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  1. # _ _ _ _ __ __ _
  2. # | | _____ _____| | | ___ __| | \/ | ___ | |__ ___
  3. # | | / _ \ \ / / _ \ | |/ _ \/ _` | |\/| |/ _ \| '_ \/ __|
  4. # | |__| __/\ V / __/ | | __/ (_| | | | | (_) | |_) \__ \
  5. # |_____\___| \_/ \___|_|_|\___|\__,_|_| |_|\___/|_.__/|___/
  6. # The Ultimate RPG Levelled Mobs Solution
  7. #
  8. # --------------------------------------------------------------------------------------------LM3
  9. # + ++ +LM3
  10. # + Main Developers ++ Need support documentation? +LM3
  11. # + lokka30 ++ https://github.com/lokka30/LevelledMobs/wiki +LM3
  12. # + Author and developer ++ +LM3
  13. # + https://ko-fi.com/lokka30 ++ ArcanePlugins Support Discord +LM3
  14. # + ++ https://discord.gg/RQ8M4A5 +LM3
  15. # + ++ +LM3
  16. # + stumper66 ++ Special thanks: +LM3
  17. # + Developer since v2 ++ ArcanePlugins developers and testers! +LM3
  18. # + https://ko-fi.com/penalbuffalo ++ Donators, patrons, and other supporters! +LM3
  19. # + ++ SpigotMC, PaperMC, ProtocolLib, NBT-API, +LM3
  20. # + ++ PlaceholderAPI, and bStats! +LM3
  21. # + UltimaOath ++ +LM3
  22. # + Docs and configs since v2 ++ Other Contributors: +LM3
  23. # + ++ Eyrian, iCodinqs, deiphiz, CoolBoy, Esophose, +LM3
  24. # + ++ 7smile7, Hugo5551, konsolas, Shevchik, +LM3
  25. # + ++ limzikiki, and Zombie_Striker +LM3
  26. # + ++ +LM3
  27. # --------------------------------------------------------------------------------------------LM3
  28. # _____ _
  29. # | __ |_ _| |___ ___
  30. # | -| | | | -_|_ -|
  31. # |__|__|___|_|___|___|
  32. #
  33. # +-------------------------------------------------------------------------------------------LM3
  34. # + +LM3
  35. # + Section 01 - Custom Entity and Biome Groups +LM3
  36. # + +LM3
  37. # +-------------------------------------------------------------------------------------------LM3
  38. mob-groups:
  39. commons:
  40. - ZOMBIE
  41. - SKELETON
  42. - CREEPER
  43. farm:
  44. - CHICKEN
  45. - COW
  46. - SHEEP
  47. - PIG
  48.  
  49.  
  50. biome-groups:
  51. taigas:
  52. - TAIGA
  53. - TAIGA_MOUNTAINS
  54. - SNOWY_TUNDRA
  55. - SNOWY_TAIGA
  56. - SNOWY_TAIGA_HILLS
  57. - GIANT_TREE_TAIGA
  58. - GIANT_SPRUCE_TAIGA
  59. - GIANT_SPRUCE_TAIGA_HILLS
  60. - GIANT_TREE_TAIGA_HILLS
  61. - SNOWY_TAIGA_MOUNTAINS
  62. flowers:
  63. - FLOWER_FOREST
  64. - SUNFLOWER_PLAINS
  65.  
  66. # +-------------------------------------------------------------------------------------------LM3
  67. # + +LM3
  68. # + Section 02 - Presets +LM3
  69. # + +LM3
  70. # +-------------------------------------------------------------------------------------------LM3
  71. presets:
  72. spawn_Levelling:
  73. # This Strategy Preset controls the Spawn-Distance-Levelling system.
  74. name: 'LVLling Strategy - Distance-From-Spawn'
  75. strategies:
  76. distance-from-spawn:
  77. increase-level-distance: 350
  78. start-distance: 250
  79. spawn-location:
  80. x: default
  81. z: default
  82.  
  83. blended_Levelling:
  84. # This Strategy Preset controls the Blended-Levelling sub-system to Spawn-Distance-Levelling.
  85. name: 'LVLling Strategy - Blended-Levelling'
  86. strategies:
  87. distance-from-spawn:
  88. blended-levelling:
  89. enabled: true
  90. transition-y-height: 62
  91. lvl-multiplier: 0.05
  92. multiplier-period: 10
  93. scale-downward: true
  94.  
  95. random_Levelling:
  96. # This Strategy Preset controls the Random-Levelling system.
  97. name: 'LVLling Strategy - Random'
  98. strategies:
  99. random: true
  100. lower-mob-level-bias-factor: 5
  101.  
  102. weighted_random_hard:
  103. # This Strategy Preset controls Weighted Random Bias.
  104. name: 'LVLling Strategy - Weighted Random Bias HARD DIFFICULTY'
  105. strategies:
  106. weighted-random:
  107. 1-10: 5
  108. 11-20: 4
  109. 21-30: 3
  110. 31-40: 2
  111. 41-50: 1
  112.  
  113. weighted_random_normal:
  114. # This Strategy Preset controls Weighted Random Bias.
  115. name: 'LVLling Strategy - Weighted Random Bias NORMAL DIFFICULTY'
  116. strategies:
  117. weighted-random:
  118. 1-5: 5
  119. 6-10: 4
  120. 11-15: 3
  121. 16-20: 2
  122. 21-25: 1
  123.  
  124. weighted_random_easy:
  125. # This Strategy Preset controls Weighted Random Bias.
  126. name: 'LVLling Strategy - Weighted Random Bias EASY DIFFICULTY'
  127. strategies:
  128. weighted-random:
  129. 1-2: 5
  130. 3-4: 4
  131. 5-6: 3
  132. 7-8: 2
  133. 9-10: 1
  134.  
  135. player_Levelling:
  136. # This Strategy Preset controls the player-stat based levelling system.
  137. name: 'LVLling Strategy - Player Based NORMAL DIFFIULTY'
  138. strategies:
  139. player-levelling:
  140. match-level: false
  141. use-player-max-level: false
  142. player-level-scale: 1.0
  143. level-cap: 30
  144. tiers:
  145. 1-25: 25-49
  146. 26-50: 50-99
  147. 51-75: 100-149
  148. 76-100: 150-199
  149. 101-150: 200-250
  150. variable: '%ecoskills_total_skill_level%'
  151.  
  152. apply_LevellingVariance:
  153. # This Strategy Preset controls the random level variance applied.
  154. name: 'LVLling Strategy - Apply Variance'
  155. strategies:
  156. max-random-variance: 2
  157.  
  158. ycoord_Levelling:
  159. # This Strategy Preset controls Y-Coordinate-Levelling.
  160. name: 'LVLling Strategy - Y-LVLling'
  161. strategies:
  162. y-coordinate:
  163. start: 100
  164. end: 20
  165. period: 0
  166.  
  167. allowed_worlds:
  168. # This controls the allowed worlds to apply levels too.
  169. name: 'Excluded Worldlist'
  170. conditions:
  171. worlds:
  172. allowed-list: ['*']
  173.  
  174. hard_difficulty:
  175. # This establishes the minimum and maximum levels, and the multipliers, for HARD.
  176. name: 'HARD Difficulty Multipliers'
  177. apply-settings:
  178. minLevel: 1
  179. maxLevel: 250
  180. multipliers:
  181. max-health: 10.0
  182. movement-speed: 0.25
  183. attack-damage: 8
  184. ranged-attack-damage: 5.00
  185. creeper-blast-damage: 1.50
  186. item-drop: 3
  187. xp-drop: 5
  188. creeper-max-damage-radius: 5
  189. tiered-coloring:
  190. 1-49: '&#22E76B' #Green
  191. 50-99: '&#528CFF' #Blue
  192. 100-149: '&#FFCD56' #Yellow
  193. 150-199: '&#F2003D' #Red
  194. 200-250: '&#B447FF' #Purple
  195. default: '&#FFFFFF' #White
  196. health-indicator:
  197. scale: 8
  198. max: 5
  199. merge: true
  200.  
  201. normal_difficulty:
  202. # This establishes the minimum and maximum levels, and the multipliers, for NORMAL.
  203. name: 'NORMAL Difficulty Multipliers'
  204. apply-settings:
  205. minLevel: 1
  206. maxLevel: 25
  207. multipliers:
  208. max-health: 5.0
  209. movement-speed: 0.15
  210. attack-damage: 2.25
  211. ranged-attack-damage: 2.0
  212. creeper-blast-damage: 1.0
  213. item-drop: 3
  214. xp-drop: 5
  215. creeper-max-damage-radius: 3
  216. tiered-coloring:
  217. 1-5: '&#22E76B' #Green
  218. 6-10: '&#528CFF' #Blue
  219. 11-15: '&#FFCD56' #Yellow
  220. 16-20: '&#F2003D' #Red
  221. 21-25: '&#B447FF' #Purple
  222. default: '&#FFFFFF' #White
  223. health-indicator:
  224. scale: 4
  225. max: 5
  226. merge: true
  227.  
  228. easy_difficulty:
  229. # This establishes the minimum and maximum levels, and the multipliers, for EASY.
  230. name: 'EASY Difficulty Multipliers'
  231. apply-settings:
  232. minLevel: 1
  233. maxLevel: 10
  234. multipliers:
  235. max-health: 2.5
  236. movement-speed: 0.05
  237. attack-damage: 1.0
  238. ranged-attack-damage: 1.0
  239. creeper-blast-damage: 0.5
  240. item-drop: 3
  241. xp-drop: 5
  242. creeper-max-damage-radius: 1
  243. tiered-coloring:
  244. 1-2: '&#22E76B' #Green
  245. 3-4: '&#528CFF' #Blue
  246. 5-6: '&#FFCD56' #Yellow
  247. 7-8: '&#F2003D' #Red
  248. 9-10: '&#B447FF' #Purple
  249. default: '&#FFFFFF' #White
  250. health-indicator:
  251. scale: 2
  252. max: 5
  253. merge: true
  254.  
  255. nametag_using_indicator:
  256. # This controls the nametag, where the health is displayed using %health-indicator%
  257. name: 'Nametag - Health Indicator'
  258. apply-settings:
  259. nametag: '&8&l༺ %tiered%Lvl %mob-lvl%&8 | &f%displayname%&8 | &f%entity-health-rounded% %tiered%%heart_symbol% &r%health-indicator% &8&l༻'
  260. health-indicator:
  261. indicator: '█'
  262. indicator-half: '▌'
  263. colored-tiers:
  264. tier-1: '&#22E76B' #Green
  265. tier-2: '&#528CFF' #Blue
  266. tier-3: '&#FFCD56' #Yellow
  267. tier-4: '&#FE803C' #Orange
  268. tier-5: '&#F2003D' #Red
  269. tier-6: '&#B447FF' #Purple
  270. default: '&#FFFFFF' #White
  271. merge: true
  272.  
  273. nametag_using_numbers:
  274. # This controls the nametag, where the health is displayed using %entity-health-rounded%
  275. name: 'Nametag - Health Numerical'
  276. apply-settings:
  277. nametag: '&8&l༺ %tiered%Lvl %mob-lvl%&8 | &f%displayname%&8 | &f%entity-health-rounded%&8/&f%entity-max-health-rounded% %tiered%%heart_symbol% &8&l༻'
  278.  
  279.  
  280. # +-------------------------------------------------------------------------------------------LM3
  281. # + +LM3
  282. # + L O W E S T P R I O R I T Y +LM3
  283. # + Section 03 - Default Rules +LM3
  284. # + +LM3
  285. # +-------------------------------------------------------------------------------------------LM3
  286. default-rule:
  287. use-preset:
  288. - allowed_worlds
  289. - nametag_using_numbers
  290. # - nametag_using_indicator
  291. - hard_difficulty
  292. # - normal_difficulty
  293. # - easy_difficulty
  294. # - apply_LevellingVariance
  295. # - weighted_random_hard
  296. # - weighted_random_normal
  297. # - blended_Levelling
  298. # - weighted_random_easy
  299. # - spawn_Levelling
  300. # - ycoord_Levelling
  301. # - random_Levelling
  302. - player_Levelling
  303.  
  304. conditions:
  305. allowed-spawn-reasons:
  306. excluded-list: ['']
  307.  
  308. level-plugins:
  309. DANGEROUS_CAVES: false
  310. ECO_BOSSES: false
  311. MYTHIC_MOBS: true
  312. ELITE_MOBS: false
  313. ELITE_MOBS_NPCS: false
  314. ELITE_MOBS_SUPER_MOBS: false
  315. INFERNAL_MOBS: false
  316. CITIZENS: false
  317. SHOPKEEPERS: false
  318.  
  319. # apply-above-y: 64
  320. # apply-below-y: 59
  321. # min-distance-from-spawn: 1000
  322. # max-distance-from-spawn: 5000
  323.  
  324. mob-customname-status: EITHER
  325. mob-tamed-status: EITHER
  326.  
  327. apply-settings:
  328. sunlight-intensity: 5
  329.  
  330. entity-name-override:
  331. # HUSK: ['Husk', 'Desert Zombie', 'Lost Soul', 'Dessicated Corpse']
  332. # SKELETON: ['Bones', 'Billy Bones', 'Verta Brae']
  333. # PILLAGER: ['Raider', 'Barbarian']
  334.  
  335. creature-death-nametag: '%tiered%Lvl %mob-lvl%&8 | &f%entity-name%'
  336. nametag-visible-time: 1000
  337. nametag-visibility-method: ['TARGETED', 'ATTACKED', 'TRACKING']
  338.  
  339. baby-mobs-inherit-adult-setting: true
  340. level-inheritance: true
  341.  
  342. use-custom-item-drops-for-mobs: false
  343.  
  344.  
  345. # +-------------------------------------------------------------------------------------------LM3
  346. # + +LM3
  347. # + H I G H E S T P R I O R I T Y +LM3
  348. # + Section 04 - Custom Rules +LM3
  349. # + +LM3
  350. # +-------------------------------------------------------------------------------------------LM3
  351. custom-rules:
  352. - enabled: true
  353. priority: 1
  354. name: 'CR - NoLevel All Passive + EntityTypes'
  355. use-preset: allowed_worlds
  356. conditions:
  357. entities:
  358. allowed-groups: ['all_passive_mobs']
  359. allowed-list: ['BABY_', 'ENDER_DRAGON', 'WITHER', 'VILLAGER', 'ZOMBIE_VILLAGER', 'WANDERING_TRADER', 'PHANTOM', 'BAT', 'RAVAGER']
  360. apply-settings:
  361. maxLevel: 0
  362.  
  363. - enabled: false
  364. name: 'CR - Custom Nether Levelling'
  365. use-preset: hard_difficulty, apply_LevellingVariance
  366. conditions:
  367. worlds:
  368. allowed-list: ['NormalSpawn_nether']
  369. strategies:
  370. y-coordinate:
  371. start: 100
  372. end: 40
  373. period: 0
  374.  
  375. - enabled: true
  376. name: 'CR - Custom Entity Attributes'
  377. use-preset: allowed_worlds
  378. apply-settings:
  379. minLevel: 1
  380. maxLevel: 50
  381. multipliers:
  382. custom-mob-level:
  383. ENDERMAN:
  384. max-health: 8.0
  385. movement-speed: 0.0
  386. item-drop: 5.0
  387. xp-drop: 8.0
  388. SILVERFISH:
  389. max-health: 0.0
  390. movement-speed: 0.0
  391. CREEPER:
  392. movement-speed: 0.025
  393. WITHER_SKELETON:
  394. max-health: 1.0
  395.  
  396. - enabled: true
  397. name: 'CR - Custom Zombie Piglin Levelling'
  398. conditions:
  399. worlds:
  400. allowed-list: ['NormalSpawn_nether']
  401. entities:
  402. allowed-list: ['ZOMBIFIED_PIGLIN,HOGLIN,ZOGLIN,GHAST,WITHER_SKELETON,BLAZE']
  403. strategies:
  404. random: true
  405. apply-settings:
  406. minLevel: 1
  407. maxLevel: 50
  408. multipliers:
  409. custom-mob-level:
  410. ZOMBIFIED_PIGLIN:
  411. max-health: 5.0
  412. movement-speed: 0.25
  413. attack-damage: 5.5
  414. ranged-attack-damage: 0.0
  415. item-drop: 3.0
  416. xp-drop: 6.0
  417. HOGLIN:
  418. max-health: 5.0
  419. movement-speed: 0.25
  420. attack-damage: 5.5
  421. ranged-attack-damage: 0.0
  422. item-drop: 3.0
  423. xp-drop: 6.0
  424. GHAST:
  425. max-health: 5.0
  426. movement-speed: 0.25
  427. attack-damage: 5.5
  428. ranged-attack-damage: 0.0
  429. item-drop: 3.0
  430. xp-drop: 6.0
  431. WITHER_SKELETON:
  432. max-health: 5.0
  433. movement-speed: 0.25
  434. attack-damage: 5.5
  435. ranged-attack-damage: 0.0
  436. item-drop: 3.0
  437. xp-drop: 6.0
  438. BLAZE:
  439. max-health: 5.0
  440. movement-speed: 0.25
  441. attack-damage: 5.5
  442. ranged-attack-damage: 0.0
  443. item-drop: 3.0
  444. xp-drop: 6.0
  445. ZOGLIN:
  446. max-health: 5.0
  447. movement-speed: 0.25
  448. attack-damage: 5.5
  449. ranged-attack-damage: 0.0
  450. item-drop: 3.0
  451. xp-drop: 6.0
  452. HOGLIN:
  453. max-health: 5.0
  454. movement-speed: 0.25
  455. attack-damage: 5.5
  456. ranged-attack-damage: 0.0
  457. item-drop: 3.0
  458. xp-drop: 6.0
  459. tiered-coloring:
  460. 1-9: '&#22E76B' #Green
  461. 10-19: '&#528CFF' #Blue
  462. 20-29: '&#FFCD56' #Yellow
  463. 30-39: '&#F2003D' #Red
  464. 40-50: '&#B447FF' #Purple
  465. default: '&#FFFFFF' #White
  466.  
  467.  
  468. # +-------------------------------------------------------------------------------------------LM3
  469. # + +LM3
  470. # + Section 05 - Advanced Message Settings +LM3
  471. # + DO NOT EDIT BEYOND HERE WITHOUT DEVELOPER APPROVAL +LM3
  472. # + +LM3
  473. # +-------------------------------------------------------------------------------------------LM3
  474. file-version: 2
  475.  
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