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- [package]
- name = "graph_game"
- version = "0.1.0"
- edition = "2021"
- [dependencies]
- bevy = { version = "0.15.0", features = ["dynamic_linking"] }
- log = { version = "*", features = ["max_level_debug", "release_max_level_warn"] }
- # Enable a small amount of optimization in the dev profile.
- [profile.dev]
- opt-level = 1
- # Enable a large amount of optimization in the dev profile for dependencies.
- [profile.dev.package."*"]
- opt-level = 3
- # Enable more optimization in the release profile at the cost of compile time.
- [profile.release]
- # Compile the entire crate as one unit.
- # Slows compile times, marginal improvements.
- codegen-units = 1
- # Do a second optimization pass over the entire program, including dependencies.
- # Slows compile times, marginal improvements.
- lto = "thin"
- # Optimize for size in the wasm-release profile to reduce load times and bandwidth usage on web.
- [profile.wasm-release]
- # Default to release profile values.
- inherits = "release"
- # Optimize with size in mind (also try "z", sometimes it is better).
- # Slightly slows compile times, great improvements to file size and runtime performance.
- opt-level = "s"
- # Strip all debugging information from the binary to slightly reduce file size.
- strip = "debuginfo"
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