knugi

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Oct 2nd, 2017
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  1. # Commands:
  2. # - /duel [Player] > Sends duel request to player
  3. # - /duelset > Sets duel request
  4. # - /arena [create/setspawn1/setspawn2] [arenanumber(only 1 or 2 or 3)] > Sets arena settings
  5. # - /debug (op) > Debugs player [Stops all games if you use op]
  6. #
  7. options:
  8. prefix: &7[&e1VS1&7]
  9.  
  10. variables:
  11. {arena.1} = false
  12. {arena.2} = false
  13. {arena.3} = false
  14.  
  15. on script load:
  16. set {arena.items::1} to diamond
  17. set {arena.items::2} to stone
  18. set {arena.items::3} to dirt
  19. set {arena.items::4} to 322:1
  20. set {arena.items::5} to 322:0
  21.  
  22. command /debug [<text>]:
  23. trigger:
  24. if arg 1 isn't set:
  25. set {duello.%player%} to true
  26. set {sureduel.%player%} to false
  27. send "{@prefix} &aPomyslnie odbugowano."
  28. if arg 1 is "op":
  29. set {arena.1} to false
  30. delete {arena::1::member1}
  31. delete {arena::1::member2}
  32. set {arena.2} to false
  33. delete {arena::2::member1}
  34. delete {arena::2::member2}
  35. set {arena.3} to false
  36. delete {arena::3::member1}
  37. delete {arena::3::member2}
  38.  
  39. on join:
  40. set {waiting.%player%} to false
  41. set {sureduel.%player%} to false
  42.  
  43. on first join:
  44. set {duello.%player%} to true
  45.  
  46. on command:
  47. if player is {arena::1::kisi1}:
  48. cancel event
  49. send "{@prefix} &cNie mozesz uzywac komend."
  50. else if player is {arena::1::kisi2}:
  51. cancel event
  52. send "{@prefix} &cNie mozesz uzywac komend."
  53. else if player is {arena::2::kisi1}:
  54. cancel event
  55. send "{@prefix} &cNie mozesz uzywac komend."
  56. else if player is {arena::2::kisi2}:
  57. cancel event
  58. send "{@prefix} &cNie mozesz uzywac komend."
  59. else if player is {arena::3::kisi1}:
  60. cancel event
  61. send "{@prefix} &cNie mozesz uzywac komend."
  62. else if player is {arena::3::kisi2}:
  63. cancel event
  64. send "{@prefix} &cNie mozesz uzywac komend."
  65.  
  66. command /duelset:
  67. aliases: duelon, dueloff
  68. trigger:
  69. if {duello.%player%} is true:
  70. set {duello.%player%} to false
  71. send "{@prefix} &7Otrzymywanie zadan pojedynku jest &cWYLACZONE&7."
  72. else if {duello.%player%} is false:
  73. set {duello.%player%} to true
  74. send "{@prefix} &7Otrzymywanie zadan pojedynku jest &aWLACZONE&7."
  75.  
  76. command /arena [<text>] [<text>]:
  77. permission: gt.op
  78. trigger:
  79. if arg 1 is "create":
  80. set {arena.%arg 2%} to false
  81. send "{@prefix} &7Utworzyles arene o nazwie &e%arg 2%&7."
  82. if arg 1 is "setspawn1":
  83. set {arena.%arg 2%.spawn1} to location of player
  84. send "{@prefix} &7Pierwsza lokalizacja &e%arg 2% &7zostala ustalona."
  85. if arg 1 is "setspawn2":
  86. set {arena.%arg 2%.spawn2} to location of player
  87. send "{@prefix} &7Druga lokalizacja &e%arg 2% &7zostala ustalona."
  88.  
  89. command /duel [<player>]:
  90. aliases: duello, 1vs1, 1v1
  91. trigger:
  92. if arg 1 isn't "%player%":
  93. if {sureduel.%player%} is false:
  94. if {duello.%arg 1%} is true:
  95. if arg 1 isn't {arena::1::member1} or {arena::1::member2} or {arena::2::member1} or {arena::2::member2} or {arena::3::member1} or {arena::3::member2}:
  96. set {sureduel.%player%} to true
  97. send "{@prefix} Prosba zostala wyslana. &eCzekaj na odpowiedz."
  98. open virtual chest inventory named "Prosba o pojedynek &c%player%" to arg-1
  99. create a gui slot 11 of arg-1 with green stained clay named "&a&lAkceptuj" to close then run console command "war %arg 1% %player%"
  100. create a gui slot 15 of arg-1 with red stained clay named "&c&lOdrzuc" to close then run console command "refused %player%"
  101. wait 10 second
  102. set {sureduel.%player%} to false
  103. else:
  104. send "{@prefix} &cTen gracz jest juz w pojedynku."
  105. else:
  106. send "{@prefix} &cTen gracz nie chce otrzymywac zadan pojedynku." to player
  107. else:
  108. send "{@prefix} &cWyslales juz prosbe. &ePoczekaj chwile."
  109. else:
  110. send "{@prefix} Prawidlowe uzycie: &c/duel &7<gracz>&c."
  111.  
  112. command /war [<player>] [<player>]:
  113. Executable by: console
  114. trigger:
  115. if {arena.1} is false:
  116. set {arena.1} to true
  117. set {arena::1::member1} to arg 1
  118. set {arena::1::member2} to arg 2
  119. teleport {arena::1::member1} to {arena.1.spawn1}
  120. teleport {arena::1::member2} to {arena.1.spawn2}
  121. clear {arena::1::member1}'s inventory
  122. clear {arena::1::member2}'s inventory
  123. set slot 9 of {arena::1::member1} to 8 of arrow
  124. set slot 0 of {arena::1::member1} to stone sword
  125. set slot 1 of {arena::1::member1} to fishing rod
  126. set slot 2 of {arena::1::member1} to bow
  127. set chestplate of {arena::1::member1} to chainmail chestplate
  128. set boots of {arena::1::member1} to chainmail boots
  129. set leggings of {arena::1::member1} to chainmail leggings
  130. set helmet of {arena::1::member1} to chainmail helmet
  131. set slot 9 of {arena::1::member2} to 8 of arrow
  132. set slot 0 of {arena::1::member2} to stone sword
  133. set slot 1 of {arena::1::member2} to fishing rod
  134. set slot 2 of {arena::1::member2} to bow
  135. set chestplate of {arena::1::member2} to chainmail chestplate
  136. set boots of {arena::1::member2} to chainmail boots
  137. set leggings of {arena::1::member2} to chainmail leggings
  138. set helmet of {arena::1::member2} to chainmail helmet
  139. set {waiting.%{arena::1::member1}%} to true
  140. set {waiting.%{arena::1::member2}%} to true
  141. send {arena::1::member1} title "&a&lGRA SIE ROZPOCZYNA" with subtitle "&3%{arena::1::member2}%"
  142. send {arena::1::member2} title "&a&lGRA SIE ROZPOCZYNA" with subtitle "&3%{arena::1::member1}%"
  143. wait 2 seconds
  144. send {arena::1::member1} title "&a➌" with subtitle "&aSekundy"
  145. play "BLOCK_LEVER_CLICK" to {arena::1::member1} at volume 2
  146. send {arena::1::member2} title "&a➌" with subtitle "&aSekundy"
  147. play "BLOCK_LEVER_CLICK" to {arena::1::member2} at volume 2
  148. wait 1 second
  149. send {arena::1::member1} title "&a➋" with subtitle "&aSekundy"
  150. play "BLOCK_LEVER_CLICK" to {arena::1::member1} at volume 2
  151. send {arena::1::member2} title "&a➋" with subtitle "&aSekundy"
  152. play "BLOCK_LEVER_CLICK" to {arena::1::member2} at volume 2
  153. wait 1 second
  154. send {arena::1::member1} title "&a➊" with subtitle "&aSekunda"
  155. play "BLOCK_LEVER_CLICK" to {arena::1::member1} at volume 2
  156. send {arena::1::member2} title "&a➊" with subtitle "&aSekunda"
  157. play "BLOCK_LEVER_CLICK" to {arena::1::member2} at volume 2
  158. wait 1 second,
  159. send {arena::1::member1} title "&c&lGRA ROZPOCZELA SIE" with subtitle "&e&lCzas na pojedynek!" for 1 seconds
  160. play "ENTITY_PLAYER_LEVELUP " to {arena::1::member1} at volume 3
  161. send {arena::1::member2} title "&c&lGRA ROZPOCZELA SIE" with subtitle "&e&lCzas na pojedynek!" for 1 seconds
  162. play "ENTITY_PLAYER_LEVELUP " to {arena::1::member2} at volume 3
  163. set {waiting.%{arena::1::member1}%} to false
  164. set {waiting.%{arena::1::member2}%} to false
  165. else if {arena.2} is false:
  166. set {arena.2} to true
  167. set {arena::2::member1} to arg 1
  168. set {arena::2::member2} to arg 2
  169. teleport {arena::2::member1} to {arena.2.spawn1}
  170. teleport {arena::2::member2} to {arena.2.spawn2}
  171. clear {arena::2::member1}'s inventory
  172. clear {arena::2::member2}'s inventory
  173. set slot 9 of {arena::2::member1} to 8 of arrow
  174. set slot 0 of {arena::2::member1} to stone sword
  175. set slot 1 of {arena::2::member1} to fishing rod
  176. set slot 2 of {arena::2::member1} to bow
  177. set chestplate of {arena::2::member1} to chainmail chestplate
  178. set boots of {arena::2::member1} to chainmail boots
  179. set leggings of {arena::2::member1} to chainmail leggings
  180. set helmet of {arena::2::member1} to chainmail helmet
  181. set slot 9 of {arena::2::member2} to 8 of arrow
  182. set slot 0 of {arena::2::member2} to stone sword
  183. set slot 1 of {arena::2::member2} to fishing rod
  184. set slot 2 of {arena::2::member2} to bow
  185. set chestplate of {arena::2::member2} to chainmail chestplate
  186. set boots of {arena::2::member2} to chainmail boots
  187. set leggings of {arena::2::member2} to chainmail leggings
  188. set helmet of {arena::2::member2} to chainmail helmet
  189. set {waiting.%{arena::2::member1}%} to true
  190. set {waiting.%{arena::2::member2}%} to true
  191. send {arena::2::member1} title "&a&lGRA SIE ROZPOCZYNA" with subtitle "&3%{arena::2::member2}%"
  192. send {arena::2::member2} title "&a&lGRA SIE ROZPOCZYNA" with subtitle "&3%{arena::2::member1}%"
  193. wait 2 seconds
  194. send {arena::2::member1} title "&a➌" with subtitle "&aSekundy"
  195. play "BLOCK_LEVER_CLICK" to {arena::2::member1} at volume 2
  196. send {arena::2::member2} title "&a➌" with subtitle "&aSekundy"
  197. play "BLOCK_LEVER_CLICK" to {arena::2::member2} at volume 2
  198. wait 1 second
  199. send {arena::2::member1} title "&a➋" with subtitle "&aSekundy"
  200. play "BLOCK_LEVER_CLICK" to {arena::2::member1} at volume 2
  201. send {arena::2::member2} title "&a➋" with subtitle "&aSekundy"
  202. play "BLOCK_LEVER_CLICK" to {arena::2::member2} at volume 2
  203. wait 1 second
  204. send {arena::2::member1} title "&a➊" with subtitle "&aSekunda"
  205. play "BLOCK_LEVER_CLICK" to {arena::2::member1} at volume 2
  206. send {arena::2::member2} title "&a➊" with subtitle "&aSekunda"
  207. play "BLOCK_LEVER_CLICK" to {arena::2::member2} at volume 2
  208. wait 1 second,
  209. send {arena::2::member1} title "&c&lGRA ROZPOCZELA SIE" with subtitle "&e&lCzas na pojedynek!" for 1 seconds
  210. play "ENTITY_PLAYER_LEVELUP " to {arena::2::member1} at volume 3
  211. send {arena::2::member2} title "&c&lGRA ROZPOCZELA SIE" with subtitle "&e&lCzas na pojedynek!" for 1 seconds
  212. play "ENTITY_PLAYER_LEVELUP " to {arena::2::member2} at volume 3
  213. set {waiting.%{arena::2::member1}%} to false
  214. set {waiting.%{arena::2::member2}%} to false
  215. else if {arena.3} is false:
  216. set {arena.3} to true
  217. set {arena::3::member1} to arg 1
  218. set {arena::3::member2} to arg 2
  219. teleport {arena::3::member1} to {arena.3.spawn1}
  220. teleport {arena::3::member2} to {arena.3.spawn2}
  221. clear {arena::3::member1}'s inventory
  222. clear {arena::3::member2}'s inventory
  223. set slot 9 of {arena::3::member1} to 8 of arrow
  224. set slot 0 of {arena::3::member1} to stone sword
  225. set slot 1 of {arena::3::member1} to fishing rod
  226. set slot 2 of {arena::3::member1} to bow
  227. set chestplate of {arena::3::member1} to chainmail chestplate
  228. set boots of {arena::3::member1} to chainmail boots
  229. set leggings of {arena::3::member1} to chainmail leggings
  230. set helmet of {arena::3::member1} to chainmail helmet
  231. set slot 9 of {arena::3::member2} to 8 of arrow
  232. set slot 0 of {arena::3::member2} to stone sword
  233. set slot 1 of {arena::3::member2} to fishing rod
  234. set slot 2 of {arena::3::member2} to bow
  235. set chestplate of {arena::3::member2} to chainmail chestplate
  236. set boots of {arena::3::member2} to chainmail boots
  237. set leggings of {arena::3::member2} to chainmail leggings
  238. set helmet of {arena::3::member2} to chainmail helmet
  239. set {waiting.%{arena::3::member1}%} to true
  240. set {waiting.%{arena::3::member2}%} to true
  241. send {arena::3::member1} title "&a&lGRA SIE ROZPOCZYNA" with subtitle "&3%{arena::3::member2}%"
  242. send {arena::3::member2} title "&a&lGRA SIE ROZPOCZYNA" with subtitle "&3%{arena::3::member1}%"
  243. wait 2 seconds
  244. send {arena::3::member1} title "&a➌" with subtitle "&aSekundy"
  245. play "BLOCK_LEVER_CLICK" to {arena::3::member1} at volume 2
  246. send {arena::3::member2} title "&a➌" with subtitle "&aSekundy"
  247. play "BLOCK_LEVER_CLICK" to {arena::3::member2} at volume 2
  248. wait 1 second
  249. send {arena::3::member1} title "&a➋" with subtitle "&aSekundy"
  250. play "BLOCK_LEVER_CLICK" to {arena::3::member1} at volume 2
  251. send {arena::3::member2} title "&a➋" with subtitle "&aSekundy"
  252. play "BLOCK_LEVER_CLICK" to {arena::3::member2} at volume 2
  253. wait 1 second
  254. send {arena::3::member1} title "&a➊" with subtitle "&aSekunda"
  255. play "BLOCK_LEVER_CLICK" to {arena::3::member1} at volume 2
  256. send {arena::3::member2} title "&a➊" with subtitle "&aSekunda"
  257. play "BLOCK_LEVER_CLICK" to {arena::3::member2} at volume 2
  258. wait 1 second,
  259. send {arena::3::member1} title "&c&lGRA ROZPOCZELA SIE" with subtitle "&e&lCzas na pojedynek!" for 1 seconds
  260. play "ENTITY_PLAYER_LEVELUP " to {arena::3::member1} at volume 3
  261. send {arena::3::member2} title "&c&lGRA ROZPOCZELA SIE" with subtitle "&e&lCzas na pojedynek!" for 1 seconds
  262. play "ENTITY_PLAYER_LEVELUP " to {arena::3::member2} at volume 3
  263. set {waiting.%{arena::3::member1}%} to false
  264. set {waiting.%{arena::3::member2}%} to false
  265. else:
  266. send "{@prefix} &cAreny sa pelne. &eSprobuj ponownie pozniej." to arg 1
  267. send "{@prefix} &cAreny sa pelne. &eSprobuj ponownie pozniej." to arg 2
  268.  
  269. command /refused [<player>]:
  270. Executable by: console
  271. trigger:
  272. send "{@prefix} &cTwoje zadanie pojedynku zostalo odrzucone." to arg 1
  273.  
  274. on death:
  275. if attacker is {arena::1::member1}:
  276. if victim is {arena::1::member2}:
  277. play "ENTITY_PLAYER_LEVELUP " to attacker at volume 3
  278. send victim title "&c&lPRZEGRALES" with subtitle "&eNagroda &7(&c-&7)." for 2 seconds
  279. play "ENTITY_ENDERMEN_DEATH " to victim at volume 3
  280. heal attacker
  281. set {arena.1} to false
  282. set {sureduel.%attacker%} to false
  283. set {sureduel.%victim%} to false
  284. wait 5 tick
  285. teleport attacker to {spawnyeri}
  286. teleport victim to {spawnyeri}
  287. clear {arena::1::member1}'s inventory
  288. clear {arena::1::member2}'s inventory
  289. set {_item} to "-"
  290. chance of 20%:
  291. set {_item} to random item out of {arena.items::*}
  292. give {_item} to player
  293. delete {arena::1::member1}
  294. delete {arena::1::member2}
  295. send attacker title "&a&lWYGRALES" with subtitle "&eNagroda &7(&c%{_text}%&7)." for 2 seconds
  296. if attacker is {arena::1::member2}:
  297. if victim is {arena::1::member1}:
  298. send attacker title "&a&lWYGRALES" with subtitle "&bTwoja nagroda &e- diament." for 2 seconds
  299. play "ENTITY_PLAYER_LEVELUP " to attacker at volume 3
  300. send victim title "&c&lPRZEGRALES" with subtitle "&eNagroda &7(&c-&7)." for 2 seconds
  301. play "ENTITY_ENDERMEN_DEATH " to victim at volume 3
  302. heal attacker
  303. set {arena.1} to false
  304. set {sureduel.%attacker%} to false
  305. set {sureduel.%victim%} to false
  306. wait 5 tick
  307. teleport attacker to {spawnyeri}
  308. teleport victim to {spawnyeri}
  309. clear {arena::1::member1}'s inventory
  310. clear {arena::1::member2}'s inventory
  311. give 1 diamond to attacker
  312. delete {arena::1::member1}
  313. delete {arena::1::member2}
  314.  
  315. if attacker is {arena::2::member1}:
  316. if victim is {arena::2::member2}:
  317. send attacker title "&a&lWYGRALES" with subtitle "&bTwoja nagroda &e- diament." for 2 seconds
  318. play "ENTITY_PLAYER_LEVELUP " to attacker at volume 3
  319. send victim title "&c&lPRZEGRALES" with subtitle "&eNagroda &7(&c-&7)." for 2 seconds
  320. play "ENTITY_ENDERMEN_DEATH" to victim at volume 3
  321. heal attacker
  322. set {arena.2} to false
  323. set {sureduel.%attacker%} to false
  324. set {sureduel.%victim%} to false
  325. wait 5 tick
  326. teleport attacker to {spawnyeri}
  327. teleport victim to {spawnyeri}
  328. clear {arena::2::member1}'s inventory
  329. clear {arena::2::member2}'s inventory
  330. give 1 diamond to attacker
  331. delete {arena::2::member1}
  332. delete {arena::2::member2}
  333.  
  334. if attacker is {arena::2::member2}:
  335. if victim is {arena::2::member1}:
  336. send attacker title "&a&lWYGRALES" with subtitle "&bTwoja nagroda &e- diament." for 2 seconds
  337. play "ENTITY_PLAYER_LEVELUP " to attacker at volume 3
  338. send victim title "&c&lPRZEGRALES" with subtitle "&eNagroda &7(&c-&7)." for 2 seconds
  339. play "ENTITY_ENDERMEN_DEATH" to victim at volume 3
  340. heal attacker
  341. set {arena.2} to false
  342. set {sureduel.%attacker%} to false
  343. set {sureduel.%victim%} to false
  344. wait 5 tick
  345. teleport attacker to {spawnyeri}
  346. teleport victim to {spawnyeri}
  347. clear {arena::2::member1}'s inventory
  348. clear {arena::2::member2}'s inventory
  349. give 1 diamond to attacker
  350. delete {arena::2::member1}
  351. delete {arena::2::member2}
  352.  
  353. if attacker is {arena::3::member1}:
  354. if victim is {arena::3::member2}:
  355. add 2 diamond to attacker
  356. send attacker title "&a&lWYGRALES" with subtitle "&bTwoja nagroda &e- diament." for 2 seconds
  357. play "ENTITY_PLAYER_LEVELUP " to attacker at volume 3
  358. send victim title "&c&lPRZEGRALES" with subtitle "&eNagroda &7(&c-&7)." for 2 seconds
  359. play "ENTITY_ENDERMEN_DEATH" to victim at volume 3
  360. heal attacker
  361. set {arena.3} to false
  362. set {sureduel.%attacker%} to false
  363. set {sureduel.%victim%} to false
  364. wait 5 tick
  365. teleport attacker to {spawnyeri}
  366. teleport victim to {spawnyeri}
  367. clear {arena::3::member1}'s inventory
  368. clear {arena::3::member2}'s inventory
  369. give 1 diamond to victim
  370. delete {arena::3::member1}
  371. delete {arena::3::member2}
  372.  
  373. if attacker is {arena::3::member2}:
  374. if victim is {arena::3::member1}:
  375. add 4 diamond to attacker
  376. send attacker title "&a&lWYGRALES" with subtitle "&bTwoja nagroda &e- diament." for 2 seconds
  377. play "ENTITY_PLAYER_LEVELUP " to attacker at volume 3
  378. give 1 diamond to victim
  379. send victim title "&c&lPRZEGRALES" with subtitle "&eNagroda &7(&c-&7)." for 2 seconds
  380. play "ENTITY_ENDERMEN_DEATH" to victim at volume 3
  381. heal attacker
  382. set {arena.3} to false
  383. set {sureduel.%attacker%} to false
  384. set {sureduel.%victim%} to false
  385. wait 5 tick
  386. teleport attacker to {spawnyeri}
  387. teleport victim to {spawnyeri}
  388. clear {arena::3::member1}'s inventory
  389. clear {arena::3::member2}'s inventory
  390. delete {arena::3::member1}
  391. delete {arena::3::member2}
  392.  
  393. on quit:
  394. if player is {arena::1::member1}:
  395. delete {arena::1::member1}
  396. teleport {arena::1::member2} to {spawnyeri}
  397. send {arena::1::member2} title "&c&lTWOJ PRZECIWNIK" with subtitle "&e&lWyszedl z gry." for 2 seconds
  398. play "ENTITY_VILLAGER_NO" to {arena::1::member2} at volume 3
  399. set {waiting.%{arena::1::member2}%} to false
  400. set {arena.1} to false
  401. delete {arena::1::member2}
  402. if player is {arena::1::member2}:
  403. delete {arena::1::member2}
  404. teleport {arena::1::member1} to {spawnyeri}
  405. send {arena::1::member1} title "&c&lTWOJ PRZECIWNIK" with subtitle "&e&lWyszedl z gry." for 2 seconds
  406. play "ENTITY_VILLAGER_NO" to {arena::1::member1} at volume 3
  407. set {waiting.%{arena::1::member1}%} to false
  408. set {arena.1} to false
  409. delete {arena::1::member1}
  410.  
  411. if player is {arena::2::member1}:
  412. delete {arena::2::member1}
  413. teleport {arena::2::member2} to {spawnyeri}
  414. send {arena::2::member2} title "&c&lTWOJ PRZECIWNIK" with subtitle "&e&lWyszedl z gry." for 2 seconds
  415. play "ENTITY_VILLAGER_NO" to {arena::2::member2} at volume 3
  416. set {waiting.%{arena::2::member1}%} to false
  417. set {arena.2} to false
  418. delete {arena::2::member2}
  419. if player is {arena::2::member2}:
  420. delete {arena::2::member2}
  421. teleport {arena::2::member1} to {spawnyeri}
  422. send {arena::2::member1} title "&c&lTWOJ PRZECIWNIK" with subtitle "&e&lWyszedl z gry." for 2 seconds
  423. play "ENTITY_VILLAGER_NO" to {arena::2::member1} at volume 3
  424. set {waiting.%{arena::2::member2}%} to false
  425. set {arena.2} to false
  426. delete {arena::2::member1}
  427.  
  428. if player is {arena::3::member1}:
  429. delete {arena::3::member1}
  430. teleport {arena::3::member2} to {spawnyeri}
  431. send {arena::3::member2} title "&c&lTWOJ PRZECIWNIK" with subtitle "&e&lWyszedl z gry." for 2 seconds
  432. play "ENTITY_VILLAGER_NO" to {arena::3::member2} at volume 3
  433. set {waiting.%{arena::3::member1}%} to false
  434. set {arena.3} to false
  435. delete {arena::3::member2}
  436. if player is {arena::3::member2}:
  437. delete {arena::3::member2}
  438. teleport {arena::3::member1} to {spawnyeri}
  439. send {arena::3::member1} title "&c&lTWOJ PRZECIWNIK" with subtitle "&e&lWyszedl z gry." for 2 seconds
  440. play "ENTITY_VILLAGER_NO" to {arena::3::member1} at volume 3
  441. set {waiting.%{arena::3::member2}%} to false
  442. set {arena.3} to false
  443. delete {arena::3::member1}
  444.  
  445. on any move:
  446. if {waiting.%player%} is true:
  447. if player is {arena::1::member1}:
  448. teleport player to {arena.1.spawn1}
  449. if player is {arena::1::member2}:
  450. teleport player to {arena.1.spawn2}
  451. if player is {arena::2::member1}:
  452. teleport player to {arena.2.spawn1}
  453. if player is {arena::2::member2}:
  454. teleport player to {arena.2.spawn2}
  455. if player is {arena::3::member1}:
  456. teleport player to {arena.3.spawn1}
  457. if player is {arena::3::member2}:
  458. teleport player to {arena.3.spawn2}
  459.  
  460. command /ustawspawn:
  461. trigger:
  462. if player has permission "admin":
  463. set {spawnyeri} to location of player
  464. send "&cUstawiono."
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