2426. Message_Shooter: "&3HeadShot!"
  2427. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2428. Abilities:
  2429. Reset_Hit_Cooldown: true
  2430. No_Vertical_Recoil: true
  2431. Knockback: 1
  2432. Hit_Events:
  2433. Enable: true
  2434. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2435. Extras:
  2436. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  2437.  
  2438. RAIL:
  2439. Item_Information:
  2440. Item_Name: "&3RailGun"
  2441. Item_Type: 277
  2442. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■■■■|&7*装填時間 ■□□□□□□□□|&7*弾速 ■■■■■■■■■■|&7*連射速度 ■□□□□□□□□□|&7*命中率 ■■■■■■■■|&7---------------&c説明&7---------------|&7現代の技術を集結させて作られた |&7超高威力電磁投射砲。|&7----------------------------------"
  2443. Melee_Mode: false
  2444. Skip_Name_Check: false
  2445. Remove_Unused_Tag: false
  2446. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2447. Hidden_From_List: false
  2448. Shooting:
  2449. Disable: false
  2450. Dual_Wield: false
  2451. Right_Click_To_Shoot: true
  2452. Cancel_Left_Click_Block_Damage: true
  2453. Cancel_Right_Click_Interactions: true
  2454. Delay_Between_Shots: 15
  2455. Recoil_Amount: 3
  2456. Projectile_Amount: 1
  2457. Projectile_Type: snowball
  2458. Remove_Arrows_On_Impact: false
  2459. Remove_Bullet_Drop: false
  2460. Removal_Or_Drag_Delay: 3-true
  2461. Projectile_Speed: 80
  2462. Projectile_Damage: 10
  2463. Projectile_Flames: false
  2464. Projectile_Incendiary:
  2465. Enable: false
  2466. Duration: 0
  2467. Bullet_Spread: 1
  2468. Reset_Fall_Distance: true
  2469. Sounds_Shoot: ENTITY_FIREWORK_BLAST_FAR-1-2-0,EXTITY_VEX_AMBIENT-1-2-5ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2470. Fully_Automatic:
  2471. Enable: false
  2472. Fire_Rate: 12
  2473. Sneak:
  2474. Enable: true
  2475. No_Recoil: false
  2476. Bullet_Spread: 0
  2477. Sneak_Before_Shooting: false
  2478. Burstfire:
  2479. Enable: true
  2480. Shots_Per_Burst: 10
  2481. Delay_Between_Shots_In_Burst: 1
  2482. Ammo:
  2483. Enable: true
  2484. Ammo_Item_ID: 371
  2485. Take_Ammo_Per_Shot: true
  2486. Ammo_Name_Check: "&eAmmo"
  2487. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2488. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2489. Reload:
  2490. Enable: true
  2491. Reload_Amount: 10
  2492. Reload_With_Mouse: false
  2493. Starting_Amount: 1
  2494. Reload_Bullets_Individually: true
  2495. Take_Ammo_On_Reload: false
  2496. Take_Ammo_As_Magazine: false
  2497. Reload_Duration: 40
  2498. Reload_Shoot_Delay: 20
  2499. Destroy_When_Empty: false
  2500. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2501. Sounds_Reloading: BLOCK_ENCHANTMENT_TABLE_USE-2-2-4,BLOCK_NOTE_BASEDRUM-1-1-4
  2502. Scope:
  2503. Enable: true
  2504. Night_Vision: true
  2505. Zoom_Amount: 8
  2506. Zoom_Bullet_Spread: 0
  2507. Zoom_Before_Shooting: false
  2508. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2509. Custom_Death_Message:
  2510. Normal: "&9<shooter>&r &6>>> &3[RailGun] &6>>> &r&2<victim> "
  2511. Headshot:
  2512. Enable: false
  2513. Bonus_Damage: 2
  2514. Message_Shooter: "&3HeadShot!"
  2515. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2516. Abilities:
  2517. Reset_Hit_Cooldown: true
  2518. No_Vertical_Recoil: true
  2519. Knockback: 2
  2520. Hit_Events:
  2521. Enable: true
  2522. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2523. Extras:
  2524. Run_Console_Command: "scoreboard players add <shooter> hoge 10"
  2525.  
  2526. M19112:
  2527. Item_Information:
  2528. Item_Name: "&6M1911-Dual"
  2529. Item_Type: 292
  2530. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■□□□□□□□|&7*装填時間 ■■■■■■■□□□|&7*弾速 ■■■■■□□□□□|&7*連射速度 ■■■■■□□□□□|&7*命中率 ■■■■■■■■□□|&7---------------&c説明&7---------------|&72丁拳銃化したM1911 |&7安定性が少し減少した。|&7----------------------------------"
  2531. Melee_Mode: false
  2532. Skip_Name_Check: false
  2533. Remove_Unused_Tag: false
  2534. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2535. Hidden_From_List: false
  2536. Shooting:
  2537. Disable: false
  2538. Dual_Wield: true
  2539. Right_Click_To_Shoot: true
  2540. Cancel_Left_Click_Block_Damage: true
  2541. Cancel_Right_Click_Interactions: true
  2542. Delay_Between_Shots: 7
  2543. Recoil_Amount: 0
  2544. Projectile_Amount: 1
  2545. Projectile_Type: snowball
  2546. Remove_Arrows_On_Impact: false
  2547. Remove_Bullet_Drop: false
  2548. Removal_Or_Drag_Delay: false
  2549. Projectile_Speed: 40
  2550. Projectile_Damage: 3
  2551. Projectile_Flames: false
  2552. Projectile_Incendiary:
  2553. Enable: false
  2554. Duration: 0
  2555. Bullet_Spread: 1
  2556. Reset_Fall_Distance: true
  2557. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2558. Sneak:
  2559. Enable: true
  2560. No_Recoil: true
  2561. Bullet_Spread: 0
  2562. Sneak_Before_Shooting: false
  2563. Burstfire:
  2564. Enable:
  2565. Shots_Per_Burst: 1
  2566. Delay_Between_Shots_In_Burst: 10
  2567. Ammo:
  2568. Enable: true
  2569. Ammo_Item_ID: 371
  2570. Take_Ammo_Per_Shot: true
  2571. Ammo_Name_Check: "&eAmmo"
  2572. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2573. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2574. Firearm_Action:
  2575. Type: slide
  2576. Reload:
  2577. Enable: true
  2578. Reload_Amount: 8
  2579. Reload_With_Mouse: false
  2580. Starting_Amount: 8
  2581. Reload_Bullets_Individually: false
  2582. Take_Ammo_On_Reload: false
  2583. Take_Ammo_As_Magazine: false
  2584. Reload_Duration: 60
  2585. Reload_Shoot_Delay: 10
  2586. Destroy_When_Empty: false
  2587. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2588. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2589. Scope:
  2590. Enable: false
  2591. Night_Vision: true
  2592. Zoom_Amount: 8
  2593. Zoom_Bullet_Spread: 0
  2594. Zoom_Before_Shooting: false
  2595. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2596. Custom_Death_Message:
  2597. Normal: "&9<shooter>&r &6>>> &6[M1911] &6>>> &r&2<victim>"
  2598. Headshot:
  2599. Enable: false
  2600. Bonus_Damage: 1
  2601. Message_Shooter: "&3HeadShot!"
  2602. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2603. Abilities:
  2604. Reset_Hit_Cooldown: true
  2605. No_Vertical_Recoil: true
  2606. Knockback: 0
  2607. Hit_Events:
  2608. Enable: true
  2609. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2610. Extras:
  2611. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  2612.  
  2613. MP7:
  2614. Item_Information:
  2615. Item_Name: "&3MP7"
  2616. Item_Type: 277
  2617. Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■■■■□□|&7*弾速 ■■■■■■□□□□|&7*連射速度 ■■■■■■□□□□|&7*命中率 ■■■■■■□□□□|&7---------------&c説明&7---------------|&7高い安定性を誇る軽機関銃 |&7装填がとても速く安定性が高い。|&7----------------------------------"
  2618. Melee_Mode: false
  2619. Skip_Name_Check: false
  2620. Remove_Unused_Tag: false
  2621. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2622. Hidden_From_List: false
  2623. Shooting:
  2624. Disable: false
  2625. Dual_Wield: false
  2626. Right_Click_To_Shoot: true
  2627. Cancel_Left_Click_Block_Damage: true
  2628. Cancel_Right_Click_Interactions: true
  2629. Recoil_Amount: 0
  2630. Projectile_Amount: 1
  2631. Projectile_Type: snowball
  2632. Remove_Arrows_On_Impact: false
  2633. Remove_Bullet_Drop: false
  2634. Removal_Or_Drag_Delay: false
  2635. Projectile_Speed: 60
  2636. Projectile_Damage: 3
  2637. Projectile_Flames: false
  2638. Projectile_Incendiary:
  2639. Enable: false
  2640. Duration: 0
  2641. Bullet_Spread: 0.7
  2642. Reset_Fall_Distance: true
  2643. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2644. Fully_Automatic:
  2645. Enable: true
  2646. Fire_Rate: 4
  2647. Sneak:
  2648. Enable: true
  2649. No_Recoil: true
  2650. Bullet_Spread: 0.30
  2651. Sneak_Before_Shooting: false
  2652. Burstfire:
  2653. Enable: false
  2654. Shots_Per_Burst: 1
  2655. Delay_Between_Shots_In_Burst: 10
  2656. Ammo:
  2657. Enable: true
  2658. Ammo_Item_ID: 371
  2659. Take_Ammo_Per_Shot: true
  2660. Ammo_Name_Check: "&eAmmo"
  2661. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2662. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2663. Reload:
  2664. Enable: true
  2665. Reload_Amount: 20
  2666. Reload_With_Mouse: false
  2667. Starting_Amount: 30
  2668. Reload_Bullets_Individually: false
  2669. Take_Ammo_On_Reload: false
  2670. Take_Ammo_As_Magazine: false
  2671. Reload_Duration: 70
  2672. Reload_Shoot_Delay: 10
  2673. Destroy_When_Empty: false
  2674. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2675. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2676. Scope:
  2677. Enable: false
  2678. Night_Vision: true
  2679. Zoom_Amount: 8
  2680. Zoom_Bullet_Spread: 0
  2681. Zoom_Before_Shooting: false
  2682. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2683. Custom_Death_Message:
  2684. Normal: "&9<shooter>&r &6>>> &3[MP7] &6>>> &r&2<victim> "
  2685. Headshot:
  2686. Enable: false
  2687. Bonus_Damage: 2
  2688. Message_Shooter: "&3HeadShot!"
  2689. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2690. Abilities:
  2691. Knockback: 0
  2692. Abilities:
  2693. Reset_Hit_Cooldown: true
  2694. No_Vertical_Recoil: true
  2695. Knockback: 0
  2696. Hit_Events:
  2697. Enable: true
  2698. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2699. Extras:
  2700. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  2701.  
  2702. AKS:
  2703. Item_Information:
  2704. Item_Name: "&6AKS-74U"
  2705. Item_Type: 284
  2706. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■■■□□□□|&7*命中率 ■■■■■■■□□□|&7---------------&c説明&7---------------|&7AK-47を改良して作られた。 |&7全体的に性能が従来より優れている。|&7----------------------------------"
  2707. Melee_Mode: false
  2708. Skip_Name_Check: false
  2709. Remove_Unused_Tag: false
  2710. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2711. Hidden_From_List: false
  2712. Shooting:
  2713. Disable: false
  2714. Dual_Wield: false
  2715. Right_Click_To_Shoot: true
  2716. Cancel_Left_Click_Block_Damage: true
  2717. Cancel_Right_Click_Interactions: true
  2718. Recoil_Amount: 1
  2719. Projectile_Amount: 1
  2720. Projectile_Type: snowball
  2721. Remove_Arrows_On_Impact: false
  2722. Remove_Bullet_Drop: false
  2723. Removal_Or_Drag_Delay: false
  2724. Projectile_Speed: 45
  2725. Projectile_Damage: 3
  2726. Projectile_Flames: false
  2727. Projectile_Incendiary:
  2728. Enable: false
  2729. Duration: 0
  2730. Bullet_Spread: 1.3
  2731. Reset_Fall_Distance: true
  2732. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2733. Fully_Automatic:
  2734. Enable: true
  2735. Fire_Rate: 3
  2736. Sneak:
  2737. Enable: true
  2738. No_Recoil: true
  2739. Bullet_Spread: 0.35
  2740. Sneak_Before_Shooting: false
  2741. Burstfire:
  2742. Enable: false
  2743. Shots_Per_Burst: 1
  2744. Delay_Between_Shots_In_Burst: 10
  2745. Ammo:
  2746. Enable: true
  2747. Ammo_Item_ID: 371
  2748. Take_Ammo_Per_Shot: true
  2749. Ammo_Name_Check: "&eAmmo"
  2750. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2751. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2752. Reload:
  2753. Enable: true
  2754. Reload_Amount: 30
  2755. Reload_With_Mouse: false
  2756. Starting_Amount: 30
  2757. Reload_Bullets_Individually: false
  2758. Take_Ammo_On_Reload: false
  2759. Take_Ammo_As_Magazine: false
  2760. Reload_Duration: 120
  2761. Reload_Shoot_Delay: 10
  2762. Destroy_When_Empty: false
  2763. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2764. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2765. Scope:
  2766. Enable: false
  2767. Night_Vision: true
  2768. Zoom_Amount: 8
  2769. Zoom_Bullet_Spread: 0
  2770. Zoom_Before_Shooting: false
  2771. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2772. Custom_Death_Message:
  2773. Normal: "&9<shooter>&r &6>>> &6[AK-47] &6>>> &r&2<victim> "
  2774. Headshot:
  2775. Enable: false
  2776. Bonus_Damage: 2
  2777. Message_Shooter: "&3HeadShot!"
  2778. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2779. Abilities:
  2780. Reset_Hit_Cooldown: true
  2781. No_Vertical_Recoil: true
  2782. Knockback: 0
  2783. Extras:
  2784. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  2785. Hit_Events:
  2786. Enable: true
  2787. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2788.  
  2789. GLOCK:
  2790. Item_Information:
  2791. Item_Name: "&7Glock17"
  2792. Item_Type: 290
  2793. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■□□□□□□□|&7*装填時間 ■■■■■■■■□□|&7*弾速 ■■■■■■□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■■■□□|&7---------------&c説明&7---------------|&7初期から使用可能な拳銃 |&7誰でも使える安心性能。|&7----------------------------------"
  2794. Melee_Mode: false
  2795. Skip_Name_Check: false
  2796. Remove_Unused_Tag: false
  2797. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2798. Hidden_From_List: false
  2799. Shooting:
  2800. Disable: false
  2801. Dual_Wield: false
  2802. Right_Click_To_Shoot: true
  2803. Cancel_Left_Click_Block_Damage: true
  2804. Cancel_Right_Click_Interactions: true
  2805. Delay_Between_Shots: 8
  2806. Recoil_Amount: 0
  2807. Projectile_Amount: 1
  2808. Projectile_Type: snowball
  2809. Remove_Arrows_On_Impact: false
  2810. Remove_Bullet_Drop: false
  2811. Removal_Or_Drag_Delay: false
  2812. Projectile_Speed: 50
  2813. Projectile_Damage: 2
  2814. Projectile_Flames: false
  2815. Projectile_Incendiary:
  2816. Enable: false
  2817. Duration: 0
  2818. Bullet_Spread: 0.4
  2819. Reset_Fall_Distance: true
  2820. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2821. Sneak:
  2822. Enable: true
  2823. No_Recoil: true
  2824. Bullet_Spread: 0.1
  2825. Sneak_Before_Shooting: false
  2826. Burstfire:
  2827. Enable:
  2828. Shots_Per_Burst: 1
  2829. Delay_Between_Shots_In_Burst: 10
  2830. Ammo:
  2831. Enable: true
  2832. Ammo_Item_ID: 371
  2833. Take_Ammo_Per_Shot: true
  2834. Ammo_Name_Check: "&eAmmo"
  2835. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2836. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2837. Firearm_Action:
  2838. Type: slide
  2839. Reload:
  2840. Enable: true
  2841. Reload_Amount: 10
  2842. Reload_With_Mouse: false
  2843. Starting_Amount: 10
  2844. Reload_Bullets_Individually: false
  2845. Take_Ammo_On_Reload: false
  2846. Take_Ammo_As_Magazine: false
  2847. Reload_Duration: 40
  2848. Reload_Shoot_Delay: 5
  2849. Destroy_When_Empty: false
  2850. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2851. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2852. Scope:
  2853. Enable: false
  2854. Night_Vision: true
  2855. Zoom_Amount: 8
  2856. Zoom_Bullet_Spread: 0
  2857. Zoom_Before_Shooting: false
  2858. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2859. Custom_Death_Message:
  2860. Normal: "&9<shooter>&r &6>>> &7[Glock17] &6>>> &r&2<victim>"
  2861. Headshot:
  2862. Enable: false
  2863. Bonus_Damage: 1
  2864. Message_Shooter: "&3HeadShot!"
  2865. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2866. Abilities:
  2867. Reset_Hit_Cooldown: true
  2868. No_Vertical_Recoil: true
  2869. Knockback: 0
  2870. Hit_Events:
  2871. Enable: true
  2872. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2873. Extras:
  2874. Run_Console_Command: "scoreboard players add <shooter> hoge 8"
  2875.  
  2876. PPSH:
  2877. Item_Information:
  2878. Item_Name: "&6PPSh-41"
  2879. Item_Type: 2263
  2880. Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■■□□□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■■■■□□□|&7*連射速度 ■■■■■■■□□□|&7*命中率 ■■■■■■□□□□|&7---------------&c説明&7---------------|&7ドラムマガジンを用いた軽機関銃 |&7弾数と連射速度に優れている。|&7----------------------------------"
  2881. Melee_Mode: false
  2882. Skip_Name_Check: false
  2883. Remove_Unused_Tag: false
  2884. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2885. Hidden_From_List: false
  2886. Shooting:
  2887. Disable: false
  2888. Dual_Wield: false
  2889. Right_Click_To_Shoot: true
  2890. Cancel_Left_Click_Block_Damage: true
  2891. Cancel_Right_Click_Interactions: true
  2892. Recoil_Amount: 1
  2893. Projectile_Amount: 1
  2894. Projectile_Type: snowball
  2895. Remove_Arrows_On_Impact: false
  2896. Remove_Bullet_Drop: false
  2897. Removal_Or_Drag_Delay: false
  2898. Projectile_Speed: 45
  2899. Projectile_Damage: 2
  2900. Projectile_Flames: false
  2901. Projectile_Incendiary:
  2902. Enable: false
  2903. Duration: 0
  2904. Bullet_Spread: 1.5
  2905. Reset_Fall_Distance: true
  2906. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2907. Fully_Automatic:
  2908. Enable: true
  2909. Fire_Rate: 6
  2910. Sneak:
  2911. Enable: true
  2912. No_Recoil: true
  2913. Bullet_Spread: 0.45
  2914. Sneak_Before_Shooting: false
  2915. Burstfire:
  2916. Enable: false
  2917. Shots_Per_Burst: 1
  2918. Delay_Between_Shots_In_Burst: 10
  2919. Ammo:
  2920. Enable: true
  2921. Ammo_Item_ID: 371
  2922. Take_Ammo_Per_Shot: true
  2923. Ammo_Name_Check: "&eAmmo"
  2924. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2925. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2926. Reload:
  2927. Enable: true
  2928. Reload_Amount: 71
  2929. Reload_With_Mouse: false
  2930. Starting_Amount: 71
  2931. Reload_Bullets_Individually: false
  2932. Take_Ammo_On_Reload: false
  2933. Take_Ammo_As_Magazine: false
  2934. Reload_Duration: 90
  2935. Reload_Shoot_Delay: 10
  2936. Destroy_When_Empty: false
  2937. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2938. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2939. Scope:
  2940. Enable: false
  2941. Night_Vision: true
  2942. Zoom_Amount: 8
  2943. Zoom_Bullet_Spread: 0
  2944. Zoom_Before_Shooting: false
  2945. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2946. Custom_Death_Message:
  2947. Normal: "&9<shooter>&r &6>>> &6[AK-47] &6>>> &r&2<victim> "
  2948. Headshot:
  2949. Enable: false
  2950. Bonus_Damage: 2
  2951. Message_Shooter: "&3HeadShot!"
  2952. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2953. Abilities:
  2954. Reset_Hit_Cooldown: true
  2955. No_Vertical_Recoil: true
  2956. Knockback: 0
  2957. Extras:
  2958. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  2959. Hit_Events:
  2960. Enable: true
  2961. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2962.  
  2963. MG34:
  2964. Item_Information:
  2965. Item_Name: "&cMG34"
  2966. Item_Type: 288
  2967. Item_Lore: "&7Type:LightMachineGun|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■□□□□□□□□|&7*弾速 ■■■■■■■□□□|&7*連射速度 ■■■■■■□□□□|&7*命中率 ■■■■■■■□□□|&7---------------&c説明&7---------------|&7幅広く使われている機関銃 |&7装填時間が長いが高性能である。|&7----------------------------------"
  2968. Melee_Mode: false
  2969. Skip_Name_Check: false
  2970. Remove_Unused_Tag: false
  2971. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2972. Hidden_From_List: false
  2973. Shooting:
  2974. Disable: false
  2975. Dual_Wield: false
  2976. Right_Click_To_Shoot: true
  2977. Cancel_Left_Click_Block_Damage: true
  2978. Cancel_Right_Click_Interactions: true
  2979. Recoil_Amount: 2
  2980. Projectile_Amount: 1
  2981. Projectile_Type: snowball
  2982. Remove_Arrows_On_Impact: false
  2983. Remove_Bullet_Drop: false
  2984. Removal_Or_Drag_Delay: false
  2985. Projectile_Speed: 45
  2986. Projectile_Damage: 3
  2987. Projectile_Flames: false
  2988. Projectile_Incendiary:
  2989. Enable: false
  2990. Duration: 0
  2991. Bullet_Spread: 1.2
  2992. Reset_Fall_Distance: true
  2993. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2994. Fully_Automatic:
  2995. Enable: true
  2996. Fire_Rate: 5
  2997. Sneak:
  2998. Enable: true
  2999. No_Recoil: false
  3000. Bullet_Spread: 0.25
  3001. Sneak_Before_Shooting: false
  3002. Burstfire:
  3003. Enable: false
  3004. Shots_Per_Burst: 1
  3005. Delay_Between_Shots_In_Burst: 10
  3006. Ammo:
  3007. Enable: true
  3008. Ammo_Item_ID: 371
  3009. Take_Ammo_Per_Shot: true
  3010. Ammo_Name_Check: "&eAmmo"
  3011. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3012. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3013. Reload:
  3014. Enable: true
  3015. Reload_Amount: 50
  3016. Reload_With_Mouse: false
  3017. Starting_Amount: 50
  3018. Reload_Bullets_Individually: false
  3019. Take_Ammo_On_Reload: false
  3020. Take_Ammo_As_Magazine: false
  3021. Reload_Duration: 200
  3022. Reload_Shoot_Delay: 10
  3023. Destroy_When_Empty: false
  3024. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3025. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3026. Scope:
  3027. Enable: false
  3028. Night_Vision: true
  3029. Zoom_Amount: 8
  3030. Zoom_Bullet_Spread: 0
  3031. Zoom_Before_Shooting: false
  3032. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3033. Custom_Death_Message:
  3034. Normal: "&9<shooter>&r &6>>> &6[AK-47] &6>>> &r&2<victim> "
  3035. Headshot:
  3036. Enable: false
  3037. Bonus_Damage: 2
  3038. Message_Shooter: "&3HeadShot!"
  3039. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3040. Abilities:
  3041. Reset_Hit_Cooldown: true
  3042. No_Vertical_Recoil: true
  3043. Knockback: 1
  3044. Extras:
  3045. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  3046. Hit_Events:
  3047. Enable: true
  3048. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3049.  
  3050. HINAWA:
  3051. Item_Information:
  3052. Item_Name: "&6火縄銃"
  3053. Item_Type: 348
  3054. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■■■■|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■■■■□□□|&7*連射速度 ■□□□□□□□□□|&7*命中率 ■■■■■■■■■□|&7HeadShot(+8)|&7---------------&c説明&7---------------|&7日本に伝わる最古の銃火器 |&71発ごとに装填がいるが威力は最高峰である。|&7----------------------------------"
  3055. Melee_Mode: false
  3056. Skip_Name_Check: false
  3057. Remove_Unused_Tag: false
  3058. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3059. Hidden_From_List: false
  3060. Shooting:
  3061. Disable: false
  3062. Dual_Wield: false
  3063. Right_Click_To_Shoot: true
  3064. Cancel_Left_Click_Block_Damage: true
  3065. Cancel_Right_Click_Interactions: true
  3066. Delay_Between_Shots: 10
  3067. Recoil_Amount: 2
  3068. Projectile_Amount: 1
  3069. Projectile_Type: snowball
  3070. Remove_Arrows_On_Impact: false
  3071. Remove_Bullet_Drop: false
  3072. Removal_Or_Drag_Delay: false
  3073. Projectile_Speed: 75
  3074. Projectile_Damage: 20
  3075. Projectile_Flames: false
  3076. Projectile_Incendiary:
  3077. Enable: false
  3078. Duration: 0
  3079. Bullet_Spread: 0.4
  3080. Reset_Fall_Distance: true
  3081. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3082. Fully_Automatic:
  3083. Enable: false
  3084. Fire_Rate: 5
  3085. Sneak:
  3086. Enable: true
  3087. No_Recoil: false
  3088. Bullet_Spread: 0.05
  3089. Sneak_Before_Shooting: false
  3090. Burstfire:
  3091. Enable: false
  3092. Shots_Per_Burst: 1
  3093. Delay_Between_Shots_In_Burst: 10
  3094. Ammo:
  3095. Enable: true
  3096. Ammo_Item_ID: 371
  3097. Take_Ammo_Per_Shot: true
  3098. Ammo_Name_Check: "&eAmmo"
  3099. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3100. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3101. Reload:
  3102. Enable: true
  3103. Reload_Amount: 1
  3104. Reload_With_Mouse: false
  3105. Starting_Amount: 1
  3106. Reload_Bullets_Individually: false
  3107. Take_Ammo_On_Reload: false
  3108. Take_Ammo_As_Magazine: false
  3109. Reload_Duration: 60
  3110. Reload_Shoot_Delay: 10
  3111. Destroy_When_Empty: false
  3112. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3113. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38,ENTITY_TNT_PRIMED-2-2-40
  3114. Scope:
  3115. Enable: true
  3116. Night_Vision: true
  3117. Zoom_Amount: 8
  3118. Zoom_Bullet_Spread: 0.1
  3119. Zoom_Before_Shooting: false
  3120. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3121. Custom_Death_Message:
  3122. Normal: "&9<shooter>&r &6>>> &6[Hinawa Gun] &6>>> &r&2<victim> "
  3123. Headshot:
  3124. Enable: true
  3125. Bonus_Damage: 8
  3126. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3127. Abilities:
  3128. Reset_Hit_Cooldown: true
  3129. No_Vertical_Recoil: true
  3130. Knockback: 3
  3131. Extras:
  3132. Run_Console_Command: "scoreboard players add <shooter> hoge 7"
  3133. Hit_Events:
  3134. Enable: true
  3135. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3136.  
  3137. BOW:
  3138. Item_Information:
  3139. Item_Name: "&9X-Bow"
  3140. Item_Type: 279
  3141. Item_Lore: "&7Type:Special|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■□□□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■■■■■■■|&7Critical 35%(+6) HeadShot(+4)|&7---------------&c説明&7---------------|&7高い威力を持つクロスボウ |&7高確率でクリティカルを狙える。|&7----------------------------------"
  3142. Melee_Mode: false
  3143. Skip_Name_Check: false
  3144. Remove_Unused_Tag: false
  3145. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3146. Hidden_From_List: false
  3147. Shooting:
  3148. Disable: false
  3149. Dual_Wield: false
  3150. Right_Click_To_Shoot: true
  3151. Cancel_Left_Click_Block_Damage: true
  3152. Cancel_Right_Click_Interactions: true
  3153. Delay_Between_Shots: 10
  3154. Recoil_Amount: 0
  3155. Projectile_Amount: 1
  3156. Projectile_Type: arrow
  3157. Remove_Arrows_On_Impact: false
  3158. Remove_Bullet_Drop: true
  3159. Removal_Or_Drag_Delay: false
  3160. Projectile_Speed: 20
  3161. Projectile_Damage: 8
  3162. Projectile_Flames: false
  3163. Projectile_Incendiary:
  3164. Enable: false
  3165. Duration: 0
  3166. Bullet_Spread: 0
  3167. Reset_Fall_Distance: true
  3168. Sounds_Shoot: ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3169. Fully_Automatic:
  3170. Enable: false
  3171. Fire_Rate: 5
  3172. Sneak:
  3173. Enable: true
  3174. No_Recoil: false
  3175. Bullet_Spread: 0
  3176. Sneak_Before_Shooting: false
  3177. Burstfire:
  3178. Enable: false
  3179. Shots_Per_Burst: 1
  3180. Delay_Between_Shots_In_Burst: 10
  3181. Ammo:
  3182. Enable: true
  3183. Ammo_Item_ID: 371
  3184. Take_Ammo_Per_Shot: true
  3185. Ammo_Name_Check: "&eAmmo"
  3186. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3187. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3188. Reload:
  3189. Enable: true
  3190. Reload_Amount: 1
  3191. Reload_With_Mouse: false
  3192. Starting_Amount: 1
  3193. Reload_Bullets_Individually: false
  3194. Take_Ammo_On_Reload: false
  3195. Take_Ammo_As_Magazine: false
  3196. Reload_Duration: 25
  3197. Reload_Shoot_Delay: 10
  3198. Destroy_When_Empty: false
  3199. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3200. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3201. Scope:
  3202. Enable: false
  3203. Night_Vision: true
  3204. Zoom_Amount: 8
  3205. Zoom_Bullet_Spread: 0
  3206. Zoom_Before_Shooting: false
  3207. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3208. Custom_Death_Message:
  3209. Normal: "&9<shooter>&r &6>>> &9[X-Bow] &6>>> &r&2<victim> "
  3210. Headshot:
  3211. Enable: true
  3212. Bonus_Damage: 6
  3213. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3214. Abilities:
  3215. Reset_Hit_Cooldown: true
  3216. No_Vertical_Recoil: true
  3217. Knockback: 3
  3218. Extras:
  3219. Run_Console_Command: "scoreboard players add <shooter> hoge 7"
  3220. Hit_Events:
  3221. Enable: true
  3222. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3223. Critical_Hits:
  3224. Enable: true
  3225. Bonus_Damage: 6
  3226. Chance: 35
  3227. Message_Shooter: "&6Critical!"
  3228.  
  3229.  
  3230. SHORTY:
  3231. Item_Information:
  3232. Item_Name: "&5Super-Shorty"
  3233. Item_Type: 2264
  3234. Item_Lore: "&7HandShotGun|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■□□□□|&7---------------&c説明&7---------------|&7コンパクトショットガン |&7サブ武器でありながら高威力を誇る。|&7----------------------------------"
  3235. Melee_Mode: false
  3236. Skip_Name_Check: false
  3237. Remove_Unused_Tag: false
  3238. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3239. Hidden_From_List: false
  3240. Shooting:
  3241. Disable: false
  3242. Dual_Wield: false
  3243. Right_Click_To_Shoot: true
  3244. Cancel_Left_Click_Block_Damage: true
  3245. Cancel_Right_Click_Interactions: true
  3246. Delay_Between_Shots: 15
  3247. Recoil_Amount: 3
  3248. Projectile_Amount: 6
  3249. Projectile_Type: snowball
  3250. Remove_Arrows_On_Impact: false
  3251. Remove_Bullet_Drop: false
  3252. Removal_Or_Drag_Delay: 3-true
  3253. Projectile_Speed: 45
  3254. Projectile_Damage: 2
  3255. Projectile_Flames: false
  3256. Projectile_Incendiary:
  3257. Enable: false
  3258. Duration: 0
  3259. Bullet_Spread: 1.7
  3260. Reset_Fall_Distance: true
  3261. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,MOB_ZOMNIE_METAL-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3262. Fully_Automatic:
  3263. Enable: false
  3264. Fire_Rate: 12
  3265. Sneak:
  3266. Enable: true
  3267. No_Recoil: false
  3268. Bullet_Spread: 1.3
  3269. Sneak_Before_Shooting: false
  3270. Burstfire:
  3271. Enable: false
  3272. Shots_Per_Burst: 1
  3273. Delay_Between_Shots_In_Burst: 10
  3274. Ammo:
  3275. Enable: true
  3276. Ammo_Item_ID: 371
  3277. Take_Ammo_Per_Shot: true
  3278. Ammo_Name_Check: "&eAmmo"
  3279. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3280. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3281. Reload:
  3282. Enable: true
  3283. Reload_Amount: 3
  3284. Reload_With_Mouse: false
  3285. Starting_Amount: 3
  3286. Reload_Bullets_Individually: true
  3287. Take_Ammo_On_Reload: false
  3288. Take_Ammo_As_Magazine: false
  3289. Reload_Duration: 50
  3290. Reload_Shoot_Delay: 10
  3291. Destroy_When_Empty: false
  3292. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3293. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3294. Scope:
  3295. Enable: false
  3296. Night_Vision: true
  3297. Zoom_Amount: 8
  3298. Zoom_Bullet_Spread: 0
  3299. Zoom_Before_Shooting: false
  3300. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3301. Custom_Death_Message:
  3302. Normal: "&9<shooter>&r &6>>> &9[2Winchester ShotGun] &6>>> &r&2<victim> "
  3303. Headshot:
  3304. Enable: false
  3305. Bonus_Damage: 2
  3306. Message_Shooter: "&3HeadShot!"
  3307. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3308. Abilities:
  3309. Reset_Hit_Cooldown: true
  3310. No_Vertical_Recoil: true
  3311. Knockback: 1
  3312. Hit_Events:
  3313. Enable: true
  3314. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3315. Extras:
  3316. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  3317.  
  3318. SCAR:
  3319. Item_Information:
  3320. Item_Name: "&9SCAR-L"
  3321. Item_Type: 284
  3322. Item_Lore: "&7Type:AssultRifle|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■■■■□□□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■■□□□□□|&7---------------&c説明&7---------------|&7人気の高いアサルトライフル |&7反動が大きいが威力が高い。|&7----------------------------------"
  3323. Melee_Mode: false
  3324. Skip_Name_Check: false
  3325. Remove_Unused_Tag: false
  3326. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3327. Hidden_From_List: false
  3328. Shooting:
  3329. Disable: false
  3330. Dual_Wield: false
  3331. Right_Click_To_Shoot: true
  3332. Cancel_Left_Click_Block_Damage: true
  3333. Cancel_Right_Click_Interactions: true
  3334. Recoil_Amount: 2
  3335. Projectile_Amount: 1
  3336. Projectile_Type: snowball
  3337. Remove_Arrows_On_Impact: false
  3338. Remove_Bullet_Drop: false
  3339. Removal_Or_Drag_Delay: false
  3340. Projectile_Speed: 43
  3341. Projectile_Damage: 4
  3342. Projectile_Flames: false
  3343. Projectile_Incendiary:
  3344. Enable: false
  3345. Duration: 0
  3346. Bullet_Spread: 0.35
  3347. Reset_Fall_Distance: true
  3348. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3349. Fully_Automatic:
  3350. Enable: true
  3351. Fire_Rate: 1
  3352. Sneak:
  3353. Enable: false
  3354. No_Recoil: false
  3355. Bullet_Spread: 0.2
  3356. Sneak_Before_Shooting: false
  3357. Burstfire:
  3358. Enable: false
  3359. Shots_Per_Burst: 1
  3360. Delay_Between_Shots_In_Burst: 10
  3361. Ammo:
  3362. Enable: true
  3363. Ammo_Item_ID: 371
  3364. Take_Ammo_Per_Shot: true
  3365. Ammo_Name_Check: "&eAmmo"
  3366. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3367. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3368. Reload:
  3369. Enable: true
  3370. Reload_Amount: 20
  3371. Reload_With_Mouse: false
  3372. Starting_Amount: 20
  3373. Reload_Bullets_Individually: false
  3374. Take_Ammo_On_Reload: false
  3375. Take_Ammo_As_Magazine: false
  3376. Reload_Duration: 120
  3377. Reload_Shoot_Delay: 10
  3378. Destroy_When_Empty: false
  3379. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3380. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3381. Scope:
  3382. Enable: false
  3383. Night_Vision: true
  3384. Zoom_Amount: 8
  3385. Zoom_Bullet_Spread: 0
  3386. Zoom_Before_Shooting: false
  3387. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3388. Custom_Death_Message:
  3389. Normal: "&9<shooter>&r &6>>> &5[OTs-14] &6>>> &r&2<victim> "
  3390. Headshot:
  3391. Enable: false
  3392. Bonus_Damage: 2
  3393. Message_Shooter: "&3HeadShot!"
  3394. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3395. Abilities:
  3396. Reset_Hit_Cooldown: true
  3397. Knockback: 0
  3398. Hit_Events:
  3399. Enable: true
  3400. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3401. Extras:
  3402. Run_Console_Command: "scoreboard players add <shooter> hoge 8"
  3403.  
  3404. M79:
  3405. Item_Information:
  3406. Item_Name: "&9M79 Granado-Launcher"
  3407. Item_Type: 258
  3408. Item_Lore: "&7Type:Launcher|&7*攻撃力 ■■■■■■■■□□|&7*装填時間 ■■■□□□□□□□|&7*弾速 ■□□□□□□□□□|&7*連射速度 ■□□□□□□□□□|&7*命中率 ■■■■■■□□□□|&7---------------&c説明&7---------------|&7グレネードランチャー |&7爆発で広範囲の敵にダメージを与える。|&7----------------------------------"
  3409. Melee_Mode: false
  3410. Skip_Name_Check: false
  3411. Remove_Unused_Tag: false
  3412. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3413. Hidden_From_List: false
  3414. Shooting:
  3415. Disable: false
  3416. Dual_Wield: false
  3417. Right_Click_To_Shoot: true
  3418. Cancel_Left_Click_Block_Damage: true
  3419. Cancel_Right_Click_Interactions: true
  3420. Recoil_Amount: 2
  3421. Projectile_Amount: 1
  3422. Projectile_Type: snowball
  3423. Remove_Arrows_On_Impact: false
  3424. Remove_Bullet_Drop: false
  3425. Removal_Or_Drag_Delay: false
  3426. Projectile_Speed: 15
  3427. Projectile_Damage: 8
  3428. Projectile_Flames: false
  3429. Projectile_Incendiary:
  3430. Enable: false
  3431. Duration: 0
  3432. Bullet_Spread: 0.05
  3433. Reset_Fall_Distance: true
  3434. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3435. Fully_Automatic:
  3436. Enable: false
  3437. Fire_Rate: 1
  3438. Sneak:
  3439. Enable: false
  3440. No_Recoil: false
  3441. Bullet_Spread: 0.05
  3442. Sneak_Before_Shooting: false
  3443. Burstfire:
  3444. Enable: false
  3445. Shots_Per_Burst: 1
  3446. Delay_Between_Shots_In_Burst: 10
  3447. Ammo:
  3448. Enable: true
  3449. Ammo_Item_ID: 371
  3450. Take_Ammo_Per_Shot: true
  3451. Ammo_Name_Check: "&eAmmo"
  3452. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3453. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3454. Reload:
  3455. Enable: true
  3456. Reload_Amount: 1
  3457. Reload_With_Mouse: false
  3458. Starting_Amount: 1
  3459. Reload_Bullets_Individually: false
  3460. Take_Ammo_On_Reload: false
  3461. Take_Ammo_As_Magazine: false
  3462. Reload_Duration: 80
  3463. Reload_Shoot_Delay: 10
  3464. Destroy_When_Empty: false
  3465. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3466. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3467. Scope:
  3468. Enable: false
  3469. Night_Vision: true
  3470. Zoom_Amount: 8
  3471. Zoom_Bullet_Spread: 0
  3472. Zoom_Before_Shooting: false
  3473. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3474. Custom_Death_Message:
  3475. Normal: "&9<shooter>&r &6>>> &5[OTs-14] &6>>> &r&2<victim> "
  3476. Headshot:
  3477. Enable: false
  3478. Bonus_Damage: 2
  3479. Message_Shooter: "&3HeadShot!"
  3480. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3481. Abilities:
  3482. Reset_Hit_Cooldown: true
  3483. Knockback: 0
  3484. Hit_Events:
  3485. Enable: true
  3486. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3487. Extras:
  3488. Run_Console_Command: "scoreboard players add <shooter> hoge 8"
  3489. Explosions:
  3490. Enable: true
  3491. Knockback: 1
  3492. Ignite_Victims: 0
  3493. Damage_Multiplier: 65
  3494. Enable_Friendly_Fire: false
  3495. Enable_Owner_Immunity: true
  3496. Explosion_No_Damage: false
  3497. Explosion_No_Grief: true
  3498. Explosion_Radius: 4
  3499. Explosion_Incendiary: false
  3500. On_Impact_With_Anything: true
  3501. Projectile_Activation_Time: 10
  3502. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3503.  
  3504. UZI:
  3505. Item_Information:
  3506. Item_Name: "&7UZI-Dual"
  3507. Item_Type: 290
  3508. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■■■□□□|&7*弾速 ■■■■■■■■□□|&7*連射速度 ■■■■■■■■□□|&7*命中率 ■■■□□□□□□□|&7---------------&c説明&7---------------|&7コンパクトマシンガンDual仕様 |&7高い連射とDualを活かし相手を追い込む。|&7----------------------------------"
  3509. Melee_Mode: false
  3510. Skip_Name_Check: false
  3511. Remove_Unused_Tag: false
  3512. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3513. Hidden_From_List: false
  3514. Shooting:
  3515. Disable: false
  3516. Dual_Wield: true
  3517. Right_Click_To_Shoot: true
  3518. Cancel_Left_Click_Block_Damage: true
  3519. Cancel_Right_Click_Interactions: true
  3520. Recoil_Amount: 1
  3521. Projectile_Amount: 1
  3522. Projectile_Type: snowball
  3523. Remove_Arrows_On_Impact: false
  3524. Remove_Bullet_Drop: false
  3525. Removal_Or_Drag_Delay: false
  3526. Projectile_Speed: 60
  3527. Projectile_Damage: 3
  3528. Projectile_Flames: false
  3529. Projectile_Incendiary:
  3530. Enable: false
  3531. Duration: 0
  3532. Bullet_Spread: 0.9
  3533. Reset_Fall_Distance: true
  3534. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3535. Fully_Automatic:
  3536. Enable: true
  3537. Fire_Rate: 8
  3538. Sneak:
  3539. Enable: true
  3540. No_Recoil: false
  3541. Bullet_Spread: 0.65
  3542. Sneak_Before_Shooting: false
  3543. Burstfire:
  3544. Enable: false
  3545. Shots_Per_Burst: 0
  3546. Delay_Between_Shots_In_Burst: 10
  3547. Ammo:
  3548. Enable: true
  3549. Ammo_Item_ID: 371
  3550. Take_Ammo_Per_Shot: true
  3551. Ammo_Name_Check: "&eAmmo"
  3552. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3553. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3554. Firearm_Action:
  3555. Type: slide
  3556. Reload:
  3557. Enable: true
  3558. Reload_Amount: 32
  3559. Reload_With_Mouse: false
  3560. Starting_Amount: 32
  3561. Reload_Bullets_Individually: false
  3562. Take_Ammo_On_Reload: false
  3563. Take_Ammo_As_Magazine: false
  3564. Reload_Duration: 70
  3565. Reload_Shoot_Delay: 10
  3566. Destroy_When_Empty: false
  3567. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3568. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3569. Scope:
  3570. Enable: false
  3571. Night_Vision: true
  3572. Zoom_Amount: 8
  3573. Zoom_Bullet_Spread: 0
  3574. Zoom_Before_Shooting: false
  3575. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3576. Custom_Death_Message:
  3577. Normal: "&9<shooter>&r &6>>> &6[StechkinAPS] &6>>> &r&2<victim>"
  3578. Headshot:
  3579. Enable: false
  3580. Bonus_Damage: 1
  3581. Message_Shooter: "&3HeadShot!"
  3582. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3583. Abilities:
  3584. Reset_Hit_Cooldown: true
  3585. No_Vertical_Recoil: true
  3586. Knockback: 1
  3587. Hit_Events:
  3588. Enable: true
  3589. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3590. Extras:
  3591. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  3592.  
  3593. BARRET2:
  3594. Item_Information:
  3595. Item_Name: "&8Barret-M82"
  3596. Item_Type: 257
  3597. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■■■■■□|&7*装填時間 ■□□□□□□□□|&7*弾速 ■■■■■■■■□□|&7*連射速度 ■□□□□□□□□□|&7*命中率 ■■■■■■■■□□|&7Critical 10%(+5) HeadShot(+5)|&7---------------&c説明&7---------------|&7M82A1の次世代仕様 |&7癖が強く熟練でないと扱えない。|&7----------------------------------"
  3598. Melee_Mode: false
  3599. Skip_Name_Check: false
  3600. Remove_Unused_Tag: false
  3601. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3602. Hidden_From_List: false
  3603. Shooting:
  3604. Disable: false
  3605. Dual_Wield: false
  3606. Right_Click_To_Shoot: true
  3607. Cancel_Left_Click_Block_Damage: true
  3608. Cancel_Right_Click_Interactions: true
  3609. Delay_Between_Shots: 50
  3610. Recoil_Amount: 6
  3611. Projectile_Amount: 1
  3612. Projectile_Type: snowball
  3613. Remove_Arrows_On_Impact: false
  3614. Remove_Bullet_Drop: false
  3615. Removal_Or_Drag_Delay: false
  3616. Projectile_Speed: 85
  3617. Projectile_Damage: 16
  3618. Projectile_Flames: false
  3619. Projectile_Incendiary:
  3620. Enable: false
  3621. Duration: 0
  3622. Bullet_Spread: 3
  3623. Reset_Fall_Distance: true
  3624. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3625. Sneak:
  3626. Enable: true
  3627. No_Recoil: false
  3628. Bullet_Spread: 2
  3629. Sneak_Before_Shooting: false
  3630. Burstfire:
  3631. Enable: false
  3632. Shots_Per_Burst: 1
  3633. Delay_Between_Shots_In_Burst: 10
  3634. Ammo:
  3635. Enable: true
  3636. Ammo_Item_ID: 371
  3637. Take_Ammo_Per_Shot: true
  3638. Ammo_Name_Check: "&eAmmo"
  3639. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3640. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3641. Reload:
  3642. Enable: true
  3643. Reload_Amount: 5
  3644. Reload_With_Mouse: false
  3645. Starting_Amount: 5
  3646. Reload_Bullets_Individually: false
  3647. Take_Ammo_On_Reload: false
  3648. Take_Ammo_As_Magazine: false
  3649. Reload_Duration: 220
  3650. Reload_Shoot_Delay: 20
  3651. Destroy_When_Empty: false
  3652. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3653. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3654. Scope:
  3655. Enable: true
  3656. Night_Vision: true
  3657. Zoom_Amount: 8
  3658. Zoom_Bullet_Spread: 0.05
  3659. Zoom_Before_Shooting: false
  3660. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3661. Custom_Death_Message:
  3662. Normal: "&9<shooter>&r &6>>> &5[Barret-M82A1] &6>>> &r&2<victim>"
  3663. Headshot:
  3664. Enable: true
  3665. Bonus_Damage: 5
  3666. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3667. Abilities:
  3668. Reset_Hit_Cooldown: true
  3669. No_Vertical_Recoil: true
  3670. Knockback: 7
  3671. Hit_Events:
  3672. Enable: true
  3673. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3674. Extras:
  3675. Run_Console_Command: "scoreboard players add <shooter> hoge 15"
  3676. Critical_Hits:
  3677. Enable: true
  3678. Bonus_Damage: 5
  3679. Chance: 10
  3680. Message_Shooter: "&6Critical!"
  3681.  
  3682. P90:
  3683. Item_Information:
  3684. Item_Name: "&3P90"
  3685. Item_Type: 2260
  3686. Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■■□□□□□□|&7*装填時間 ■■■■■■■□□□|&7*弾速 ■■■■■■■■□□|&7*連射速度 ■■■■■■■□□|&7*命中率 ■■■■■■■■□□|&7Critical 5%(+2)|&7---------------&c説明&7---------------|&7連射と弾速が売りのサブマシンガン |&7性能が安定していて初心者でも扱える。|&7----------------------------------"
  3687. Melee_Mode: false
  3688. Skip_Name_Check: false
  3689. Remove_Unused_Tag: false
  3690. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3691. Hidden_From_List: false
  3692. Shooting:
  3693. Disable: false
  3694. Dual_Wield: false
  3695. Right_Click_To_Shoot: true
  3696. Cancel_Left_Click_Block_Damage: true
  3697. Cancel_Right_Click_Interactions: true
  3698. Recoil_Amount: 1
  3699. Projectile_Amount: 1
  3700. Projectile_Type: snowball
  3701. Remove_Arrows_On_Impact: false
  3702. Remove_Bullet_Drop: false
  3703. Removal_Or_Drag_Delay: false
  3704. Projectile_Speed: 75
  3705. Projectile_Damage: 2
  3706. Projectile_Flames: false
  3707. Projectile_Incendiary:
  3708. Enable: false
  3709. Duration: 0
  3710. Bullet_Spread: 0.45
  3711. Reset_Fall_Distance: true
  3712. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3713. Fully_Automatic:
  3714. Enable: true
  3715. Fire_Rate: 6
  3716. Sneak:
  3717. Enable: true
  3718. No_Recoil: true
  3719. Bullet_Spread: 0.1
  3720. Sneak_Before_Shooting: false
  3721. Burstfire:
  3722. Enable: false
  3723. Shots_Per_Burst: 1
  3724. Delay_Between_Shots_In_Burst: 10
  3725. Ammo:
  3726. Enable: true
  3727. Ammo_Item_ID: 371
  3728. Take_Ammo_Per_Shot: true
  3729. Ammo_Name_Check: "&eAmmo"
  3730. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3731. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3732. Reload:
  3733. Enable: true
  3734. Reload_Amount: 50
  3735. Reload_With_Mouse: false
  3736. Starting_Amount: 50
  3737. Reload_Bullets_Individually: false
  3738. Take_Ammo_On_Reload: false
  3739. Take_Ammo_As_Magazine: false
  3740. Reload_Duration: 65
  3741. Reload_Shoot_Delay: 10
  3742. Destroy_When_Empty: false
  3743. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3744. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3745. Scope:
  3746. Enable: false
  3747. Night_Vision: true
  3748. Zoom_Amount: 8
  3749. Zoom_Bullet_Spread: 0
  3750. Zoom_Before_Shooting: false
  3751. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3752. Custom_Death_Message:
  3753. Normal: "&9<shooter>&r &6>>> &3[P90] &6>>> &r&2<victim> "
  3754. Headshot:
  3755. Enable: false
  3756. Bonus_Damage: 2
  3757. Message_Shooter: "&3HeadShot!"
  3758. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3759. Abilities:
  3760. Reset_Hit_Cooldown: true
  3761. No_Vertical_Recoil: true
  3762. Knockback: 0
  3763. Hit_Events:
  3764. Enable: true
  3765. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3766. Extras:
  3767. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  3768. Critical_Hits:
  3769. Enable: true
  3770. Bonus_Damage: 2
  3771. Chance: 5
  3772. Message_Shooter: "&6Critical!"
  3773.  
  3774. CAMRS:
  3775. Item_Information:
  3776. Item_Name: "&7CAMRS"
  3777. Item_Type: 275
  3778. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■■■■□□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■■■■■■□|&7Critical 8%(+3)|&7---------------&c説明&7---------------|&7セミオートアサルトライフル |&7単発射撃により精度が高い。|&7----------------------------------"
  3779. Melee_Mode: false
  3780. Skip_Name_Check: false
  3781. Remove_Unused_Tag: false
  3782. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3783. Hidden_From_List: false
  3784. Shooting:
  3785. Disable: false
  3786. Dual_Wield: false
  3787. Right_Click_To_Shoot: true
  3788. Cancel_Left_Click_Block_Damage: true
  3789. Cancel_Right_Click_Interactions: true
  3790. Delay_Between_Shots: 5
  3791. Recoil_Amount: 1
  3792. Projectile_Amount: 1
  3793. Projectile_Type: snowball
  3794. Remove_Arrows_On_Impact: false
  3795. Remove_Bullet_Drop: false
  3796. Removal_Or_Drag_Delay: false
  3797. Projectile_Speed: 65
  3798. Projectile_Damage: 5
  3799. Projectile_Flames: false
  3800. Projectile_Incendiary:
  3801. Enable: false
  3802. Duration: 0
  3803. Bullet_Spread: 0.35
  3804. Reset_Fall_Distance: true
  3805. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3806. Fully_Automatic:
  3807. Enable: false
  3808. Fire_Rate: 6
  3809. Sneak:
  3810. Enable: true
  3811. No_Recoil: true
  3812. Bullet_Spread: 0.15
  3813. Sneak_Before_Shooting: false
  3814. Burstfire:
  3815. Enable: false
  3816. Shots_Per_Burst: 1
  3817. Delay_Between_Shots_In_Burst: 10
  3818. Ammo:
  3819. Enable: true
  3820. Ammo_Item_ID: 371
  3821. Take_Ammo_Per_Shot: true
  3822. Ammo_Name_Check: "&eAmmo"
  3823. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3824. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3825. Reload:
  3826. Enable: true
  3827. Reload_Amount: 20
  3828. Reload_With_Mouse: false
  3829. Starting_Amount: 20
  3830. Reload_Bullets_Individually: false
  3831. Take_Ammo_On_Reload: false
  3832. Take_Ammo_As_Magazine: false
  3833. Reload_Duration: 140
  3834. Reload_Shoot_Delay: 10
  3835. Destroy_When_Empty: false
  3836. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3837. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3838. Scope:
  3839. Enable: false
  3840. Night_Vision: true
  3841. Zoom_Amount: 8
  3842. Zoom_Bullet_Spread: 0
  3843. Zoom_Before_Shooting: false
  3844. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3845. Custom_Death_Message:
  3846. Normal: "&9<shooter>&r &6>>> &7[CAMRS] &6>>> &r&2<victim> "
  3847. Headshot:
  3848. Enable: false
  3849. Bonus_Damage: 2
  3850. Message_Shooter: "&3HeadShot!"
  3851. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3852. Abilities:
  3853. Reset_Hit_Cooldown: true
  3854. No_Vertical_Recoil: true
  3855. Knockback: 0
  3856. Hit_Events:
  3857. Enable: true
  3858. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3859. Extras:
  3860. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  3861. Critical_Hits:
  3862. Enable: true
  3863. Bonus_Damage: 3
  3864. Chance: 8
  3865. Message_Shooter: "&6Critical!"
  3866.  
  3867. BOW2:
  3868. Item_Information:
  3869. Item_Name: "&9X-Bow.Mk2"
  3870. Item_Type: 279
  3871. Item_Lore: "&7Type:Special|&7*攻撃力 ■■■■■■□□□□|&7*装填時間 ■■■□□□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■■■■■|&7Critical 30%(+4) HeadShot(+5)|&7---------------&c説明&7---------------|&7X-Bowを改良して作られた |&7装弾数が増え性能が向上した。|&7----------------------------------"
  3872. Melee_Mode: false
  3873. Skip_Name_Check: false
  3874. Remove_Unused_Tag: false
  3875. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3876. Hidden_From_List: false
  3877. Shooting:
  3878. Disable: false
  3879. Dual_Wield: false
  3880. Right_Click_To_Shoot: true
  3881. Cancel_Left_Click_Block_Damage: true
  3882. Cancel_Right_Click_Interactions: true
  3883. Delay_Between_Shots: 15
  3884. Recoil_Amount: 0
  3885. Projectile_Amount: 1
  3886. Projectile_Type: arrow
  3887. Remove_Arrows_On_Impact: false
  3888. Remove_Bullet_Drop: true
  3889. Removal_Or_Drag_Delay: false
  3890. Projectile_Speed: 20
  3891. Projectile_Damage: 7
  3892. Projectile_Flames: false
  3893. Projectile_Incendiary:
  3894. Enable: false
  3895. Duration: 0
  3896. Bullet_Spread: 0
  3897. Reset_Fall_Distance: true
  3898. Sounds_Shoot: ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3899. Fully_Automatic:
  3900. Enable: false
  3901. Fire_Rate: 5
  3902. Sneak:
  3903. Enable: true
  3904. No_Recoil: false
  3905. Bullet_Spread: 0
  3906. Sneak_Before_Shooting: false
  3907. Burstfire:
  3908. Enable: false
  3909. Shots_Per_Burst: 1
  3910. Delay_Between_Shots_In_Burst: 10
  3911. Ammo:
  3912. Enable: true
  3913. Ammo_Item_ID: 371
  3914. Take_Ammo_Per_Shot: true
  3915. Ammo_Name_Check: "&eAmmo"
  3916. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3917. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3918. Reload:
  3919. Enable: true
  3920. Reload_Amount: 3
  3921. Reload_With_Mouse: false
  3922. Starting_Amount: 3
  3923. Reload_Bullets_Individually: true
  3924. Take_Ammo_On_Reload: false
  3925. Take_Ammo_As_Magazine: false
  3926. Reload_Duration: 35
  3927. Reload_Shoot_Delay: 10
  3928. Destroy_When_Empty: false
  3929. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  3930. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  3931. Scope:
  3932. Enable: false
  3933. Night_Vision: true
  3934. Zoom_Amount: 8
  3935. Zoom_Bullet_Spread: 0
  3936. Zoom_Before_Shooting: false
  3937. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3938. Custom_Death_Message:
  3939. Normal: "&9<shooter>&r &6>>> &9[X-Bow.Mk.2] &6>>> &r&2<victim> "
  3940. Headshot:
  3941. Enable: true
  3942. Bonus_Damage: 5
  3943. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  3944. Abilities:
  3945. Reset_Hit_Cooldown: true
  3946. No_Vertical_Recoil: true
  3947. Knockback: 2
  3948. Extras:
  3949. Run_Console_Command: "scoreboard players add <shooter> hoge 7"
  3950. Hit_Events:
  3951. Enable: true
  3952. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  3953. Critical_Hits:
  3954. Enable: true
  3955. Bonus_Damage: 4
  3956. Chance: 30
  3957. Message_Shooter: "&6Critical!"
  3958.  
  3959. BOW3:
  3960. Item_Information:
  3961. Item_Name: "&9X-Bow.Mk3"
  3962. Item_Type: 279
  3963. Item_Lore: "&7Type:Special|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■□□□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■■■■■|&7Critical 30%(+4) HeadShot(+5)|&7---------------&c説明&7---------------|&7X-Bow.Mk.2を改良して作られた |&7装弾数が増え性能が更に向上した。|&7----------------------------------"
  3964. Melee_Mode: false
  3965. Skip_Name_Check: false
  3966. Remove_Unused_Tag: false
  3967. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3968. Hidden_From_List: false
  3969. Shooting:
  3970. Disable: false
  3971. Dual_Wield: false
  3972. Right_Click_To_Shoot: true
  3973. Cancel_Left_Click_Block_Damage: true
  3974. Cancel_Right_Click_Interactions: true
  3975. Delay_Between_Shots: 10
  3976. Recoil_Amount: 0
  3977. Projectile_Amount: 1
  3978. Projectile_Type: arrow
  3979. Remove_Arrows_On_Impact: false
  3980. Remove_Bullet_Drop: true
  3981. Removal_Or_Drag_Delay: false
  3982. Projectile_Speed: 20
  3983. Projectile_Damage: 5
  3984. Projectile_Flames: false
  3985. Projectile_Incendiary:
  3986. Enable: false
  3987. Duration: 0
  3988. Bullet_Spread: 0
  3989. Reset_Fall_Distance: true
  3990. Sounds_Shoot: ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  3991. Fully_Automatic:
  3992. Enable: false
  3993. Fire_Rate: 5
  3994. Sneak:
  3995. Enable: true
  3996. No_Recoil: false
  3997. Bullet_Spread: 0
  3998. Sneak_Before_Shooting: false
  3999. Burstfire:
  4000. Enable: false
  4001. Shots_Per_Burst: 1
  4002. Delay_Between_Shots_In_Burst: 10
  4003. Ammo:
  4004. Enable: true
  4005. Ammo_Item_ID: 371
  4006. Take_Ammo_Per_Shot: true
  4007. Ammo_Name_Check: "&eAmmo"
  4008. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4009. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4010. Reload:
  4011. Enable: true
  4012. Reload_Amount: 6
  4013. Reload_With_Mouse: false
  4014. Starting_Amount: 6
  4015. Reload_Bullets_Individually: true
  4016. Take_Ammo_On_Reload: false
  4017. Take_Ammo_As_Magazine: false
  4018. Reload_Duration: 30
  4019. Reload_Shoot_Delay: 10
  4020. Destroy_When_Empty: false
  4021. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4022. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4023. Scope:
  4024. Enable: false
  4025. Night_Vision: true
  4026. Zoom_Amount: 8
  4027. Zoom_Bullet_Spread: 0
  4028. Zoom_Before_Shooting: false
  4029. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4030. Custom_Death_Message:
  4031. Normal: "&9<shooter>&r &6>>> &6[X-Bow.Mk.3] &6>>> &r&2<victim> "
  4032. Headshot:
  4033. Enable: true
  4034. Bonus_Damage: 5
  4035. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4036. Abilities:
  4037. Reset_Hit_Cooldown: true
  4038. No_Vertical_Recoil: true
  4039. Knockback: 2
  4040. Extras:
  4041. Run_Console_Command: "scoreboard players add <shooter> hoge 7"
  4042. Hit_Events:
  4043. Enable: true
  4044. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4045. Critical_Hits:
  4046. Enable: true
  4047. Bonus_Damage: 4
  4048. Chance: 30
  4049. Message_Shooter: "&6Critical!"
  4050.  
  4051. war:
  4052. Item_Information:
  4053. Item_Name: "&9War-Machine"
  4054. Item_Type: 318
  4055. Item_Lore: "&7Type:Launcher|&7*攻撃力 ■■■■■■■□□□ |&7*装填時間 ■■■□□□□□□□|&7*弾速 ■□□□□□□□□□|&7*連射速度 ■■□□□□□□□□|&7*命中率 ■■■■■■□□□□|&7---------------&c説明&7---------------|&76連式グレネードランチャー |&7鬼神の如く連爆で敵を蹴散らす。|&7----------------------------------"
  4056. Melee_Mode: false
  4057. Skip_Name_Check: false
  4058. Remove_Unused_Tag: false
  4059. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4060. Hidden_From_List: false
  4061. Shooting:
  4062. Disable: false
  4063. Dual_Wield: false
  4064. Right_Click_To_Shoot: true
  4065. Cancel_Left_Click_Block_Damage: true
  4066. Cancel_Right_Click_Interactions: true
  4067. Delay_Between_Shots: 20
  4068. Recoil_Amount: 1
  4069. Projectile_Amount: 1
  4070. Projectile_Type: snowball
  4071. Remove_Arrows_On_Impact: false
  4072. Remove_Bullet_Drop: false
  4073. Removal_Or_Drag_Delay: false
  4074. Projectile_Speed: 12
  4075. Projectile_Damage: 8
  4076. Projectile_Flames: false
  4077. Projectile_Incendiary:
  4078. Enable: false
  4079. Duration: 0
  4080. Bullet_Spread: 0.05
  4081. Reset_Fall_Distance: true
  4082. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  4083. Fully_Automatic:
  4084. Enable: false
  4085. Fire_Rate: 1
  4086. Sneak:
  4087. Enable: false
  4088. No_Recoil: false
  4089. Bullet_Spread: 0.05
  4090. Sneak_Before_Shooting: false
  4091. Burstfire:
  4092. Enable: false
  4093. Shots_Per_Burst: 1
  4094. Delay_Between_Shots_In_Burst: 10
  4095. Ammo:
  4096. Enable: true
  4097. Ammo_Item_ID: 371
  4098. Take_Ammo_Per_Shot: true
  4099. Ammo_Name_Check: "&eAmmo"
  4100. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4101. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4102. Reload:
  4103. Enable: true
  4104. Reload_Amount: 6
  4105. Reload_With_Mouse: false
  4106. Starting_Amount: 6
  4107. Reload_Bullets_Individually: false
  4108. Take_Ammo_On_Reload: false
  4109. Take_Ammo_As_Magazine: false
  4110. Reload_Duration: 170
  4111. Reload_Shoot_Delay: 10
  4112. Destroy_When_Empty: false
  4113. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4114. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4115. Scope:
  4116. Enable: false
  4117. Night_Vision: true
  4118. Zoom_Amount: 8
  4119. Zoom_Bullet_Spread: 0
  4120. Zoom_Before_Shooting: false
  4121. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4122. Custom_Death_Message:
  4123. Normal: "&9<shooter>&r &6>>> &5[OTs-14] &6>>> &r&2<victim> "
  4124. Headshot:
  4125. Enable: false
  4126. Bonus_Damage: 2
  4127. Message_Shooter: "&3HeadShot!"
  4128. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4129. Abilities:
  4130. Reset_Hit_Cooldown: true
  4131. Knockback: 0
  4132. Hit_Events:
  4133. Enable: true
  4134. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4135. Extras:
  4136. Run_Console_Command: "scoreboard players add <shooter> hoge 8"
  4137. Explosions:
  4138. Enable: true
  4139. Knockback: 1
  4140. Ignite_Victims: 0
  4141. Damage_Multiplier: 55
  4142. Enable_Friendly_Fire: false
  4143. Enable_Owner_Immunity: true
  4144. Explosion_No_Damage: false
  4145. Explosion_Delay: 50
  4146. Explosion_No_Grief: true
  4147. Explosion_Radius: 4
  4148. Explosion_Incendiary: false
  4149. On_Impact_With_Anything: true
  4150. Projectile_Activation_Time: 10
  4151. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4152. Cluster_Bombs:
  4153. Enable: true
  4154. Bomblet_Type: 46
  4155.  
  4156. M134:
  4157. Item_Information:
  4158. Item_Name: "&5M134"
  4159. Item_Type: 419
  4160. Item_Lore: "&7Type:LightMachineGun|&7*攻撃力 ■■■■■■■■■|&7*装填時間 ■□□□□□□□□□|&7*弾速 ■■■■■■■□□□|&7*連射速度 ■■■■■■■■■■|&7*命中率 ■■■■□□□□□□|&7---------------&c説明&7---------------|&7規格外の装弾数と破壊力で |&7あらゆる敵を近づくことさえも許さない。|&7----------------------------------"
  4161. Melee_Mode: false
  4162. Skip_Name_Check: false
  4163. Remove_Unused_Tag: false
  4164. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4165. Hidden_From_List: false
  4166. Shooting:
  4167. Disable: false
  4168. Dual_Wield: false
  4169. Right_Click_To_Shoot: true
  4170. Cancel_Left_Click_Block_Damage: true
  4171. Cancel_Right_Click_Interactions: true
  4172. Recoil_Amount: 1
  4173. Projectile_Amount: 1
  4174. Projectile_Type: snowball
  4175. Remove_Arrows_On_Impact: false
  4176. Remove_Bullet_Drop: false
  4177. Removal_Or_Drag_Delay: false
  4178. Projectile_Speed: 65
  4179. Projectile_Damage: 1
  4180. Projectile_Flames: false
  4181. Projectile_Incendiary:
  4182. Enable: false
  4183. Duration: 0
  4184. Bullet_Spread: 1.4
  4185. Reset_Fall_Distance: true
  4186. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  4187. Fully_Automatic:
  4188. Enable: true
  4189. Fire_Rate: 14
  4190. Sneak:
  4191. Enable: true
  4192. No_Recoil: true
  4193. Bullet_Spread: 0.35
  4194. Sneak_Before_Shooting: false
  4195. Burstfire:
  4196. Enable: false
  4197. Shots_Per_Burst: 1
  4198. Delay_Between_Shots_In_Burst: 10
  4199. Ammo:
  4200. Enable: true
  4201. Ammo_Item_ID: 371
  4202. Take_Ammo_Per_Shot: true
  4203. Ammo_Name_Check: "&eAmmo"
  4204. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4205. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4206. Reload:
  4207. Enable: true
  4208. Reload_Amount: 500
  4209. Reload_With_Mouse: false
  4210. Starting_Amount: 500
  4211. Reload_Bullets_Individually: false
  4212. Take_Ammo_On_Reload: false
  4213. Take_Ammo_As_Magazine: false
  4214. Reload_Duration: 280
  4215. Reload_Shoot_Delay: 10
  4216. Destroy_When_Empty: false
  4217. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4218. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4219. Scope:
  4220. Enable: false
  4221. Night_Vision: true
  4222. Zoom_Amount: 8
  4223. Zoom_Bullet_Spread: 0
  4224. Zoom_Before_Shooting: false
  4225. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4226. Custom_Death_Message:
  4227. Normal: "&9<shooter>&r &6>>> &5[M134] &6>>> &r&2<victim> "
  4228. Headshot:
  4229. Enable: false
  4230. Bonus_Damage: 2
  4231. Message_Shooter: "&3HeadShot!"
  4232. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4233. Abilities:
  4234. Reset_Hit_Cooldown: true
  4235. No_Vertical_Recoil: true
  4236. Knockback: 1
  4237. Extras:
  4238. Run_Console_Command: "scoreboard players add <shooter> hoge 1"
  4239. Hit_Events:
  4240. Enable: true
  4241. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4242.  
  4243. RPG:
  4244. Item_Information:
  4245. Item_Name: "&6RPG-7"
  4246. Item_Type: 418
  4247. Item_Lore: "&7Type:Special|&7*攻撃力 ■■■■■■■■■□|&7*装填時間 ■■□□□□□□□□|&7*弾速 ■■□□□□□□□□|&7*連射速度 ■□□□□□□□□□|&7*命中率 ■■■■■■■■□□|&7---------------&c説明&7---------------|&7みんな大好きロケットランチャー |&7着弾時大爆発を起こす。|&7----------------------------------"
  4248. Melee_Mode: false
  4249. Skip_Name_Check: false
  4250. Remove_Unused_Tag: false
  4251. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4252. Hidden_From_List: false
  4253. Shooting:
  4254. Disable: false
  4255. Dual_Wield: false
  4256. Right_Click_To_Shoot: true
  4257. Cancel_Left_Click_Block_Damage: true
  4258. Cancel_Right_Click_Interactions: true
  4259. Delay_Between_Shots: 10
  4260. Recoil_Amount: 3
  4261. Projectile_Amount: 1
  4262. Projectile_Type: fireball
  4263. Remove_Arrows_On_Impact: false
  4264. Remove_Bullet_Drop: true
  4265. Removal_Or_Drag_Delay: false
  4266. Projectile_Speed: 20
  4267. Projectile_Damage: 7
  4268. Projectile_Flames: false
  4269. Projectile_Incendiary:
  4270. Enable: false
  4271. Duration: 0
  4272. Bullet_Spread: 0
  4273. Reset_Fall_Distance: true
  4274. Sounds_Shoot: ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  4275. Fully_Automatic:
  4276. Enable: false
  4277. Fire_Rate: 5
  4278. Sneak:
  4279. Enable: true
  4280. No_Recoil: false
  4281. Bullet_Spread: 0
  4282. Sneak_Before_Shooting: false
  4283. Burstfire:
  4284. Enable: false
  4285. Shots_Per_Burst: 1
  4286. Delay_Between_Shots_In_Burst: 10
  4287. Ammo:
  4288. Enable: true
  4289. Ammo_Item_ID: 371
  4290. Take_Ammo_Per_Shot: true
  4291. Ammo_Name_Check: "&eAmmo"
  4292. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4293. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4294. Reload:
  4295. Enable: true
  4296. Reload_Amount: 1
  4297. Reload_With_Mouse: false
  4298. Starting_Amount: 1
  4299. Reload_Bullets_Individually: false
  4300. Take_Ammo_On_Reload: false
  4301. Take_Ammo_As_Magazine: false
  4302. Reload_Duration: 80
  4303. Reload_Shoot_Delay: 10
  4304. Destroy_When_Empty: false
  4305. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4306. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4307. Scope:
  4308. Enable: true
  4309. Night_Vision: true
  4310. Zoom_Amount: 8
  4311. Zoom_Bullet_Spread: 0
  4312. Zoom_Before_Shooting: false
  4313. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4314. Custom_Death_Message:
  4315. Normal: "&9<shooter>&r &6>>> &6[RPG-7] &6>>> &r&2<victim> "
  4316. Headshot:
  4317. Enable: true
  4318. Bonus_Damage: 6
  4319. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4320. Abilities:
  4321. Reset_Hit_Cooldown: true
  4322. No_Vertical_Recoil: true
  4323. Knockback: 3
  4324. Extras:
  4325. Run_Console_Command: "scoreboard players add <shooter> hoge 7"
  4326. Hit_Events:
  4327. Enable: true
  4328. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4329. Critical_Hits:
  4330. Enable: true
  4331. Bonus_Damage: 6
  4332. Chance: 35
  4333. Message_Shooter: "&6Critical!"
  4334. Explosions:
  4335. Enable: true
  4336. Knockback: 3
  4337. Ignite_Victims: 0
  4338. Damage_Multiplier: 75
  4339. Enable_Friendly_Fire: false
  4340. Enable_Owner_Immunity: true
  4341. Explosion_No_Damage: false
  4342. Explosion_No_Grief: true
  4343. Explosion_Radius: 3
  4344. Explosion_Incendiary: false
  4345. On_Impact_With_Anything: true
  4346. Projectile_Activation_Time: 5
  4347. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4348.  
  4349. katana:
  4350. Item_Information:
  4351. Item_Name: "&8日本刀"
  4352. Item_Type: 283
  4353. Item_Lore: "&7Type:Special|&7*攻撃力 ■■■■■■■■■□|&7*装填時間 ■■■■■■■■■□|&7Critical 20%(+12)|&7---------------&c説明&7---------------|&7日本古来より伝わりし武器 |&7鋭い刃で如何なるものでも切断する|&7----------------------------------"
  4354. Melee_Mode: false
  4355. Skip_Name_Check: false
  4356. Remove_Unused_Tag: false
  4357. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4358. Hidden_From_List: false
  4359. Shooting:
  4360. Disable: false
  4361. Dual_Wield: false
  4362. Right_Click_To_Shoot: false
  4363. Cancel_Left_Click_Block_Damage: true
  4364. Cancel_Right_Click_Interactions: true
  4365. Delay_Between_Shots: 10
  4366. Recoil_Amount: 0
  4367. Projectile_Amount: 1
  4368. Projectile_Type: snowball
  4369. Remove_Arrows_On_Impact: false
  4370. Remove_Bullet_Drop: false
  4371. Removal_Or_Drag_Delay: 15-true
  4372. Projectile_Speed: 30
  4373. Projectile_Damage: 8
  4374. Projectile_Flames: false
  4375. Projectile_Incendiary:
  4376. Enable: false
  4377. Duration: 0
  4378. Bullet_Spread: 0
  4379. Reset_Fall_Distance: true
  4380. Sounds_Shoot: ENTITY_PLAYER_ATTACK_SWEEP-1-1-0
  4381. Sneak:
  4382. Enable: true
  4383. No_Recoil: true
  4384. Bullet_Spread: 0
  4385. Sneak_Before_Shooting: false
  4386. Burstfire:
  4387. Enable: false
  4388. Shots_Per_Burst: 1
  4389. Delay_Between_Shots_In_Burst: 10
  4390. Ammo:
  4391. Enable: false
  4392. Ammo_Item_ID: 371
  4393. Take_Ammo_Per_Shot: true
  4394. Ammo_Name_Check: "&eAmmo"
  4395. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4396. Reload:
  4397. Enable: true
  4398. Reload_Amount: 1
  4399. Reload_With_Mouse: false
  4400. Starting_Amount: 1
  4401. Reload_Bullets_Individually: false
  4402. Take_Ammo_On_Reload: false
  4403. Take_Ammo_As_Magazine: falsee
  4404. Reload_Duration: 20
  4405. Reload_Shoot_Delay: 0
  4406. Destroy_When_Empty: false
  4407. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4408. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4409. Scope:
  4410. Enable: false
  4411. Night_Vision: true
  4412. Zoom_Amount: 8
  4413. Zoom_Bullet_Spread: 0
  4414. Zoom_Before_Shooting: false
  4415. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4416. Custom_Death_Message:
  4417. Normal: "&9<shooter> &6>>> &8[Survial Knife] &6>>> &r&2<victim> "
  4418. Headshot:
  4419. Enable: false
  4420. Bonus_Damage: 2
  4421. Message_Shooter: "&3HeadShot!"
  4422. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4423. Extras:
  4424. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  4425. Critical_Hits:
  4426. Enable: true
  4427. Bonus_Damage: 12
  4428. Chance: 20
  4429. Message_Shooter: "&6Critical!"
  4430.  
  4431. flame:
  4432. Item_Information:
  4433. Item_Name: "&4火&c炎&4放&c射&4器"
  4434. Item_Type: 417
  4435. Item_Lore: "&7Type:Special|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■□□□□□□□|&7*弾速 ■■■■□□□□□□□|&7*連射速度 ■■■■■■■■□□|&7*命中率 ■■■■■■■■□□|&7---------------&c説明&7---------------|&7近距離周囲の敵を焼き払う武器 |&7相手を炎上させる効果を持つ。|&7----------------------------------"
  4436. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  4437. Shooting:
  4438. Cancel_Left_Click_Block_Damage: false
  4439. Right_Click_To_Shoot: true
  4440. Cancel_Right_Click_Interactions: false
  4441. Recoil_Amount: 0
  4442. Projectile_Amount: 1
  4443. Projectile_Type: egg
  4444. Removal_Or_Drag_Delay: 20-true
  4445. Projectile_Speed: 10
  4446. Projectile_Damage: 2
  4447. Projectile_Flames: true
  4448. Projectile_Incendiary:
  4449. Enable: true
  4450. Duration: 60
  4451. Bullet_Spread: 2.4
  4452. Reset_Fall_Distance: true
  4453. Sounds_Shoot: GHAST_FIREBALL-1-1-0,ENTITY_BLAZE_HURT-1-1-0
  4454. Sneak:
  4455. Enable: true
  4456. No_Recoil: true
  4457. Bullet_Spread: 1.8
  4458. Reload:
  4459. Enable: true
  4460. Reload_Amount: 100
  4461. Reload_Bullets_Individually: false
  4462. Reload_Duration: 140
  4463. Sounds_Reloading: NOTE_STICKS-1-1-0,NOTE_SNARE_DRUM-1-6-1
  4464. Firearm_Action:
  4465. Type: break
  4466. Open_Duration: 10
  4467. Close_Duration: 15
  4468. Sound_Open: DOOR_OPEN-1-2-0
  4469. Sound_Close: DOOR_CLOSE-1-2-0
  4470. Abilities:
  4471. Reset_Hit_Cooldown: true
  4472. No_Fall_Damage: true
  4473. Hit_Events:
  4474. Enable: true
  4475. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4476. Particles:
  4477. Enable: true
  4478. Particle_Player_Shoot: FLAMES-1
  4479. Extras:
  4480. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  4481. Fully_Automatic:
  4482. Enable: true
  4483. Fire_Rate: 10
  4484. Ammo:
  4485. Enable: true
  4486. Ammo_Item_ID: 371
  4487. Take_Ammo_Per_Shot: true
  4488. Ammo_Name_Check: "&eAmmo"
  4489. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4490. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4491.  
  4492. Bizon:
  4493. Item_Information:
  4494. Item_Name: "&5PP-19 Bizon"
  4495. Item_Type: 2265
  4496. Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■□□□□□□□|&7*装填時間 ■■■■■■■□□□|&7*弾速 ■■■■■■□□□□|&7*連射速度 ■■■■■■■□□|&7*命中率 ■■■■■■■■■□|&7Critical 2%(+1) HeadShot(+1)|&7---------------&c説明&7---------------|&764発弾倉を装着した特徴を持つ短機関銃 |&7威力は低いもののブレがほぼなく、精度が高い。|&7----------------------------------"
  4497. Melee_Mode: false
  4498. Skip_Name_Check: false
  4499. Remove_Unused_Tag: false
  4500. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4501. Hidden_From_List: false
  4502. Shooting:
  4503. Disable: false
  4504. Dual_Wield: false
  4505. Right_Click_To_Shoot: true
  4506. Cancel_Left_Click_Block_Damage: true
  4507. Cancel_Right_Click_Interactions: true
  4508. Recoil_Amount: 1
  4509. Projectile_Amount: 1
  4510. Projectile_Type: snowball
  4511. Remove_Arrows_On_Impact: false
  4512. Remove_Bullet_Drop: false
  4513. Removal_Or_Drag_Delay: false
  4514. Projectile_Speed: 55
  4515. Projectile_Damage: 1
  4516. Projectile_Flames: false
  4517. Projectile_Incendiary:
  4518. Enable: false
  4519. Duration: 0
  4520. Bullet_Spread: 0.55
  4521. Reset_Fall_Distance: true
  4522. Sounds_Shoot: ENTITY_IRONGOLEM_THROW-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  4523. Fully_Automatic:
  4524. Enable: true
  4525. Fire_Rate: 5
  4526. Sneak:
  4527. Enable: true
  4528. No_Recoil: true
  4529. Bullet_Spread: 0.35
  4530. Sneak_Before_Shooting: false
  4531. Burstfire:
  4532. Enable: false
  4533. Shots_Per_Burst: 1
  4534. Delay_Between_Shots_In_Burst: 10
  4535. Ammo:
  4536. Enable: true
  4537. Ammo_Item_ID: 371
  4538. Take_Ammo_Per_Shot: true
  4539. Ammo_Name_Check: "&eAmmo"
  4540. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4541. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4542. Reload:
  4543. Enable: true
  4544. Reload_Amount: 64
  4545. Reload_With_Mouse: false
  4546. Starting_Amount: 64
  4547. Reload_Bullets_Individually: false
  4548. Take_Ammo_On_Reload: false
  4549. Take_Ammo_As_Magazine: false
  4550. Reload_Duration: 85
  4551. Reload_Shoot_Delay: 10
  4552. Destroy_When_Empty: false
  4553. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4554. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4555. Scope:
  4556. Enable: false
  4557. Night_Vision: true
  4558. Zoom_Amount: 8
  4559. Zoom_Bullet_Spread: 0
  4560. Zoom_Before_Shooting: false
  4561. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4562. Custom_Death_Message:
  4563. Normal: "&9<shooter>&r &6>>> &5[PP-19 Bizon] &6>>> &r&2<victim> "
  4564. Headshot:
  4565. Enable: true
  4566. Bonus_Damage: 1
  4567. Sounds_Shooter: BLOCK_ANVIL_PLACE-1-1-0
  4568. Abilities:
  4569. Reset_Hit_Cooldown: true
  4570. No_Vertical_Recoil: true
  4571. Knockback: 0
  4572. Hit_Events:
  4573. Enable: true
  4574. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4575. Extras:
  4576. Run_Console_Command: "scoreboard players add <shooter> hoge 1"
  4577. Critical_Hits:
  4578. Enable: true
  4579. Bonus_Damage: 1
  4580. Chance: 5
  4581. Message_Shooter: "&6Critical!"
  4582. SFW:
  4583. Item_Information:
  4584. Item_Name: "&6C8-SFW"
  4585. Item_Type: 270
  4586. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■■■□□□□|&7*連射速度 ■■■■□□□□□|&7*命中率 ■■■■■■■■□□|&7HeadShot(+1)|&7---------------&c説明&7---------------|&7アンダーバレルショットガンが搭載した |&7M4の次世代仕様のライフル。|&7----------------------------------"
  4587. Attachments:
  4588. Type: main
  4589. Info: "under"
  4590. Toggle_Delay: 5
  4591. Sounds_Toggle: NOTE_STICKS-1-2-0
  4592. Melee_Mode: false
  4593. Skip_Name_Check: false
  4594. Remove_Unused_Tag: false
  4595. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4596. Hidden_From_List: false
  4597. Shooting:
  4598. Disable: false
  4599. Dual_Wield: false
  4600. Right_Click_To_Shoot: true
  4601. Cancel_Left_Click_Block_Damage: true
  4602. Cancel_Right_Click_Interactions: true
  4603. Recoil_Amount: 1
  4604. Projectile_Amount: 1
  4605. Projectile_Type: snowball
  4606. Remove_Arrows_On_Impact: false
  4607. Remove_Bullet_Drop: false
  4608. Removal_Or_Drag_Delay: false
  4609. Projectile_Speed: 50
  4610. Projectile_Damage: 3
  4611. Projectile_Flames: false
  4612. Projectile_Incendiary:
  4613. Enable: false
  4614. Duration: 0
  4615. Bullet_Spread: 0.45
  4616. Reset_Fall_Distance: true
  4617. Sounds_Shoot: ENTITY_IRONGOLEM_THROW-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  4618. Fully_Automatic:
  4619. Enable: true
  4620. Fire_Rate: 4
  4621. Sneak:
  4622. Enable: true
  4623. No_Recoil: true
  4624. Bullet_Spread: 0.20
  4625. Sneak_Before_Shooting: false
  4626. Burstfire:
  4627. Enable: false
  4628. Shots_Per_Burst: 1
  4629. Delay_Between_Shots_In_Burst: 10
  4630. Ammo:
  4631. Enable: true
  4632. Ammo_Item_ID: 371
  4633. Take_Ammo_Per_Shot: true
  4634. Ammo_Name_Check: "&eAmmo"
  4635. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4636. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4637. Reload:
  4638. Enable: true
  4639. Reload_Amount: 30
  4640. Reload_With_Mouse: false
  4641. Starting_Amount: 30
  4642. Reload_Bullets_Individually: false
  4643. Take_Ammo_On_Reload: false
  4644. Take_Ammo_As_Magazine: false
  4645. Reload_Duration: 95
  4646. Reload_Shoot_Delay: 10
  4647. Destroy_When_Empty: false
  4648. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4649. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4650. Scope:
  4651. Enable: true
  4652. Night_Vision: true
  4653. Zoom_Amount: 8
  4654. Zoom_Bullet_Spread: 0.20
  4655. Zoom_Before_Shooting: false
  4656. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4657. Custom_Death_Message:
  4658. Normal: "&9<shooter>&r &6>>> &6[C8-SFW] &6>>> &r&2<victim> "
  4659. Headshot:
  4660. Enable: false
  4661. Bonus_Damage: 1
  4662. Message_Shooter: "&3HeadShot!"
  4663. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4664. Abilities:
  4665. Reset_Hit_Cooldown: true
  4666. No_Vertical_Recoil: true
  4667. Knockback: 0
  4668. Hit_Events:
  4669. Enable: true
  4670. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4671. Extras:
  4672. Run_Console_Command: "scoreboard players add <shooter> hoge 1"
  4673. Critical_Hits:
  4674. Enable: false
  4675. Bonus_Damage: 2
  4676. Chance: 5
  4677. Message_Shooter: "&6Critical!"
  4678.  
  4679. under:
  4680. Item_Information:
  4681. Attachments:
  4682. Type: accessory
  4683. Toggle_Delay: 5
  4684. Sounds_Toggle: NOTE_STICKS-1-2-0
  4685. Shooting:
  4686. Disable: false
  4687. Dual_Wield: false
  4688. Right_Click_To_Shoot: true
  4689. Cancel_Left_Click_Block_Damage: true
  4690. Cancel_Right_Click_Interactions: true
  4691. Delay_Between_Shots: 8
  4692. Recoil_Amount: 2
  4693. Projectile_Amount: 5
  4694. Projectile_Type: snowball
  4695. Remove_Arrows_On_Impact: false
  4696. Remove_Bullet_Drop: false
  4697. Removal_Or_Drag_Delay: 4-true
  4698. Projectile_Speed: 45
  4699. Projectile_Damage: 2
  4700. Projectile_Flames: false
  4701. Projectile_Incendiary:
  4702. Enable: false
  4703. Duration: 0
  4704. Bullet_Spread: 1.6
  4705. Reset_Fall_Distance: true
  4706. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,MOB_ZOMNIE_METAL-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  4707. Fully_Automatic:
  4708. Enable: false
  4709. Fire_Rate: 12
  4710. Sneak:
  4711. Enable: true
  4712. No_Recoil: false
  4713. Bullet_Spread: 1.2
  4714. Sneak_Before_Shooting: false
  4715. Burstfire:
  4716. Enable: false
  4717. Shots_Per_Burst: 1
  4718. Delay_Between_Shots_In_Burst: 10
  4719. Ammo:
  4720. Enable: true
  4721. Ammo_Item_ID: 371
  4722. Take_Ammo_Per_Shot: true
  4723. Ammo_Name_Check: "&eAmmo"
  4724. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4725. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4726. Reload:
  4727. Enable: true
  4728. Reload_Amount: 5
  4729. Reload_With_Mouse: false
  4730. Starting_Amount: 5
  4731. Reload_Bullets_Individually: false
  4732. Take_Ammo_On_Reload: false
  4733. Take_Ammo_As_Magazine: false
  4734. Reload_Duration: 90
  4735. Reload_Shoot_Delay: 10
  4736. Destroy_When_Empty: false
  4737. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4738. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4739. Scope:
  4740. Enable: false
  4741. Night_Vision: true
  4742. Zoom_Amount: 8
  4743. Zoom_Bullet_Spread: 0
  4744. Zoom_Before_Shooting: false
  4745. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4746. Custom_Death_Message:
  4747. Normal: "&9<shooter>&r &6>>> &9[2Winchester ShotGun] &6>>> &r&2<victim> "
  4748. Headshot:
  4749. Enable: false
  4750. Bonus_Damage: 2
  4751. Message_Shooter: "&3HeadShot!"
  4752. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4753. Abilities:
  4754. Reset_Hit_Cooldown: true
  4755. No_Vertical_Recoil: true
  4756. Knockback: 1
  4757. Hit_Events:
  4758. Enable: true
  4759. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4760. Extras:
  4761. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  4762.  
  4763. mosin:
  4764. Item_Information:
  4765. Item_Name: "&6Mosin-Nagant"
  4766. Item_Type: 433
  4767. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■■■■□□|&7*装填時間 ■■□□□□□□□□|&7*弾速 ■■■■■■■□□□|&7*連射速度 ■■□□□□□□□□|&7*命中率 ■■■■■□|&7HeadShot(+3) BackStab(+10)|&7---------------&c説明&7---------------|&7セミオートスナイパーライフル |&7背後からの攻撃で大ダメージを与える。|&7----------------------------------"
  4768. Melee_Mode: false
  4769. Skip_Name_Check: false
  4770. Remove_Unused_Tag: false
  4771. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4772. Hidden_From_List: false
  4773. Shooting:
  4774. Disable: false
  4775. Dual_Wield: false
  4776. Right_Click_To_Shoot: true
  4777. Cancel_Left_Click_Block_Damage: true
  4778. Cancel_Right_Click_Interactions: true
  4779. Delay_Between_Shots: 30
  4780. Recoil_Amount: 4
  4781. Projectile_Amount: 1
  4782. Projectile_Type: snowball
  4783. Remove_Arrows_On_Impact: false
  4784. Remove_Bullet_Drop: false
  4785. Removal_Or_Drag_Delay: false
  4786. Projectile_Speed: 80
  4787. Projectile_Damage: 10
  4788. Projectile_Flames: false
  4789. Projectile_Incendiary:
  4790. Enable: false
  4791. Duration: 0
  4792. Bullet_Spread: 3
  4793. Reset_Fall_Distance: true
  4794. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  4795. Sneak:
  4796. Enable: true
  4797. No_Recoil: false
  4798. Bullet_Spread: 2
  4799. Sneak_Before_Shooting: false
  4800. Burstfire:
  4801. Enable: false
  4802. Shots_Per_Burst: 1
  4803. Delay_Between_Shots_In_Burst: 10
  4804. Ammo:
  4805. Enable: true
  4806. Ammo_Item_ID: 371
  4807. Take_Ammo_Per_Shot: true
  4808. Ammo_Name_Check: "&eAmmo"
  4809. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4810. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4811. Reload:
  4812. Enable: true
  4813. Reload_Amount: 5
  4814. Reload_With_Mouse: false
  4815. Starting_Amount: 5
  4816. Reload_Bullets_Individually: false
  4817. Take_Ammo_On_Reload: false
  4818. Take_Ammo_As_Magazine: false
  4819. Reload_Duration: 220
  4820. Reload_Shoot_Delay: 30
  4821. Destroy_When_Empty: false
  4822. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4823. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4824. Scope:
  4825. Enable: true
  4826. Night_Vision: true
  4827. Zoom_Amount: 8
  4828. Zoom_Bullet_Spread: 0.05
  4829. Zoom_Before_Shooting: false
  4830. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4831. Custom_Death_Message:
  4832. Normal: "&9<shooter>&r &6>>> &5[Mosin-Nagant] &6>>> &r&2<victim>"
  4833. Headshot:
  4834. Enable: true
  4835. Bonus_Damage: 4
  4836. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4837. Abilities:
  4838. Reset_Hit_Cooldown: true
  4839. No_Vertical_Recoil: true
  4840. Knockback: 4
  4841. Hit_Events:
  4842. Enable: true
  4843. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4844. Extras:
  4845. Run_Console_Command: "scoreboard players add <shooter> hoge 12"
  4846. Backstab:
  4847. Enable: true
  4848. Bonus_Damage: 10
  4849. Sounds_Shooter: BLOCK_ANVIL_HIT-1-1-0
  4850. 64:
  4851. Item_Information:
  4852. Item_Name: "&d64式小銃"
  4853. Item_Type: 334
  4854. Item_Lore: "&7Type:LightMachineGun|&7*攻撃力 ■■■■■■■■□□|&7*装填時間 ■■□□□□□□□□|&7*弾速 ■■■■■■□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■■■■□|&7BackStab(+4)|&7---------------&c説明&7---------------|&7命中精度がいい日本製の小銃 |&7背後からの攻撃でダメージが2倍になる。|&7----------------------------------"
  4855. Melee_Mode: false
  4856. Skip_Name_Check: false
  4857. Remove_Unused_Tag: false
  4858. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4859. Hidden_From_List: false
  4860. Shooting:
  4861. Disable: false
  4862. Dual_Wield: false
  4863. Right_Click_To_Shoot: true
  4864. Cancel_Left_Click_Block_Damage: true
  4865. Cancel_Right_Click_Interactions: true
  4866. Recoil_Amount: 1
  4867. Projectile_Amount: 1
  4868. Projectile_Type: snowball
  4869. Remove_Arrows_On_Impact: false
  4870. Remove_Bullet_Drop: false
  4871. Removal_Or_Drag_Delay: false
  4872. Projectile_Speed: 45
  4873. Projectile_Damage: 4
  4874. Projectile_Flames: false
  4875. Projectile_Incendiary:
  4876. Enable: false
  4877. Duration: 0
  4878. Bullet_Spread: 0.7
  4879. Reset_Fall_Distance: true
  4880. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  4881. Fully_Automatic:
  4882. Enable: true
  4883. Fire_Rate: 5
  4884. Sneak:
  4885. Enable: true
  4886. No_Recoil: false
  4887. Bullet_Spread: 0.15
  4888. Sneak_Before_Shooting: false
  4889. Burstfire:
  4890. Enable: false
  4891. Shots_Per_Burst: 1
  4892. Delay_Between_Shots_In_Burst: 10
  4893. Ammo:
  4894. Enable: true
  4895. Ammo_Item_ID: 371
  4896. Take_Ammo_Per_Shot: true
  4897. Ammo_Name_Check: "&eAmmo"
  4898. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4899. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4900. Reload:
  4901. Enable: true
  4902. Reload_Amount: 20
  4903. Reload_With_Mouse: false
  4904. Starting_Amount: 20
  4905. Reload_Bullets_Individually: false
  4906. Take_Ammo_On_Reload: false
  4907. Take_Ammo_As_Magazine: false
  4908. Reload_Duration: 180
  4909. Reload_Shoot_Delay: 10
  4910. Destroy_When_Empty: false
  4911. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4912. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  4913. Scope:
  4914. Enable: false
  4915. Night_Vision: true
  4916. Zoom_Amount: 8
  4917. Zoom_Bullet_Spread: 0
  4918. Zoom_Before_Shooting: false
  4919. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4920. Custom_Death_Message:
  4921. Normal: "&9<shooter>&r &6>>> &6[64式小銃] &6>>> &r&2<victim> "
  4922. Headshot:
  4923. Enable: false
  4924. Bonus_Damage: 2
  4925. Message_Shooter: "&3HeadShot!"
  4926. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  4927. Abilities:
  4928. Reset_Hit_Cooldown: true
  4929. No_Vertical_Recoil: true
  4930. Knockback: 2
  4931. Extras:
  4932. Run_Console_Command: "scoreboard players add <shooter> hoge 3"
  4933. Hit_Events:
  4934. Enable: true
  4935. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  4936. Backstab:
  4937. Enable: true
  4938. Bonus_Damage: 4
  4939. Sounds_Shooter: BLOCK_ANVIL_HIT-1-1-0
  4940.  
  4941. X95:
  4942. Item_Information:
  4943. Item_Name: "&9X95"
  4944. Item_Type: 287
  4945. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■■□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■■■■■□□|&7*連射速度 ■■■■■■■□□|&7*命中率 ■■■■■■■■□□|&7BackStab(+9)|&7---------------&c説明&7---------------|&7IMI社により生産されたアサルトライフル |&7背後からのみダメージを与えられる。|&7----------------------------------"
  4946. Melee_Mode: false
  4947. Skip_Name_Check: false
  4948. Remove_Unused_Tag: false
  4949. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  4950. Hidden_From_List: false
  4951. Shooting:
  4952. Disable: false
  4953. Dual_Wield: false
  4954. Right_Click_To_Shoot: true
  4955. Cancel_Left_Click_Block_Damage: true
  4956. Cancel_Right_Click_Interactions: true
  4957. Recoil_Amount: 0
  4958. Projectile_Amount: 1
  4959. Projectile_Type: snowball
  4960. Remove_Arrows_On_Impact: false
  4961. Remove_Bullet_Drop: false
  4962. Removal_Or_Drag_Delay: false
  4963. Projectile_Speed: 55
  4964. Projectile_Damage: 0
  4965. Projectile_Flames: false
  4966. Projectile_Incendiary:
  4967. Enable: false
  4968. Duration: 0
  4969. Bullet_Spread: 0.8
  4970. Reset_Fall_Distance: true
  4971. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  4972. Fully_Automatic:
  4973. Enable: true
  4974. Fire_Rate: 6
  4975. Sneak:
  4976. Enable: true
  4977. No_Recoil: false
  4978. Bullet_Spread: 0.45
  4979. Sneak_Before_Shooting: false
  4980. Burstfire:
  4981. Enable: false
  4982. Shots_Per_Burst: 1
  4983. Delay_Between_Shots_In_Burst: 10
  4984. Ammo:
  4985. Enable: true
  4986. Ammo_Item_ID: 371
  4987. Take_Ammo_Per_Shot: true
  4988. Ammo_Name_Check: "&eAmmo"
  4989. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4990. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  4991. Reload:
  4992. Enable: true
  4993. Reload_Amount: 30
  4994. Reload_With_Mouse: false
  4995. Starting_Amount: 30
  4996. Reload_Bullets_Individually: false
  4997. Take_Ammo_On_Reload: false
  4998. Take_Ammo_As_Magazine: false
  4999. Reload_Duration: 75
  5000. Reload_Shoot_Delay: 10
  5001. Destroy_When_Empty: false
  5002. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  5003. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  5004. Scope:
  5005. Enable: false
  5006. Night_Vision: true
  5007. Zoom_Amount: 8
  5008. Zoom_Bullet_Spread: 0
  5009. Zoom_Before_Shooting: false
  5010. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5011. Custom_Death_Message:
  5012. Normal: "&9<shooter>&r &6>>> &9[Galil] &6>>> &r&2<victim> "
  5013. Headshot:
  5014. Enable: false
  5015. Bonus_Damage: 2
  5016. Message_Shooter: "&3HeadShot!"
  5017. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  5018. Abilities:
  5019. Reset_Hit_Cooldown: true
  5020. No_Vertical_Recoil: true
  5021. Knockback: 1
  5022. Extras:
  5023. Run_Console_Command: "scoreboard players add <shooter> hoge 2"
  5024. Backstab:
  5025. Enable: true
  5026. Bonus_Damage: 8
  5027. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
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