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maickdelaia2030

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Feb 1st, 2016
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  1. M = Game:GetService("InsertService";):LoadAsset(23456449)
  2. M.Parent = Game.Workspace
  3. M:MakeJoints()
  4. M:MoveTo(Game.Workspace.lakalut1997.Torso.Position + Vector3.new(0, 0, 0))
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