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- Infestructure Millipede
- Level 3 DARK Insect
- ATK 500
- DEF 500
- FLIP: Shuffle this card face-up into your opponent's deck. When this face-up card in your opponent's deck is added to their hand, immediately after the current chain resolves, they must activate this effect:
- * Discard this card and one other card in your hand.
- Infestructure Roach
- Level 3 DARK Insect
- ATK 500
- DEF 500
- FLIP: Shuffle this card face-up into your opponent's deck. When this face-up card in your opponent's deck is added to their hand, immediately after the current chain resolves, they must activate this effect:
- * Discard this card and banish the top three cards of your deck
- Infestructure Spider
- Level 3 DARK Insect
- ATK 500
- DEF 500
- FLIP: Shuffle this card face-up into your opponent's deck. When this face-up card in your opponent's deck is added to their hand, immediately after the current chain resolves, they must activate this effect:
- * Discard this card and return one monster on your side of the field to the hand.
- Infestructure Termite
- Level 3 DARK Insect
- ATK 500
- DEF 500
- FLIP: Shuffle this card face-up into your opponent's deck. When this face-up card in your opponent's deck is added to their hand, immediately after the current chain resolves, they must activate this effect:
- * Discard this card and shuffle two other cards in your hand into the deck.
- Infestructure Bedbug
- Level 3 DARK Insect
- ATK 500
- DEF 500
- FLIP: Shuffle this card face-up into your opponent's deck. When this face-up card in your opponent's deck is added to their hand, immediately after the current chain resolves, they must activate this effect:
- * Discard this card and send one monster in your Extra Deck to the Graveyard.
- Infestructure Ant
- Level 3 DARK Insect
- ATK 500
- DEF 500
- FLIP: Shuffle this card face-up into your opponent's deck. When this face-up card in your opponent's deck is added to their hand, immediately after the current chain resolves, they must activate this effect:
- * Discard this card and banish two cards in your Graveyard.
- Infestructure Haven
- Field Spell
- If an "Infestructure" monster is discarded from your opponent's hand; you can add that monster to your hand. You can discard one "Infestructure" card from your hand; select a face-up "Infestructure" monster from your opponent's deck and place it on top of their deck. You can only activate each effect of "Infestructure Haven" once per turn.
- Infestructure Endurance
- Continuous Spell
- Once per turn, if your opponent discards an "Infestructure" monster from their hand; they must search their deck for another face-up "Infestructure" monster and place it face-up on top of their deck.
- Infestructure Tag
- Quickplay Spell
- Activate only if the top card of your opponent's deck is an "Infestructure" monster; add that monster to your hand, then select one "Infestructure" monster with a different name from your hand or Graveyard and place it face-up on top of your opponent's deck.
- Infestructure Bait
- Spell
- Declare the name of an "Infestructure" monster; if that monster exists face-up in your opponent's deck, add it to their hand.
- Infestructure Nest
- Spell
- Select two "Infestructure" monsters in your Graveyard; shuffle them into your opponent's deck face-up.
- Infestructure Defense
- Trap
- Activate only when your opponent declares an attack. Special Summon one "Infestructure" monster from your graveyard face-down and make it the new attack target. You can only activate one "Infestructure Defense" per turn.
- Infestructure Exterminator
- Trap
- Declare the name of up to two "Infestructure" monsters. Your opponent must send all face-up copies of those monsters in their deck to their graveyard. Then your opponent loses Life Points equal to the number of monsters sent to the graveyard by this effect x800.
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