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Quake4Tweaker.ini

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Apr 9th, 2019
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  1.  
  2. ;===================================================================================================
  3. ; --- Quake4Tweaker - Configuration File ---
  4. ;===================================================================================================
  5.  
  6. ; IMPORTANT: It is highly recommended to use the GUI for configuration. Editing this file manually
  7. ;            should usually not be necessary and provides no advantage over using the GUI. Only do
  8. ;            it if you really have to, for example because the the GUI does not work for some reason.
  9.  
  10. ; If you really want to, edit this config file to customize the fix to your needs. Every line that
  11. ; starts with either a ';' or a '#' is considered a comment and will be ignored. Also, all names for
  12. ; variables and bindings are read in a case-insensitive manner.
  13.  
  14. ;---------------------------------------------------------------------------------------------------
  15. ; --- How To Use  ---
  16. ;---------------------------------------------------------------------------------------------------
  17.  
  18. ; Each section contains a set of variables. Every variable has a type that specifies how it can be
  19. ; used:
  20.  
  21. ; --- integer ---
  22. ; Integer numbers with no limitation, unless specified
  23.  
  24. ; --- float ---
  25. ; Real numbers with no limitation, unless specified
  26.  
  27. ; --- bool ---
  28. ; Truth values which can be specified by 1 or 0 as well as true or false
  29.  
  30. ; --- binding ---
  31. ; Actions that can be bound to the mouse, keyboard or the gamepad by using one of the following
  32. ; identifiers:
  33.  
  34. ; Mouse:
  35. ; - Buttons: MOUSE1, MOUSE2, MOUSE3, ...
  36. ; - Wheel: MOUSE_WHEEL_UP, MOUSE_WHEEL_DOWN
  37.  
  38. ; Keyboard:
  39. ; - Letters: A, B, C, ...
  40. ; - Number: 0, 1, 3, ...
  41. ; - F-Keys: F1, F2, F3, ...
  42. ; - Misc: TAB, ENTER, ESCAPE, SPACE, BACKSPACE, INS, DEL, PGDN, PGUP, HOME, END, UPARROW, DOWNARROW,
  43. ;         LEFTARROW, RIGHTARROW, LALT/RALT, LCTRL/RCTRL, LSHIFT/RSHIFT
  44. ; - Keypad: KP_1, KP_2, KP_3, ..., KP_PLUS, KP_MINUS, KP_SLASH, KP_STAR,
  45.  
  46. ; Gamepad:
  47. ; - Status: CONTROLLER_BACK, CONTROLLER_START
  48. ; - Buttons CONTROLLER_A, CONTROLLER_B, CONTROLLER_Y, CONTROLLER_X
  49. ; - D-Pad: CONTROLLER_DLEFT, CONTROLLER_DRIGHT, CONTROLLER_DUP, CONTROLLER_DDOWN
  50. ; - Triggers/Bumpers: CONTROLLER_LB, CONTROLLER_RB, CONTROLLER_LT, CONTROLLER_RT
  51. ; - Thumbstick Buttons: CONTROLLER_LTHUMB, CONTROLLER_RTHUMB
  52.  
  53. ;---------------------------------------------------------------------------------------------------
  54. ; --- Variables ---
  55. ;---------------------------------------------------------------------------------------------------
  56.  
  57. ; --- Reload Config ---
  58. ; Reloads the config file.
  59. ;
  60. ; This can be used to apply changes that were made to the config after the game has been started.
  61. ; Type: binding
  62. configReload <unbound>
  63.  
  64. ; --- Status Sounds ---
  65. ; Determines whether the status sounds are played.
  66. ;    
  67. ; PRIC uses a text to speech engine to play status sounds when the fix is loaded, reloaded or when the current profile
  68. ; is switched.
  69. ; Type: bool
  70. soundsEnabled 1
  71.  
  72. ; --- FPS Limit ---
  73. ; Sets the FPS limit of the game.
  74. ;  
  75. ; Note that this setting has to be set on launch and cannot be changed when the game is already running.
  76. ; Type: int
  77. MiscFpsLimit 120
  78.  
  79. ; --- Field Of View ---
  80. ; Sets the horizontal field of view.
  81. ; Type: int
  82. MiscFov 90
  83.  
  84. ; --- Corpse Despawn Delay ---
  85. ; Sets the time in seconds it takes for a corpse to burn away and despawn.
  86. ;  
  87. ; A value of -1 specifies the default behavior.
  88. ; Type: int
  89. MiscCorpseDespawn 2000
  90.  
  91. ; --- Force High Image Quality ---
  92. ; Forces the game to use high image quality to solve texture issues on modern hardware.
  93. ; Type: bool
  94. MiscForceHighImageQuality 1
  95.  
  96. ; --- Skip Intro Videos ---
  97. ; Forces the game to skip intro videos.
  98. ; Type: bool
  99. MiscSkipIntroVideos 1
  100.  
  101. ; --- Enable Custom Resolution ---
  102. ; Forces the game to use a custom resolution.
  103. ; Type: bool
  104. CustomResolutionEnable 1
  105.  
  106. ; --- Width ---
  107. ; Sets the custom resolution width.
  108. ; Type: int
  109. CustomResolutionWidth 1080
  110.  
  111. ; --- Height ---
  112. ; Sets the custom resolution heigth.
  113. ; Type: int
  114. CustomResolutionHeight 1920
  115.  
  116. ; --- Aspect Ratio ---
  117. ; Sets the custom resolution aspect ratio.
  118. ; Type: string
  119. CustomResolutionAspectRatio 169
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