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  1. [1/WARN] [tML]: Silently Caught Exception:
  2. System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown.
  3. at System.Linq.Enumerable.Select[TSource,TResult](IEnumerable`1 source, Func`2 selector)
  4. at Terraria.ModLoader.ItemLoader.SetDefaults(Item item, Boolean createModItem)
  5. at Terraria.Item.SetDefaults(Int32 Type, Boolean noMatCheck)
  6. at BossChecklist.MapAssist.WhiteListType(Int32 type) in BossChecklist\MapAssist.cs:line 77
  7. at BossChecklist.MapAssist.UpdateMapLocations() in BossChecklist\MapAssist.cs:line 32
  8. at BossChecklist.BossChecklist.PostDrawFullscreenMap(String& mouseText) in BossChecklist.cs:line 188
  9. at Terraria.ModLoader.ModHooks.PostDrawFullscreenMap(String& mouseText)
  10. at Terraria.Main.DrawMap()
  11. at Terraria.Main.DoDraw(GameTime gameTime)
  12. at Terraria.Main.Draw(GameTime gameTime)
  13. at Microsoft.Xna.Framework.Game.DrawFrame()
  14. at Microsoft.Xna.Framework.Game.Tick()
  15. at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
  16. at Microsoft.Xna.Framework.GameHost.OnIdle()
  17. at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
  18. at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
  19. at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
  20. at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
  21. at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
  22. at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
  23. at System.Windows.Forms.Application.Run(Form mainForm)
  24. at Microsoft.Xna.Framework.WindowsGameHost.Run()
  25. at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
  26. at Terraria.Program.LaunchGame_()
  27. at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs)
  28. at Terraria.WindowsLaunch.Main(String[] args)
  29.  
  30. [23:33:38] [1/FATAL] [tML]: Game ran out of memory. You'll have to find which mod is consuming lots of memory, and contact the devs or remove it.
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