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- [18/4/2020 11:00:13 a. m..178] Started new log on 18/4/2020 11:00:13 a. m..178
- [18/4/2020 11:00:13 a. m..271] ====================================================================================================
- [18/4/2020 11:00:13 a. m..124] Log path: D:\Games\Rockstar Games\steamapps\common\Grand Theft Auto V\RagePluginHook.log
- [18/4/2020 11:00:13 a. m..306] Log verbosity: Trivial
- [18/4/2020 11:00:13 a. m..339] Initializing input system
- [18/4/2020 11:00:13 a. m..375] Initializing game console
- [18/4/2020 11:00:13 a. m..529] Console key has been set to F4 (key code: 115)
- [18/4/2020 11:00:14 a. m..744] Initializing console variable "ConsoleScrollAmount".
- [18/4/2020 11:00:14 a. m..744] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
- [18/4/2020 11:00:14 a. m..753] Read value: <null>
- [18/4/2020 11:00:14 a. m..753] Initializing console variable "ConsoleKey".
- [18/4/2020 11:00:14 a. m..753] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
- [18/4/2020 11:00:14 a. m..755] Read value: F4
- [18/4/2020 11:00:14 a. m..755] Setting value of console variable "ConsoleKey" to stored value.
- [18/4/2020 11:00:14 a. m..782] Console key has been set to F4 (key code: 115)
- [18/4/2020 11:00:14 a. m..782] Initializing console variable "PluginTimeoutThreshold".
- [18/4/2020 11:00:14 a. m..782] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
- [18/4/2020 11:00:14 a. m..801] Read value: 10000
- [18/4/2020 11:00:14 a. m..801] Setting value of console variable "PluginTimeoutThreshold" to stored value.
- [18/4/2020 11:00:14 a. m..801] Initializing console variable "AlwaysShowConsoleOutput".
- [18/4/2020 11:00:14 a. m..801] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
- [18/4/2020 11:00:14 a. m..802] Read value: <null>
- [18/4/2020 11:00:14 a. m..802] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
- [18/4/2020 11:00:14 a. m..802] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
- [18/4/2020 11:00:14 a. m..803] Read value: False
- [18/4/2020 11:00:14 a. m..803] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
- [18/4/2020 11:00:14 a. m..803] Initializing console variable "ShowOnScreenWarnings".
- [18/4/2020 11:00:14 a. m..803] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
- [18/4/2020 11:00:14 a. m..803] Read value: <null>
- [18/4/2020 11:00:14 a. m..803] Console initialized
- [18/4/2020 11:00:14 a. m..803] Initializing forms manager
- [18/4/2020 11:00:14 a. m..864] Cleaning temp folder
- [18/4/2020 11:00:14 a. m..964] Version: RAGE Plugin Hook v1.78.1267.16039 for Grand Theft Auto V
- [18/4/2020 11:00:15 a. m..046] ================ RAGE Plugin Hook ================
- [4/18/2020 11:00:15 AM.141] Command line option "disableCustomLoadingScreen" is specified twice. Please remove one.
- [4/18/2020 11:00:15 AM.142] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering.
- [4/18/2020 11:00:15 AM.284] Detected Windows 10 Professional (64-bit) (10.0.10240.0)!
- [4/18/2020 11:00:15 AM.285] Checking game support
- [4/18/2020 11:00:15 AM.540] Product name: Grand Theft Auto V
- [4/18/2020 11:00:15 AM.540] Product version: 1.0.1868.1
- [4/18/2020 11:00:15 AM.540] Is steam version: True
- [4/18/2020 11:00:15 AM.540] Initializing DirectX
- [4/18/2020 11:00:15 AM.631] Initializing Direct3D
- [4/18/2020 11:00:15 AM.632] Getting game swap chain
- [4/18/2020 11:00:15 AM.668] Swap Chain created: 0x7FF6E1EB24F8
- [4/18/2020 11:00:15 AM.668] Swap Chain VTable: 0x1EF513DA80
- [4/18/2020 11:00:15 AM.668] 0x575655D645E725E9;0x5741564155415441;0xEC8148D9246C8D48
- [4/18/2020 11:00:15 AM.668] D3D11Present: 0x7FFB06501DA0
- [4/18/2020 11:00:15 AM.668] D3D11ResizeBuffers: 0x7FFB06505D10
- [4/18/2020 11:00:15 AM.668] D3D11ResizeTarget: 0x7FFB06540E90
- [4/18/2020 11:00:15 AM.668] D3D11SetFullscreenState: 0x7FFB0650C730
- [4/18/2020 11:00:15 AM.668] Getting device
- [4/18/2020 11:00:15 AM.668] Retrieved device
- [4/18/2020 11:00:15 AM.668] Creating wrapper
- [4/18/2020 11:00:15 AM.670] Direct3D initialized
- [4/18/2020 11:00:15 AM.671] Initialized DirectX
- [4/18/2020 11:00:15 AM.671] Direct3D watcher thread spawned
- [4/18/2020 11:00:20 AM.424] Wrapper created
- [4/18/2020 11:00:20 AM.553] Effect created
- [4/18/2020 11:00:20 AM.554] Creating buffer
- [4/18/2020 11:00:20 AM.554] Created buffer
- [4/18/2020 11:00:20 AM.554] Creating blend state
- [4/18/2020 11:00:20 AM.554] Created blend state
- [4/18/2020 11:00:20 AM.554] Done with creation
- [4/18/2020 11:00:20 AM.671] Direct3D watcher thread ended
- [4/18/2020 11:00:21 AM.580] Initializing texture system.
- [4/18/2020 11:00:21 AM.581] Initializing texture system; phase 1
- [4/18/2020 11:00:21 AM.581] Initializing texture system; phase 2
- [4/18/2020 11:00:22 AM.052] Initializing texture system; phase 3
- [4/18/2020 11:00:22 AM.053] Initializing texture system; phase 4
- [4/18/2020 11:00:22 AM.252] Initializing texture system; phase 5
- [4/18/2020 11:00:22 AM.254] Initializing texture system; phase 6
- [4/18/2020 11:00:22 AM.256] Initializing texture system; phase 7
- [4/18/2020 11:00:22 AM.259] Initializing texture system; phase 8
- [4/18/2020 11:00:22 AM.261] Initializing texture system; phase 9
- [4/18/2020 11:00:22 AM.262] Initializing texture system; phase 10
- [4/18/2020 11:00:22 AM.266] Initializing texture system; phase 11
- [4/18/2020 11:00:22 AM.266] Initializing texture system; phase 12
- [4/18/2020 11:00:22 AM.268] Initializing texture system; phase 13
- [4/18/2020 11:00:22 AM.268] Initializing texture system; phase 14
- [4/18/2020 11:00:53 AM.066] LoadingScreenMsg: Initializing game support
- [4/18/2020 11:00:53 AM.318] Initializing game support
- [4/18/2020 11:00:59 AM.077] LoadingScreenMsg: Velocity limit removed
- [4/18/2020 11:00:59 AM.417] Compatibility level: 0
- [4/18/2020 11:00:59 AM.417] Supported version detected
- [4/18/2020 11:00:59 AM.417] ==================================================
- [4/18/2020 11:00:59 AM.417] LoadingScreenMsg: Patching code
- [4/18/2020 11:00:59 AM.668] LoadingScreenMsg: Waiting for game initialization
- [4/18/2020 11:00:59 AM.919] Waiting for game initialization
- [4/18/2020 11:01:00 AM.020] LoadingScreenMsg: Initializing core
- [4/18/2020 11:01:00 AM.271] Initializing hook
- [4/18/2020 11:01:05 AM.304] LoadingScreenMsg: Completing interoperability
- [4/18/2020 11:01:05 AM.556] Completing interoperability
- [4/18/2020 11:01:05 AM.556] Initialization code 1.
- [4/18/2020 11:01:05 AM.556] Initialization code 2.
- [4/18/2020 11:01:05 AM.556] Initialization code 3.
- [4/18/2020 11:01:05 AM.568] 1 Address: 0x00007FF6DFDBB4DC
- [4/18/2020 11:01:05 AM.568] Calling func 1
- [4/18/2020 11:01:05 AM.590] 2 Address: 0x00007FF6E093030A
- [4/18/2020 11:01:05 AM.591] 3 Address: 0x00007FF6DF3A5D92
- [4/18/2020 11:01:05 AM.629] Address: 0x00007FF6E09302B4
- [4/18/2020 11:01:05 AM.629] Unknown var: 0x00007FF6E1951CA0
- [4/18/2020 11:01:05 AM.629] Initialization code 4.
- [4/18/2020 11:01:05 AM.629] Initialization code 5.
- [4/18/2020 11:01:05 AM.629] Completing interoperability, phase 1
- [4/18/2020 11:01:05 AM.629] Completing interoperability, phase 2
- [4/18/2020 11:01:05 AM.629] Completing interoperability, phase 3
- [4/18/2020 11:01:05 AM.629] Completing interoperability, phase 4
- [4/18/2020 11:01:05 AM.629] Completing interoperability, phase 5
- [4/18/2020 11:01:05 AM.631] Completing interoperability, phase 6
- [4/18/2020 11:01:05 AM.631] Completing interoperability, phase 7
- [4/18/2020 11:01:05 AM.631] LoadingScreenMsg:
- [4/18/2020 11:01:05 AM.881] LoadingScreenMsg: Loading Story Mode
- [4/18/2020 11:01:25 AM.582] LoadingScreenMsg: Loading and Populating Game World
- [4/18/2020 11:01:25 AM.833] LoadingScreenMsg:
- [4/18/2020 11:01:55 AM.107] Initializing console variable "IsDeveloperModeEnabled".
- [4/18/2020 11:01:55 AM.107] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
- [4/18/2020 11:01:55 AM.108] Read value: <null>
- [4/18/2020 11:01:55 AM.108] Initializing console variable "TimeScale".
- [4/18/2020 11:01:55 AM.108] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
- [4/18/2020 11:01:55 AM.108] Read value: <null>
- [4/18/2020 11:01:55 AM.184] Loading plugin from path: D:\Games\Rockstar Games\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
- [4/18/2020 11:02:03 AM.243] <UNLOADED PLUGIN>: Initializing input system
- [4/18/2020 11:02:03 AM.245] <UNLOADED PLUGIN>: Initializing game console
- [4/18/2020 11:02:03 AM.247] <UNLOADED PLUGIN>: Initializing forms manager
- [4/18/2020 11:02:04 AM.372] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
- [4/18/2020 11:02:05 AM.362] LSPD First Response: [TRACE] Started loading LSPDFR
- [4/18/2020 11:02:05 AM.366] LSPD First Response: [INFO] Running LSPD First Response 0.4.7 (0.4.7383.491)
- [4/18/2020 11:02:05 AM.383] LSPD First Response: [INFO] Compiled on 18 Mar 2020 23:16:21 UTC
- [4/18/2020 11:02:05 AM.383] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
- [4/18/2020 11:02:07 AM.066] LSPD First Response:
- [4/18/2020 11:02:07 AM.066] LSPD First Response: ==============================
- [4/18/2020 11:02:07 AM.066] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
- [4/18/2020 11:02:07 AM.066] LSPD First Response: ------------------------------
- [4/18/2020 11:02:07 AM.066] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main fiber".
- [4/18/2020 11:02:07 AM.066] LSPD First Response: ------------------------------
- [4/18/2020 11:02:07 AM.066] LSPD First Response: Exception type: System.TypeInitializationException
- [4/18/2020 11:02:07 AM.066] LSPD First Response: Exception message: The type initializer for 'BGmLa[R,PH-DLf$;>u0Fj3=g'' threw an exception.
- [4/18/2020 11:02:07 AM.066] LSPD First Response: ------------------------------
- [4/18/2020 11:02:07 AM.066] LSPD First Response: Inner exceptions:
- [4/18/2020 11:02:07 AM.066] LSPD First Response: Exception type: System.TypeLoadException
- [4/18/2020 11:02:07 AM.066] LSPD First Response: Exception message: No se puede cargar el tipo 'System.ValueTuple`2' del ensamblado'mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089'.
- [4/18/2020 11:02:07 AM.066] LSPD First Response: ------------------------------
- [4/18/2020 11:02:07 AM.066] LSPD First Response: Stack trace:
- [4/18/2020 11:02:07 AM.066] LSPD First Response: at BGmLa\[R\,PH-DLf$;>u0Fj3=g'.}Hi[`R4#Zu,>]+]j/^?sbtIr!()
- [4/18/2020 11:02:07 AM.066] at BGmLa\[R\,PH-DLf$;>u0Fj3=g'..cctor() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Unmanaged\MemoryOffsets.cs:line 75
- [4/18/2020 11:02:07 AM.066] LSPD First Response: ==============================
- [4/18/2020 11:02:07 AM.066] LSPD First Response:
- [4/18/2020 11:02:07 AM.066] LSPD First Response: ------------------------------
- [4/18/2020 11:02:07 AM.066] LSPD First Response: Stack trace:
- [4/18/2020 11:02:07 AM.066] LSPD First Response: at Q=~fI\]}$l\.\]J6Z'6Gi%PSpM\*".o09XSJr&Q7u'eUjf)68Pcnlv() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 429
- [4/18/2020 11:02:07 AM.066] at Q=~fI\]}$l\.\]J6Z'6Gi%PSpM\*".p>oJ#VC[F+/ZsH G(@r"Z#&k+() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 167
- [4/18/2020 11:02:07 AM.066] at Rage.GameFiber.Main()
- [4/18/2020 11:02:07 AM.066] LSPD First Response: ==============================
- [4/18/2020 11:02:07 AM.066] LSPD First Response:
- [4/18/2020 11:02:12 AM.443] LSPD First Response: [FATAL] Forced termination
- [4/18/2020 11:02:12 AM.522] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager
- [4/18/2020 11:02:12 AM.895] LSPD First Response: [INFO] LSPDFR has shut down
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