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Oct 15th, 2019
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  1. if (isServer) then {
  2.  
  3.     {deleteVehicle _x} forEach nearestObjects [[10129, 10073, 0], ["Land_TinWall_02_I_pole_F", "Land_RedWhitePole_F","B_T_MBT_01_TUSK_F"], 70];
  4.  
  5.     [] spawn {
  6.    
  7.         //uturn
  8.         ["Land_RedWhitePole_F",[10085, 10043, 0.037]] call BAM_fnc_dtcones;
  9.         ["Land_RedWhitePole_F",[10085, 10048, 0.037]] call BAM_fnc_dtcones;
  10.         ["Land_RedWhitePole_F",[10085, 10053, 0.037]] call BAM_fnc_dtcones;
  11.         ["Land_RedWhitePole_F",[10085, 10058, 0.037]] call BAM_fnc_dtcones;
  12.         ["Land_RedWhitePole_F",[10085, 10063, 0.037]] call BAM_fnc_dtcones;
  13.         ["Land_RedWhitePole_F",[10085, 10068, 0.037]] call BAM_fnc_dtcones;
  14.         ["Land_RedWhitePole_F",[10085, 10073, 0.037]] call BAM_fnc_dtcones;
  15.         ["Land_RedWhitePole_F",[10085, 10078, 0.037]] call BAM_fnc_dtcones;
  16.         ["Land_RedWhitePole_F",[10085, 10082, 0.037]] call BAM_fnc_dtcones;
  17.        
  18.         ["Land_RedWhitePole_F",[10090, 10082, 0.037]] call BAM_fnc_dtcones;
  19.         ["Land_RedWhitePole_F",[10095, 10082, 0.037]] call BAM_fnc_dtcones;
  20.         ["Land_RedWhitePole_F",[10100, 10082, 0.037]] call BAM_fnc_dtcones;
  21.        
  22.         ["Land_RedWhitePole_F",[10104, 10043, 0.037]] call BAM_fnc_dtcones;
  23.         ["Land_RedWhitePole_F",[10104, 10048, 0.037]] call BAM_fnc_dtcones;
  24.         ["Land_RedWhitePole_F",[10104, 10053, 0.037]] call BAM_fnc_dtcones;
  25.         ["Land_RedWhitePole_F",[10104, 10058, 0.037]] call BAM_fnc_dtcones;
  26.         ["Land_RedWhitePole_F",[10104, 10063, 0.037]] call BAM_fnc_dtcones;
  27.         ["Land_RedWhitePole_F",[10104, 10068, 0.037]] call BAM_fnc_dtcones;
  28.         ["Land_RedWhitePole_F",[10104, 10073, 0.037]] call BAM_fnc_dtcones;
  29.         ["Land_RedWhitePole_F",[10104, 10078, 0.037]] call BAM_fnc_dtcones;
  30.         ["Land_RedWhitePole_F",[10104, 10082, 0.037]] call BAM_fnc_dtcones;
  31.        
  32.         ["Land_TinWall_02_l_pole_F",[10094.5, 10043, 0.037]] call BAM_fnc_dtcones;
  33.         ["Land_TinWall_02_l_pole_F",[10094.5, 10048, 0.037]] call BAM_fnc_dtcones;
  34.         ["Land_TinWall_02_l_pole_F",[10094.5, 10053, 0.037]] call BAM_fnc_dtcones;
  35.         ["Land_TinWall_02_l_pole_F",[10094.5, 10058, 0.037]] call BAM_fnc_dtcones;
  36.         ["Land_TinWall_02_l_pole_F",[10094.5, 10063, 0.037]] call BAM_fnc_dtcones;
  37.         ["Land_TinWall_02_l_pole_F",[10094.5, 10068, 0.037]] call BAM_fnc_dtcones;
  38.         ["Land_TinWall_02_l_pole_F",[10094.5, 10073, 0.037]] call BAM_fnc_dtcones;
  39.        
  40.         //leftright
  41.         ["Land_TinWall_02_l_pole_F",[10130, 10057, 0.037]] call BAM_fnc_dtcones;
  42.         ["Land_TinWall_02_l_pole_F",[10140, 10057, 0.037]] call BAM_fnc_dtcones;
  43.         ["Land_TinWall_02_l_pole_F",[10150, 10057, 0.037]] call BAM_fnc_dtcones;
  44.         ["Land_TinWall_02_l_pole_F",[10160, 10057, 0.037]] call BAM_fnc_dtcones;
  45.         ["Land_TinWall_02_l_pole_F",[10170, 10057, 0.037]] call BAM_fnc_dtcones;
  46.         ["Land_TinWall_02_l_pole_F",[10180, 10057, 0.037]] call BAM_fnc_dtcones;
  47.        
  48.         _tank1 = createVehicle ["B_T_MBT_01_TUSK_F", [10089.659, 10033.886, 0], [], 0, "CAN_COLLIDE" ];
  49.         _tank1 setPosATL [10089.659, 10033.886, 0];
  50.         _tank1 setDir 0;
  51.        
  52.         _tank2 = createVehicle ["B_T_MBT_01_TUSK_F", [10114.576, 10056.493, 0], [], 0, "CAN_COLLIDE" ];
  53.         _tank2 setPosATL [10114.576, 10056.493, 0];
  54.         _tank2 setDir 90;
  55.        
  56.         _tank3 = createVehicle ["B_T_MBT_01_TUSK_F", [10074.833, 10094.686, 0], [], 0, "CAN_COLLIDE" ];
  57.         _tank3 setPosATL [10074.833, 10094.686, 0];
  58.         _tank3 setDir 90;
  59.  
  60.     };
  61.    
  62. };
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