Garlyle

Moguka

Jun 22nd, 2011
125
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 4.68 KB | None | 0 0
  1. Moguka
  2.  
  3. Moogle Blue Mage
  4. Level 50
  5.  
  6. STR 8 (18) [34]
  7. VIT 10 (16) [40]
  8. AGI 14 (19) [52]
  9. SPD 15 (20) [55]
  10. MAG 22 (23) [76]
  11. SPR 20 (24) [70]
  12.  
  13. HP: 481/481
  14. MP: 667/667
  15.  
  16. EVA: 29
  17. MEVA: 52
  18. ARM: 58
  19. MARM: 88
  20. DEX: 128
  21. MND: 144
  22. ACC: 198
  23. MACC: 244
  24.  
  25. Attack Damage: 10xAGI + 3d8
  26.  
  27. Gold Sink 25%
  28. HP Drain Strike (50%)
  29. I: Magic Break
  30. I: Magic Drain
  31. MP Costs -25%
  32. R: Transform
  33.  
  34.  
  35. Inventory:
  36. 2x Healing Spring
  37. 1x Hyper Potion
  38. 2x Remedy
  39. 2x X-Potion
  40.  
  41.  
  42. Abilities:
  43. Azure Lore - Learns Blue Magic cast at her
  44. Assimilation - Level% chance of learning Blue Magic cast in battle at all
  45. Intuitive Magic - Spell Dependant
  46.  
  47. Goblin Punch - Blue Single NR 1MP (1MP); If same level as target: 400% Physical damage; if not, standard attack; ignore equip abilities
  48. Reflect-Null - Blue Single NR 1MP (1MP); Target with Reflect has (M.ACC-50),M.EVA chance of status effects on a 2d6:
  49. 2: Petrify (4) 3: Immobilize (6) 4: Toad (6) 5: Blind (6)
  50. 6: Silence (6) 7: Poison (U) 8: Sleep (6) 9: Slow (6)
  51. 10: Mini (6) 11: Disable (6) 12: Stop (6)
  52. Red Feast - Blue Single NR 6MP (4MP); 100%, ARM attack; if successful, recover HP = damage
  53. Hastebreak - Blue Single R 10MP (7MP); (M.ACC-50),M.EVA; dispels Haste/Agility Up; else inflicts Slow (4); else inflicts Agility Down (4)
  54.  
  55. Choco Ball - Blue Single R 6MP (4MP); (4xMAG)+d8,M.ARM magical damage; 150% damage to Aerial monsters
  56. Leap - Blue Single R 8MP (6MP); (4xMAG)+d8,M.ARM magical damage; (M.ACC-50),M.EVA chance of Armor Down (4)
  57. Flash - Blue Group NR 15MP (11MP); (4xMAG)+d8,M.ARM magical damage; (M.ACC-50),M.EVA chance of Blind (4)
  58. Poison Gas - Blue Group R 16MP (12MP); (M.ACC-50),M.EVA chance of Poison (U)
  59. Blaster - Blue Group NR 17MP (12MP); (4xMAG)+d8,M.ARM magical damage; (M.ACC-50),M.EVA chance of Immobilize (4)
  60.  
  61. Death Force - Blue Single R 20MP (15MP); I: Fatal (6)
  62. 1000 Needles - Blue Single NR 24MP (18MP); Deal 100 damage
  63. Force Field - Blue Party NR 27MP (20MP); I: Element (6) of random element, 1d8
  64. 1-Earth 2-Fire 3-Water 4-Wind 5-Lghtn 6-Ice 7-Holy 8-Shadw
  65.  
  66. Limit Globe - Blue Single NR 32MP (24MP); If below 25% HP, 400% Physical damage; else, standard attack; ignore equip abilities
  67. Matra Magic - Blue Single R 36MP (27MP); (15xMAG)+4d8,M.ARM Magical damage
  68. Mustard Bomb - Blue Single NR 39MP (29MP); (M.ACC-50),M.EVA chance of Heat (2)
  69. White Wind - Blue Party NR 45MP (33MP); Restore HP equal to caster's Current HP
  70. L3 Def-Less - Blue Group NR 48MP (36MP); (M.ACC-50),M.EVA chance of Armor Break (6), Mental Break (6) on targets with level divisible by 3
  71.  
  72. Bad Breath - Blue Group NR 63MP (47MP); (M.ACC-50),M.EVA chance of bad effects based on 1d6
  73. 1: Curse (6), Immobilize (6), Poison (U), Silence (6)
  74. 2: Blind (6), Disable (6), Poison (U), Slow (6)
  75. 3: Berserk (6), Condemned (4), Mini (4), Sleep (6)
  76. 4: Confuse (6), Slow (6), Sap (6), Toad (4)
  77. 5: Confuse (6), Petrify (4), Slow (6), Venom (4)
  78. 6: Berserk (6), Blind (6), Poison (U), Zombie (6)
  79. L5 Doom - Blue Group R 80MP (60MP); (M.ACC-50),M.EVA chance of instant death on targets with level divisible by 5
  80. Angel Whisper - Blue Single NR 90MP (67MP); (M.ACC-50),M.EVA chance of instant death on zombified targets
  81.  
  82.  
  83. Skills: (*None)
  84. 80 Acrobatics
  85. 70 Animal Training
  86. 90 Awareness
  87. 100 Bows
  88. 20 Dancing
  89. 40 Etiquette
  90. 30 Healing
  91. 40 Instrument: Flute
  92. 40 Inquiry
  93. 20 Language: Al Bhed
  94. 70 Language: Common
  95. 80 Language: Moogle
  96. 30 Language: Ronso
  97. 80 Lore: Magic (Arcane)
  98. 54 Lore: Moogle Culture
  99. 80 Lore: Monsters
  100. 30 Lore: Monsters (Beasts)
  101. 60 Lore: World Geography
  102. 40 Riding
  103. 40 Navigation
  104. 60 Negotiation
  105. 40 Tracking
  106. 70 Trade
  107.  
  108.  
  109. EQUIPMENT:
  110. Weapon: Gale Bow (10xAGI+3d8)
  111. Ammo: Blood Bolts x40 (HP Drain)
  112. Body: Priest's Robe (23 ARM, 32 MARM, 5 MEVA, +30 M.ACC)
  113. Head: Scholar Hat (13 ARM, 17 MARM, Magic Down Proof, Magic Break Proof)
  114. Hands: Wizard Bracelet (11 ARM, 10 MARM, 5 MEVA, +20 M.ACC)
  115. Accessory: Gold Hairpin (Auto MP-Quarter)
  116.  
  117.  
  118. HP: 481 = 481
  119. HP Die: d8
  120. MP: 667 = 667
  121. MP Die: d6
  122. EVA: (AGI 14) + (SPD 15) = 29
  123. MEVA: (MAG 22) + (SPR 20) + (Body 5) + (Hands 5) = 52
  124. ARM: (Body 23) + (Head 13) + (Hands 11) = 47 (+25% VIT) = 58
  125. MARM: (Body 32) + (Head 17) + (Hands 10) = 59 (+50% SPR) = 88
  126. DEX: (Level 50) + (2xAGI 28) + 50 = 128
  127. MND: (Level 50) + (2xMAG 44) + 50 = 144
  128. ACC: (Level 50) + (2xAGI 28) + (Job 20) + (Skill 100) = 198
  129. MACC: (Level 50) + (2xMAG 44) + 100 + (Body 30) + (Hands 20) = 244
  130.  
  131. ADVANTAGES:
  132. 3/Resistance: Transform (Half chance of being hit with Transform effects)
  133. 3/Tenacious (Auto-revive following a battle)
  134.  
  135. DISADVANTAGES:
  136. 5/Gold Sink (-25% Gold)
  137. 1/Unskilled (Loses Skill Aptitude)
  138.  
  139. EQUIPMENT COSTS:
  140. Weapon: 7560
  141. Ammo: 2000
  142. Body: 7200
  143. Head: 4400
  144. Hands: 3200
  145. Accessory: Artifact
  146. Inventory: 800 + 300 + 3000 + 1500
  147.  
  148. Gil: 20
Advertisement
Add Comment
Please, Sign In to add comment