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- - shop game_ticket -1,501:50
- job3_war01,27,18,2 script Game Ticket Trader 959,{
- set @i,0;
- mes "[Game Ticket Trader]";
- mes "Which item do you wish to obtain?";
- mes "Select only one.";
- callshop "game_ticket",1;
- npcshopattach "game_ticket";
- end;
- OnBuyItem:
- if(.BuildQuest) {
- for(set .e,0; !compare(getarg(.e+1),"Zeny"); set .e,.e+2) {}
- npcshopadditem "game_ticket",getarg(.e+2),getarg(.e)*compare(getarg(.e+1),"SZeny");
- setarray .Shop[.i],getarg(.e+2);
- set .i,.i+1;
- goto Quest_Setup;
- }
- if(.Shop[@i]!=@bought_nameid) for(set @i,1; 1; set @i,@i+1) if(.Shop[@i]==@bought_nameid) { set .i,@i; callsub Quest_Setup; }
- for(set @i,1; !@e; set @i,@i+1) if(.Shop[@i]==@bought_nameid) { set @e,1; set .i,@i; callsub Quest_Setup; }
- mes "[Game Ticket Trader]";
- mes "I require the following:";
- for(set @i,0; !compare(getarg(@i+1),"Zeny"); set @i,@i+2) mes "^FF0000" + ((countitem(getarg(@i))>=getarg(@i+1))? "^00FF00":"") + "" + getarg(@i+1) + " " + getitemname(getarg(@i)) + " [" + countitem(getarg(@i)) + "/" + getarg(@i+1) + "]";
- if(getarg(@i)) mes "^FF0000" + ((Zeny>=getarg(@i))? "^00FF00":"") + "" + getarg(@i) + " Zeny";
- mes "^000000In exchange, I will give you:^0000FF";
- for(set @i,@i+2; getarg(@i+1,0); set @i,@i+2) mes getarg(@i+1) + " " + getitemname(getarg(@i));
- switch(select("Exchange:" + (((((getiteminfo(@bought_nameid,5) & 1) || (getiteminfo(@bought_nameid,5) & 256) || (getiteminfo(@bought_nameid,5) & 512)) && @equip==0))? "Preview Item":"") + ":No thanks")) {
- case 1:
- for(set @i,0; !compare(getarg(@i+1),"Zeny"); set @i,@i+2) if(countitem(getarg(@i)) < getarg(@i+1)) {
- next;
- mes "You have " + countitem(getarg(@i)) + " " + getitemname(getarg(@i)) + ", while I require " + getarg(@i+1) + ".";
- mes "Please obtain ^FF0000" + (getarg(@i+1)-countitem(getarg(@i))) + " more " + getitemname(getarg(@i)) + "^000000.";
- close;
- }
- if(Zeny < getarg(@i)) {
- next;
- mes "You do not have enough Zeny.";
- mes "Please obtain ^FF0000" + (getarg(@i)-Zeny) + " more Zeny^000000.";
- close;
- }
- for(set @i,0; !compare(getarg(@i+1),"Zeny"); set @i,@i+2) delitem getarg(@i),getarg(@i+1);
- set Zeny,Zeny-getarg(@i);
- for(set @i,@i+2; getarg(@i+1,0); set @i,@i+2) getitem getarg(@i),getarg(@i+1);
- if (compare(getarg(@i,0),"announce")) announce strcharinfo(0) + " has just obtained " + getitemname(@bought_nameid) + "!",bc_all;
- close;
- case 2:
- set @bottomview, getlook(3);
- set @topview, getlook(4);
- set @midview, getlook(5);
- addtimer 1000, strnpcinfo(3)+"::On_Leave";
- set @equip,getiteminfo(@bought_nameid, 5);
- set @view, getiteminfo(@bought_nameid, 11);
- if(@equip != -1 && @view > 0) {
- if(@equip & 1) atcommand "@changelook 3 " + @view;
- if(@equip & 256) atcommand "@changelook 1 " + @view;
- if(@equip & 512) atcommand "@changelook 2 " + @view;
- }
- next;
- goto OnBuyItem;
- case 3:
- close;
- }
- On_Leave:
- atcommand "@changelook 1 " + @topview;
- atcommand "@changelook 2 " + @midview;
- atcommand "@changelook 3 " + @bottomview;
- set @equip,0;
- set @view,0;
- set @topview,0;
- set @midview,0;
- set @bottomview,0;
- end;
- OnInit:
- waitingroom "Game Ticket Trader",0; // Look on the configuration!
- npcshopitem "game_ticket",0,0;
- set .BuildQuest,1;
- set .i,1;
- Quest_Setup:
- switch(.i) {
- default: set .BuildQuest,0; set .e,0; set .i,0; end;
- case 1: callsub OnBuyItem,7086,5,7078,5,7830,5,6405,30,12736,100,6087,150,6088,150,1,"SZeny",5471,1;
- case 2: callsub OnBuyItem,7078,3,7831,5,7510,5,6023,200,6090,300,720,100,1059,100,1,"SZeny",5256,1;
- case 3: callsub OnBuyItem,7086,3,7833,5,7023,30,779,300,7315,100,7798,300,7511,300,1,"SZeny",5373,1;
- case 4: callsub OnBuyItem,7830,3,7087,5,969,50,6394,300,7507,300,7053,200,954,100,1,"SZeny",5179,1;
- case 5: callsub OnBuyItem,2269,1,748,100,905,150,7298,150,1,"SZeny",5548,1;
- case 6: callsub OnBuyItem,4007,50,4031,50,4161,50,2286,1,1,"SZeny",5358,1;
- case 7: callsub OnBuyItem,7163,300,4079,100,7020,10,7563,500,1,"SZeny",5567,1;
- case 8: callsub OnBuyItem,4138,200,5053,1,7152,500,7289,30,1,"SZeny",5490,1;
- case 9: callsub OnBuyItem,7017,50,7022,3,625,100,2259,1,935,500,999,30,1,"SZeny",5226,1;
- case 10: callsub OnBuyItem,7063,300,7442,300,710,100,7294,10,1,"SZeny",5225,1;
- }
- }
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