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- 2024-07-08 19:00:03.972 - Thread: 1 -> Log Started
- 2024-07-08 19:00:03.972 - Thread: 1 -> Timezone (local - UTC): -4h
- 2024-07-08 19:00:03.972 - Thread: 1 -> App Version: 01_204_018
- 2024-07-08 19:00:03.980 - Thread: 1 -> Is official: True [NO][IS][NAMP]
- 2024-07-08 19:00:03.980 - Thread: 1 -> Branch / Sandbox: SVN
- 2024-07-08 19:00:03.980 - Thread: 1 -> Client Build Number: 2
- 2024-07-08 19:00:03.980 - Thread: 1 -> Server Build Number: 0
- 2024-07-08 19:00:03.980 - Thread: 1 -> Environment.ProcessorCount: 16
- 2024-07-08 19:00:04.338 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Home (Microsoft Windows NT 10.0.22631.0)
- 2024-07-08 19:00:04.338 - Thread: 1 -> Environment.CommandLine: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe -skipintro
- 2024-07-08 19:00:04.338 - Thread: 1 -> Environment.Is64BitProcess: True
- 2024-07-08 19:00:04.338 - Thread: 1 -> Environment.Is64BitOperatingSystem: True
- 2024-07-08 19:00:04.338 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9241.0
- 2024-07-08 19:00:04.338 - Thread: 1 -> Environment.CurrentDirectory: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64
- 2024-07-08 19:00:04.343 - Thread: 1 -> CPU Info: 11th Gen Intel(R) Core(TM) i7-11800H @ 2.30GHz
- 2024-07-08 19:00:04.343 - Thread: 1 -> Default Culture:
- 2024-07-08 19:00:04.343 - Thread: 1 -> Default UI Culture:
- 2024-07-08 19:00:04.343 - Thread: 1 -> MyConfig.Load() - START
- 2024-07-08 19:00:04.344 - Thread: 1 -> Path: C:\Users\johnl\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2024-07-08 19:00:04.344 - Thread: 1 -> Config file not found! C:\Users\johnl\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2024-07-08 19:00:04.344 - Thread: 1 -> NewNewGameScreen: False
- 2024-07-08 19:00:04.344 - Thread: 1 -> MyConfig.Load() - END
- 2024-07-08 19:00:11.220 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START
- 2024-07-08 19:00:11.329 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END
- 2024-07-08 19:00:11.329 - Thread: 1 -> Found processor count: 8
- 2024-07-08 19:00:11.329 - Thread: 1 -> Using processor count: 8
- 2024-07-08 19:00:11.704 - Thread: 1 -> All detected adapters:
- 2024-07-08 19:00:11.707 - Thread: 1 -> NVIDIA GeForce RTX 3060 Laptop GPU - VendorID=4318, SubsystemID=356978725, DeviceID=9504
- 2024-07-08 19:00:11.707 - Thread: 1 -> Intel(R) UHD Graphics - VendorID=32902, SubsystemID=355733541, DeviceID=39520
- 2024-07-08 19:00:11.707 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140
- 2024-07-08 19:00:12.874 - Thread: 1 -> AdapterInfo = {
- 2024-07-08 19:00:12.875 - Thread: 1 -> Name = NVIDIA GeForce RTX 3060 Laptop GPU + DISPLAY1
- 2024-07-08 19:00:12.875 - Thread: 1 -> Description = dev id: 9504, mem: 6287261696, shared mem: 8465838080, Luid: 79711, rev: 161, subsys id: 356978725, vendor id: 4318, feature_level 11.1: True
- 2024-07-08 19:00:12.875 - Thread: 1 -> Driver version = 32.0.15.5612
- 2024-07-08 19:00:12.875 - Thread: 1 -> Driver date = 20240625000000.000000-000
- 2024-07-08 19:00:12.875 - Thread: 1 -> DriverUpdateNecessary = False
- 2024-07-08 19:00:12.875 - Thread: 1 -> AftermathSupported = False
- 2024-07-08 19:00:12.875 - Thread: 1 -> Adapter id = 0
- 2024-07-08 19:00:12.875 - Thread: 1 -> Supported = True
- 2024-07-08 19:00:12.875 - Thread: 1 -> RAM = 6287261696
- 2024-07-08 19:00:12.875 - Thread: 1 -> Priority = 2
- 2024-07-08 19:00:12.875 - Thread: 1 -> Multithreaded rendering supported = True
- 2024-07-08 19:00:12.875 - Thread: 1 -> Output is attached = True
- 2024-07-08 19:00:12.875 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080}
- 2024-07-08 19:00:12.875 - Thread: 1 -> }
- 2024-07-08 19:00:12.875 - Thread: 1 -> AdapterInfo = {
- 2024-07-08 19:00:12.876 - Thread: 1 -> Name = NVIDIA GeForce RTX 3060 Laptop GPU + DISPLAY1
- 2024-07-08 19:00:12.876 - Thread: 1 -> Description = dev id: 9504, mem: 6287261696, shared mem: 8465838080, Luid: 79711, rev: 161, subsys id: 356978725, vendor id: 4318, feature_level 11.1: True
- 2024-07-08 19:00:12.876 - Thread: 1 -> Driver version = 32.0.15.5612
- 2024-07-08 19:00:12.876 - Thread: 1 -> Driver date = 20240625000000.000000-000
- 2024-07-08 19:00:12.876 - Thread: 1 -> DriverUpdateNecessary = False
- 2024-07-08 19:00:12.876 - Thread: 1 -> AftermathSupported = False
- 2024-07-08 19:00:12.876 - Thread: 1 -> Adapter id = 0
- 2024-07-08 19:00:12.876 - Thread: 1 -> Supported = True
- 2024-07-08 19:00:12.876 - Thread: 1 -> RAM = 6287261696
- 2024-07-08 19:00:12.876 - Thread: 1 -> Priority = 2
- 2024-07-08 19:00:12.876 - Thread: 1 -> Multithreaded rendering supported = True
- 2024-07-08 19:00:12.876 - Thread: 1 -> Output is attached = True
- 2024-07-08 19:00:12.876 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080}
- 2024-07-08 19:00:12.876 - Thread: 1 -> }
- 2024-07-08 19:00:12.876 - Thread: 1 -> AdapterInfo = {
- 2024-07-08 19:00:12.877 - Thread: 1 -> Name = Intel(R) UHD Graphics
- 2024-07-08 19:00:12.877 - Thread: 1 -> Description = dev id: 39520, mem: 134217728, shared mem: 8465838080, Luid: 78732, rev: 1, subsys id: 355733541, vendor id: 32902, feature_level 11.1: True
- 2024-07-08 19:00:12.877 - Thread: 1 -> Driver version = 31.0.101.5594
- 2024-07-08 19:00:12.877 - Thread: 1 -> Driver date = 20240628000000.000000-000
- 2024-07-08 19:00:12.877 - Thread: 1 -> DriverUpdateNecessary = False
- 2024-07-08 19:00:12.877 - Thread: 1 -> AftermathSupported = False
- 2024-07-08 19:00:12.877 - Thread: 1 -> Adapter id = 1
- 2024-07-08 19:00:12.877 - Thread: 1 -> Supported = True
- 2024-07-08 19:00:12.877 - Thread: 1 -> RAM = 134217728
- 2024-07-08 19:00:12.877 - Thread: 1 -> Priority = 1
- 2024-07-08 19:00:12.877 - Thread: 1 -> Multithreaded rendering supported = False
- 2024-07-08 19:00:12.877 - Thread: 1 -> Output is attached = False
- 2024-07-08 19:00:12.877 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080}
- 2024-07-08 19:00:12.877 - Thread: 1 -> }
- 2024-07-08 19:00:12.877 - Thread: 1 -> AdapterInfo = {
- 2024-07-08 19:00:12.879 - Thread: 1 -> Name = Intel(R) UHD Graphics
- 2024-07-08 19:00:12.879 - Thread: 1 -> Description = dev id: 39520, mem: 134217728, shared mem: 8465838080, Luid: 78732, rev: 1, subsys id: 355733541, vendor id: 32902, feature_level 11.1: True
- 2024-07-08 19:00:12.879 - Thread: 1 -> Driver version = 31.0.101.5594
- 2024-07-08 19:00:12.879 - Thread: 1 -> Driver date = 20240628000000.000000-000
- 2024-07-08 19:00:12.879 - Thread: 1 -> DriverUpdateNecessary = False
- 2024-07-08 19:00:12.879 - Thread: 1 -> AftermathSupported = False
- 2024-07-08 19:00:12.879 - Thread: 1 -> Adapter id = 1
- 2024-07-08 19:00:12.879 - Thread: 1 -> Supported = True
- 2024-07-08 19:00:12.879 - Thread: 1 -> RAM = 134217728
- 2024-07-08 19:00:12.879 - Thread: 1 -> Priority = 1
- 2024-07-08 19:00:12.879 - Thread: 1 -> Multithreaded rendering supported = False
- 2024-07-08 19:00:12.879 - Thread: 1 -> Output is attached = False
- 2024-07-08 19:00:12.879 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080}
- 2024-07-08 19:00:12.879 - Thread: 1 -> }
- 2024-07-08 19:00:12.879 - Thread: 1 -> AdapterInfo = {
- 2024-07-08 19:00:12.880 - Thread: 1 -> Name = Microsoft Basic Render Driver
- 2024-07-08 19:00:12.880 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 8465838080, Luid: 79618, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True
- 2024-07-08 19:00:12.880 - Thread: 1 -> Driver version =
- 2024-07-08 19:00:12.880 - Thread: 1 -> Driver date =
- 2024-07-08 19:00:12.880 - Thread: 1 -> DriverUpdateNecessary = False
- 2024-07-08 19:00:12.880 - Thread: 1 -> AftermathSupported = False
- 2024-07-08 19:00:12.880 - Thread: 1 -> Adapter id = 2
- 2024-07-08 19:00:12.880 - Thread: 1 -> Supported = True
- 2024-07-08 19:00:12.880 - Thread: 1 -> RAM = 0
- 2024-07-08 19:00:12.880 - Thread: 1 -> Priority = 0
- 2024-07-08 19:00:12.880 - Thread: 1 -> Multithreaded rendering supported = False
- 2024-07-08 19:00:12.880 - Thread: 1 -> Output is attached = False
- 2024-07-08 19:00:12.880 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080}
- 2024-07-08 19:00:12.880 - Thread: 1 -> }
- 2024-07-08 19:00:12.880 - Thread: 1 -> AdapterInfo = {
- 2024-07-08 19:00:12.881 - Thread: 1 -> Name = Microsoft Basic Render Driver
- 2024-07-08 19:00:12.881 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 8465838080, Luid: 79618, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True
- 2024-07-08 19:00:12.881 - Thread: 1 -> Driver version =
- 2024-07-08 19:00:12.881 - Thread: 1 -> Driver date =
- 2024-07-08 19:00:12.881 - Thread: 1 -> DriverUpdateNecessary = False
- 2024-07-08 19:00:12.881 - Thread: 1 -> AftermathSupported = False
- 2024-07-08 19:00:12.881 - Thread: 1 -> Adapter id = 2
- 2024-07-08 19:00:12.881 - Thread: 1 -> Supported = True
- 2024-07-08 19:00:12.881 - Thread: 1 -> RAM = 0
- 2024-07-08 19:00:12.881 - Thread: 1 -> Priority = 0
- 2024-07-08 19:00:12.881 - Thread: 1 -> Multithreaded rendering supported = False
- 2024-07-08 19:00:12.881 - Thread: 1 -> Output is attached = False
- 2024-07-08 19:00:12.881 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080}
- 2024-07-08 19:00:12.882 - Thread: 1 -> }
- 2024-07-08 19:00:12.883 - Thread: 1 -> Service.IsActive: True
- 2024-07-08 19:00:12.883 - Thread: 1 -> Service.IsOnline: True
- 2024-07-08 19:00:12.883 - Thread: 1 -> Service.OwnsGame: False
- 2024-07-08 19:00:12.883 - Thread: 1 -> Service.UserId: 76561198865639623
- 2024-07-08 19:00:12.883 - Thread: 1 -> Service.UserName: Delta1285
- 2024-07-08 19:00:12.883 - Thread: 1 -> Service.Branch: default
- 2024-07-08 19:00:12.883 - Thread: 1 -> Build date: 2000-01-02 12:00
- 2024-07-08 19:00:12.883 - Thread: 1 -> Build version: 0.1.1.0
- 2024-07-08 19:00:12.884 - Thread: 1 -> MyScreenManager()
- 2024-07-08 19:00:12.904 - Thread: 24 -> CreateDeviceInternal - CheckSettings()
- 2024-07-08 19:00:12.904 - Thread: 24 -> CreateDeviceInternal - GetAdapter()
- 2024-07-08 19:00:12.911 - Thread: 24 -> CreateDeviceInternal - FixSettings()
- 2024-07-08 19:00:12.911 - Thread: 24 -> CreateDeviceInternal - Create device
- 2024-07-08 19:00:13.222 - Thread: 24 -> CreateDeviceInternal Steam Overlay integration
- 2024-07-08 19:00:13.447 - Thread: 24 -> CreateDeviceInternal Steam Overlay OK
- 2024-07-08 19:00:13.447 - Thread: 24 -> CreateDeviceInternal create swapchain
- 2024-07-08 19:00:13.447 - Thread: 24 -> Mode not found: 1920x1080 @ 60000
- 2024-07-08 19:00:19.375 - Thread: 24 -> Mode not found: 1920x1080 @ 60000
- 2024-07-08 19:00:19.399 - Thread: 1 -> MySandboxGame.Constructor() - START
- 2024-07-08 19:00:19.399 - Thread: 1 -> Game dir: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64
- 2024-07-08 19:00:19.399 - Thread: 1 -> Content dir: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content
- 2024-07-08 19:00:20.249 - Thread: 1 -> Preallocate - START
- 2024-07-08 19:00:20.253 - Thread: 1 -> MySpaceWorldGenerator - START
- 2024-07-08 19:00:20.254 - Thread: 1 -> MySpaceWorldGenerator - END
- 2024-07-08 19:00:20.254 - Thread: 1 -> MySpaceBuildComponent - START
- 2024-07-08 19:00:20.254 - Thread: 1 -> MySpaceBuildComponent - END
- 2024-07-08 19:00:20.254 - Thread: 1 -> MyEntities - START
- 2024-07-08 19:00:20.274 - Thread: 1 -> MyEntities - END
- 2024-07-08 19:00:20.274 - Thread: 1 -> MyObjectBuilder_Base - START
- 2024-07-08 19:00:20.274 - Thread: 1 -> MyObjectBuilder_Base - END
- 2024-07-08 19:00:20.274 - Thread: 1 -> MyTransparentGeometry - START
- 2024-07-08 19:00:20.274 - Thread: 1 -> MyTransparentGeometry - END
- 2024-07-08 19:00:20.274 - Thread: 1 -> MyCubeGridDeformationTables - START
- 2024-07-08 19:00:20.274 - Thread: 1 -> MyCubeGridDeformationTables - END
- 2024-07-08 19:00:20.275 - Thread: 1 -> MyMath - START
- 2024-07-08 19:00:20.275 - Thread: 1 -> MyMath - END
- 2024-07-08 19:00:20.275 - Thread: 1 -> MySimpleObjectDraw - START
- 2024-07-08 19:00:20.275 - Thread: 1 -> MySimpleObjectDraw - END
- 2024-07-08 19:00:20.296 - Thread: 1 -> MyEntityComponentsDebugDraw - START
- 2024-07-08 19:00:20.296 - Thread: 1 -> MyEntityComponentsDebugDraw - END
- 2024-07-08 19:00:20.296 - Thread: 1 -> MyGuiIngameScriptsPage - START
- 2024-07-08 19:00:20.307 - Thread: 1 -> MyGuiIngameScriptsPage - END
- 2024-07-08 19:00:20.307 - Thread: 1 -> MyGuiScreenAdminMenu - START
- 2024-07-08 19:00:20.307 - Thread: 1 -> MyGuiScreenAdminMenu - END
- 2024-07-08 19:00:20.307 - Thread: 1 -> MySyncDestructions - START
- 2024-07-08 19:00:20.307 - Thread: 1 -> MySyncDestructions - END
- 2024-07-08 19:00:20.307 - Thread: 1 -> MySyncEntity - START
- 2024-07-08 19:00:20.307 - Thread: 1 -> MySyncEntity - END
- 2024-07-08 19:00:20.307 - Thread: 1 -> MyCommandCharacter - START
- 2024-07-08 19:00:20.307 - Thread: 1 -> MyCommandCharacter - END
- 2024-07-08 19:00:20.307 - Thread: 1 -> MyCommandConsole - START
- 2024-07-08 19:00:20.307 - Thread: 1 -> MyCommandConsole - END
- 2024-07-08 19:00:20.307 - Thread: 1 -> MyCommandEntity - START
- 2024-07-08 19:00:20.307 - Thread: 1 -> MyCommandEntity - END
- 2024-07-08 19:00:20.307 - Thread: 1 -> MyAiTargetManager - START
- 2024-07-08 19:00:20.307 - Thread: 1 -> MyAiTargetManager - END
- 2024-07-08 19:00:20.307 - Thread: 1 -> MyClientDebugCommands - START
- 2024-07-08 19:00:20.308 - Thread: 1 -> MyClientDebugCommands - END
- 2024-07-08 19:00:20.308 - Thread: 1 -> MyDedicatedServer - START
- 2024-07-08 19:00:20.308 - Thread: 1 -> MyDedicatedServer - END
- 2024-07-08 19:00:20.308 - Thread: 1 -> MyDedicatedServerBase - START
- 2024-07-08 19:00:20.308 - Thread: 1 -> MyDedicatedServerBase - END
- 2024-07-08 19:00:20.308 - Thread: 1 -> MyMultiplayerBase - START
- 2024-07-08 19:00:20.308 - Thread: 1 -> MyMultiplayerBase - END
- 2024-07-08 19:00:20.308 - Thread: 1 -> MyMultiplayerClient - START
- 2024-07-08 19:00:20.308 - Thread: 1 -> MyMultiplayerClient - END
- 2024-07-08 19:00:20.308 - Thread: 1 -> MyMultiplayerClientBase - START
- 2024-07-08 19:00:20.308 - Thread: 1 -> MyMultiplayerClientBase - END
- 2024-07-08 19:00:20.308 - Thread: 1 -> MyMultiplayerLobby - START
- 2024-07-08 19:00:20.308 - Thread: 1 -> MyMultiplayerLobby - END
- 2024-07-08 19:00:20.308 - Thread: 1 -> MyMultiplayerLobbyClient - START
- 2024-07-08 19:00:20.308 - Thread: 1 -> MyMultiplayerLobbyClient - END
- 2024-07-08 19:00:20.308 - Thread: 1 -> MyMultiplayerServerBase - START
- 2024-07-08 19:00:20.308 - Thread: 1 -> MyMultiplayerServerBase - END
- 2024-07-08 19:00:20.308 - Thread: 1 -> MyServerDebugCommands - START
- 2024-07-08 19:00:20.308 - Thread: 1 -> MyServerDebugCommands - END
- 2024-07-08 19:00:20.308 - Thread: 1 -> MyCubeGridDefinitions - START
- 2024-07-08 19:00:20.309 - Thread: 1 -> MyCubeGridDefinitions - END
- 2024-07-08 19:00:20.309 - Thread: 1 -> MyDefinitionManager - START
- 2024-07-08 19:00:20.314 - Thread: 1 -> MyDefinitionManager - END
- 2024-07-08 19:00:20.314 - Thread: 1 -> Preallocate - END
- 2024-07-08 19:00:20.331 - Thread: 1 -> MyCampaignManager.Constructor() - START
- 2024-07-08 19:00:20.968 - Thread: 1 -> MyCampaignManager.Constructor() - END
- 2024-07-08 19:00:20.968 - Thread: 1 -> MySandboxGame.Constructor() - END
- 2024-07-08 19:00:20.968 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START
- 2024-07-08 19:00:20.969 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null
- 2024-07-08 19:00:20.969 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null
- 2024-07-08 19:00:20.969 - Thread: 1 -> Assembly.Location: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll
- 2024-07-08 19:00:20.969 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319
- 2024-07-08 19:00:20.969 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END
- 2024-07-08 19:00:20.969 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START
- 2024-07-08 19:00:21.005 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Acer
- 2024-07-08 19:00:21.005 - Thread: 1 -> Win32_ComputerSystem.Model: Predator PH315-54
- 2024-07-08 19:00:21.005 - Thread: 1 -> Virtualized: False
- 2024-07-08 19:00:21.049 - Thread: 1 -> Environment.ProcessorName: 11th Gen Intel(R) Core(TM) i7-11800H @ 2.30GHz
- 2024-07-08 19:00:21.058 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 16,931,676,160 bytes
- 2024-07-08 19:00:21.058 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes
- 2024-07-08 19:00:21.058 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 6,639,935,488 bytes
- 2024-07-08 19:00:21.058 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,696,875,720,704 bytes
- 2024-07-08 19:00:21.126 - Thread: 1 -> Drive C: | Capacity: 510,597,787,648 bytes | Free space: 18,518,802,432 bytes
- 2024-07-08 19:00:21.127 - Thread: 1 -> Drive D: | Capacity: 5,000,669,429,760 bytes | Free space: 2,986,017,554,432 bytes
- 2024-07-08 19:00:21.127 - Thread: 1 -> Drive E: | Capacity: 250,041,331,712 bytes | Free space: 99,522,748,416 bytes
- 2024-07-08 19:00:21.128 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END
- 2024-07-08 19:00:21.128 - Thread: 1 -> MySandboxGame.Initialize() - START
- 2024-07-08 19:00:21.129 - Thread: 1 -> Installed DLCs:
- 2024-07-08 19:00:21.130 - Thread: 1 -> MyGuiGameControlsHelpers()
- 2024-07-08 19:00:21.176 - Thread: 1 -> Havok: Physics.Init
- 2024-07-08 19:00:21.357 - Thread: 1 -> Havok: Version: Release(0), 1800, [S}
- 2024-07-08 19:00:21.363 - Thread: 1 -> HkGameName: SpaceEngineers
- 2024-07-08 19:00:21.364 - Thread: 1 -> MySandboxGame.LoadData() - START
- 2024-07-08 19:00:21.365 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
- 2024-07-08 19:00:21.367 - Thread: 1 -> 42aba0d9dd13f1684e70af8d4d71f5f41f1f2961
- 2024-07-08 19:00:22.889 - Thread: 1 -> Loading scenarios
- 2024-07-08 19:00:22.914 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
- 2024-07-08 19:00:22.914 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
- 2024-07-08 19:00:24.028 - Thread: 1 -> Loading sound definitions
- 2024-07-08 19:00:24.028 - Thread: 1 -> Loading gamepad controls
- 2024-07-08 19:00:24.029 - Thread: 1 -> Loading DLC definitions
- 2024-07-08 19:00:34.349 - Thread: 1 -> Loading OffensiveWords definitions
- 2024-07-08 19:00:34.349 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words'
- 2024-07-08 19:00:34.349 - Thread: 1 -> Loading Quick starts
- 2024-07-08 19:00:34.349 - Thread: 1 -> Loading ScenarioCategories
- 2024-07-08 19:00:34.349 - Thread: 1 -> Loading shadow textures definitions
- 2024-07-08 19:00:34.349 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
- 2024-07-08 19:00:34.350 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
- 2024-07-08 19:00:34.358 - Thread: 1 -> MyAudio.LoadData - START
- 2024-07-08 19:00:36.246 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000
- 2024-07-08 19:00:45.253 - Thread: 1 -> MyAudio.LoadData - END
- 2024-07-08 19:00:45.260 - Thread: 10 -> MySandboxGame.PerformPreload() - START
- 2024-07-08 19:00:45.260 - Thread: 1 -> MyGuiManager()
- 2024-07-08 19:00:45.261 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START
- 2024-07-08 19:00:45.351 - Thread: 1 -> MyGuiManager.LoadContent() - START
- 2024-07-08 19:00:45.844 - Thread: 1 -> MyGuiManager.LoadContent() - START
- 2024-07-08 19:00:45.844 - Thread: 1 -> MyGuiManager.LoadContent() - END
- 2024-07-08 19:00:45.844 - Thread: 1 -> MyGuiManager.LoadContent() - END
- 2024-07-08 19:00:45.844 - Thread: 1 -> Loading default controls
- 2024-07-08 19:00:45.863 - Thread: 1 -> MySandboxGame.LoadData() - END
- 2024-07-08 19:00:45.868 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END
- 2024-07-08 19:00:45.905 - Thread: 10 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS
- 2024-07-08 19:00:45.905 - Thread: 10 -> ReloadVoxelMaterials
- 2024-07-08 19:00:46.039 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2'
- 2024-07-08 19:00:46.040 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2'
- 2024-07-08 19:00:46.041 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2'
- 2024-07-08 19:00:46.041 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2'
- 2024-07-08 19:00:46.041 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2'
- 2024-07-08 19:00:46.041 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2'
- 2024-07-08 19:00:46.041 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2'
- 2024-07-08 19:00:46.041 - Thread: 20 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2'
- 2024-07-08 19:00:46.074 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2'
- 2024-07-08 19:00:46.075 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2'
- 2024-07-08 19:00:46.076 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2'
- 2024-07-08 19:00:46.092 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2'
- 2024-07-08 19:00:46.104 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2'
- 2024-07-08 19:00:46.118 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2'
- 2024-07-08 19:00:46.128 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2'
- 2024-07-08 19:00:46.265 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2'
- 2024-07-08 19:00:46.265 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2'
- 2024-07-08 19:00:46.265 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2'
- 2024-07-08 19:00:46.325 - Thread: 20 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2'
- 2024-07-08 19:00:46.325 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2'
- 2024-07-08 19:00:46.326 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2'
- 2024-07-08 19:00:46.402 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2'
- 2024-07-08 19:00:46.521 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2'
- 2024-07-08 19:00:46.521 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2'
- 2024-07-08 19:00:46.522 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2'
- 2024-07-08 19:00:46.522 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2'
- 2024-07-08 19:00:46.522 - Thread: 20 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2'
- 2024-07-08 19:00:46.522 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2'
- 2024-07-08 19:00:46.532 - Thread: 20 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2'
- 2024-07-08 19:00:46.543 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2'
- 2024-07-08 19:00:46.544 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2'
- 2024-07-08 19:00:46.547 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2'
- 2024-07-08 19:00:46.566 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2'
- 2024-07-08 19:00:46.566 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2'
- 2024-07-08 19:00:46.567 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2'
- 2024-07-08 19:00:46.594 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2'
- 2024-07-08 19:00:46.594 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2'
- 2024-07-08 19:00:46.653 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2'
- 2024-07-08 19:00:46.653 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2'
- 2024-07-08 19:00:46.653 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2'
- 2024-07-08 19:00:46.654 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2'
- 2024-07-08 19:00:46.654 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2'
- 2024-07-08 19:00:46.708 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2'
- 2024-07-08 19:00:46.724 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2'
- 2024-07-08 19:00:46.725 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2'
- 2024-07-08 19:00:46.725 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2'
- 2024-07-08 19:00:46.760 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2'
- 2024-07-08 19:00:46.761 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2'
- 2024-07-08 19:00:46.762 - Thread: 20 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2'
- 2024-07-08 19:00:46.770 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2'
- 2024-07-08 19:00:46.770 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2'
- 2024-07-08 19:00:46.912 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2'
- 2024-07-08 19:00:46.912 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2'
- 2024-07-08 19:00:46.912 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2'
- 2024-07-08 19:00:47.192 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2'
- 2024-07-08 19:00:47.232 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2'
- 2024-07-08 19:00:47.275 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2'
- 2024-07-08 19:00:47.276 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2'
- 2024-07-08 19:00:47.303 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2'
- 2024-07-08 19:00:47.303 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2'
- 2024-07-08 19:00:47.352 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2'
- 2024-07-08 19:00:47.355 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2'
- 2024-07-08 19:00:47.417 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2'
- 2024-07-08 19:00:47.417 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2'
- 2024-07-08 19:00:47.467 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2'
- 2024-07-08 19:00:47.493 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2'
- 2024-07-08 19:00:47.496 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2'
- 2024-07-08 19:00:47.576 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2'
- 2024-07-08 19:00:47.576 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2'
- 2024-07-08 19:00:47.732 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2'
- 2024-07-08 19:00:47.740 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2'
- 2024-07-08 19:00:47.832 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2'
- 2024-07-08 19:00:47.898 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2'
- 2024-07-08 19:00:47.932 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2'
- 2024-07-08 19:00:47.975 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2'
- 2024-07-08 19:00:47.976 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2'
- 2024-07-08 19:00:47.987 - Thread: 1 -> Decorative Blocks (1049790)
- 2024-07-08 19:00:47.987 - Thread: 1 -> Decorative Blocks 2 (1167910)
- 2024-07-08 19:00:47.988 - Thread: 1 -> Frostbite (1241550)
- 2024-07-08 19:00:47.988 - Thread: 1 -> Sparks Of The Future (1307680)
- 2024-07-08 19:00:47.988 - Thread: 1 -> Heavy Industry (1676100)
- 2024-07-08 19:00:47.988 - Thread: 1 -> Warfare II. (1783760)
- 2024-07-08 19:00:47.988 - Thread: 1 -> Decorative Blocks 3 (2504720)
- 2024-07-08 19:00:48.024 - Thread: 1 -> MyGuiScreenGDPR.ctor START
- 2024-07-08 19:00:48.024 - Thread: 1 -> MyGuiScreenWelcomeScreen.ctor START
- 2024-07-08 19:00:48.024 - Thread: 1 -> MySandboxGame.Initialize() - END
- 2024-07-08 19:00:48.054 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2'
- 2024-07-08 19:00:48.055 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2'
- 2024-07-08 19:00:48.106 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2'
- 2024-07-08 19:00:48.150 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2'
- 2024-07-08 19:00:48.154 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2'
- 2024-07-08 19:00:48.164 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2'
- 2024-07-08 19:00:48.277 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2'
- 2024-07-08 19:00:48.283 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2'
- 2024-07-08 19:00:48.305 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2'
- 2024-07-08 19:00:48.305 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2'
- 2024-07-08 19:00:48.306 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2'
- 2024-07-08 19:00:48.341 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2'
- 2024-07-08 19:00:48.347 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2'
- 2024-07-08 19:00:48.368 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2'
- 2024-07-08 19:00:48.388 - Thread: 1 -> Timer Frequency: 10000000
- 2024-07-08 19:00:48.388 - Thread: 1 -> Ticks per frame: 166667
- 2024-07-08 19:00:48.426 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2'
- 2024-07-08 19:00:48.426 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2'
- 2024-07-08 19:00:48.451 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2'
- 2024-07-08 19:00:48.547 - Thread: 20 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2'
- 2024-07-08 19:00:48.634 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2'
- 2024-07-08 19:00:48.635 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2'
- 2024-07-08 19:00:48.660 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2'
- 2024-07-08 19:00:48.675 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2'
- 2024-07-08 19:00:48.676 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2'
- 2024-07-08 19:00:48.878 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent
- 2024-07-08 19:00:48.878 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent
- 2024-07-08 19:00:48.880 - Thread: 1 -> MyGuiScreenGDPR MyGuiScreenBase.LoadContent
- 2024-07-08 19:00:48.880 - Thread: 1 -> MyGuiScreenWelcomeScreen MyGuiScreenBase.LoadContent
- 2024-07-08 19:00:48.947 - Thread: 1 -> MyConfig.Save() - START
- 2024-07-08 19:00:48.947 - Thread: 1 -> Path: C:\Users\johnl\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2024-07-08 19:00:49.348 - Thread: 1 -> MyConfig.Save() - END
- 2024-07-08 19:00:49.353 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1)
- 2024-07-08 19:00:49.353 - Thread: 1 -> Flares Intensity: 1
- 2024-07-08 19:00:49.353 - Thread: 1 -> Field of view: 1.22173
- 2024-07-08 19:00:49.353 - Thread: 1 -> PostProcessingEnabled: True
- 2024-07-08 19:00:49.353 - Thread: 1 -> Render.GrassDensityFactor: 3
- 2024-07-08 19:00:49.353 - Thread: 1 -> Render.GrassDrawDistance: 1000
- 2024-07-08 19:00:49.353 - Thread: 1 -> Render.DistanceFade: 2000
- 2024-07-08 19:00:49.353 - Thread: 1 -> Render.AntialiasingMode: FXAA
- 2024-07-08 19:00:49.353 - Thread: 1 -> Render.ShadowQuality: HIGH
- 2024-07-08 19:00:49.353 - Thread: 1 -> Render.ShadowGPUQuality: HIGH
- 2024-07-08 19:00:49.353 - Thread: 1 -> Render.AmbientOcclusionEnabled: True
- 2024-07-08 19:00:49.353 - Thread: 1 -> Render.TextureQuality: HIGH
- 2024-07-08 19:00:49.353 - Thread: 1 -> Render.VoxelTextureQuality: HIGH
- 2024-07-08 19:00:49.353 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16
- 2024-07-08 19:00:49.353 - Thread: 1 -> Render.VoxelShaderQuality: HIGH
- 2024-07-08 19:00:49.353 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH
- 2024-07-08 19:00:49.353 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH
- 2024-07-08 19:00:49.353 - Thread: 1 -> Render.ParticleQuality: HIGH
- 2024-07-08 19:00:51.944 - Thread: 1 -> MyConfig.Save() - START
- 2024-07-08 19:00:51.945 - Thread: 1 -> Path: C:\Users\johnl\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2024-07-08 19:00:51.945 - Thread: 1 -> MyConfig.Save() - END
- 2024-07-08 19:00:51.945 - Thread: 1 -> MyConfig.Save() - START
- 2024-07-08 19:00:51.945 - Thread: 1 -> Path: C:\Users\johnl\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2024-07-08 19:00:51.946 - Thread: 1 -> MyConfig.Save() - END
- 2024-07-08 19:00:51.963 - Thread: 1 -> Sending event to ElasticSearch: SessionStart
- 2024-07-08 19:00:51.996 - Thread: 1 -> Sending event to ElasticSearch: ProductStats
- 2024-07-08 19:00:51.997 - Thread: 1 -> Analytics session started: UserID = (0de7d6a9-c1dc-1ff3-cd90-dfb34d717bc0) SessionID = (68ede332-1656-4643-b8b5-c43aed41ab3c)
- 2024-07-08 19:00:51.998 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat
- 2024-07-08 19:00:51.999 - Thread: 1 -> MyConfig.Save() - START
- 2024-07-08 19:00:51.999 - Thread: 1 -> Path: C:\Users\johnl\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2024-07-08 19:00:52.000 - Thread: 1 -> MyConfig.Save() - END
- 2024-07-08 19:00:52.001 - Thread: 1 -> MyConfig.Save() - START
- 2024-07-08 19:00:52.001 - Thread: 1 -> Path: C:\Users\johnl\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2024-07-08 19:00:52.001 - Thread: 1 -> MyConfig.Save() - END
- 2024-07-08 19:00:58.786 - Thread: 1 -> MyConfig.Save() - START
- 2024-07-08 19:00:58.786 - Thread: 1 -> Path: C:\Users\johnl\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2024-07-08 19:00:58.787 - Thread: 1 -> MyConfig.Save() - END
- 2024-07-08 19:00:59.020 - Thread: 1 -> MyGuiScreenWelcomeScreen MyGuiScreenBase.UnloadContent - START
- 2024-07-08 19:00:59.020 - Thread: 1 -> MyGuiScreenWelcomeScreen MyGuiScreenBase.UnloadContent - END
- 2024-07-08 19:01:01.441 - Thread: 1 -> MyConfig.Save() - START
- 2024-07-08 19:01:01.442 - Thread: 1 -> Path: C:\Users\johnl\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2024-07-08 19:01:01.442 - Thread: 1 -> MyConfig.Save() - END
- 2024-07-08 19:01:01.703 - Thread: 1 -> MyGuiScreenGDPR MyGuiScreenBase.UnloadContent - START
- 2024-07-08 19:01:01.703 - Thread: 1 -> MyGuiScreenGDPR MyGuiScreenBase.UnloadContent - END
- 2024-07-08 19:01:02.520 - Thread: 1 -> MyConfig.Save() - START
- 2024-07-08 19:01:02.520 - Thread: 1 -> Path: C:\Users\johnl\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2024-07-08 19:01:02.520 - Thread: 1 -> MyConfig.Save() - END
- 2024-07-08 19:01:09.942 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent
- 2024-07-08 19:01:12.227 - Thread: 1 -> MyGuiScreenOptionsAudio MyGuiScreenBase.LoadContent
- 2024-07-08 19:01:14.926 - Thread: 1 -> MyConfig.Save() - START
- 2024-07-08 19:01:14.926 - Thread: 1 -> Path: C:\Users\johnl\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2024-07-08 19:01:14.927 - Thread: 1 -> MyConfig.Save() - END
- 2024-07-08 19:01:15.160 - Thread: 1 -> MyGuiScreenOptionsAudio MyGuiScreenBase.UnloadContent - START
- 2024-07-08 19:01:15.160 - Thread: 1 -> MyGuiScreenOptionsAudio MyGuiScreenBase.UnloadContent - END
- 2024-07-08 19:01:16.992 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START
- 2024-07-08 19:01:16.992 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END
- 2024-07-08 19:01:18.159 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent
- 2024-07-08 19:01:21.827 - Thread: 1 -> MyConfig.Save() - START
- 2024-07-08 19:01:21.827 - Thread: 1 -> Path: C:\Users\johnl\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2024-07-08 19:01:21.828 - Thread: 1 -> MyConfig.Save() - END
- 2024-07-08 19:01:21.855 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds'
- 2024-07-08 19:01:30.908 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\Frostbite\PC\Worlds'
- 2024-07-08 19:01:31.491 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\Learning to Survive\Worlds'
- 2024-07-08 19:01:32.530 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\Lost Colony\PC'
- 2024-07-08 19:01:32.849 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\Never Surrender\Worlds'
- 2024-07-08 19:01:32.951 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\Scrap Race\PC\Worlds'
- 2024-07-08 19:01:32.962 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\Sparks of the Future\PC\Worlds'
- 2024-07-08 19:01:33.335 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\The First Jump\Worlds'
- 2024-07-08 19:01:34.275 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START
- 2024-07-08 19:01:34.711 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\Warfare\Worlds'
- 2024-07-08 19:01:35.207 - Thread: 1 -> GetWorldInfoFromDirectory (Exists: True) 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Scenarios\Warfare2\Worlds'
- 2024-07-08 19:01:42.273 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START
- 2024-07-08 19:01:42.273 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END
- 2024-07-08 19:01:42.273 - Thread: 1 -> MyGuiScreenNewGameScenarioSelection MyGuiScreenBase.LoadContent
- 2024-07-08 19:01:55.545 - Thread: 1 -> Loading Sandbox world configuration file D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Red Ship 2\Sandbox_config.sbc
- 2024-07-08 19:01:55.550 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings.
- 2024-07-08 19:01:55.552 - Thread: 1 -> CheckPoint Experimental mode: No
- 2024-07-08 19:01:55.552 - Thread: 1 -> CheckPoint Experimental mode reason: 0
- 2024-07-08 19:01:55.552 - Thread: 1 -> LoadSession() - End
- 2024-07-08 19:01:55.553 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START
- 2024-07-08 19:01:55.553 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END
- 2024-07-08 19:01:55.553 - Thread: 1 -> MyGuiScreenNewGameScenarioSelection MyGuiScreenBase.UnloadContent - START
- 2024-07-08 19:01:55.553 - Thread: 1 -> MyGuiScreenNewGameScenarioSelection MyGuiScreenBase.UnloadContent - END
- 2024-07-08 19:01:55.553 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START
- 2024-07-08 19:01:55.553 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END
- 2024-07-08 19:01:58.041 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START
- 2024-07-08 19:01:58.042 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent
- 2024-07-08 19:01:58.042 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END
- 2024-07-08 19:01:58.061 - Thread: 1 -> RunLoadingAction - START
- 2024-07-08 19:01:58.061 - Thread: 1 -> Loading session: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Red Ship 2
- 2024-07-08 19:01:58.180 - Thread: 1 -> GC Memory: 1,039,634,000 B
- 2024-07-08 19:01:58.190 - Thread: 1 -> Process Memory: 3,672,440,832 B
- 2024-07-08 19:01:58.190 - Thread: 1 -> Experimental mode: No
- 2024-07-08 19:01:58.190 - Thread: 1 -> Experimental mode reason: 0
- 2024-07-08 19:01:58.190 - Thread: 1 -> Console compatibility: No
- 2024-07-08 19:01:59.791 - Thread: 1 -> MyScriptManager.LoadData() - START
- 2024-07-08 19:02:00.251 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END
- 2024-07-08 19:02:00.251 - Thread: 10 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS
- 2024-07-08 19:02:00.251 - Thread: 10 -> MySandboxGame.PerformPreload() - END
- 2024-07-08 19:02:00.304 - Thread: 1 -> MyScriptManager.LoadData() - END
- 2024-07-08 19:02:00.304 - Thread: 1 -> MyDefinitionManager.LoadData() - START
- 2024-07-08 19:02:00.304 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
- 2024-07-08 19:02:00.337 - Thread: 1 -> 42aba0d9dd13f1684e70af8d4d71f5f41f1f2961
- 2024-07-08 19:02:00.523 - Thread: 1 -> Loading scenarios
- 2024-07-08 19:02:00.524 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
- 2024-07-08 19:02:00.524 - Thread: 1 -> List of used mods (0) - START
- 2024-07-08 19:02:00.524 - Thread: 1 -> List of used mods - END
- 2024-07-08 19:02:00.587 - Thread: 1 -> Loading behaviors
- 2024-07-08 19:02:00.587 - Thread: 1 -> Loading ammo magazines
- 2024-07-08 19:02:00.588 - Thread: 1 -> Loading ammo definitions
- 2024-07-08 19:02:00.588 - Thread: 1 -> Loading animations
- 2024-07-08 19:02:00.588 - Thread: 1 -> Loading animations
- 2024-07-08 19:02:00.589 - Thread: 1 -> Loading sound definitions
- 2024-07-08 19:02:00.590 - Thread: 1 -> Loading sound definitions
- 2024-07-08 19:02:00.590 - Thread: 1 -> Loading sound definitions
- 2024-07-08 19:02:00.590 - Thread: 1 -> Loading sound definitions
- 2024-07-08 19:02:00.590 - Thread: 1 -> Loading sound definitions
- 2024-07-08 19:02:00.590 - Thread: 1 -> Loading sound definitions
- 2024-07-08 19:02:00.590 - Thread: 1 -> Loading category classes
- 2024-07-08 19:02:00.590 - Thread: 1 -> Loading category classes
- 2024-07-08 19:02:00.590 - Thread: 1 -> Loading blueprint classes
- 2024-07-08 19:02:00.591 - Thread: 1 -> Loading blueprint class entries
- 2024-07-08 19:02:00.591 - Thread: 1 -> Loading blueprint class entries
- 2024-07-08 19:02:00.591 - Thread: 1 -> Loading blueprints
- 2024-07-08 19:02:00.591 - Thread: 1 -> Loading blueprints
- 2024-07-08 19:02:00.591 - Thread: 1 -> Loading agent definitions
- 2024-07-08 19:02:00.591 - Thread: 1 -> Loading character definitions
- 2024-07-08 19:02:00.596 - Thread: 1 -> Loading character definitions
- 2024-07-08 19:02:00.596 - Thread: 1 -> Loading components
- 2024-07-08 19:02:00.596 - Thread: 1 -> Loading components
- 2024-07-08 19:02:00.596 - Thread: 1 -> Loading configuration
- 2024-07-08 19:02:00.596 - Thread: 1 -> Loading container types
- 2024-07-08 19:02:00.597 - Thread: 1 -> Loading Contract Types
- 2024-07-08 19:02:00.600 - Thread: 1 -> Loading gamepad controls
- 2024-07-08 19:02:00.600 - Thread: 1 -> Loading block positions
- 2024-07-08 19:02:00.600 - Thread: 1 -> Loading block positions
- 2024-07-08 19:02:00.600 - Thread: 1 -> Loading curve definitions
- 2024-07-08 19:02:00.600 - Thread: 1 -> Loading debris
- 2024-07-08 19:02:00.600 - Thread: 1 -> Loading environment items entries
- 2024-07-08 19:02:00.600 - Thread: 1 -> Loading decal global definitions
- 2024-07-08 19:02:00.600 - Thread: 1 -> Loading decal definitions
- 2024-07-08 19:02:00.600 - Thread: 1 -> Loading decal definitions
- 2024-07-08 19:02:00.600 - Thread: 1 -> Loading drone behaviors
- 2024-07-08 19:02:00.600 - Thread: 1 -> Loading edges
- 2024-07-08 19:02:00.601 - Thread: 1 -> Loading emissive color definitions
- 2024-07-08 19:02:00.602 - Thread: 1 -> Loading emissive color default states
- 2024-07-08 19:02:00.603 - Thread: 1 -> Loading animations
- 2024-07-08 19:02:00.603 - Thread: 1 -> Loading entity components
- 2024-07-08 19:02:00.611 - Thread: 1 -> Loading component containers
- 2024-07-08 19:02:00.614 - Thread: 1 -> Loading environment items entries
- 2024-07-08 19:02:00.614 - Thread: 1 -> Loading Faction Names
- 2024-07-08 19:02:00.615 - Thread: 1 -> Loading factions
- 2024-07-08 19:02:00.615 - Thread: 1 -> Loading flare definitions
- 2024-07-08 19:02:00.615 - Thread: 1 -> Loading DLC definitions
- 2024-07-08 19:02:00.617 - Thread: 1 -> Loading gas property definitions
- 2024-07-08 19:02:00.617 - Thread: 1 -> Loading event definitions
- 2024-07-08 19:02:00.617 - Thread: 1 -> Loading physical items
- 2024-07-08 19:02:00.624 - Thread: 1 -> Loading LCD texture categories
- 2024-07-08 19:02:00.624 - Thread: 1 -> Loading LCD texture categories
- 2024-07-08 19:02:00.624 - Thread: 1 -> Loading LCD texture categories
- 2024-07-08 19:02:00.624 - Thread: 1 -> Loading LCD texture categories
- 2024-07-08 19:02:00.624 - Thread: 1 -> Loading LCD texture categories
- 2024-07-08 19:02:00.624 - Thread: 1 -> Loading LCD texture categories
- 2024-07-08 19:02:00.624 - Thread: 1 -> Loading OffensiveWords definitions
- 2024-07-08 19:02:00.624 - Thread: 1 -> Loading planet definition
- 2024-07-08 19:02:00.625 - Thread: 1 -> Loading physical items
- 2024-07-08 19:02:00.625 - Thread: 1 -> Loading physical items
- 2024-07-08 19:02:00.625 - Thread: 1 -> Loading physical material properties
- 2024-07-08 19:02:00.626 - Thread: 1 -> Loading pirate antennas
- 2024-07-08 19:02:00.626 - Thread: 1 -> Loading Quick starts
- 2024-07-08 19:02:00.626 - Thread: 1 -> Loading research blocks definitions
- 2024-07-08 19:02:00.627 - Thread: 1 -> Loading research groups definitions
- 2024-07-08 19:02:00.627 - Thread: 1 -> Loading resource distribution groups
- 2024-07-08 19:02:00.627 - Thread: 1 -> Loading ScenarioCategories
- 2024-07-08 19:02:00.627 - Thread: 1 -> Loading shadow textures definitions
- 2024-07-08 19:02:00.627 - Thread: 1 -> Loading ship sound groups
- 2024-07-08 19:02:00.629 - Thread: 1 -> Loading ship sound groups
- 2024-07-08 19:02:00.629 - Thread: 1 -> Loading sound categories
- 2024-07-08 19:02:00.630 - Thread: 1 -> Loading stat definitions
- 2024-07-08 19:02:00.630 - Thread: 1 -> Loading gamepad controls
- 2024-07-08 19:02:00.630 - Thread: 1 -> Loading grid creators
- 2024-07-08 19:02:00.630 - Thread: 1 -> Loading transparent material properties
- 2024-07-08 19:02:00.630 - Thread: 1 -> Loading planet definition
- 2024-07-08 19:02:00.630 - Thread: 1 -> Loading voxel map storage definitions
- 2024-07-08 19:02:00.631 - Thread: 1 -> Loading voxel material definitions
- 2024-07-08 19:02:00.631 - Thread: 1 -> Loading voxel material definitions
- 2024-07-08 19:02:00.631 - Thread: 1 -> Loading voxel material definitions
- 2024-07-08 19:02:00.631 - Thread: 1 -> Loading voxel material definitions
- 2024-07-08 19:02:00.631 - Thread: 1 -> Loading Weather Effects
- 2024-07-08 19:02:00.632 - Thread: 1 -> Audio effects definitions
- 2024-07-08 19:02:00.633 - Thread: 1 -> Loading environment items definitions
- 2024-07-08 19:02:00.634 - Thread: 1 -> Loading environment items definitions
- 2024-07-08 19:02:00.634 - Thread: 1 -> Loading physical material properties
- 2024-07-08 19:02:00.635 - Thread: 1 -> Loading particle effect definitions
- 2024-07-08 19:02:00.696 - Thread: 1 -> Loading particle effect definitions
- 2024-07-08 19:02:00.697 - Thread: 1 -> Loading environment item definitions
- 2024-07-08 19:02:00.700 - Thread: 1 -> Loading weapon definitions
- 2024-07-08 19:02:00.703 - Thread: 1 -> Loading cube blocks
- 2024-07-08 19:02:00.715 - Thread: 1 -> Created block definitions
- 2024-07-08 19:02:00.715 - Thread: 1 -> Loading cube blocks
- 2024-07-08 19:02:00.719 - Thread: 1 -> Created block definitions
- 2024-07-08 19:02:00.720 - Thread: 1 -> Loading cube blocks
- 2024-07-08 19:02:00.721 - Thread: 1 -> Created block definitions
- 2024-07-08 19:02:00.721 - Thread: 1 -> Loading cube blocks
- 2024-07-08 19:02:00.733 - Thread: 1 -> Created block definitions
- 2024-07-08 19:02:00.733 - Thread: 1 -> Loading cube blocks
- 2024-07-08 19:02:00.734 - Thread: 1 -> Created block definitions
- 2024-07-08 19:02:00.734 - Thread: 1 -> Loading cube blocks
- 2024-07-08 19:02:00.736 - Thread: 1 -> Created block definitions
- 2024-07-08 19:02:00.737 - Thread: 1 -> Loading cube blocks
- 2024-07-08 19:02:00.738 - Thread: 1 -> Created block definitions
- 2024-07-08 19:02:00.738 - Thread: 1 -> Loading cube blocks
- 2024-07-08 19:02:00.740 - Thread: 1 -> Created block definitions
- 2024-07-08 19:02:00.740 - Thread: 1 -> Loading cube blocks
- 2024-07-08 19:02:00.740 - Thread: 1 -> Created block definitions
- 2024-07-08 19:02:00.741 - Thread: 1 -> Loading cube blocks
- 2024-07-08 19:02:00.742 - Thread: 1 -> Created block definitions
- 2024-07-08 19:02:00.743 - Thread: 1 -> Loading cube blocks
- 2024-07-08 19:02:00.744 - Thread: 1 -> Created block definitions
- 2024-07-08 19:02:00.745 - Thread: 1 -> Loading cube blocks
- 2024-07-08 19:02:00.745 - Thread: 1 -> Created block definitions
- 2024-07-08 19:02:00.746 - Thread: 1 -> Loading cube blocks
- 2024-07-08 19:02:00.748 - Thread: 1 -> Created block definitions
- 2024-07-08 19:02:00.749 - Thread: 1 -> Loading cube blocks
- 2024-07-08 19:02:00.750 - Thread: 1 -> Created block definitions
- 2024-07-08 19:02:00.751 - Thread: 1 -> Loading cube blocks
- 2024-07-08 19:02:00.757 - Thread: 1 -> Created block definitions
- 2024-07-08 19:02:00.758 - Thread: 1 -> Loading cube blocks
- 2024-07-08 19:02:00.758 - Thread: 1 -> Created block definitions
- 2024-07-08 19:02:00.760 - Thread: 1 -> Loading cube blocks
- 2024-07-08 19:02:00.760 - Thread: 1 -> Created block definitions
- 2024-07-08 19:02:00.761 - Thread: 1 -> Loading cube blocks
- 2024-07-08 19:02:00.761 - Thread: 1 -> Created block definitions
- 2024-07-08 19:02:00.763 - Thread: 1 -> Loading cube blocks
- 2024-07-08 19:02:00.764 - Thread: 1 -> Created block definitions
- 2024-07-08 19:02:00.765 - Thread: 1 -> Loading cube blocks
- 2024-07-08 19:02:00.766 - Thread: 1 -> Created block definitions
- 2024-07-08 19:02:00.767 - Thread: 1 -> Loading cube blocks
- 2024-07-08 19:02:00.767 - Thread: 1 -> Created block definitions
- 2024-07-08 19:02:00.770 - Thread: 1 -> Loading cube blocks
- 2024-07-08 19:02:00.770 - Thread: 1 -> Created block definitions
- 2024-07-08 19:02:00.774 - Thread: 1 -> Loading cube blocks
- 2024-07-08 19:02:00.776 - Thread: 1 -> Created block definitions
- 2024-07-08 19:02:00.778 - Thread: 1 -> Loading cube blocks
- 2024-07-08 19:02:00.779 - Thread: 1 -> Created block definitions
- 2024-07-08 19:02:00.781 - Thread: 1 -> Loading cube blocks
- 2024-07-08 19:02:00.781 - Thread: 1 -> Created block definitions
- 2024-07-08 19:02:00.783 - Thread: 1 -> Loading cube blocks
- 2024-07-08 19:02:00.784 - Thread: 1 -> Created block definitions
- 2024-07-08 19:02:00.786 - Thread: 1 -> Loading cube blocks
- 2024-07-08 19:02:00.787 - Thread: 1 -> Created block definitions
- 2024-07-08 19:02:00.791 - Thread: 1 -> Loading cube blocks
- 2024-07-08 19:02:00.792 - Thread: 1 -> Created block definitions
- 2024-07-08 19:02:00.794 - Thread: 1 -> Loading cube blocks
- 2024-07-08 19:02:00.795 - Thread: 1 -> Created block definitions
- 2024-07-08 19:02:00.797 - Thread: 1 -> Loading cube blocks
- 2024-07-08 19:02:00.797 - Thread: 1 -> Created block definitions
- 2024-07-08 19:02:00.800 - Thread: 1 -> Loading cube blocks
- 2024-07-08 19:02:00.801 - Thread: 1 -> Created block definitions
- 2024-07-08 19:02:00.803 - Thread: 1 -> Loading cube blocks
- 2024-07-08 19:02:00.807 - Thread: 1 -> Created block definitions
- 2024-07-08 19:02:00.810 - Thread: 1 -> Loading cube blocks
- 2024-07-08 19:02:00.810 - Thread: 1 -> Created block definitions
- 2024-07-08 19:02:00.812 - Thread: 1 -> Loading cube blocks
- 2024-07-08 19:02:00.812 - Thread: 1 -> Created block definitions
- 2024-07-08 19:02:00.815 - Thread: 1 -> Loading cube blocks
- 2024-07-08 19:02:00.816 - Thread: 1 -> Created block definitions
- 2024-07-08 19:02:00.819 - Thread: 1 -> Loading cube blocks
- 2024-07-08 19:02:00.822 - Thread: 1 -> Created block definitions
- 2024-07-08 19:02:00.825 - Thread: 1 -> Loading cube blocks
- 2024-07-08 19:02:00.826 - Thread: 1 -> Created block definitions
- 2024-07-08 19:02:00.829 - Thread: 1 -> Loading cube blocks
- 2024-07-08 19:02:00.830 - Thread: 1 -> Created block definitions
- 2024-07-08 19:02:00.840 - Thread: 1 -> Loading block variant groups
- 2024-07-08 19:02:00.853 - Thread: 1 -> Loading asteroid generators
- 2024-07-08 19:02:00.854 - Thread: 1 -> Loading spawn groups
- 2024-07-08 19:02:00.854 - Thread: 1 -> Loading drop containers
- 2024-07-08 19:02:00.854 - Thread: 1 -> Loading spawn groups
- 2024-07-08 19:02:00.854 - Thread: 1 -> Loading spawn groups
- 2024-07-08 19:02:00.854 - Thread: 1 -> Loading radial menu definitions
- 2024-07-08 19:02:00.862 - Thread: 1 -> Loading respawn ships
- 2024-07-08 19:02:00.862 - Thread: 1 -> Loading spawn groups
- 2024-07-08 19:02:00.862 - Thread: 1 -> Loading wheel speeds
- 2024-07-08 19:02:00.876 - Thread: 1 -> MyAudio.UnloadData - START
- 2024-07-08 19:02:01.017 - Thread: 1 -> MyAudio.UnloadData - END
- 2024-07-08 19:02:01.017 - Thread: 1 -> MyAudio.LoadData - START
- 2024-07-08 19:02:02.031 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000
- 2024-07-08 19:02:10.074 - Thread: 1 -> MOD_ERROR: Unknown
- 2024-07-08 19:02:10.074 - Thread: 1 -> in file: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc
- 2024-07-08 19:02:10.074 - Thread: 1 -> Unable to find audio file: 'MusConcert_2', 'MUS\MusConcert\10YA_Track2_mix2.wav'
- 2024-07-08 19:02:10.074 - Thread: 1 -> MOD_ERROR: Unknown
- 2024-07-08 19:02:10.074 - Thread: 1 -> in file: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc
- 2024-07-08 19:02:10.074 - Thread: 1 -> Unable to find audio file: 'MusConcert_3', 'MUS\MusConcert\10YA_Track3_mix1.wav'
- 2024-07-08 19:02:10.075 - Thread: 1 -> MOD_ERROR: Unknown
- 2024-07-08 19:02:10.075 - Thread: 1 -> in file: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc
- 2024-07-08 19:02:10.075 - Thread: 1 -> Unable to find audio file: 'MusConcert_4', 'MUS\MusConcert\10YA_Track4_mix1.wav'
- 2024-07-08 19:02:10.075 - Thread: 1 -> MOD_ERROR: Unknown
- 2024-07-08 19:02:10.075 - Thread: 1 -> in file: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc
- 2024-07-08 19:02:10.075 - Thread: 1 -> Unable to find audio file: 'MusConcert_5', 'MUS\MusConcert\10YA_Track5_mix1.wav'
- 2024-07-08 19:02:10.075 - Thread: 1 -> MOD_ERROR: Unknown
- 2024-07-08 19:02:10.075 - Thread: 1 -> in file: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc
- 2024-07-08 19:02:10.075 - Thread: 1 -> Unable to find audio file: 'MusConcert_6', 'MUS\MusConcert\10YA_Track6_mix1.wav'
- 2024-07-08 19:02:10.076 - Thread: 1 -> MOD_ERROR: Unknown
- 2024-07-08 19:02:10.076 - Thread: 1 -> in file: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc
- 2024-07-08 19:02:10.076 - Thread: 1 -> Unable to find audio file: 'MusConcert_7', 'MUS\MusConcert\10YA_Track7_mix1.wav'
- 2024-07-08 19:02:10.076 - Thread: 1 -> MOD_ERROR: Unknown
- 2024-07-08 19:02:10.076 - Thread: 1 -> in file: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc
- 2024-07-08 19:02:10.076 - Thread: 1 -> Unable to find audio file: 'MusConcert_8', 'MUS\MusConcert\10YA_Track8_mix1.wav'
- 2024-07-08 19:02:10.076 - Thread: 1 -> MOD_ERROR: Unknown
- 2024-07-08 19:02:10.076 - Thread: 1 -> in file: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc
- 2024-07-08 19:02:10.076 - Thread: 1 -> Unable to find audio file: 'MusConcert_9', 'MUS\MusConcert\10YA_Track9_mix1.wav'
- 2024-07-08 19:02:10.076 - Thread: 1 -> MOD_ERROR: Unknown
- 2024-07-08 19:02:10.076 - Thread: 1 -> in file: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc
- 2024-07-08 19:02:10.076 - Thread: 1 -> Unable to find audio file: 'MusConcert_10', 'MUS\MusConcert\10YA_Track10_mix1.wav'
- 2024-07-08 19:02:12.645 - Thread: 1 -> MyAudio.LoadData - END
- 2024-07-08 19:02:12.659 - Thread: 1 -> MyDefinitionManager.LoadData() - END
- 2024-07-08 19:02:12.662 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2024-07-08 19:02:12.686 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null
- 2024-07-08 19:02:12.686 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2024-07-08 19:02:12.687 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2024-07-08 19:02:12.697 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null
- 2024-07-08 19:02:12.907 - Thread: 45 -> External debugger: listening...
- 2024-07-08 19:02:12.917 - Thread: 1 -> MyLights.LoadData() - START
- 2024-07-08 19:02:12.921 - Thread: 1 -> Info: MyLights preallocated lights cache created.
- 2024-07-08 19:02:12.921 - Thread: 1 -> MyLights.LoadData() - END
- 2024-07-08 19:02:12.921 - Thread: 1 -> Info: MyLights initialized.
- 2024-07-08 19:02:12.921 - Thread: 1 -> MyExplosions.LoadData() - START
- 2024-07-08 19:02:12.923 - Thread: 1 -> MyExplosions.LoadData() - END
- 2024-07-08 19:02:13.394 - Thread: 1 -> Pre-loading neutral ship spawn groups...
- 2024-07-08 19:02:13.395 - Thread: 1 -> End pre-loading neutral ship spawn groups.
- 2024-07-08 19:02:13.403 - Thread: 1 -> Loading Procedural World Generator
- 2024-07-08 19:02:13.403 - Thread: 1 -> Loading Procedural World Generator: Seed = '843101749' = 843101749, Density = 0.35
- 2024-07-08 19:02:13.423 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent
- 2024-07-08 19:02:35.644 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Red Ship 2\BaseAsteroid.vx2'
- 2024-07-08 19:02:45.192 - Thread: 1 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used
- 2024-07-08 19:02:46.206 - Thread: 1 -> Entities loaded & initialized
- 2024-07-08 19:02:46.348 - Thread: 1 -> Checkpoint.CameraAttachedTo: 133936737378954547
- 2024-07-08 19:02:46.978 - Thread: 1 -> MySession.Static.LogSettings - START
- 2024-07-08 19:02:46.978 - Thread: 1 -> Name = Red Ship v2 2024-07-08 19-01
- 2024-07-08 19:02:46.978 - Thread: 1 -> Description =
- 2024-07-08 19:02:46.978 - Thread: 1 -> GameDateTime = 01/01/2081 06:45:09
- 2024-07-08 19:02:46.978 - Thread: 1 -> Password =
- 2024-07-08 19:02:46.978 - Thread: 1 -> CurrentPath = D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Red Ship 2
- 2024-07-08 19:02:46.978 - Thread: 1 -> WorkshopId =
- 2024-07-08 19:02:46.978 - Thread: 1 -> CameraController = Default_Astronaut
- 2024-07-08 19:02:46.978 - Thread: 1 -> ThumbPath = D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Red Ship 2\thumb.jpg
- 2024-07-08 19:02:46.978 - Thread: 1 -> Settings:
- 2024-07-08 19:02:46.978 - Thread: 1 -> GameMode = Creative
- 2024-07-08 19:02:46.978 - Thread: 1 -> MaxPlayers = 1
- 2024-07-08 19:02:46.978 - Thread: 1 -> OnlineMode = OFFLINE
- 2024-07-08 19:02:46.978 - Thread: 1 -> TotalPCU = 100000
- 2024-07-08 19:02:46.978 - Thread: 1 -> PiratePCU = 50000
- 2024-07-08 19:02:46.978 - Thread: 1 -> AutoHealing = True
- 2024-07-08 19:02:46.978 - Thread: 1 -> WeaponsEnabled = True
- 2024-07-08 19:02:46.978 - Thread: 1 -> ThrusterDamage = True
- 2024-07-08 19:02:46.978 - Thread: 1 -> EnableSpectator = False
- 2024-07-08 19:02:46.978 - Thread: 1 -> EnableCopyPaste = True
- 2024-07-08 19:02:46.978 - Thread: 1 -> MaxFloatingObjects = 56
- 2024-07-08 19:02:46.978 - Thread: 1 -> MaxGridSize = 0
- 2024-07-08 19:02:46.978 - Thread: 1 -> MaxBlocksPerPlayer = 0
- 2024-07-08 19:02:46.978 - Thread: 1 -> CargoShipsEnabled = True
- 2024-07-08 19:02:46.978 - Thread: 1 -> EnvironmentHostility = SAFE
- 2024-07-08 19:02:46.978 - Thread: 1 -> ShowPlayerNamesOnHud = True
- 2024-07-08 19:02:46.978 - Thread: 1 -> InventorySizeMultiplier = 3
- 2024-07-08 19:02:46.978 - Thread: 1 -> BlocksInventorySizeMultiplier = 1
- 2024-07-08 19:02:46.978 - Thread: 1 -> RefinerySpeedMultiplier = 3
- 2024-07-08 19:02:46.978 - Thread: 1 -> AssemblerSpeedMultiplier = 3
- 2024-07-08 19:02:46.978 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3
- 2024-07-08 19:02:46.978 - Thread: 1 -> WelderSpeedMultiplier = 2
- 2024-07-08 19:02:46.978 - Thread: 1 -> GrinderSpeedMultiplier = 2
- 2024-07-08 19:02:46.978 - Thread: 1 -> ClientCanSave = False
- 2024-07-08 19:02:46.978 - Thread: 1 -> HackSpeedMultiplier = 0.33
- 2024-07-08 19:02:46.978 - Thread: 1 -> PermanentDeath = False
- 2024-07-08 19:02:46.978 - Thread: 1 -> DestructibleBlocks = True
- 2024-07-08 19:02:46.978 - Thread: 1 -> EnableScripts = False
- 2024-07-08 19:02:46.978 - Thread: 1 -> AutoSaveInMinutes = 5
- 2024-07-08 19:02:46.978 - Thread: 1 -> SpawnShipTimeMultiplier = 0
- 2024-07-08 19:02:46.978 - Thread: 1 -> ProceduralDensity = 0.35
- 2024-07-08 19:02:46.978 - Thread: 1 -> ProceduralSeed = 843101749
- 2024-07-08 19:02:46.978 - Thread: 1 -> DestructibleBlocks = True
- 2024-07-08 19:02:46.978 - Thread: 1 -> EnableIngameScripts = False
- 2024-07-08 19:02:46.978 - Thread: 1 -> ViewDistance = 15000
- 2024-07-08 19:02:46.978 - Thread: 1 -> Voxel destruction = True
- 2024-07-08 19:02:46.978 - Thread: 1 -> EnableStructuralSimulation = False
- 2024-07-08 19:02:46.978 - Thread: 1 -> MaxActiveFracturePieces = 50
- 2024-07-08 19:02:46.978 - Thread: 1 -> EnableContainerDrops = True
- 2024-07-08 19:02:46.978 - Thread: 1 -> MinDropContainerRespawnTime = 5
- 2024-07-08 19:02:46.978 - Thread: 1 -> MaxDropContainerRespawnTime = 20
- 2024-07-08 19:02:46.978 - Thread: 1 -> EnableTurretsFriendlyFire = False
- 2024-07-08 19:02:46.978 - Thread: 1 -> EnableSubgridDamage = False
- 2024-07-08 19:02:46.978 - Thread: 1 -> SyncDistance = 3000
- 2024-07-08 19:02:46.978 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY
- 2024-07-08 19:02:46.978 - Thread: 1 -> AFKTimeoutMin = 0
- 2024-07-08 19:02:46.978 - Thread: 1 -> StopGridsPeriodMin = 15
- 2024-07-08 19:02:46.978 - Thread: 1 -> MaxPlanets = 99
- 2024-07-08 19:02:46.978 - Thread: 1 -> MaxBackupSaves = 5
- 2024-07-08 19:02:46.978 - Thread: 1 -> MaxFactionsCount = 0
- 2024-07-08 19:02:46.978 - Thread: 1 -> EnableRemoteBlockRemoval = True
- 2024-07-08 19:02:46.978 - Thread: 1 -> RespawnShipDelete = False
- 2024-07-08 19:02:46.978 - Thread: 1 -> WorldSizeKm = 0
- 2024-07-08 19:02:46.978 - Thread: 1 -> ResetOwnership = False
- 2024-07-08 19:02:46.978 - Thread: 1 -> RealisticSound = False
- 2024-07-08 19:02:46.978 - Thread: 1 -> EnableSaving = True
- 2024-07-08 19:02:46.978 - Thread: 1 -> InfiniteAmmo = False
- 2024-07-08 19:02:46.978 - Thread: 1 -> EnableToolShake = True
- 2024-07-08 19:02:46.978 - Thread: 1 -> VoxelGeneratorVersion = 4
- 2024-07-08 19:02:46.978 - Thread: 1 -> OffensiveWordsFiltering = False
- 2024-07-08 19:02:46.978 - Thread: 1 -> UseConsolePCU = False
- 2024-07-08 19:02:46.978 - Thread: 1 -> PredefinedAsteroids = True
- 2024-07-08 19:02:46.978 - Thread: 1 -> EnableSelectivePhysicsUpdates = False
- 2024-07-08 19:02:46.978 - Thread: 1 -> FamilySharing = True
- 2024-07-08 19:02:46.978 - Thread: 1 -> EnablePcuTrading = True
- 2024-07-08 19:02:46.978 - Thread: 1 -> SuppressedWarnings =
- 2024-07-08 19:02:46.978 - Thread: 1 -> SimplifiedSimulation = False
- 2024-07-08 19:02:46.978 - Thread: 1 -> EconomyTickInSeconds = 1200
- 2024-07-08 19:02:46.978 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000
- 2024-07-08 19:02:46.978 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000
- 2024-07-08 19:02:46.978 - Thread: 1 -> StationsDistanceInnerRadius = 10000000
- 2024-07-08 19:02:46.978 - Thread: 1 -> TradeFactionsCount = 15
- 2024-07-08 19:02:46.978 - Thread: 1 -> HarvestRatioMultiplier = 1
- 2024-07-08 19:02:46.978 - Thread: 1 -> WeatherSystem = True
- 2024-07-08 19:02:46.978 - Thread: 1 -> WeatherLightingDamage = False
- 2024-07-08 19:02:46.978 - Thread: 1 -> DepositSizeDenominator = 30
- 2024-07-08 19:02:46.978 - Thread: 1 -> DepositsCountCoefficient = 2
- 2024-07-08 19:02:46.978 - Thread: 1 -> EnableEconomy = False
- 2024-07-08 19:02:46.978 - Thread: 1 -> EnableBountyContracts = True
- 2024-07-08 19:02:46.978 - Thread: 1 -> EnableSupergridding = False
- 2024-07-08 19:02:46.978 - Thread: 1 -> EnableAutorespawn = True
- 2024-07-08 19:02:46.978 - Thread: 1 -> OptimalSpawnDistance = 900
- 2024-07-08 19:02:46.978 - Thread: 1 -> EnableGoodBotHints = True
- 2024-07-08 19:02:46.978 - Thread: 1 -> EnableResearch = False
- 2024-07-08 19:02:46.978 - Thread: 1 -> VoxelAgeThreshold = 24
- 2024-07-08 19:02:46.978 - Thread: 1 -> VoxelGridDistanceThreshold = 5000
- 2024-07-08 19:02:46.978 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000
- 2024-07-08 19:02:46.978 - Thread: 1 -> VoxelTrashRemovalEnabled = False
- 2024-07-08 19:02:46.978 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15
- 2024-07-08 19:02:46.978 - Thread: 1 -> PlayerInactivityThreshold = 0
- 2024-07-08 19:02:46.978 - Thread: 1 -> OptimalGridCount = 0
- 2024-07-08 19:02:46.978 - Thread: 1 -> PlayerDistanceThreshold = 500
- 2024-07-08 19:02:46.978 - Thread: 1 -> BlockCountThreshold = 20
- 2024-07-08 19:02:46.978 - Thread: 1 -> TrashFlagsValue = 7706
- 2024-07-08 19:02:46.978 - Thread: 1 -> TrashRemovalEnabled = True
- 2024-07-08 19:02:46.978 - Thread: 1 -> RemoveOldIdentitiesH = 0
- 2024-07-08 19:02:46.978 - Thread: 1 -> EnableVoxelHand = True
- 2024-07-08 19:02:46.978 - Thread: 1 -> AdaptiveSimulationQuality = True
- 2024-07-08 19:02:46.978 - Thread: 1 -> EnableScripterRole = False
- 2024-07-08 19:02:46.978 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16]
- 2024-07-08 19:02:46.978 - Thread: 1 -> FloraDensityMultiplier = 1
- 2024-07-08 19:02:46.978 - Thread: 1 -> EnableSpiders = False
- 2024-07-08 19:02:46.978 - Thread: 1 -> EnableWolfs = False
- 2024-07-08 19:02:46.978 - Thread: 1 -> TotalBotLimit = 32
- 2024-07-08 19:02:46.978 - Thread: 1 -> EnableDrones = True
- 2024-07-08 19:02:46.978 - Thread: 1 -> MaxDrones = 5
- 2024-07-08 19:02:46.978 - Thread: 1 -> StartInRespawnScreen = False
- 2024-07-08 19:02:46.978 - Thread: 1 -> SpawnWithTools = True
- 2024-07-08 19:02:46.978 - Thread: 1 -> EnableJetpack = True
- 2024-07-08 19:02:46.978 - Thread: 1 -> SunRotationIntervalMinutes = 120
- 2024-07-08 19:02:46.978 - Thread: 1 -> PhysicsIterations = 8
- 2024-07-08 19:02:46.978 - Thread: 1 -> CanJoinRunning = False
- 2024-07-08 19:02:46.978 - Thread: 1 -> Scenario = False
- 2024-07-08 19:02:46.978 - Thread: 1 -> ScenarioEditMode = False
- 2024-07-08 19:02:46.978 - Thread: 1 -> EnableRespawnShips = True
- 2024-07-08 19:02:46.978 - Thread: 1 -> EnableSunRotation = True
- 2024-07-08 19:02:46.978 - Thread: 1 -> StationVoxelSupport = False
- 2024-07-08 19:02:46.978 - Thread: 1 -> EnableConvertToStation = True
- 2024-07-08 19:02:46.978 - Thread: 1 -> EnableEncounters = False
- 2024-07-08 19:02:46.978 - Thread: 1 -> Enable3rdPersonView = True
- 2024-07-08 19:02:46.978 - Thread: 1 -> EnableOxygenPressurization = True
- 2024-07-08 19:02:46.978 - Thread: 1 -> EnableOxygen = True
- 2024-07-08 19:02:46.979 - Thread: 1 -> ExperimentalMode = False
- 2024-07-08 19:02:46.979 - Thread: 1 -> ExperimentalModeReason = 0
- 2024-07-08 19:02:46.979 - Thread: 1 -> MovementSpeedMultiplier = 1
- 2024-07-08 19:02:46.979 - Thread: 1 -> EnableRecoil = True
- 2024-07-08 19:02:46.979 - Thread: 1 -> EnvironmentDamageMultiplier = 1
- 2024-07-08 19:02:46.979 - Thread: 1 -> MaxCargoBags = 100
- 2024-07-08 19:02:46.979 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30
- 2024-07-08 19:02:46.979 - Thread: 1 -> ScrapEnabled = True
- 2024-07-08 19:02:46.979 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200
- 2024-07-08 19:02:46.979 - Thread: 1 -> MySession.Static.LogSettings - END
- 2024-07-08 19:02:46.983 - Thread: 1 -> Analytics ids for user ([007...623]): User = (0de7d6a9-c1dc-1ff3-cd90-dfb34d717bc0) Session = (68ede332-1656-4643-b8b5-c43aed41ab3c).
- 2024-07-08 19:02:46.984 - Thread: 1 -> Sending event to ElasticSearch: WorldStart
- 2024-07-08 19:02:47.106 - Thread: 1 -> Session loaded
- 2024-07-08 19:02:47.106 - Thread: 1 -> RunLoadingAction - END
- 2024-07-08 19:02:47.106 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START
- 2024-07-08 19:02:47.106 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END
- 2024-07-08 19:02:47.106 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START
- 2024-07-08 19:02:47.106 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent
- 2024-07-08 19:02:47.106 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END
- 2024-07-08 19:02:47.107 - Thread: 1 -> Updating continues.
- 2024-07-08 19:02:47.110 - Thread: 1 -> GC Memory: 1484.674 / 1484.674 MB
- 2024-07-08 19:02:59.708 - Thread: 1 -> Loading duration: 61.6658904
- 2024-07-08 19:03:01.586 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START
- 2024-07-08 19:03:01.586 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END
- 2024-07-08 19:03:01.688 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent
- 2024-07-08 19:03:04.616 - Thread: 14 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used
- 2024-07-08 19:03:06.100 - Thread: 14 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used
- 2024-07-08 19:03:06.217 - Thread: 14 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used
- 2024-07-08 19:03:07.307 - Thread: 14 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used
- 2024-07-08 19:03:36.867 - Thread: 1 -> GC Memory: 2799.738 / 2799.738 MB
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