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- {
- "baseHullId":"example",
- "skinHullId":"exampleSkin",
- # Everything below is optional
- "tags":["roider_bp"],
- "coversColor":"255,255,255,255",
- "spriteName":"graphics/ships/colossus/colossus2_pather.png",
- "hullName":"Example",
- "hullDesignation":"Frigate",
- "manufacturer":"Low Tech",
- "tech":"Low Tech", # alternate for "manufacturer"
- "fleetPoints":5, # causes "fpMod" to be ignored
- "fpMod":2, # added to base hull's fleet points
- "restoreToBaseHull":true, # default false
- "fighterBays":0,
- "ordnancePoints":30, # breaks variant compatibility with base hull
- "baseValue":10000,
- "baseValueMult":1,
- "descriptionId":"exampleSkin",
- "descriptionPrefix":"Prefix text.\n\n\"Two lines down in quotes.\"",
- "systemId":"flares",
- "removeWeaponSlots":[], # ids; breaks variant compatibility with base hull
- "removeEngineSlots":[], # indices, as engine slots have no id in the .ship file; first indice is 0
- "removeBuiltInMods":[], # ids; breaks variant compatibility with base hull
- "removeBuiltInWings":[], # wing ids; breaks variant compatibility with base hull
- "removeBuiltInWeapons":[], # weapon slot ids; breaks variant compatibility with base hull
- "removeHints":[],
- "addHints":[],
- "builtInMods":[], # ids; breaks variant compatibility with base hull
- "builtInWings":[], # wing ids; breaks variant compatibility with base hull
- "builtInWeapons":{
- "WS 001":"lightmg",
- "WS 002":"lightmg"
- },
- "weaponSlotChanges":{ # breaks variant compatibility with base hull
- "WS 001":{
- "angle": 0,
- "arc": 210,
- "mount": "TURRET",
- "size": "SMALL",
- "type": "BUILT_IN"
- },
- "WS 002":{
- "angle": 0,
- "arc": 210,
- "mount": "TURRET",
- "size": "SMALL",
- "type": "BUILT_IN"
- },
- },
- "engineSlotChanges":{
- "0":{
- "width": 0,
- "length": 210,
- "angle": 210,
- "style": "LOW_TECH",
- },
- "1":{
- "width": 0,
- "length": 210,
- "angle": 210,
- "style": "LOW_TECH",
- }
- }
- }
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