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- [andrzejl@icsserver openmw]$ git reset --hard HEAD
- HEAD is now at da5207f Merge remote branch 'kromgart/master'
- [andrzejl@icsserver openmw]$ git remote add scrawl https://[email protected]/scrawl/openmw.git
- [andrzejl@icsserver openmw]$ git fetch scrawl
- remote: Counting objects: 331, done.
- remote: Compressing objects: 100% (70/70), done.
- remote: Total 182 (delta 144), reused 146 (delta 110)
- Receiving objects: 100% (182/182), 24.68 KiB, done.
- Resolving deltas: 100% (144/144), completed with 65 local objects.
- From https://github.com/scrawl/openmw
- * [new branch] alphasettings -> scrawl/alphasettings
- * [new branch] dialogue -> scrawl/dialogue
- * [new branch] gamesettings -> scrawl/gamesettings
- * [new branch] master -> scrawl/master
- * [new branch] minimap -> scrawl/minimap
- * [new branch] mygui -> scrawl/mygui
- * [new branch] occlusionquery -> scrawl/occlusionquery
- * [new branch] renderingdistance -> scrawl/renderingdistance
- * [new branch] shaders -> scrawl/shaders
- * [new branch] terrain18 -> scrawl/terrain18
- * [new branch] terraincollision -> scrawl/terraincollision
- * [new branch] water -> scrawl/water
- * [new branch] weather -> scrawl/weather
- [andrzejl@icsserver openmw]$ git checkout gamesettings
- Branch gamesettings set up to track remote branch gamesettings from scrawl.
- Switched to a new branch 'gamesettings'
- [andrzejl@icsserver openmw]$ cd ../build/
- [andrzejl@icsserver build]$ rm -Rf ~/.ccache/
- [andrzejl@icsserver build]$ cmake ../openmw/
- -- OpenMW pre-built binaries not found. Using standard locations.
- -- Looking for OGRE...
- -- Found Ogre Byatis (1.8.0)
- -- Found OGRE: optimized;/usr/lib/libOgreMain.so;debug;/usr/lib/libOgreMain.so
- -- Looking for OGRE_Paging...
- -- Found OGRE_Paging: optimized;/usr/lib/libOgrePaging.so;debug;/usr/lib/libOgrePaging.so
- -- Looking for OGRE_Terrain...
- -- Found OGRE_Terrain: optimized;/usr/lib/libOgreTerrain.so;debug;/usr/lib/libOgreTerrain.so
- -- Looking for OGRE_Property...
- -- Found OGRE_Property: optimized;/usr/lib/libOgreProperty.so;debug;/usr/lib/libOgreProperty.so
- -- Looking for OGRE_RTShaderSystem...
- -- Found OGRE_RTShaderSystem: optimized;/usr/lib/libOgreRTShaderSystem.so;debug;/usr/lib/libOgreRTShaderSystem.so
- -- libraries : MyGUIEngine from /usr/lib
- -- includes : /usr/include/MYGUI
- -- Looking for OIS...
- -- Found OIS: optimized;/usr/lib/libOIS.so;debug;/usr/lib/libOIS.so
- -- Configuring done
- -- Generating done
- -- Build files have been written to: /home/andrzejl/OpenMW/build
- [andrzejl@icsserver build]$ make
- Scanning dependencies of target components
- [ 0%] Building CXX object components/CMakeFiles/components.dir/settings/settings.cpp.o
- [ 0%] Building CXX object components/CMakeFiles/components.dir/nifogre/ogre_nif_loader.cpp.o
- Linking CXX static library libcomponents.a
- [ 26%] Built target components
- Scanning dependencies of target openmw
- [ 26%] Building CXX object apps/openmw/CMakeFiles/openmw.dir/__/__/components/settings/settings.cpp.o
- [ 26%] Building CXX object apps/openmw/CMakeFiles/openmw.dir/__/__/components/nifogre/ogre_nif_loader.cpp.o
- [ 27%] Building CXX object apps/openmw/CMakeFiles/openmw.dir/mwrender/renderingmanager.cpp.o
- [ 27%] Building CXX object apps/openmw/CMakeFiles/openmw.dir/mwrender/debugging.cpp.o
- [ 27%] Building CXX object apps/openmw/CMakeFiles/openmw.dir/mwrender/sky.cpp.o
- [ 27%] Building CXX object apps/openmw/CMakeFiles/openmw.dir/mwrender/npcanimation.cpp.o
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- [ 29%] Building CXX object apps/openmw/CMakeFiles/openmw.dir/mwrender/localmap.cpp.o
- [ 29%] Building CXX object apps/openmw/CMakeFiles/openmw.dir/mwrender/occlusionquery.cpp.o
- [ 29%] Building CXX object apps/openmw/CMakeFiles/openmw.dir/mwrender/terrain.cpp.o
- [ 29%] Building CXX object apps/openmw/CMakeFiles/openmw.dir/mwgui/window_manager.cpp.o
- [ 30%] Building CXX object apps/openmw/CMakeFiles/openmw.dir/mwgui/console.cpp.o
- [ 30%] Building CXX object apps/openmw/CMakeFiles/openmw.dir/mwgui/dialogue.cpp.o
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- [ 38%] Building CXX object apps/openmw/CMakeFiles/openmw.dir/mwworld/world.cpp.o
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- [ 40%] Building CXX object apps/openmw/CMakeFiles/openmw.dir/mwworld/player.cpp.o
- [ 41%] Building CXX object apps/openmw/CMakeFiles/openmw.dir/mwworld/cells.cpp.o
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- [ 41%] Building CXX object apps/openmw/CMakeFiles/openmw.dir/mwclass/npc.cpp.o
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- [ 44%] Building CXX object apps/openmw/CMakeFiles/openmw.dir/mwclass/container.cpp.o
- [ 44%] Building CXX object apps/openmw/CMakeFiles/openmw.dir/mwclass/door.cpp.o
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- [ 47%] Building CXX object apps/openmw/CMakeFiles/openmw.dir/engine.cpp.o
- Linking CXX executable ../../openmw
- [ 90%] Built target openmw
- Linking CXX executable ../../esmtool
- [ 90%] Built target esmtool
- Linking CXX executable ../../omwlauncher
- [100%] Built target omwlauncher
- [andrzejl@icsserver build]$ ./openmw
- Loading config file: /home/andrzejl/.config/openmw/openmw.cfg... done.
- Loading config file: ./openmw.cfg... done.
- Using default (English) font encoding.
- Ignoring all but the first master file (multiple master files not yet supported).
- Adding ./data/Bloodmoon.bsa
- Adding ./data/Morrowind.bsa
- Adding ./data/Tribunal.bsa
- Data dir ./data
- Hardware occlusion queries not supported.
- Loading ESM ./data/Morrowind.esm
- player* Initialise: RenderManager
- RenderManager successfully initialized
- * Initialise: DataManager
- DataManager successfully initialized
- Sound output: OpenAL
- Sound decoder: mpg123,sndfile
- AL lib: pulseaudio.c:612: Context did not connect: Connection terminated
- Enumerated output devices:
- ALSA Default
- Intel ICH6 [Intel ICH6] (hw:0,0) via ALSA
- Intel ICH6 [Intel ICH6 - IEC958] (hw:0,4) via ALSA
- Intel ICH6 Modem [Intel ICH6 Modem - Modem] (hw:1,0) via ALSA
- OSS Default
- No Output
- AL lib: pulseaudio.c:612: Context did not connect: Connection terminated
- Opened "ALSA Default"
- Changing to interior
- cellName:Beshara
- loading cell Beshara
- Press Q/ESC or close window to exit.
- Playing Music/Explore/mx_explore_5.mp3
- Quitting peacefully.
- [andrzejl@icsserver build]$ touch /home/andrzejl/.config/openmw/settings.cfg
- [andrzejl@icsserver build]$ mcedit /home/andrzejl/.config/openmw/settings.cfg
- [andrzejl@icsserver build]$ cat /home/andrzejl/.config/openmw/settings.cfg
- [Objects]
- shaders = false[andrzejl@icsserver build]$
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