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- Combos:
- $$BIG DAMAGE$$ see: https://youtube.com/watch?v=y2KAj6Rvhok (no DI used, which affects what percents they and on the platform)
- dthrow onto platform at very low percents - Heavily depends on weight, fall speed, gravity, and DI. If you get this at 0, go for the combo if you know it.
- fh dair lock (if they miss tech)
- dthrow > fair/nair
- first hit usmash lock (if they miss tech)
- nair off platform
- jc rock smash? don't know if this is true
- nair > followup
- dair lock or usmash lock, depending on weight
- dthrow > nair (ac on platform) >? dash attack/runoff fair
- bthrow > fair
- landing uair > usmash/uair
- sweetspot rock smash
- nair pratfall (if they tech or you don't want to lock them)
- nair lock
- (anything, including jc rock smash)
- usmash lock
- (see above followups)
- Keep in mind the percents that locks and platform nair work.
- These strings are somewhat hard to do, so practice for a while.
- around 10% +- 10%?
- utilt > footstool? good luck doing this ever
- sour nair lock
- landing uair > usmash/uair
- jc rock smash?
- grab
- Kills
- approaching nair, preferably as late as possible, around 55-100% (miss tech)
- reverse usmash
- barely charged fsmash
- skid jab
- charged fsmash
- Locks:
- dair lock: works until 17% on Mewtwo, 21% on Mario, 27% on Bowser.
- nair lock: works until 13% on Mewtwo, 16% on Pit, 20% on Bowser
- usmash lock: works forever. Only works during their bounce animation, which generally lasts ~17 frames rather than the full window of 25. Character specifications below.
- jab 1 lock: only works if the tipper hitbox doesn't connect. Doesn't work on very tall characters and only really works if you skid into them. Not reliable enough to be very practical.
- Sourspot nair on an opponent on a low platform so they pratfall. Untechable by non-floaties, better on BF platforms. Usmash lock is best here unless they're at extremely low percent.
- around 10% +- 10%?: utilt > footstool
- sour nair lock
- Who can be locked by reverse usmash:
- Bowser/Jr/Zard/DDD/MK/DK/Rob/Pac can be locked by usmash anytime in the locking period
- Anyone not listed can only be locked in their bounce animation
- ZSS/Mac/Shulk can't be locked by it
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