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- OnPlayerSpawn add:
- SetPVarInt(playerid, "spawned", 1);
- ---
- OnPlayerRequestClass.
- SetPVarInt(playerid, "spawned", 0);
- ---
- OnPlayerDisconnect:
- SetPVarInt(playerid, "spawned", 0);
- ---
- OnPlayerDeath:
- SetPVarInt(playerid, "spawned", 1);
- ---
- Edit if(Info[playerid][VIP] == 1 && Info[playerid][vSkinStatus] == 1)
- with
- if(Info[playerid][VIP] == 1 && Info[playerid][vSkinStatus] == 1 && GetPVarInt(playerid, "spawned") == 1)
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