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May 20th, 2018
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  1. if(PlayerToPointStripped(1, playerid,-217.8433,979.2477,19.5042, cx,cy,cz))
  2. {//Intrare FCPD
  3. GameTextForPlayer(playerid, "~b~Fort Carson Police Department", 5000, 1);
  4. SetPlayerInterior(playerid, 6);
  5. SetPlayerPos(playerid,246.1942,65.2655,1003.6406);
  6. PlayerInfo[playerid][pInt] = 6;
  7. }
  8. else if(PlayerToPointStripped(1, playerid,246.6499,62.3250,1003.6406, cx,cy,cz))
  9. {//Iesire FCPD
  10. GameTextForPlayer(playerid, "~w~Fort Carson", 5000, 1);
  11. SetPlayerInterior(playerid, 0);
  12. SetPlayerPos(playerid,-217.8433,979.2477,19.5042);
  13. PlayerInfo[playerid][pInt] = 0;
  14. }
  15. else if(PlayerToPointStripped(1, playerid,-180.6972,1133.0931,19.7422, cx,cy,cz))
  16. {//Intrare Bank
  17. GameTextForPlayer(playerid, "~g~Banca Fort Carson", 5000, 1);
  18. SetPlayerInterior(playerid, 0);
  19. SetPlayerPos(playerid,2308.0662,-15.6386,26.7496);
  20. SetPlayerVirtualWorld(playerid, 1);
  21. PlayerInfo[playerid][pInt] = 0;
  22. PlayerInfo[playerid][pVirWorld] = 1;
  23. }
  24. else if(PlayerToPointStripped(1, playerid,2305.2361,-16.2353,26.7422, cx,cy,cz) && GetPlayerVirtualWorld(playerid) == 1)
  25. {//Iesire Bank
  26. GameTextForPlayer(playerid, "~w~Fort Carson", 5000, 1);
  27. SetPlayerInterior(playerid, 0);
  28. SetPlayerPos(playerid,-183.9509,1132.9634,19.7422);
  29. SetPlayerVirtualWorld(playerid, 0);
  30. PlayerInfo[playerid][pInt] = 0;
  31. PlayerInfo[playerid][pVirWorld] = 0;
  32. }
  33. else if(PlayerToPointStripped(1, playerid,-320.1279,1049.1058,20.3403, cx,cy,cz))
  34. {//Intrare Spital
  35. GameTextForPlayer(playerid, "~p~Spitalul Fort Carson", 5000, 1);
  36. SetPlayerInterior(playerid, 0);
  37. SetPlayerPos(playerid,801.3210,-2587.9338,4.1861);
  38. SetPlayerVirtualWorld(playerid, 1);
  39. PlayerInfo[playerid][pInt] = 0;
  40. PlayerInfo[playerid][pVirWorld] = 1;
  41. }
  42. else if(PlayerToPointStripped(1, playerid,806.5396,-2587.6106,1.9890, cx,cy,cz) && GetPlayerVirtualWorld(playerid) == 1)
  43. {//Iesire Spital
  44. GameTextForPlayer(playerid, "~w~Fort Carson", 5000, 1);
  45. SetPlayerInterior(playerid, 0);
  46. SetPlayerPos(playerid,-319.8871,1052.4045,20.3403);
  47. SetPlayerVirtualWorld(playerid, 0);
  48. PlayerInfo[playerid][pInt] = 0;
  49. PlayerInfo[playerid][pVirWorld] = 0;
  50. }
  51. else if(PlayerToPointStripped(1, playerid,-207.5201,1119.1862,20.4297, cx,cy,cz))
  52. {//Intrare Primarie
  53. GameTextForPlayer(playerid, "~w~Primaria Fort Carson", 5000, 1);
  54. SetPlayerInterior(playerid, 3);
  55. SetPlayerPos(playerid,386.2978,173.8582,1008.3828);
  56. SetPlayerVirtualWorld(playerid, 1);
  57. PlayerInfo[playerid][pInt] = 3;
  58. PlayerInfo[playerid][pVirWorld] = 1;
  59. }
  60. else if(PlayerToPointStripped(1, playerid,390.0630,173.5741,1008.3828, cx,cy,cz) && GetPlayerVirtualWorld(playerid) == 1)
  61. {//Iesire Primarie
  62. GameTextForPlayer(playerid, "~w~Fort Carson", 5000, 1);
  63. SetPlayerInterior(playerid, 0);
  64. SetPlayerPos(playerid,-206.2970,1119.1808,20.3251);
  65. SetPlayerVirtualWorld(playerid, 0);
  66. PlayerInfo[playerid][pInt] = 0;
  67. PlayerInfo[playerid][pVirWorld] = 0;
  68. }
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