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- if(PlayerToPointStripped(1, playerid,-217.8433,979.2477,19.5042, cx,cy,cz))
- {//Intrare FCPD
- GameTextForPlayer(playerid, "~b~Fort Carson Police Department", 5000, 1);
- SetPlayerInterior(playerid, 6);
- SetPlayerPos(playerid,246.1942,65.2655,1003.6406);
- PlayerInfo[playerid][pInt] = 6;
- }
- else if(PlayerToPointStripped(1, playerid,246.6499,62.3250,1003.6406, cx,cy,cz))
- {//Iesire FCPD
- GameTextForPlayer(playerid, "~w~Fort Carson", 5000, 1);
- SetPlayerInterior(playerid, 0);
- SetPlayerPos(playerid,-217.8433,979.2477,19.5042);
- PlayerInfo[playerid][pInt] = 0;
- }
- else if(PlayerToPointStripped(1, playerid,-180.6972,1133.0931,19.7422, cx,cy,cz))
- {//Intrare Bank
- GameTextForPlayer(playerid, "~g~Banca Fort Carson", 5000, 1);
- SetPlayerInterior(playerid, 0);
- SetPlayerPos(playerid,2308.0662,-15.6386,26.7496);
- SetPlayerVirtualWorld(playerid, 1);
- PlayerInfo[playerid][pInt] = 0;
- PlayerInfo[playerid][pVirWorld] = 1;
- }
- else if(PlayerToPointStripped(1, playerid,2305.2361,-16.2353,26.7422, cx,cy,cz) && GetPlayerVirtualWorld(playerid) == 1)
- {//Iesire Bank
- GameTextForPlayer(playerid, "~w~Fort Carson", 5000, 1);
- SetPlayerInterior(playerid, 0);
- SetPlayerPos(playerid,-183.9509,1132.9634,19.7422);
- SetPlayerVirtualWorld(playerid, 0);
- PlayerInfo[playerid][pInt] = 0;
- PlayerInfo[playerid][pVirWorld] = 0;
- }
- else if(PlayerToPointStripped(1, playerid,-320.1279,1049.1058,20.3403, cx,cy,cz))
- {//Intrare Spital
- GameTextForPlayer(playerid, "~p~Spitalul Fort Carson", 5000, 1);
- SetPlayerInterior(playerid, 0);
- SetPlayerPos(playerid,801.3210,-2587.9338,4.1861);
- SetPlayerVirtualWorld(playerid, 1);
- PlayerInfo[playerid][pInt] = 0;
- PlayerInfo[playerid][pVirWorld] = 1;
- }
- else if(PlayerToPointStripped(1, playerid,806.5396,-2587.6106,1.9890, cx,cy,cz) && GetPlayerVirtualWorld(playerid) == 1)
- {//Iesire Spital
- GameTextForPlayer(playerid, "~w~Fort Carson", 5000, 1);
- SetPlayerInterior(playerid, 0);
- SetPlayerPos(playerid,-319.8871,1052.4045,20.3403);
- SetPlayerVirtualWorld(playerid, 0);
- PlayerInfo[playerid][pInt] = 0;
- PlayerInfo[playerid][pVirWorld] = 0;
- }
- else if(PlayerToPointStripped(1, playerid,-207.5201,1119.1862,20.4297, cx,cy,cz))
- {//Intrare Primarie
- GameTextForPlayer(playerid, "~w~Primaria Fort Carson", 5000, 1);
- SetPlayerInterior(playerid, 3);
- SetPlayerPos(playerid,386.2978,173.8582,1008.3828);
- SetPlayerVirtualWorld(playerid, 1);
- PlayerInfo[playerid][pInt] = 3;
- PlayerInfo[playerid][pVirWorld] = 1;
- }
- else if(PlayerToPointStripped(1, playerid,390.0630,173.5741,1008.3828, cx,cy,cz) && GetPlayerVirtualWorld(playerid) == 1)
- {//Iesire Primarie
- GameTextForPlayer(playerid, "~w~Fort Carson", 5000, 1);
- SetPlayerInterior(playerid, 0);
- SetPlayerPos(playerid,-206.2970,1119.1808,20.3251);
- SetPlayerVirtualWorld(playerid, 0);
- PlayerInfo[playerid][pInt] = 0;
- PlayerInfo[playerid][pVirWorld] = 0;
- }
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