Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- stage.addEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler);
- stage.addEventListener(KeyboardEvent.KEY_UP, keyUpHandler);
- function keyDownHandler(e:KeyboardEvent):void {
- switch (e.keyCode) {
- case Keyboard.LEFT :
- //left=true;
- rotleft=true;
- break;
- case Keyboard.RIGHT :
- //right=true;
- rotright=true;
- break;
- case Keyboard.UP :
- forward=true;
- break;
- case Keyboard.DOWN :
- back=true;
- break;
- case 87 :
- forward=true;
- break;
- case 83 :
- back=true;
- break;
- case Keyboard.ENTER :
- restart=true;
- break;
- case Keyboard.SPACE :
- shoot=true;
- break;
- }
- }
- function keyUpHandler(e:KeyboardEvent):void {
- switch (e.keyCode) {
- case Keyboard.LEFT :
- //left=true;
- rotleft=false;
- break;
- case Keyboard.RIGHT :
- //right=true;
- rotright=false;
- break;
- case Keyboard.UP :
- forward=false;
- break;
- case Keyboard.DOWN :
- back=false;
- break;
- case Keyboard.SPACE :
- shoot=false;
- break;
- case Keyboard.ENTER :
- restart=false;
- break;
- case 87 :
- forward=false;
- break;
- case 83 :
- back=false;
- break;
- }
- }
- function moveBall(evt:Event) {
- if (forward) {
- ...
- }
- }
Add Comment
Please, Sign In to add comment