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- 0.001 2017-05-05 14:16:18; Factorio 0.15.8 (build 29493, win64, alpha)
- 0.001 Operating system: Windows 10 (build 15063)
- 0.001 Program arguments: "C:\Users\Chad\Desktop\Factorio_0.15.8\bin\x64\factorio.exe"
- 0.001 Read data path: C:/Users/Chad/Desktop/Factorio_0.15.8/data
- 0.001 Write data path: C:/Users/Chad/Desktop/Factorio_0.15.8
- 0.001 Binaries path: C:/Users/Chad/Desktop/Factorio_0.15.8/bin
- 0.006 System info: [CPU: Intel(R) Core(TM) i7-6850K CPU @ 3.60GHz, 12 cores, RAM: 65434MB]
- 0.006 Display options: [FullScreen: 1] [VSync: 0] [UIScale: 100%] [MultiSampling: OFF] [Screen: 255]
- 0.006 Available display adapters: 2
- 0.006 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 960 {0x80001, [-1440,0], 1440x900, 32bit, 60Hz}
- 0.006 [1]: \\.\DISPLAY2 - NVIDIA GeForce GTX 960 {0x80005, [0,0], 1920x1200, 32bit, 59Hz}
- 0.007 Create display on adapter 1. Size 1280x720 at position [310, 222].
- 0.113 Initialised Direct3D:[0] NVIDIA GeForce GTX 960; driver: nvd3dumx.dll 21.21.13.7653
- 0.118 Video memory size (dedicated video/dedicated system/shared system/available): 4061/0/32717/4087 MB
- 0.171 DSound: Starting _dsound_update thread
- 0.171 DSound: Enter _dsound_update; tid=396
- 0.173 Device reset internal.
- 0.175 Desktop composition is active.
- 0.175 Graphics settings preset: very-high
- 0.175 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 25%] [DXT: false]
- 0.220 Loading mod settings creative-mode 0.3.2 (settings.lua)
- 0.228 Loading mod core 0.0.0 (data.lua)
- 0.235 Loading mod base 0.15.8 (data.lua)
- 0.317 Loading mod creative-mode 0.3.2 (data.lua)
- 0.378 Loading mod Smokeless 0.1.0 (data.lua)
- 0.433 Loading mod UnlimtedEnergy 0.1.1 (data.lua)
- 0.496 Loading mod base 0.15.8 (data-updates.lua)
- 0.550 Loading mod creative-mode 0.3.2 (data-final-fixes.lua)
- 0.608 Checksum for core: 3409166051
- 0.608 Checksum of base: 1512458573
- 0.608 Checksum of creative-mode: 3121733119
- 0.608 Checksum of CreativeWorld: 0
- 0.608 Checksum of Smokeless: 210790892
- 0.608 Checksum of UnlimtedEnergy: 1404155534
- 0.733 Info PlayerData.cpp:55: Local player-data.json available, timestamp 1494007862
- 0.733 Info PlayerData.cpp:62: Cloud player-data.json unavailable
- 0.802 Loaded shader file C:/Users/Chad/Desktop/Factorio_0.15.8/data/core/graphics/shaders/game.cso
- 0.802 Loaded shader file C:/Users/Chad/Desktop/Factorio_0.15.8/data/core/graphics/shaders/zoom-to-world.cso
- 0.812 Initial atlas bitmap size is 16384
- 0.830 Created atlas bitmap 16384x16377
- 1.255 Created atlas bitmap 16384x10682
- 1.478 Created atlas bitmap 4096x3652
- 1.485 Atlases were not loaded from disk cache.
- 10.754 Sprites loaded
- 16.018 Sprite atlas cached.
- 16.018 Convert atlas 4096x3652 to: mipmap
- 16.460 Loading sounds...
- 18.037 Custom inputs active: 0
- 18.053 Info Updater.cpp:753: Downloading https://updater.factorio.com/get-available-versions?username=can00336&token=<private>&apiVersion=2
- 18.329 0 packages available to download (experimental updates enabled).
- 18.358 Factorio initialised
- 21.793 Loading map C:\Users\Chad\Desktop\Factorio_0.15.8\saves\testing-12.zip: 14187015 bytes.
- 21.871 Loading Level.dat: 47132312 bytes.
- 21.873 Info Scenario.cpp:133: Map version 0.15.6-0
- 23.209 Loading script.dat: 19450 bytes.
- 23.210 Checksum for script C:/Users/Chad/Desktop/Factorio_0.15.8/temp/currently-playing/control.lua: 76911248
- 23.235 Checksum for script __creative-mode__/control.lua: 559472492
- 23.236 Checksum for script __CreativeWorld__/control.lua: 2367377928
- 23.236 Checksum for script __UnlimtedEnergy__/control.lua: 3305318079
- 36.927 Error CrashHandler.cpp:232: Received SIGSEGV
- Factorio crashed. Generating symbolized stacktrace, please wait ...
- c:\cygwin64\tmp\factorio-3q5tgt\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
- c:\cygwin64\tmp\factorio-3q5tgt\src\util\logger.cpp (354): Logger::writeStacktrace
- c:\cygwin64\tmp\factorio-3q5tgt\src\util\logger.cpp (408): Logger::logStacktrace
- c:\cygwin64\tmp\factorio-3q5tgt\src\util\crashhandler.cpp (105): CrashHandler::writeStackTrace
- c:\cygwin64\tmp\factorio-3q5tgt\src\util\crashhandler.cpp (235): CrashHandler::SignalHandler
- d:\th\minkernel\crts\ucrt\src\appcrt\misc\exception_filter.cpp (219): _seh_filter_exe
- d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (117): `thread_start<unsigned int (__cdecl*)(void * __ptr64)>'::`1'::filt$0
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF63C7D8E78)
- 00007FF63C7D8E78 (factorio): (filename not available): __C_specific_handler
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF82D68A08D)
- 00007FF82D68A08D (ntdll): (filename not available): RtlpExecuteHandlerForException
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF82D5F9C58)
- 00007FF82D5F9C58 (ntdll): (filename not available): RtlDispatchException
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF82D68910E)
- 00007FF82D68910E (ntdll): (filename not available): KiUserExceptionDispatcher
- c:\cygwin64\tmp\factorio-3q5tgt\src\entity\character.cpp (1143): Character::shouldDrawPlayerName
- c:\cygwin64\tmp\factorio-3q5tgt\src\entity\character.cpp (1159): Character::drawHelperVisualisations
- c:\cygwin64\tmp\factorio-3q5tgt\src\entity\rollingstock.cpp (1104): RollingStock::draw
- c:\cygwin64\tmp\factorio-3q5tgt\src\gui\entitybutton.cpp (82): EntityButton::draw
- c:\cygwin64\tmp\factorio-3q5tgt\src\gui\entitybutton.cpp (138): EntityButton::paintComponent
- c:\cygwin64\tmp\factorio-3q5tgt\libraries\agui\src\agui\widget.cpp (1148): agui::Widget::_recursivePaintChildren
- c:\cygwin64\tmp\factorio-3q5tgt\libraries\agui\src\agui\widget.cpp (1163): agui::Widget::_recursivePaintChildren
- c:\cygwin64\tmp\factorio-3q5tgt\libraries\agui\src\agui\widget.cpp (1160): agui::Widget::_recursivePaintChildren
- c:\cygwin64\tmp\factorio-3q5tgt\libraries\agui\src\agui\widget.cpp (1163): agui::Widget::_recursivePaintChildren
- c:\cygwin64\tmp\factorio-3q5tgt\libraries\agui\src\agui\widget.cpp (1160): agui::Widget::_recursivePaintChildren
- c:\cygwin64\tmp\factorio-3q5tgt\libraries\agui\src\agui\widget.cpp (1163): agui::Widget::_recursivePaintChildren
- c:\cygwin64\tmp\factorio-3q5tgt\libraries\agui\src\agui\gui.cpp (989): agui::Gui::render
- c:\cygwin64\tmp\factorio-3q5tgt\src\graphics\guirenderer.cpp (35): GuiRenderer::prepare
- c:\cygwin64\tmp\factorio-3q5tgt\src\mainloop.cpp (643): MainLoop::prepare
- c:\cygwin64\tmp\factorio-3q5tgt\src\mainloop.cpp (397): MainLoop::mainLoopStep
- c:\cygwin64\tmp\factorio-3q5tgt\src\mainloop.cpp (227): MainLoop::run
- c:\cygwin64\tmp\factorio-3q5tgt\src\main.cpp (902): wmain
- f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (253): __scrt_common_main_seh
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF82CF82774)
- 00007FF82CF82774 (KERNEL32): (filename not available): BaseThreadInitThunk
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF82D650D61)
- 00007FF82D650D61 (ntdll): (filename not available): RtlUserThreadStart
- 66.200 Error CrashHandler.cpp:106: Map tick at moment of crash: 15962862
- 66.200 Error Util.cpp:76: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
- Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
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