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  1. Thu Jun 27 17:04:46 2024
  2. Windows-10-10.0.22621
  3. Ren'Py 7.4.4.1439
  4.  
  5.  
  6. Bootstrap to the start of init.init took 0.04s
  7. Early init took 0.00s
  8. Loader init took 0.04s
  9. Loading error handling took 0.20s
  10. Loading script took 2.95s
  11. Loading save slot metadata. took 0.02s
  12. Loading persistent took 0.00s
  13. Importing _renpysteam: ImportError('No module named _renpysteam',)
  14. Set script version to: (7, 4, 4)
  15. Running init code took 0.26s
  16. Loading analysis data took 0.36s
  17. Analyze and compile ATL took 0.10s
  18. Index archives took 0.00s
  19. Dump and make backups. took 0.00s
  20. Cleaning cache took 0.00s
  21. Making clean stores took 0.00s
  22. Initial gc. took 0.30s
  23. DPI scale factor: 1.000000
  24. nvdrs: Loaded, about to disable thread optimizations.
  25. nvdrs: Disabled thread optimizations.
  26. Creating interface object took 0.13s
  27. Cleaning stores took 0.00s
  28. Init translation took 0.32s
  29. Build styles took 0.00s
  30. Load screen analysis took 0.12s
  31. Analyze screens took 0.01s
  32. Save screen analysis took 0.00s
  33. Prepare screens took 0.28s
  34. Save pyanalysis. took 0.00s
  35. Save bytecode. took 0.00s
  36. Running _start took 0.01s
  37. Performance test:
  38. Interface start took 0.35s
  39.  
  40. Initializing gl renderer:
  41. primary display bounds: (0, 0, 3440, 1440)
  42. swap interval: 1 frames
  43. Windowed mode.
  44. Vendor: 'NVIDIA Corporation'
  45. Renderer: 'NVIDIA GeForce RTX 4090/PCIe/SSE2'
  46. Version: '4.6.0 NVIDIA 555.99'
  47. Display Info: None
  48. Number of texture units: 32
  49. Using shader environment.
  50. Using FBO RTT.
  51. Root FBO is: 0
  52. FBO Maximum Texture Size: 2048
  53. Using gl renderer.
  54. Texture testing:
  55. - Hardware max texture size: 32768
  56. - 64px textures work.
  57. - 128px textures work.
  58. - 256px textures work.
  59. - 512px textures work.
  60. - 1024px textures work.
  61. - 2048px textures work.
  62. Screen sizes: virtual=(1280, 720) physical=(1280, 720) drawable=(1280, 720)
  63. Root FBO is: 0
  64. FBO Maximum Texture Size: 2048
  65. Total time until interface ready: 5.93255496025s
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