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hannamori

CORRUPT-PUPPET

Apr 13th, 2019
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  1. ESPER
  2. 0. The Puppeteer of Dusk, Derry
  3. [Once per turn] Target a spirit with changed atk/def: it gains +1/0 or 0/-1 of your choice
  4. [6 or more Orbs]Whenever a Puppet spirit enter your fields, target a spirit->it gains 0/-2
  5.  
  6.  
  7. T.1 Lone Doll
  8. Corrupt
  9. Cost: [C]
  10. Trait: Puppet
  11. Atk:2
  12. Def:2
  13.  
  14.  
  15. SPIRIT
  16. 1. Puppet Soldier
  17. Corrupt
  18. Cost: [C]
  19. Trait: Puppet
  20. Atk: 5
  21. Def: 3
  22.  
  23. 2. Omnious Teddy
  24. Corrupt
  25. Cost: [C]
  26. Trait: Puppet
  27. Atk: 2
  28. Def: 1
  29.  
  30. Enter, Target a spirit-> it gains -2/-2 until end or turn.
  31.  
  32. 3. Abandonded Scarecrow
  33. Corrupt
  34. Cost: [C][C]
  35. Trait: Puppet
  36. Atk: 6
  37. Def: 3
  38. Intimidator
  39.  
  40. 4. Puppet Keeper
  41. Corrupt
  42. Cost: [C][C]
  43. Trair: Human
  44. Atk: 4
  45. Def: 7
  46.  
  47. Enter, target a puppet with cost 3 or less in your Elysium->put it into your hand
  48.  
  49. 5. Violent Puppet
  50. Corrupt
  51. Cost: [C][C][C]
  52. Trait: Puppet
  53. Atk: 10
  54. Def: 5
  55. Dominator
  56. When this card attacks player or guard spirit-> this card gains -3/0
  57.  
  58. 6. Vengeful Doll
  59. Corrupt
  60. Cost: [C][C][C]
  61. Trait: Puppet
  62. Atk: 6
  63. Def: 6
  64.  
  65. When this card is sent into Elysium from the field, target a spirit-> it gains 0/-4
  66.  
  67. 7. Annabelle, Contained Nightmare
  68. Corrupt
  69. Cost: [C][C][C][C]
  70. Trait: Puppet
  71. Atk: 10
  72. Def: 10
  73.  
  74. Enter, target a guard spirit-> weaken it
  75. Whenever this card destroy a spirit->this card gains +1/+1 until this card leaves the field
  76. [Spirit Link] Puppeteer Esper, [C][C][C]: Transform this card into "Annabelle, Leaked Nightmare"
  77.  
  78. 7.1 Annabelle, Leaked Nightmare
  79. Corrupt
  80. Cost: [C][C][C][C][C][C][C]
  81. Trait: Puppet/Horror
  82. Atk: 14
  83. Def: 14
  84. Dominator
  85. When this card transform succesfully, target a spirit-> You may destroy it.
  86. Whenever this card destroy a spirit->this card gains +1/+1 until this card leaves the field
  87.  
  88. SPELL
  89. 8. Make It Doll
  90. Corrupt
  91. Cost: [C][C][C][C][C]
  92. Trait:-
  93.  
  94. Target spirit gains -10/-10. This turn, if that spirit is destroyed-> put a Lone Doll into your field.
  95.  
  96. 9. Doll Deals
  97. Corrupt
  98. Cost: [C][C]
  99. Trait:-
  100.  
  101. Draw 2 Cards, Put a Lone Doll into your opponent's field.
  102.  
  103. RITUAL
  104. 10. Emitting Terror
  105. Corrupt
  106. Cost: [C][C][C]
  107.  
  108. Puppet spirits gain +1/0
  109. Non-Puppet spirit gains 0/-1
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