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Jul 30th, 2018
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  1. Update v1.49:
  2.  
  3. NEW CONTENT
  4. Crates and Keys
  5. ‘Zephyr’ Crate has been added
  6.  
  7. CHANGES AND UPDATES
  8. Throwback Stadium
  9. 'Throwback Stadium' is now an option in Exhibition Matches, Local Matches, Private Matches and Tournaments
  10. Performance Graphs (Steam)
  11. Players on Steam can now enable six different Performance Graphs
  12. Performance Summary
  13. Performance Graph (short)
  14. Performance Graph (long)
  15. Network Summary
  16. Network Graph (short)
  17. Network Graph (long)
  18. Performance: Displays FPS, Frame and GPU data
  19. Network: Displays Packet, Latency and other relevant connection data
  20. You can enable/disable graph display in the Options>Interface menu, or by pressing F10 on your keyboard
  21.  
  22. BUG FIXES
  23. General
  24. [Xbox, PS4] Fixed an issue causing client crash or freeze when joining a Ranked Doubles or Standard match from an end-match screen
  25. Decals no longer cover Painted portions of Twinzer Car Bodies
  26. Hammerhead Decal no longer covers Painted portions of Mantis Car Bodies
  27. Fixed lens flare so it no longer shines through ball or trees on DFH Stadium and Beckwith Park (Midnight)
  28. [PS4] Improved texture filtering on several maps
  29. Painted Zeta Wheels now properly display in thumbnails
  30. [Switch] Black secondary paint on Breakout Type-S no longer displays as Brown
  31. Turtle Tribe Decal is now properly aligned on Octane’s roof
  32. '99 Nissan Skyline GT-R R34 Engine Audio is no longer overwritten by default Engine Audio when equipped
  33.  
  34. ********************************************************************************************************************
  35.  
  36. Update v1.48:
  37.  
  38. General
  39. Game version has jumped from v1.45 to v1.48 due to two PS4/PS4 Pro hotfixes
  40. Updated the appearance of the ‘Twinzer’ Car Body when affected by Paintable attribute
  41. Added a confirmation dialog to the “Report Server” button
  42. Network Settings
  43. Network settings (Client Send Rate, Server Send Rate, Bandwidth Limit) will each be reset to High for all players on all platforms. Changing these settings will now have an effect on your network connection
  44.  
  45. BUG FIXES
  46. General
  47. Stats on all ‘Merc’ Car Bodies should now be restored
  48. Fixed Spectator issue causing camera updates to not replicate fast enough. This was causing desynchronization between spectators and the players they were viewing.
  49. Fixed a bug in how Ping was being calculated and displayed
  50. Your displayed ping to a given server region may be higher or lower after this update, but the latency between you and the servers has not changed. This is only a visual correction.
  51.  
  52. ********************************************************************************************************************
  53.  
  54. Update v1.45:
  55.  
  56. NEW CONTENT
  57. Arenas
  58. ‘Salty Shores’ is now available as a new Arena in all Playlists
  59. ‘Wasteland’ (Night) is now available in all Playlists
  60. Crates and Keys
  61. ‘Impact’ Crate has been added
  62.  
  63. S. Watercolour
  64. ‘S. Watercolour’ Customization Items have been added
  65. ‘S. Watercolour’ Player Banner
  66. ‘S. Watercolour’ Flag
  67. Decals
  68. ‘Glyphtrix’ (Triton)
  69. ‘Min-Spec’ (Masamune)
  70. ‘ShapeRacer’ (Paladin)
  71. ‘Tiger Tiger’ (Aftershock)
  72. Toppers
  73. ‘Goldfish’
  74. ‘Palm Tree’
  75. ‘Swim Ring’
  76.  
  77.  
  78. CHANGES AND UPDATES
  79. Server Reporting
  80. You can now select the ‘Report Server’ button in the midgame menu to directly report a problematic game server to us for investigation
  81. Competitive Season 7
  82. Competitive Season 7 has ended. Titles and items will be awarded for your highest rank achieved during the season. Season 7 Rewards are custom, non-tradeable Player Banners and Goal Explosions
  83. Receiving the Season 7 Reward Player Banners is also contingent upon successful completion of Season Reward Levels
  84. Reward Player Banners:
  85. ‘Season 7 - Tier 1’
  86. ‘Season 7 - Tier 2’
  87. ‘Season 7 - Tier 3’
  88. ‘Season 7 - Tier 4’
  89. ‘Season 7 - Tier 5’
  90. ‘Season 7 - Tier 6’
  91. ‘Season 7 - Tier 7’
  92. Season 7 Grand Champions will also receive the 'Season 7 Grand Champion' Title
  93. Reward Goal Explosions
  94. ‘Striker’
  95. ‘Striker Pro’
  96. ‘Striker Legend’
  97. Competitive Season 8
  98. Competitive Season 8 has begun
  99. Season 8 brings a “soft reset” that requires you to do placement matches in each playlist to recalibrate
  100. Winning half of your placement matches will land you near your previous season ranking
  101. The soft reset will no longer compress Champion Tier players skill downwards. Instead, only Grand Champions will be compressed down to the top end of the Champion 3 skill range.
  102. League Rankings will be temporarily empty until players complete their placement matches
  103.  
  104.  
  105. BUG FIXES
  106. General
  107. A player’s Rank now correctly displays on the post-match screen
  108. Fixed an issue causing Orange team-specific Presets to incorrectly preload during matchmaking, causing them to appear late once the map loaded
  109. [Xbox One] Fixed a crash/performance issue
  110. Fixed Boost activation occurring one frame behind input when client runs above 60 FPS
  111. Boost Audio and visual FX will no longer continue to play after boost is deactivated
  112. Fixed an issue with physics state quantization that led to cars occasionally “settling” at inconsistent suspension heights (thank you to Rocket Science for reporting this)
  113. Improved loading performance that was causing some players (particularly on PS4) to experience stutter in the first 5-10 seconds of matches
  114. Fixed players who have initiated a Forfeit Vote being unable to see the Vote to Forfeit option afterwards
  115. The “Keyboard Input Acceleration Time” option is once again available in the Options - Controls menu.
  116. Fixed the “Favorite” button sometimes disappearing in the Garage Car Body tab
  117. Fixed issues with car preview sometimes breaking when quickly switching garage tabs
  118. [Switch] Improved scrolling performance when viewing items in the Garage
  119. Tread glow on ‘Season 3 - Star’ Wheels has been restored
  120. FX on Draco Wheels have been restored
  121.  
  122. ********************************************************************************************************************
  123.  
  124. Update v1.44:
  125.  
  126. Bug Fixes
  127.  
  128. General
  129. Fixed an issue that caused stuttering in the game client when secure TCP sockets are closed down
  130. Fixed an issue where Boost visual FX would (rarely) not activate correctly
  131. Fixed Alpha Reward Boost appearing differently than it did before the Tournaments Update
  132. Connection Quality Indicators will no longer incorrectly persist into Offline Matches or Training
  133. Various wheels will no longer appear smaller than they did before the Tournaments update
  134. Scoreboard
  135. Fixed incorrect avatars showing for players who have joined the game in-progress and/or replaced an AI bot
  136. Fixed other players appearing to have the same rank as you in the post-game screen in Competitive matches
  137. Trading
  138. Fixed players being unable to remove items from a full Trade Window
  139. Fixed trades failing if they contained Painted or Certified items currently equipped in a Preset
  140. Common Items will no longer show as Trade Held or Untradeable in the Garage
  141. Fixed an issue that could cause the game client to only send 30 frames of input per second even if the game was running at 60+
  142. [Steam] HTML tags will no longer affect player names
  143. Audio
  144. Extended the range at which the volume of other cars drops off to make them more audible from further away
  145. Rebalanced overall audio mix based on feedback
  146. Controller Vibration
  147. Increased the intensity of “Medium” and “Heavy” Controller Vibration
  148. Wireless Xbox 360 controllers will now vibrate while boosting
  149. We recommend that Xbox 360 Controller users opt for “Heavy” if they want consistent vibration while boosting
  150. Network Settings
  151. Server Send Rate, Client Send Rate, and Bandwidth Limit now all default to “High”
  152. Nintendo Switch
  153. Fixed a memory leak that could cause crashes on Nintendo Switch
  154.  
  155. ********************************************************************************************************************
  156.  
  157. Update v1.43:
  158.  
  159. THE HEADLINES
  160.  
  161. Players can now create and join Tournaments
  162. Quality Connection Status icons will appear in the HUD if players are experiencing connection problems
  163. Players can now receive a “Chat Ban” that restricts the banned player from sending chat messages in online play
  164. [Nintendo Switch] Video Capture and ‘Quality Mode’ have been added
  165. Expanded inventory organization and filtering in the Garage
  166. Enhanced Crowd Audio
  167. ‘Rocket League x Monstercat Vol. 2’ is now available to all players under Music Playlists
  168. NEW CONTENT
  169.  
  170. Country Flags
  171. ‘Brunei’
  172. ‘Monaco’
  173. ‘Nauru’
  174. ‘Tuvalu’
  175. Crates and Keys
  176. ‘Triumph’ Crate has been added
  177. Monstercat
  178. ‘Rocket League x Monstercat Vol. 2’ is now available to all players under Music Playlists
  179. ‘Monstercat’ has been added as a Flag Folder
  180. Monstercat Flags have been added
  181. ‘Anna Yvette’
  182. ‘Intercom’
  183. ‘Koven’
  184. ‘Pegboard Nerds’
  185. ‘Protostar’
  186. ‘Slippy’
  187. ‘Stonebank’
  188. ‘Uncaged’
  189. ‘Uncaged Cat’
  190.  
  191. CHANGES AND UPDATES
  192.  
  193. Tournaments
  194. Players can now create and join Tournaments via the Main Menu
  195. From the Main Menu, select ‘Play’ and then ‘Tournaments’ to find the Tournaments Menu
  196. Tournaments have a maximum bracket size of 128 teams, minimum of eight teams
  197. Team members must be in a party in order to register for a tournament
  198. Cross-platform tournaments are enabled
  199. Tournament creators can set minimum and maximum thresholds for entry based on a player’s Rank in the related Competitive Playlist
  200. Quality Connection Status
  201. In addition to showing your ping on the scoreboard, you will now also see in-game icons on the HUD if you are experiencing connection problems. This will help you better diagnose if gameplay issues are related to server performance or your connection.
  202. You may see one or more of the following warnings when the client detects issues with your connection:
  203. High Latency
  204. Latency Variance
  205. Packet Loss
  206. Server Health
  207. Additionally, if you are experiencing any of these issues, you will see a warning “!” symbol next to your ping on the scoreboard.
  208. If one or more of these issues persists, you will also be notified via a pop-up notification in the Main Menu after exiting a match
  209.  
  210. Chat Bans and Report Feedback
  211. Chat Bans
  212. Players can now receive a “Chat Ban” that restricts the banned player from sending chat messages in online play
  213. If you are Chat-Banned, you will receive a notification on the main menu with information about the chat that contributed to your ban
  214. Quick Chat is still allowed but chat-banned players can only send one Quick Chat message every 5 seconds
  215. Chat Bans do not affect Private Matches or Party Chat
  216. Report Notifications
  217. If a player you reported receives a ban of any kind, you will now be notified of the ban via a main menu notification
  218. Items and Inventory
  219. Favorite Items
  220. You can now Favorite items in the Garage and Inventory screens. Favorited items appear at the top of each tab
  221. Item Stacking
  222. Most items will now automatically stack in the Inventory to reduce clutter in the inventory and trade windows
  223. Duplicate items with different attributes (e.g. Painted or Certified) do not stack
  224. Duplicate items with different trade holds do not stack
  225. Each item in a stack still counts towards the maximum items in a trade
  226. When adding a stacked items to a trade, you can select how many from the stack to offer with a slider
  227. The Garage now supports Search and Filter functionalities
  228. The Inventory screen now has tabs to quickly switch between different categories of items
  229. Items can now be sorted by Date Acquired and Quality
  230. Different Painted Car Bodies can now be equipped to the Blue and Orange teams
  231. User Interface
  232. A new “Interface” tab has been added to Options that contains all settings that control the user interface
  233. Gameplay
  234. Text Chat can now be set to ‘Team Quick Chat Only’
  235. Client Send Rate - Limit how many packets your client sends per frame (may help on weak/wifi connections)
  236. Server Send Rate - Limit how many packets the server sends you per frame (may help on weak/wifi connections)
  237. Bandwidth Limit - Limit total bandwidth used by the game client
  238. Camera
  239. Camera Presets are now available
  240. Controls
  241. Controller Vibration now has multiple levels to choose from
  242. Interface
  243. Nameplate Scale - Adjust the size of player nameplates in the world
  244. Nameplate Mode - Combines the old ‘High Contrast Nameplates’ and ‘Always Show Nameplates’ option. 'Default' is the former 'High Contrast Nameplates' setting.
  245. Match Notifications
  246. All - Show all HUD stat notifications and match time updates
  247. Time Only - Hide stat notifications, only show “One Minute Remaining” and countdown
  248. Kickoffs Only - Only show “3-2-1-Go”, don’t show “One Minute Remaining” and similar messages
  249. Map Rotation
  250. Aquadome and Starbase ARC have been added back into the Competitive Playlist map rotation
  251. Team Colors
  252. Expanded the palette of Blue and Orange team color choices for customization
  253. In Private and Exhibition matches, you can now select from the full color palette for primary team colors
  254. In-Game Music
  255. You can now listen to Rocket League soundtracks during a match
  256. Under the ‘Audio’ Tab in the Options Menu, you can set ‘In-Game Music’ to:
  257. Always On
  258. Matches Only
  259. Training Only
  260. Off
  261. Spotify Integration (Steam Only)
  262. You can now select a song from the Playlists menu (in the Main Menu or in-game if ‘In-Game Music’ is enabled) and click the ‘Listen on Spotify’ button
  263. If you click on ‘Listen on Spotify,’ Rocket League will minimize and you will be taken to the selected track on spotify.com.
  264. You must have an active Spotify account in order to view and listen to tracks on Spotify.com.
  265. Enhanced Crowd Audio
  266. The in-game crowd can now predict shots and saves using the same logic as the Director camera in Spectator mode
  267. Now that the crowd can predict exciting moments, they will get louder and more excited in advance of events instead of only making noise after something happens
  268. Nintendo Switch
  269. Video Capture has been added
  270. To use Video Capture, press and briefly hold the Share button (below the D-pad) and the last 30 seconds of gameplay will be saved as a video.
  271. Switch players can now choose between ‘Performance’ and ‘Quality’ under the ‘Video’ tab in the Options Menu
  272. Performance Mode (60fps)
  273. Docked: Optimized for 60fps/900p, can scale down to 60fps/720p
  274. Handheld: Optimized for 60fps/720p, can scale down to 60fps/576p
  275. Quality Mode (30fps)
  276. Docked: 30fps/1080p
  277. Handheld: 30fps/720p
  278. Quality Mode also enables several graphics features automatically, including Lens Flares, Light Shafts, Dynamic Shadows and Depth of Field
  279. BUG FIXES
  280.  
  281. General
  282. Black Market and Very RareDecals no longer cover Painted portions of some Battle-Cars
  283. Trim on Octane no longer changes color when ‘Superman’ Decal is equipped
  284. Primary Colors are now consistent on all car bodies
  285. Fixed a bug causing Supersonic Trails no longer flicker across player screens during a match
  286. Equipped Banners are no longer equipped as a phantom item if they are traded in
  287. Boost will now regenerate while waiting for additional players to join a Dropshot match
  288. Players can now see the ‘Vote to Forfeit’ option in the menu if they already initiated a forfeit vote
  289. Fixed a French translation error related to Takumi RX-T
  290. Fixed a Dutch localization error with Uncommon Toppers
  291. Xbox One
  292. Players who have multiple Painted items equipped are now visible in your Party
  293. ‘Certifiable’ Achievement has been fixed
  294. macOS/SteamOS
  295. Fixed a bug causing players to crash when loading Steam Workshop Maps
  296. Fixed a bug causing players to crash when using ‘Happy Holidays’ Goal Explosion
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