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Black Templars 2k

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  202. </head>
  203. <body class="battlescribe">
  204. <div class="battlescribe">
  205. <h1>Black Templars (Warhammer 40,000 8th Edition) [115 PL, 3CP, 1,998pts]</h1>
  206. <ul>
  207. <li class="force">
  208. <h2>Battalion Detachment +5CP (Imperium - Space Marines) [82 PL, 3CP, 1,502pts]</h2>
  209. <ul>
  210. <li class="category">
  211. <h3>No Force Org Slot [3CP]</h3>
  212. <ul>
  213. <li class="rootselection">
  214. <h4>**Chapter Selection**</h4>
  215. <p>
  216. <span class="bold">Selections:</span> Black Templars, Minotaurs
  217. </p>
  218. <p class="category-names">
  219. <span class="bold">Categories:</span> <span class="caps">No Force Org Slot</span>
  220. </p>
  221. <p class="rule-names">
  222. <span class="bold">Rules:</span> <span class="italic">Righteous Zeal</span>
  223. </p>
  224.  
  225. </li>
  226. <li class="rootselection">
  227. <h4>Battle-forged CP [3CP]</h4>
  228. <p class="category-names">
  229. <span class="bold">Categories:</span> <span class="caps">No Force Org Slot</span>
  230. </p>
  231.  
  232. </li>
  233. </ul>
  234. </li>
  235. <li class="category">
  236. <h3>HQ [15 PL, 274pts]</h3>
  237. <ul>
  238. <li class="rootselection">
  239. <h4>Lord Asterion Moloc [10 PL, 200pts]</h4>
  240. <p>
  241. <span class="bold">Selections:</span> 1. Legendary Fighter
  242. </p>
  243. <p class="category-names">
  244. <span class="bold">Categories:</span> <span class="caps">Faction: Adeptus Astartes, Chapter Master, Character, Infantry, Faction: Imperium, Lord Asterion Moloc, Minotaurs, Terminator, HQ</span>
  245. </p>
  246. <p class="rule-names">
  247. <span class="bold">Rules:</span> <span class="italic">And They Shall Know No Fear</span>
  248. </p>
  249. <p class="profile-names">
  250. <span class="bold">Abilities:</span> <span class="italic">Chapter Master (Minotaurs), Fury of the Minotaurs, Legendary Fighter, Storm Shield &amp; Iron halo, Teleport Strike, Undying Spite</span>, <span class="bold">Unit:</span> <span class="italic">Lord Asterion Moloc</span>, <span class="bold">Weapon:</span> <span class="italic">Black Spear, Black Spear lasbeam</span>
  251. </p>
  252. <ul>
  253. <li>
  254. <h4>Warlord</h4>
  255. <p>
  256. <span class="bold">Selections:</span> Codex: Space Marines
  257. </p>
  258. <p class="category-names">
  259. <span class="bold">Categories:</span> <span class="caps">Warlord</span>
  260. </p>
  261.  
  262. </li>
  263. </ul>
  264. <br>
  265. <table cellspacing="-1">
  266. <tr>
  267. <th>Abilities</th>
  268. <th>Description</th>
  269. <th>Ref</th>
  270. </tr>
  271. <tr>
  272. <td class="profile-name">Chapter Master (Minotaurs)</td>
  273. <td>You can re-roll any failed hit rolls from friendly MINOTAURS units within 6" of this model.</td>
  274. <td>
  275. </td>
  276. </tr>
  277. <tr>
  278. <td class="profile-name">Fury of the Minotaurs</td>
  279. <td>You can re-roll failed charge rolls for friendly MINOTAURS INFANTRY units within 6" of Lord Asterion Moloc.</td>
  280. <td>
  281. </td>
  282. </tr>
  283. <tr>
  284. <td class="profile-name">Legendary Fighter</td>
  285. <td>If this warlord charges in the charge phase, add 1 to their attacks characteristic until the end of the ensuing fight phase.</td>
  286. <td>
  287. </td>
  288. </tr>
  289. <tr>
  290. <td class="profile-name">Storm Shield &amp; Iron halo</td>
  291. <td>This model has a 3+ invulnerable save.</td>
  292. <td>
  293. </td>
  294. </tr>
  295. <tr>
  296. <td class="profile-name">Teleport Strike</td>
  297. <td>During deployment, you can set up this model in a teleportarium chamber instead of placing him on the battlefield. At the end of any of your Movement phases, he can teleport into battle - set him up anywhere on the battlefield that is more than 9" from any enemy models.</td>
  298. <td>
  299. </td>
  300. </tr>
  301. <tr>
  302. <td class="profile-name">Undying Spite</td>
  303. <td>If Lord Asterion Molo is slain in the figh phase before he has fought, he immediatelly piles in and makes his attacks before being removed.</td>
  304. <td>
  305. </td>
  306. </tr>
  307. </table>
  308. <table cellspacing="-1">
  309. <tr>
  310. <th>Unit</th>
  311. <th>M</th><th>WS</th><th>BS</th><th>S</th><th>T</th><th>W</th><th>A</th><th>Ld</th><th>Save</th>
  312. <th>Ref</th>
  313. </tr>
  314. <tr>
  315. <td class="profile-name">Lord Asterion Moloc</td>
  316. <td>5"</td><td>2+</td><td>2+</td><td>4</td><td>4</td><td>7</td><td>4</td><td>9</td><td>2+</td>
  317. <td>
  318. </td>
  319. </tr>
  320. </table>
  321. <table cellspacing="-1">
  322. <tr>
  323. <th>Weapon</th>
  324. <th>Range</th><th>Type</th><th>S</th><th>AP</th><th>D</th><th>Abilities</th>
  325. <th>Ref</th>
  326. </tr>
  327. <tr>
  328. <td class="profile-name">Black Spear</td>
  329. <td>Melee</td><td>Melee</td><td>+2</td><td>-3</td><td>3</td><td>If the target is a CHARACTER, you may make an additional attack with this weapon.</td>
  330. <td>
  331. </td>
  332. </tr>
  333. <tr>
  334. <td class="profile-name">Black Spear lasbeam</td>
  335. <td>12"</td><td>Assault 1</td><td>8</td><td>-2</td><td>D3</td><td>-</td>
  336. <td>
  337. </td>
  338. </tr>
  339. </table>
  340.  
  341. </li>
  342. <li class="rootselection">
  343. <h4>Primaris Lieutenants [5 PL, 74pts]</h4>
  344. <p class="category-names">
  345. <span class="bold">Categories:</span> <span class="caps">Faction: Adeptus Astartes, Character, Faction: Imperium, Infantry, Primaris, Lieutenants, HQ</span>
  346. </p>
  347. <p class="rule-names">
  348. <span class="bold">Rules:</span> <span class="italic">And They Shall Know No Fear</span>
  349. </p>
  350. <p class="profile-names">
  351. <span class="bold">Abilities:</span> <span class="italic">Company Heroes, Tactical Precision</span>, <span class="bold">Unit:</span> <span class="italic">Primaris Lieutenants</span>
  352. </p>
  353. <ul>
  354. <li>
  355. <h4>Primaris Lieutenant [5 PL, 74pts]</h4>
  356. <p>
  357. <span class="bold">Selections:</span> Master-crafted auto bolt rifle [4pts]
  358. </p>
  359. <p class="profile-names">
  360. <span class="bold">Weapon:</span> <span class="italic">Bolt pistol, Frag grenade, Krak grenade, Master-crafted auto bolt rifle</span>
  361. </p>
  362.  
  363. </li>
  364. </ul>
  365. <br>
  366. <table cellspacing="-1">
  367. <tr>
  368. <th>Abilities</th>
  369. <th>Description</th>
  370. <th>Ref</th>
  371. </tr>
  372. <tr>
  373. <td class="profile-name">Company Heroes</td>
  374. <td>During deployment, all models in this unit must be set up at the same time, though they do not need to be set up in unit coherency. From that point onwards, each Primaris Lieutenant is treated as a seperate unit.</td>
  375. <td>
  376. </td>
  377. </tr>
  378. <tr>
  379. <td class="profile-name">Tactical Precision</td>
  380. <td>You can re-roll wound rolls of 1 for friendly &lt;CHAPTER&gt; units that are within 6" of this model.</td>
  381. <td>
  382. </td>
  383. </tr>
  384. </table>
  385. <table cellspacing="-1">
  386. <tr>
  387. <th>Unit</th>
  388. <th>M</th><th>WS</th><th>BS</th><th>S</th><th>T</th><th>W</th><th>A</th><th>Ld</th><th>Save</th>
  389. <th>Ref</th>
  390. </tr>
  391. <tr>
  392. <td class="profile-name">Primaris Lieutenants</td>
  393. <td>6"</td><td>2+</td><td>3+</td><td>4</td><td>4</td><td>5</td><td>4</td><td>8</td><td>3+</td>
  394. <td>
  395. </td>
  396. </tr>
  397. </table>
  398. <table cellspacing="-1">
  399. <tr>
  400. <th>Weapon</th>
  401. <th>Range</th><th>Type</th><th>S</th><th>AP</th><th>D</th><th>Abilities</th>
  402. <th>Ref</th>
  403. </tr>
  404. <tr>
  405. <td class="profile-name">Bolt pistol</td>
  406. <td>12"</td><td>Pistol 1</td><td>4</td><td>0</td><td>1</td><td>-</td>
  407. <td>
  408. </td>
  409. </tr>
  410. <tr>
  411. <td class="profile-name">Frag grenade</td>
  412. <td>6"</td><td>Grenade D6</td><td>3</td><td>0</td><td>1</td><td>-</td>
  413. <td>
  414. </td>
  415. </tr>
  416. <tr>
  417. <td class="profile-name">Krak grenade</td>
  418. <td>6"</td><td>Grenade 1</td><td>6</td><td>-1</td><td>D3</td><td>-</td>
  419. <td>
  420. </td>
  421. </tr>
  422. <tr>
  423. <td class="profile-name">Master-crafted auto bolt rifle</td>
  424. <td>24"</td><td>Assault 2</td><td>4</td><td>0</td><td>2</td><td>-</td>
  425. <td>
  426. </td>
  427. </tr>
  428. </table>
  429.  
  430. </li>
  431. </ul>
  432. </li>
  433. <li class="category">
  434. <h3>Troops [15 PL, 255pts]</h3>
  435. <ul>
  436. <li class="rootselection">
  437. <h4>Intercessor Squad [5 PL, 85pts]</h4>
  438. <p>
  439. <span class="bold">Selections:</span> Auxiliary Grenade Launcher, Bolt rifle
  440. </p>
  441. <p class="category-names">
  442. <span class="bold">Categories:</span> <span class="caps">Faction: Adeptus Astartes, Faction: Imperium, Infantry, Intercessor Squad, Primaris, Troops</span>
  443. </p>
  444. <p class="rule-names">
  445. <span class="bold">Rules:</span> <span class="italic">And They Shall Know No Fear</span>
  446. </p>
  447. <p class="profile-names">
  448. <span class="bold">Abilities:</span> <span class="italic">Auxiliary Grenade Launcher, Combat Squads</span>, <span class="bold">Weapon:</span> <span class="italic">Bolt rifle</span>
  449. </p>
  450. <ul>
  451. <li>
  452. <h4>4x Intercessor [68pts]</h4>
  453. <p class="profile-names">
  454. <span class="bold">Unit:</span> <span class="italic">Intercessor</span>, <span class="bold">Weapon:</span> <span class="italic">Bolt pistol, Frag grenade, Krak grenade</span>
  455. </p>
  456.  
  457. </li>
  458. <li>
  459. <h4>Intercessor Sergeant [17pts]</h4>
  460. <p>
  461. <span class="bold">Selections:</span> Chainsword
  462. </p>
  463. <p class="profile-names">
  464. <span class="bold">Unit:</span> <span class="italic">Intercessor Sergeant</span>, <span class="bold">Weapon:</span> <span class="italic">Bolt pistol, Chainsword, Frag grenade, Krak grenade</span>
  465. </p>
  466.  
  467. </li>
  468. </ul>
  469. <br>
  470. <table cellspacing="-1">
  471. <tr>
  472. <th>Abilities</th>
  473. <th>Description</th>
  474. <th>Ref</th>
  475. </tr>
  476. <tr>
  477. <td class="profile-name">Auxiliary Grenade Launcher</td>
  478. <td>If a model is armed with a auxiliary grenade launcher, increace the range of any Grenade weapons they have to 30"</td>
  479. <td>
  480. </td>
  481. </tr>
  482. <tr>
  483. <td class="profile-name">Combat Squads</td>
  484. <td>Before any models are deployed at the start of the game, this unit when containing its maximum number of models, may be split into two units each containing an equal number of models.</td>
  485. <td>
  486. </td>
  487. </tr>
  488. </table>
  489. <table cellspacing="-1">
  490. <tr>
  491. <th>Unit</th>
  492. <th>M</th><th>WS</th><th>BS</th><th>S</th><th>T</th><th>W</th><th>A</th><th>Ld</th><th>Save</th>
  493. <th>Ref</th>
  494. </tr>
  495. <tr>
  496. <td class="profile-name">Intercessor</td>
  497. <td>6"</td><td>3+</td><td>3+</td><td>4</td><td>4</td><td>2</td><td>2</td><td>7</td><td>3+</td>
  498. <td>
  499. </td>
  500. </tr>
  501. <tr>
  502. <td class="profile-name">Intercessor Sergeant</td>
  503. <td>6"</td><td>3+</td><td>3+</td><td>4</td><td>4</td><td>2</td><td>3</td><td>8</td><td>3+</td>
  504. <td>
  505. </td>
  506. </tr>
  507. </table>
  508. <table cellspacing="-1">
  509. <tr>
  510. <th>Weapon</th>
  511. <th>Range</th><th>Type</th><th>S</th><th>AP</th><th>D</th><th>Abilities</th>
  512. <th>Ref</th>
  513. </tr>
  514. <tr>
  515. <td class="profile-name">Bolt pistol</td>
  516. <td>12"</td><td>Pistol 1</td><td>4</td><td>0</td><td>1</td><td>-</td>
  517. <td>
  518. </td>
  519. </tr>
  520. <tr>
  521. <td class="profile-name">Bolt rifle</td>
  522. <td>30"</td><td>Rapid Fire 1</td><td>4</td><td>-1</td><td>1</td><td>-</td>
  523. <td>
  524. </td>
  525. </tr>
  526. <tr>
  527. <td class="profile-name">Chainsword</td>
  528. <td>Melee</td><td>Melee</td><td>User</td><td>0</td><td>1</td><td>Each time the bearer fights, it can make 1 additional attack with this weapon.</td>
  529. <td>
  530. </td>
  531. </tr>
  532. <tr>
  533. <td class="profile-name">Frag grenade</td>
  534. <td>6"</td><td>Grenade D6</td><td>3</td><td>0</td><td>1</td><td>-</td>
  535. <td>
  536. </td>
  537. </tr>
  538. <tr>
  539. <td class="profile-name">Krak grenade</td>
  540. <td>6"</td><td>Grenade 1</td><td>6</td><td>-1</td><td>D3</td><td>-</td>
  541. <td>
  542. </td>
  543. </tr>
  544. </table>
  545.  
  546. </li>
  547. <li class="rootselection">
  548. <h4>Intercessor Squad [5 PL, 85pts]</h4>
  549. <p>
  550. <span class="bold">Selections:</span> Auxiliary Grenade Launcher, Bolt rifle
  551. </p>
  552. <p class="category-names">
  553. <span class="bold">Categories:</span> <span class="caps">Faction: Adeptus Astartes, Faction: Imperium, Infantry, Intercessor Squad, Primaris, Troops</span>
  554. </p>
  555. <p class="rule-names">
  556. <span class="bold">Rules:</span> <span class="italic">And They Shall Know No Fear</span>
  557. </p>
  558. <p class="profile-names">
  559. <span class="bold">Abilities:</span> <span class="italic">Auxiliary Grenade Launcher, Combat Squads</span>, <span class="bold">Weapon:</span> <span class="italic">Bolt rifle</span>
  560. </p>
  561. <ul>
  562. <li>
  563. <h4>4x Intercessor [68pts]</h4>
  564. <p class="profile-names">
  565. <span class="bold">Unit:</span> <span class="italic">Intercessor</span>, <span class="bold">Weapon:</span> <span class="italic">Bolt pistol, Frag grenade, Krak grenade</span>
  566. </p>
  567.  
  568. </li>
  569. <li>
  570. <h4>Intercessor Sergeant [17pts]</h4>
  571. <p>
  572. <span class="bold">Selections:</span> Chainsword
  573. </p>
  574. <p class="profile-names">
  575. <span class="bold">Unit:</span> <span class="italic">Intercessor Sergeant</span>, <span class="bold">Weapon:</span> <span class="italic">Bolt pistol, Chainsword, Frag grenade, Krak grenade</span>
  576. </p>
  577.  
  578. </li>
  579. </ul>
  580. <br>
  581. <table cellspacing="-1">
  582. <tr>
  583. <th>Abilities</th>
  584. <th>Description</th>
  585. <th>Ref</th>
  586. </tr>
  587. <tr>
  588. <td class="profile-name">Auxiliary Grenade Launcher</td>
  589. <td>If a model is armed with a auxiliary grenade launcher, increace the range of any Grenade weapons they have to 30"</td>
  590. <td>
  591. </td>
  592. </tr>
  593. <tr>
  594. <td class="profile-name">Combat Squads</td>
  595. <td>Before any models are deployed at the start of the game, this unit when containing its maximum number of models, may be split into two units each containing an equal number of models.</td>
  596. <td>
  597. </td>
  598. </tr>
  599. </table>
  600. <table cellspacing="-1">
  601. <tr>
  602. <th>Unit</th>
  603. <th>M</th><th>WS</th><th>BS</th><th>S</th><th>T</th><th>W</th><th>A</th><th>Ld</th><th>Save</th>
  604. <th>Ref</th>
  605. </tr>
  606. <tr>
  607. <td class="profile-name">Intercessor</td>
  608. <td>6"</td><td>3+</td><td>3+</td><td>4</td><td>4</td><td>2</td><td>2</td><td>7</td><td>3+</td>
  609. <td>
  610. </td>
  611. </tr>
  612. <tr>
  613. <td class="profile-name">Intercessor Sergeant</td>
  614. <td>6"</td><td>3+</td><td>3+</td><td>4</td><td>4</td><td>2</td><td>3</td><td>8</td><td>3+</td>
  615. <td>
  616. </td>
  617. </tr>
  618. </table>
  619. <table cellspacing="-1">
  620. <tr>
  621. <th>Weapon</th>
  622. <th>Range</th><th>Type</th><th>S</th><th>AP</th><th>D</th><th>Abilities</th>
  623. <th>Ref</th>
  624. </tr>
  625. <tr>
  626. <td class="profile-name">Bolt pistol</td>
  627. <td>12"</td><td>Pistol 1</td><td>4</td><td>0</td><td>1</td><td>-</td>
  628. <td>
  629. </td>
  630. </tr>
  631. <tr>
  632. <td class="profile-name">Bolt rifle</td>
  633. <td>30"</td><td>Rapid Fire 1</td><td>4</td><td>-1</td><td>1</td><td>-</td>
  634. <td>
  635. </td>
  636. </tr>
  637. <tr>
  638. <td class="profile-name">Chainsword</td>
  639. <td>Melee</td><td>Melee</td><td>User</td><td>0</td><td>1</td><td>Each time the bearer fights, it can make 1 additional attack with this weapon.</td>
  640. <td>
  641. </td>
  642. </tr>
  643. <tr>
  644. <td class="profile-name">Frag grenade</td>
  645. <td>6"</td><td>Grenade D6</td><td>3</td><td>0</td><td>1</td><td>-</td>
  646. <td>
  647. </td>
  648. </tr>
  649. <tr>
  650. <td class="profile-name">Krak grenade</td>
  651. <td>6"</td><td>Grenade 1</td><td>6</td><td>-1</td><td>D3</td><td>-</td>
  652. <td>
  653. </td>
  654. </tr>
  655. </table>
  656.  
  657. </li>
  658. <li class="rootselection">
  659. <h4>Intercessor Squad [5 PL, 85pts]</h4>
  660. <p>
  661. <span class="bold">Selections:</span> Auxiliary Grenade Launcher, Bolt rifle
  662. </p>
  663. <p class="category-names">
  664. <span class="bold">Categories:</span> <span class="caps">Faction: Adeptus Astartes, Faction: Imperium, Infantry, Intercessor Squad, Primaris, Troops</span>
  665. </p>
  666. <p class="rule-names">
  667. <span class="bold">Rules:</span> <span class="italic">And They Shall Know No Fear</span>
  668. </p>
  669. <p class="profile-names">
  670. <span class="bold">Abilities:</span> <span class="italic">Auxiliary Grenade Launcher, Combat Squads</span>, <span class="bold">Weapon:</span> <span class="italic">Bolt rifle</span>
  671. </p>
  672. <ul>
  673. <li>
  674. <h4>4x Intercessor [68pts]</h4>
  675. <p class="profile-names">
  676. <span class="bold">Unit:</span> <span class="italic">Intercessor</span>, <span class="bold">Weapon:</span> <span class="italic">Bolt pistol, Frag grenade, Krak grenade</span>
  677. </p>
  678.  
  679. </li>
  680. <li>
  681. <h4>Intercessor Sergeant [17pts]</h4>
  682. <p>
  683. <span class="bold">Selections:</span> Chainsword
  684. </p>
  685. <p class="profile-names">
  686. <span class="bold">Unit:</span> <span class="italic">Intercessor Sergeant</span>, <span class="bold">Weapon:</span> <span class="italic">Bolt pistol, Chainsword, Frag grenade, Krak grenade</span>
  687. </p>
  688.  
  689. </li>
  690. </ul>
  691. <br>
  692. <table cellspacing="-1">
  693. <tr>
  694. <th>Abilities</th>
  695. <th>Description</th>
  696. <th>Ref</th>
  697. </tr>
  698. <tr>
  699. <td class="profile-name">Auxiliary Grenade Launcher</td>
  700. <td>If a model is armed with a auxiliary grenade launcher, increace the range of any Grenade weapons they have to 30"</td>
  701. <td>
  702. </td>
  703. </tr>
  704. <tr>
  705. <td class="profile-name">Combat Squads</td>
  706. <td>Before any models are deployed at the start of the game, this unit when containing its maximum number of models, may be split into two units each containing an equal number of models.</td>
  707. <td>
  708. </td>
  709. </tr>
  710. </table>
  711. <table cellspacing="-1">
  712. <tr>
  713. <th>Unit</th>
  714. <th>M</th><th>WS</th><th>BS</th><th>S</th><th>T</th><th>W</th><th>A</th><th>Ld</th><th>Save</th>
  715. <th>Ref</th>
  716. </tr>
  717. <tr>
  718. <td class="profile-name">Intercessor</td>
  719. <td>6"</td><td>3+</td><td>3+</td><td>4</td><td>4</td><td>2</td><td>2</td><td>7</td><td>3+</td>
  720. <td>
  721. </td>
  722. </tr>
  723. <tr>
  724. <td class="profile-name">Intercessor Sergeant</td>
  725. <td>6"</td><td>3+</td><td>3+</td><td>4</td><td>4</td><td>2</td><td>3</td><td>8</td><td>3+</td>
  726. <td>
  727. </td>
  728. </tr>
  729. </table>
  730. <table cellspacing="-1">
  731. <tr>
  732. <th>Weapon</th>
  733. <th>Range</th><th>Type</th><th>S</th><th>AP</th><th>D</th><th>Abilities</th>
  734. <th>Ref</th>
  735. </tr>
  736. <tr>
  737. <td class="profile-name">Bolt pistol</td>
  738. <td>12"</td><td>Pistol 1</td><td>4</td><td>0</td><td>1</td><td>-</td>
  739. <td>
  740. </td>
  741. </tr>
  742. <tr>
  743. <td class="profile-name">Bolt rifle</td>
  744. <td>30"</td><td>Rapid Fire 1</td><td>4</td><td>-1</td><td>1</td><td>-</td>
  745. <td>
  746. </td>
  747. </tr>
  748. <tr>
  749. <td class="profile-name">Chainsword</td>
  750. <td>Melee</td><td>Melee</td><td>User</td><td>0</td><td>1</td><td>Each time the bearer fights, it can make 1 additional attack with this weapon.</td>
  751. <td>
  752. </td>
  753. </tr>
  754. <tr>
  755. <td class="profile-name">Frag grenade</td>
  756. <td>6"</td><td>Grenade D6</td><td>3</td><td>0</td><td>1</td><td>-</td>
  757. <td>
  758. </td>
  759. </tr>
  760. <tr>
  761. <td class="profile-name">Krak grenade</td>
  762. <td>6"</td><td>Grenade 1</td><td>6</td><td>-1</td><td>D3</td><td>-</td>
  763. <td>
  764. </td>
  765. </tr>
  766. </table>
  767.  
  768. </li>
  769. </ul>
  770. </li>
  771. <li class="category">
  772. <h3>Heavy Support [27 PL, 414pts]</h3>
  773. <ul>
  774. <li class="rootselection">
  775. <h4>Predator [9 PL, 138pts]</h4>
  776. <p>
  777. <span class="bold">Selections:</span> Hunter-killer missile [6pts], Predator autocannon [40pts], Storm bolter [2pts]
  778. </p>
  779. <p class="category-names">
  780. <span class="bold">Categories:</span> <span class="caps">Faction: Adeptus Astartes, Faction: Imperium, Vehicle, Predator, Heavy Support</span>
  781. </p>
  782. <p class="rule-names">
  783. <span class="bold">Rules:</span> <span class="italic">Explodes (6"/D3), Smoke Launchers</span>
  784. </p>
  785. <p class="profile-names">
  786. <span class="bold">Unit:</span> <span class="italic">Predator</span>, <span class="bold">Weapon:</span> <span class="italic">Hunter-killer missile, Predator autocannon, Storm bolter</span>, <span class="bold">Wound Track:</span> <span class="italic">Predator 1, Predator 2, Predator 3</span>
  787. </p>
  788. <br>
  789. <table cellspacing="-1">
  790. <tr>
  791. <th>Unit</th>
  792. <th>M</th><th>WS</th><th>BS</th><th>S</th><th>T</th><th>W</th><th>A</th><th>Ld</th><th>Save</th>
  793. <th>Ref</th>
  794. </tr>
  795. <tr>
  796. <td class="profile-name">Predator</td>
  797. <td>*</td><td>6+</td><td>*</td><td>6</td><td>7</td><td>11</td><td>*</td><td>8</td><td>3+</td>
  798. <td>
  799. </td>
  800. </tr>
  801. </table>
  802. <table cellspacing="-1">
  803. <tr>
  804. <th>Weapon</th>
  805. <th>Range</th><th>Type</th><th>S</th><th>AP</th><th>D</th><th>Abilities</th>
  806. <th>Ref</th>
  807. </tr>
  808. <tr>
  809. <td class="profile-name">Hunter-killer missile</td>
  810. <td>48"</td><td>Heavy 1</td><td>8</td><td>-2</td><td>D6</td><td>A model can only fire each of its hunter killer missiles once per battle.</td>
  811. <td>
  812. </td>
  813. </tr>
  814. <tr>
  815. <td class="profile-name">Predator autocannon</td>
  816. <td>48"</td><td>Heavy 2D3</td><td>7</td><td>-1</td><td>3</td><td>-</td>
  817. <td>
  818. </td>
  819. </tr>
  820. <tr>
  821. <td class="profile-name">Storm bolter</td>
  822. <td>24"</td><td>Rapid Fire 2</td><td>4</td><td>0</td><td>1</td><td>-</td>
  823. <td>
  824. </td>
  825. </tr>
  826. </table>
  827. <table cellspacing="-1">
  828. <tr>
  829. <th>Wound Track</th>
  830. <th>Remaining W</th><th>Characteristic 1</th><th>Characteristic 2</th><th>Characteristic 3</th>
  831. <th>Ref</th>
  832. </tr>
  833. <tr>
  834. <td class="profile-name">Predator 1</td>
  835. <td>6-11+</td><td>12"</td><td>3+</td><td>3</td>
  836. <td>
  837. </td>
  838. </tr>
  839. <tr>
  840. <td class="profile-name">Predator 2</td>
  841. <td>3-5</td><td>6"</td><td>4+</td><td>D3</td>
  842. <td>
  843. </td>
  844. </tr>
  845. <tr>
  846. <td class="profile-name">Predator 3</td>
  847. <td>1-2</td><td>3"</td><td>5+</td><td>1</td>
  848. <td>
  849. </td>
  850. </tr>
  851. </table>
  852.  
  853. </li>
  854. <li class="rootselection">
  855. <h4>Predator [9 PL, 138pts]</h4>
  856. <p>
  857. <span class="bold">Selections:</span> Hunter-killer missile [6pts], Storm bolter [2pts], Twin lascannon [40pts]
  858. </p>
  859. <p class="category-names">
  860. <span class="bold">Categories:</span> <span class="caps">Faction: Adeptus Astartes, Faction: Imperium, Vehicle, Predator, Heavy Support</span>
  861. </p>
  862. <p class="rule-names">
  863. <span class="bold">Rules:</span> <span class="italic">Explodes (6"/D3), Smoke Launchers</span>
  864. </p>
  865. <p class="profile-names">
  866. <span class="bold">Unit:</span> <span class="italic">Predator</span>, <span class="bold">Weapon:</span> <span class="italic">Hunter-killer missile, Storm bolter, Twin lascannon</span>, <span class="bold">Wound Track:</span> <span class="italic">Predator 1, Predator 2, Predator 3</span>
  867. </p>
  868. <br>
  869. <table cellspacing="-1">
  870. <tr>
  871. <th>Unit</th>
  872. <th>M</th><th>WS</th><th>BS</th><th>S</th><th>T</th><th>W</th><th>A</th><th>Ld</th><th>Save</th>
  873. <th>Ref</th>
  874. </tr>
  875. <tr>
  876. <td class="profile-name">Predator</td>
  877. <td>*</td><td>6+</td><td>*</td><td>6</td><td>7</td><td>11</td><td>*</td><td>8</td><td>3+</td>
  878. <td>
  879. </td>
  880. </tr>
  881. </table>
  882. <table cellspacing="-1">
  883. <tr>
  884. <th>Weapon</th>
  885. <th>Range</th><th>Type</th><th>S</th><th>AP</th><th>D</th><th>Abilities</th>
  886. <th>Ref</th>
  887. </tr>
  888. <tr>
  889. <td class="profile-name">Hunter-killer missile</td>
  890. <td>48"</td><td>Heavy 1</td><td>8</td><td>-2</td><td>D6</td><td>A model can only fire each of its hunter killer missiles once per battle.</td>
  891. <td>
  892. </td>
  893. </tr>
  894. <tr>
  895. <td class="profile-name">Storm bolter</td>
  896. <td>24"</td><td>Rapid Fire 2</td><td>4</td><td>0</td><td>1</td><td>-</td>
  897. <td>
  898. </td>
  899. </tr>
  900. <tr>
  901. <td class="profile-name">Twin lascannon</td>
  902. <td>48"</td><td>Heavy 2</td><td>9</td><td>-3</td><td>D6</td><td>-</td>
  903. <td>
  904. </td>
  905. </tr>
  906. </table>
  907. <table cellspacing="-1">
  908. <tr>
  909. <th>Wound Track</th>
  910. <th>Remaining W</th><th>Characteristic 1</th><th>Characteristic 2</th><th>Characteristic 3</th>
  911. <th>Ref</th>
  912. </tr>
  913. <tr>
  914. <td class="profile-name">Predator 1</td>
  915. <td>6-11+</td><td>12"</td><td>3+</td><td>3</td>
  916. <td>
  917. </td>
  918. </tr>
  919. <tr>
  920. <td class="profile-name">Predator 2</td>
  921. <td>3-5</td><td>6"</td><td>4+</td><td>D3</td>
  922. <td>
  923. </td>
  924. </tr>
  925. <tr>
  926. <td class="profile-name">Predator 3</td>
  927. <td>1-2</td><td>3"</td><td>5+</td><td>1</td>
  928. <td>
  929. </td>
  930. </tr>
  931. </table>
  932.  
  933. </li>
  934. <li class="rootselection">
  935. <h4>Predator [9 PL, 138pts]</h4>
  936. <p>
  937. <span class="bold">Selections:</span> Hunter-killer missile [6pts], Predator autocannon [40pts], Storm bolter [2pts]
  938. </p>
  939. <p class="category-names">
  940. <span class="bold">Categories:</span> <span class="caps">Faction: Adeptus Astartes, Faction: Imperium, Vehicle, Predator, Heavy Support</span>
  941. </p>
  942. <p class="rule-names">
  943. <span class="bold">Rules:</span> <span class="italic">Explodes (6"/D3), Smoke Launchers</span>
  944. </p>
  945. <p class="profile-names">
  946. <span class="bold">Unit:</span> <span class="italic">Predator</span>, <span class="bold">Weapon:</span> <span class="italic">Hunter-killer missile, Predator autocannon, Storm bolter</span>, <span class="bold">Wound Track:</span> <span class="italic">Predator 1, Predator 2, Predator 3</span>
  947. </p>
  948. <br>
  949. <table cellspacing="-1">
  950. <tr>
  951. <th>Unit</th>
  952. <th>M</th><th>WS</th><th>BS</th><th>S</th><th>T</th><th>W</th><th>A</th><th>Ld</th><th>Save</th>
  953. <th>Ref</th>
  954. </tr>
  955. <tr>
  956. <td class="profile-name">Predator</td>
  957. <td>*</td><td>6+</td><td>*</td><td>6</td><td>7</td><td>11</td><td>*</td><td>8</td><td>3+</td>
  958. <td>
  959. </td>
  960. </tr>
  961. </table>
  962. <table cellspacing="-1">
  963. <tr>
  964. <th>Weapon</th>
  965. <th>Range</th><th>Type</th><th>S</th><th>AP</th><th>D</th><th>Abilities</th>
  966. <th>Ref</th>
  967. </tr>
  968. <tr>
  969. <td class="profile-name">Hunter-killer missile</td>
  970. <td>48"</td><td>Heavy 1</td><td>8</td><td>-2</td><td>D6</td><td>A model can only fire each of its hunter killer missiles once per battle.</td>
  971. <td>
  972. </td>
  973. </tr>
  974. <tr>
  975. <td class="profile-name">Predator autocannon</td>
  976. <td>48"</td><td>Heavy 2D3</td><td>7</td><td>-1</td><td>3</td><td>-</td>
  977. <td>
  978. </td>
  979. </tr>
  980. <tr>
  981. <td class="profile-name">Storm bolter</td>
  982. <td>24"</td><td>Rapid Fire 2</td><td>4</td><td>0</td><td>1</td><td>-</td>
  983. <td>
  984. </td>
  985. </tr>
  986. </table>
  987. <table cellspacing="-1">
  988. <tr>
  989. <th>Wound Track</th>
  990. <th>Remaining W</th><th>Characteristic 1</th><th>Characteristic 2</th><th>Characteristic 3</th>
  991. <th>Ref</th>
  992. </tr>
  993. <tr>
  994. <td class="profile-name">Predator 1</td>
  995. <td>6-11+</td><td>12"</td><td>3+</td><td>3</td>
  996. <td>
  997. </td>
  998. </tr>
  999. <tr>
  1000. <td class="profile-name">Predator 2</td>
  1001. <td>3-5</td><td>6"</td><td>4+</td><td>D3</td>
  1002. <td>
  1003. </td>
  1004. </tr>
  1005. <tr>
  1006. <td class="profile-name">Predator 3</td>
  1007. <td>1-2</td><td>3"</td><td>5+</td><td>1</td>
  1008. <td>
  1009. </td>
  1010. </tr>
  1011. </table>
  1012.  
  1013. </li>
  1014. </ul>
  1015. </li>
  1016. <li class="category">
  1017. <h3>Flyer [15 PL, 315pts]</h3>
  1018. <ul>
  1019. <li class="rootselection">
  1020. <h4>Stormraven Gunship [15 PL, 315pts]</h4>
  1021. <p>
  1022. <span class="bold">Selections:</span> Twin assault cannon [44pts], Twin heavy bolter [17pts], Two Hurricane Bolters [20pts], Two Stormstrike Missile Launchers [42pts]
  1023. </p>
  1024. <p class="category-names">
  1025. <span class="bold">Categories:</span> <span class="caps">Faction: Adeptus Astartes, Fly, Faction: Imperium, Stormraven Gunship, Transport, Vehicle, Flyer</span>
  1026. </p>
  1027. <p class="rule-names">
  1028. <span class="bold">Rules:</span> <span class="italic">Airborne, Crash and Burn, Hard to Hit, Supersonic</span>
  1029. </p>
  1030. <p class="profile-names">
  1031. <span class="bold">Abilities:</span> <span class="italic">Hover Jet, Power of the Machine Spirit</span>, <span class="bold">Transport:</span> <span class="italic">Transport</span>, <span class="bold">Unit:</span> <span class="italic">Stormraven Gunship</span>, <span class="bold">Weapon:</span> <span class="italic">Hurricane bolter, Stormstrike missile launcher, Twin assault cannon, Twin heavy bolter</span>, <span class="bold">Wound Track:</span> <span class="italic">Stormraven Gunship 1, Stormraven Gunship 2, Stormraven Gunship 3</span>
  1032. </p>
  1033. <br>
  1034. <table cellspacing="-1">
  1035. <tr>
  1036. <th>Abilities</th>
  1037. <th>Description</th>
  1038. <th>Ref</th>
  1039. </tr>
  1040. <tr>
  1041. <td class="profile-name">Hover Jet</td>
  1042. <td>Before this model moves in your Movement phase, you can declare it will hover. Its Move characteristic becomes 20" until the end of the phase, and it loses Aireborne, Hard to Hit, and Supersonic abilitied until beginning of your next Movement Phase.</td>
  1043. <td>
  1044. </td>
  1045. </tr>
  1046. <tr>
  1047. <td class="profile-name">Power of the Machine Spirit</td>
  1048. <td>This model does not suffer he penalty to hit rolls for moving and firing Heavy Weapons.</td>
  1049. <td>
  1050. </td>
  1051. </tr>
  1052. </table>
  1053. <table cellspacing="-1">
  1054. <tr>
  1055. <th>Transport</th>
  1056. <th>Capacity</th>
  1057. <th>Ref</th>
  1058. </tr>
  1059. <tr>
  1060. <td class="profile-name">Transport</td>
  1061. <td>This model can transport 12 CHAPTER INFANTRY models and 1 CHAPTER DREADNOUGHT. Each JUMP PACK or TERMINATOR model takes the space of two other infantry models and each CENTURION takes space of 3 other infanty models. It cannot transport PRIMARIS models.</td>
  1062. <td>
  1063. </td>
  1064. </tr>
  1065. </table>
  1066. <table cellspacing="-1">
  1067. <tr>
  1068. <th>Unit</th>
  1069. <th>M</th><th>WS</th><th>BS</th><th>S</th><th>T</th><th>W</th><th>A</th><th>Ld</th><th>Save</th>
  1070. <th>Ref</th>
  1071. </tr>
  1072. <tr>
  1073. <td class="profile-name">Stormraven Gunship</td>
  1074. <td>*</td><td>6+</td><td>*</td><td>6</td><td>7</td><td>14</td><td>*</td><td>9</td><td>3+</td>
  1075. <td>
  1076. </td>
  1077. </tr>
  1078. </table>
  1079. <table cellspacing="-1">
  1080. <tr>
  1081. <th>Weapon</th>
  1082. <th>Range</th><th>Type</th><th>S</th><th>AP</th><th>D</th><th>Abilities</th>
  1083. <th>Ref</th>
  1084. </tr>
  1085. <tr>
  1086. <td class="profile-name">Hurricane bolter</td>
  1087. <td>24"</td><td>Rapid Fire 6</td><td>4</td><td>0</td><td>1</td><td>-</td>
  1088. <td>
  1089. </td>
  1090. </tr>
  1091. <tr>
  1092. <td class="profile-name">Stormstrike missile launcher</td>
  1093. <td>72"</td><td>Heavy 1</td><td>8</td><td>-3</td><td>3</td><td>-</td>
  1094. <td>
  1095. </td>
  1096. </tr>
  1097. <tr>
  1098. <td class="profile-name">Twin assault cannon</td>
  1099. <td>24"</td><td>Heavy 12</td><td>6</td><td>-1</td><td>1</td><td>-</td>
  1100. <td>
  1101. </td>
  1102. </tr>
  1103. <tr>
  1104. <td class="profile-name">Twin heavy bolter</td>
  1105. <td>36"</td><td>Heavy 6</td><td>5</td><td>-1</td><td>1</td><td>-</td>
  1106. <td>
  1107. </td>
  1108. </tr>
  1109. </table>
  1110. <table cellspacing="-1">
  1111. <tr>
  1112. <th>Wound Track</th>
  1113. <th>Remaining W</th><th>Characteristic 1</th><th>Characteristic 2</th><th>Characteristic 3</th>
  1114. <th>Ref</th>
  1115. </tr>
  1116. <tr>
  1117. <td class="profile-name">Stormraven Gunship 1</td>
  1118. <td>8-14+</td><td>20-45"</td><td>3+</td><td>3</td>
  1119. <td>
  1120. </td>
  1121. </tr>
  1122. <tr>
  1123. <td class="profile-name">Stormraven Gunship 2</td>
  1124. <td>4-7</td><td>20-30"</td><td>4+</td><td>D3</td>
  1125. <td>
  1126. </td>
  1127. </tr>
  1128. <tr>
  1129. <td class="profile-name">Stormraven Gunship 3</td>
  1130. <td>1-3</td><td>20"</td><td>5+</td><td>1</td>
  1131. <td>
  1132. </td>
  1133. </tr>
  1134. </table>
  1135.  
  1136. </li>
  1137. </ul>
  1138. </li>
  1139. <li class="category">
  1140. <h3>Dedicated Transport [10 PL, 244pts]</h3>
  1141. <ul>
  1142. <li class="rootselection">
  1143. <h4>Razorback [5 PL, 122pts]</h4>
  1144. <p>
  1145. <span class="bold">Selections:</span> Hunter-killer missile [6pts], Storm bolter [2pts], Twin assault cannon [44pts]
  1146. </p>
  1147. <p class="category-names">
  1148. <span class="bold">Categories:</span> <span class="caps">Faction: Adeptus Astartes, Faction: Imperium, Vehicle, Transport, Razorback, Dedicated Transport</span>
  1149. </p>
  1150. <p class="rule-names">
  1151. <span class="bold">Rules:</span> <span class="italic">Explodes (6"/D3), Smoke Launchers</span>
  1152. </p>
  1153. <p class="profile-names">
  1154. <span class="bold">Transport:</span> <span class="italic">Transport</span>, <span class="bold">Unit:</span> <span class="italic">Razorback</span>, <span class="bold">Weapon:</span> <span class="italic">Hunter-killer missile, Storm bolter, Twin assault cannon</span>, <span class="bold">Wound Track:</span> <span class="italic">Razorback 1, Razorback 2, Razorback 3</span>
  1155. </p>
  1156. <br>
  1157. <table cellspacing="-1">
  1158. <tr>
  1159. <th>Transport</th>
  1160. <th>Capacity</th>
  1161. <th>Ref</th>
  1162. </tr>
  1163. <tr>
  1164. <td class="profile-name">Transport</td>
  1165. <td>This model can transport 6 CHAPTER INFANTRY models. It cannot transport JUMP PACK, TERMINATORS, PRIMARIS, or CENTURION models.</td>
  1166. <td>
  1167. </td>
  1168. </tr>
  1169. </table>
  1170. <table cellspacing="-1">
  1171. <tr>
  1172. <th>Unit</th>
  1173. <th>M</th><th>WS</th><th>BS</th><th>S</th><th>T</th><th>W</th><th>A</th><th>Ld</th><th>Save</th>
  1174. <th>Ref</th>
  1175. </tr>
  1176. <tr>
  1177. <td class="profile-name">Razorback</td>
  1178. <td>*</td><td>6+</td><td>*</td><td>6</td><td>7</td><td>10</td><td>*</td><td>8</td><td>3+</td>
  1179. <td>
  1180. </td>
  1181. </tr>
  1182. </table>
  1183. <table cellspacing="-1">
  1184. <tr>
  1185. <th>Weapon</th>
  1186. <th>Range</th><th>Type</th><th>S</th><th>AP</th><th>D</th><th>Abilities</th>
  1187. <th>Ref</th>
  1188. </tr>
  1189. <tr>
  1190. <td class="profile-name">Hunter-killer missile</td>
  1191. <td>48"</td><td>Heavy 1</td><td>8</td><td>-2</td><td>D6</td><td>A model can only fire each of its hunter killer missiles once per battle.</td>
  1192. <td>
  1193. </td>
  1194. </tr>
  1195. <tr>
  1196. <td class="profile-name">Storm bolter</td>
  1197. <td>24"</td><td>Rapid Fire 2</td><td>4</td><td>0</td><td>1</td><td>-</td>
  1198. <td>
  1199. </td>
  1200. </tr>
  1201. <tr>
  1202. <td class="profile-name">Twin assault cannon</td>
  1203. <td>24"</td><td>Heavy 12</td><td>6</td><td>-1</td><td>1</td><td>-</td>
  1204. <td>
  1205. </td>
  1206. </tr>
  1207. </table>
  1208. <table cellspacing="-1">
  1209. <tr>
  1210. <th>Wound Track</th>
  1211. <th>Remaining W</th><th>Characteristic 1</th><th>Characteristic 2</th><th>Characteristic 3</th>
  1212. <th>Ref</th>
  1213. </tr>
  1214. <tr>
  1215. <td class="profile-name">Razorback 1</td>
  1216. <td>6-10+</td><td>12"</td><td>3+</td><td>3</td>
  1217. <td>
  1218. </td>
  1219. </tr>
  1220. <tr>
  1221. <td class="profile-name">Razorback 2</td>
  1222. <td>3-5</td><td>6"</td><td>4+</td><td>D3</td>
  1223. <td>
  1224. </td>
  1225. </tr>
  1226. <tr>
  1227. <td class="profile-name">Razorback 3</td>
  1228. <td>1-2</td><td>3"</td><td>5+</td><td>1</td>
  1229. <td>
  1230. </td>
  1231. </tr>
  1232. </table>
  1233.  
  1234. </li>
  1235. <li class="rootselection">
  1236. <h4>Razorback [5 PL, 122pts]</h4>
  1237. <p>
  1238. <span class="bold">Selections:</span> Hunter-killer missile [6pts], Storm bolter [2pts], Twin assault cannon [44pts]
  1239. </p>
  1240. <p class="category-names">
  1241. <span class="bold">Categories:</span> <span class="caps">Faction: Adeptus Astartes, Faction: Imperium, Vehicle, Transport, Razorback, Dedicated Transport</span>
  1242. </p>
  1243. <p class="rule-names">
  1244. <span class="bold">Rules:</span> <span class="italic">Explodes (6"/D3), Smoke Launchers</span>
  1245. </p>
  1246. <p class="profile-names">
  1247. <span class="bold">Transport:</span> <span class="italic">Transport</span>, <span class="bold">Unit:</span> <span class="italic">Razorback</span>, <span class="bold">Weapon:</span> <span class="italic">Hunter-killer missile, Storm bolter, Twin assault cannon</span>, <span class="bold">Wound Track:</span> <span class="italic">Razorback 1, Razorback 2, Razorback 3</span>
  1248. </p>
  1249. <br>
  1250. <table cellspacing="-1">
  1251. <tr>
  1252. <th>Transport</th>
  1253. <th>Capacity</th>
  1254. <th>Ref</th>
  1255. </tr>
  1256. <tr>
  1257. <td class="profile-name">Transport</td>
  1258. <td>This model can transport 6 CHAPTER INFANTRY models. It cannot transport JUMP PACK, TERMINATORS, PRIMARIS, or CENTURION models.</td>
  1259. <td>
  1260. </td>
  1261. </tr>
  1262. </table>
  1263. <table cellspacing="-1">
  1264. <tr>
  1265. <th>Unit</th>
  1266. <th>M</th><th>WS</th><th>BS</th><th>S</th><th>T</th><th>W</th><th>A</th><th>Ld</th><th>Save</th>
  1267. <th>Ref</th>
  1268. </tr>
  1269. <tr>
  1270. <td class="profile-name">Razorback</td>
  1271. <td>*</td><td>6+</td><td>*</td><td>6</td><td>7</td><td>10</td><td>*</td><td>8</td><td>3+</td>
  1272. <td>
  1273. </td>
  1274. </tr>
  1275. </table>
  1276. <table cellspacing="-1">
  1277. <tr>
  1278. <th>Weapon</th>
  1279. <th>Range</th><th>Type</th><th>S</th><th>AP</th><th>D</th><th>Abilities</th>
  1280. <th>Ref</th>
  1281. </tr>
  1282. <tr>
  1283. <td class="profile-name">Hunter-killer missile</td>
  1284. <td>48"</td><td>Heavy 1</td><td>8</td><td>-2</td><td>D6</td><td>A model can only fire each of its hunter killer missiles once per battle.</td>
  1285. <td>
  1286. </td>
  1287. </tr>
  1288. <tr>
  1289. <td class="profile-name">Storm bolter</td>
  1290. <td>24"</td><td>Rapid Fire 2</td><td>4</td><td>0</td><td>1</td><td>-</td>
  1291. <td>
  1292. </td>
  1293. </tr>
  1294. <tr>
  1295. <td class="profile-name">Twin assault cannon</td>
  1296. <td>24"</td><td>Heavy 12</td><td>6</td><td>-1</td><td>1</td><td>-</td>
  1297. <td>
  1298. </td>
  1299. </tr>
  1300. </table>
  1301. <table cellspacing="-1">
  1302. <tr>
  1303. <th>Wound Track</th>
  1304. <th>Remaining W</th><th>Characteristic 1</th><th>Characteristic 2</th><th>Characteristic 3</th>
  1305. <th>Ref</th>
  1306. </tr>
  1307. <tr>
  1308. <td class="profile-name">Razorback 1</td>
  1309. <td>6-10+</td><td>12"</td><td>3+</td><td>3</td>
  1310. <td>
  1311. </td>
  1312. </tr>
  1313. <tr>
  1314. <td class="profile-name">Razorback 2</td>
  1315. <td>3-5</td><td>6"</td><td>4+</td><td>D3</td>
  1316. <td>
  1317. </td>
  1318. </tr>
  1319. <tr>
  1320. <td class="profile-name">Razorback 3</td>
  1321. <td>1-2</td><td>3"</td><td>5+</td><td>1</td>
  1322. <td>
  1323. </td>
  1324. </tr>
  1325. </table>
  1326.  
  1327. </li>
  1328. </ul>
  1329. </li>
  1330.  
  1331. </ul>
  1332. </li>
  1333. <li class="force">
  1334. <h2>Vanguard Detachment +1CP (Imperium - Space Marines) [33 PL, 496pts]</h2>
  1335. <ul>
  1336. <li class="category">
  1337. <h3>No Force Org Slot</h3>
  1338. <ul>
  1339. <li class="rootselection">
  1340. <h4>**Chapter Selection**</h4>
  1341. <p>
  1342. <span class="bold">Selections:</span> Black Templars, Minotaurs
  1343. </p>
  1344. <p class="category-names">
  1345. <span class="bold">Categories:</span> <span class="caps">No Force Org Slot</span>
  1346. </p>
  1347. <p class="rule-names">
  1348. <span class="bold">Rules:</span> <span class="italic">Righteous Zeal</span>
  1349. </p>
  1350.  
  1351. </li>
  1352. </ul>
  1353. </li>
  1354. <li class="category">
  1355. <h3>HQ [5 PL, 77pts]</h3>
  1356. <ul>
  1357. <li class="rootselection">
  1358. <h4>Captain [5 PL, 77pts]</h4>
  1359. <p>
  1360. <span class="bold">Selections:</span> Chainsword, Master-crafted boltgun [3pts], The Primarch's Wrath
  1361. </p>
  1362. <p class="category-names">
  1363. <span class="bold">Categories:</span> <span class="caps">Faction: Adeptus Astartes, Character, HQ, Faction: Imperium, Infantry, Captain</span>
  1364. </p>
  1365. <p class="rule-names">
  1366. <span class="bold">Rules:</span> <span class="italic">And They Shall Know No Fear</span>
  1367. </p>
  1368. <p class="profile-names">
  1369. <span class="bold">Abilities:</span> <span class="italic">Iron Halo, Rites of Battle, The Primarch's Wrath</span>, <span class="bold">Unit:</span> <span class="italic">Captain</span>, <span class="bold">Weapon:</span> <span class="italic">Bolt pistol, Chainsword, Frag grenade, Krak grenade, Master-crafted boltgun, The Primarch's Wrath</span>
  1370. </p>
  1371. <br>
  1372. <table cellspacing="-1">
  1373. <tr>
  1374. <th>Abilities</th>
  1375. <th>Description</th>
  1376. <th>Ref</th>
  1377. </tr>
  1378. <tr>
  1379. <td class="profile-name">Iron Halo</td>
  1380. <td>This model has a 4+ invulnerable save.</td>
  1381. <td>
  1382. </td>
  1383. </tr>
  1384. <tr>
  1385. <td class="profile-name">Rites of Battle</td>
  1386. <td>You can re-roll hit rolls of 1 made for friendly &lt;CHAPTER&gt; units within 6" of this model.</td>
  1387. <td>
  1388. </td>
  1389. </tr>
  1390. <tr>
  1391. <td class="profile-name">The Primarch's Wrath</td>
  1392. <td>Models with a boltgun or master-crafted boltgun only. The Primarch's Wrath replaces the bearer's boltgun or master-crafted boltgun.</td>
  1393. <td>
  1394. </td>
  1395. </tr>
  1396. </table>
  1397. <table cellspacing="-1">
  1398. <tr>
  1399. <th>Unit</th>
  1400. <th>M</th><th>WS</th><th>BS</th><th>S</th><th>T</th><th>W</th><th>A</th><th>Ld</th><th>Save</th>
  1401. <th>Ref</th>
  1402. </tr>
  1403. <tr>
  1404. <td class="profile-name">Captain</td>
  1405. <td>6"</td><td>2+</td><td>2+</td><td>4</td><td>4</td><td>5</td><td>4</td><td>9</td><td>3+</td>
  1406. <td>
  1407. </td>
  1408. </tr>
  1409. </table>
  1410. <table cellspacing="-1">
  1411. <tr>
  1412. <th>Weapon</th>
  1413. <th>Range</th><th>Type</th><th>S</th><th>AP</th><th>D</th><th>Abilities</th>
  1414. <th>Ref</th>
  1415. </tr>
  1416. <tr>
  1417. <td class="profile-name">Bolt pistol</td>
  1418. <td>12"</td><td>Pistol 1</td><td>4</td><td>0</td><td>1</td><td>-</td>
  1419. <td>
  1420. </td>
  1421. </tr>
  1422. <tr>
  1423. <td class="profile-name">Chainsword</td>
  1424. <td>Melee</td><td>Melee</td><td>User</td><td>0</td><td>1</td><td>Each time the bearer fights, it can make 1 additional attack with this weapon.</td>
  1425. <td>
  1426. </td>
  1427. </tr>
  1428. <tr>
  1429. <td class="profile-name">Frag grenade</td>
  1430. <td>6"</td><td>Grenade D6</td><td>3</td><td>0</td><td>1</td><td>-</td>
  1431. <td>
  1432. </td>
  1433. </tr>
  1434. <tr>
  1435. <td class="profile-name">Krak grenade</td>
  1436. <td>6"</td><td>Grenade 1</td><td>6</td><td>-1</td><td>D3</td><td>-</td>
  1437. <td>
  1438. </td>
  1439. </tr>
  1440. <tr>
  1441. <td class="profile-name">Master-crafted boltgun</td>
  1442. <td>24"</td><td>Rapid Fire 1</td><td>4</td><td>-1</td><td>2</td><td>-</td>
  1443. <td>
  1444. </td>
  1445. </tr>
  1446. <tr>
  1447. <td class="profile-name">The Primarch's Wrath</td>
  1448. <td>24"</td><td>Rapid Fire 2</td><td>5</td><td>-1</td><td>2</td><td>-</td>
  1449. <td>
  1450. </td>
  1451. </tr>
  1452. </table>
  1453.  
  1454. </li>
  1455. </ul>
  1456. </li>
  1457. <li class="category">
  1458. <h3>Elites [28 PL, 419pts]</h3>
  1459. <ul>
  1460. <li class="rootselection">
  1461. <h4>Sternguard Veteran Squad [7 PL, 150pts]</h4>
  1462. <p class="category-names">
  1463. <span class="bold">Categories:</span> <span class="caps">Faction: Adeptus Astartes, Infantry, Faction: Imperium, Sternguard Veteran Squad, Elites</span>
  1464. </p>
  1465. <p class="rule-names">
  1466. <span class="bold">Rules:</span> <span class="italic">And They Shall Know No Fear</span>
  1467. </p>
  1468. <p class="profile-names">
  1469. <span class="bold">Abilities:</span> <span class="italic">Combat Squads</span>, <span class="bold">Unit:</span> <span class="italic">Space Marine Veteran, Veteran Sergeant</span>
  1470. </p>
  1471. <ul>
  1472. <li>
  1473. <h4>Space Marine Veteran [29pts]</h4>
  1474. <p>
  1475. <span class="bold">Selections:</span> Combi-melta [15pts]
  1476. </p>
  1477. <p class="rule-names">
  1478. <span class="bold">Rules:</span> <span class="italic">Combi Weapon</span>
  1479. </p>
  1480. <p class="profile-names">
  1481. <span class="bold">Weapon:</span> <span class="italic">Bolt pistol, Boltgun, Frag grenade, Krak grenade, Meltagun</span>
  1482. </p>
  1483.  
  1484. </li>
  1485. <li>
  1486. <h4>Space Marine Veteran [29pts]</h4>
  1487. <p>
  1488. <span class="bold">Selections:</span> Combi-melta [15pts]
  1489. </p>
  1490. <p class="rule-names">
  1491. <span class="bold">Rules:</span> <span class="italic">Combi Weapon</span>
  1492. </p>
  1493. <p class="profile-names">
  1494. <span class="bold">Weapon:</span> <span class="italic">Bolt pistol, Boltgun, Frag grenade, Krak grenade, Meltagun</span>
  1495. </p>
  1496.  
  1497. </li>
  1498. <li>
  1499. <h4>Space Marine Veteran [29pts]</h4>
  1500. <p>
  1501. <span class="bold">Selections:</span> Combi-melta [15pts]
  1502. </p>
  1503. <p class="rule-names">
  1504. <span class="bold">Rules:</span> <span class="italic">Combi Weapon</span>
  1505. </p>
  1506. <p class="profile-names">
  1507. <span class="bold">Weapon:</span> <span class="italic">Bolt pistol, Boltgun, Frag grenade, Krak grenade, Meltagun</span>
  1508. </p>
  1509.  
  1510. </li>
  1511. <li>
  1512. <h4>Space Marine Veteran [29pts]</h4>
  1513. <p>
  1514. <span class="bold">Selections:</span> Combi-melta [15pts]
  1515. </p>
  1516. <p class="rule-names">
  1517. <span class="bold">Rules:</span> <span class="italic">Combi Weapon</span>
  1518. </p>
  1519. <p class="profile-names">
  1520. <span class="bold">Weapon:</span> <span class="italic">Bolt pistol, Boltgun, Frag grenade, Krak grenade, Meltagun</span>
  1521. </p>
  1522.  
  1523. </li>
  1524. <li>
  1525. <h4>Veteran Sergeant [34pts]</h4>
  1526. <p>
  1527. <span class="bold">Selections:</span> Combi-melta [15pts], Power axe [5pts]
  1528. </p>
  1529. <p class="rule-names">
  1530. <span class="bold">Rules:</span> <span class="italic">Combi Weapon</span>
  1531. </p>
  1532. <p class="profile-names">
  1533. <span class="bold">Weapon:</span> <span class="italic">Boltgun, Frag grenade, Krak grenade, Meltagun, Power axe</span>
  1534. </p>
  1535.  
  1536. </li>
  1537. </ul>
  1538. <br>
  1539. <table cellspacing="-1">
  1540. <tr>
  1541. <th>Abilities</th>
  1542. <th>Description</th>
  1543. <th>Ref</th>
  1544. </tr>
  1545. <tr>
  1546. <td class="profile-name">Combat Squads</td>
  1547. <td>Before any models are deployed at the start of the game, this unit when containing its maximum number of models, may be split into two units each containing an equal number of models.</td>
  1548. <td>
  1549. </td>
  1550. </tr>
  1551. </table>
  1552. <table cellspacing="-1">
  1553. <tr>
  1554. <th>Unit</th>
  1555. <th>M</th><th>WS</th><th>BS</th><th>S</th><th>T</th><th>W</th><th>A</th><th>Ld</th><th>Save</th>
  1556. <th>Ref</th>
  1557. </tr>
  1558. <tr>
  1559. <td class="profile-name">Space Marine Veteran</td>
  1560. <td>6"</td><td>3+</td><td>3+</td><td>4</td><td>4</td><td>1</td><td>2</td><td>8</td><td>3+</td>
  1561. <td>
  1562. </td>
  1563. </tr>
  1564. <tr>
  1565. <td class="profile-name">Veteran Sergeant</td>
  1566. <td>6"</td><td>3+</td><td>3+</td><td>4</td><td>4</td><td>1</td><td>3</td><td>9</td><td>3+</td>
  1567. <td>
  1568. </td>
  1569. </tr>
  1570. </table>
  1571. <table cellspacing="-1">
  1572. <tr>
  1573. <th>Weapon</th>
  1574. <th>Range</th><th>Type</th><th>S</th><th>AP</th><th>D</th><th>Abilities</th>
  1575. <th>Ref</th>
  1576. </tr>
  1577. <tr>
  1578. <td class="profile-name">Bolt pistol</td>
  1579. <td>12"</td><td>Pistol 1</td><td>4</td><td>0</td><td>1</td><td>-</td>
  1580. <td>
  1581. </td>
  1582. </tr>
  1583. <tr>
  1584. <td class="profile-name">Boltgun</td>
  1585. <td>24"</td><td>Rapid Fire 1</td><td>4</td><td>0</td><td>1</td><td>-</td>
  1586. <td>
  1587. </td>
  1588. </tr>
  1589. <tr>
  1590. <td class="profile-name">Frag grenade</td>
  1591. <td>6"</td><td>Grenade D6</td><td>3</td><td>0</td><td>1</td><td>-</td>
  1592. <td>
  1593. </td>
  1594. </tr>
  1595. <tr>
  1596. <td class="profile-name">Krak grenade</td>
  1597. <td>6"</td><td>Grenade 1</td><td>6</td><td>-1</td><td>D3</td><td>-</td>
  1598. <td>
  1599. </td>
  1600. </tr>
  1601. <tr>
  1602. <td class="profile-name">Meltagun</td>
  1603. <td>12"</td><td>Assault 1</td><td>8</td><td>-4</td><td>D6</td><td>If the target is within half range of this weapon, roll two dice when inflicting damage with it and discard the lowest result.</td>
  1604. <td>
  1605. </td>
  1606. </tr>
  1607. <tr>
  1608. <td class="profile-name">Power axe</td>
  1609. <td>Melee</td><td>Melee</td><td>+1</td><td>-2</td><td>1</td><td>-</td>
  1610. <td>
  1611. </td>
  1612. </tr>
  1613. </table>
  1614.  
  1615. </li>
  1616. <li class="rootselection">
  1617. <h4>Sternguard Veteran Squad [7 PL, 80pts]</h4>
  1618. <p class="category-names">
  1619. <span class="bold">Categories:</span> <span class="caps">Faction: Adeptus Astartes, Infantry, Faction: Imperium, Sternguard Veteran Squad, Elites</span>
  1620. </p>
  1621. <p class="rule-names">
  1622. <span class="bold">Rules:</span> <span class="italic">And They Shall Know No Fear</span>
  1623. </p>
  1624. <p class="profile-names">
  1625. <span class="bold">Abilities:</span> <span class="italic">Combat Squads</span>, <span class="bold">Unit:</span> <span class="italic">Space Marine Veteran, Veteran Sergeant</span>
  1626. </p>
  1627. <ul>
  1628. <li>
  1629. <h4>Space Marine Veteran [16pts]</h4>
  1630. <p>
  1631. <span class="bold">Selections:</span> Storm bolter [2pts]
  1632. </p>
  1633. <p class="profile-names">
  1634. <span class="bold">Weapon:</span> <span class="italic">Bolt pistol, Frag grenade, Krak grenade, Storm bolter</span>
  1635. </p>
  1636.  
  1637. </li>
  1638. <li>
  1639. <h4>Space Marine Veteran [16pts]</h4>
  1640. <p>
  1641. <span class="bold">Selections:</span> Storm bolter [2pts]
  1642. </p>
  1643. <p class="profile-names">
  1644. <span class="bold">Weapon:</span> <span class="italic">Bolt pistol, Frag grenade, Krak grenade, Storm bolter</span>
  1645. </p>
  1646.  
  1647. </li>
  1648. <li>
  1649. <h4>Space Marine Veteran [16pts]</h4>
  1650. <p>
  1651. <span class="bold">Selections:</span> Storm bolter [2pts]
  1652. </p>
  1653. <p class="profile-names">
  1654. <span class="bold">Weapon:</span> <span class="italic">Bolt pistol, Frag grenade, Krak grenade, Storm bolter</span>
  1655. </p>
  1656.  
  1657. </li>
  1658. <li>
  1659. <h4>Space Marine Veteran [16pts]</h4>
  1660. <p>
  1661. <span class="bold">Selections:</span> Storm bolter [2pts]
  1662. </p>
  1663. <p class="profile-names">
  1664. <span class="bold">Weapon:</span> <span class="italic">Bolt pistol, Frag grenade, Krak grenade, Storm bolter</span>
  1665. </p>
  1666.  
  1667. </li>
  1668. <li>
  1669. <h4>Veteran Sergeant [16pts]</h4>
  1670. <p>
  1671. <span class="bold">Selections:</span> Chainsword, Storm bolter [2pts]
  1672. </p>
  1673. <p class="profile-names">
  1674. <span class="bold">Weapon:</span> <span class="italic">Chainsword, Frag grenade, Krak grenade, Storm bolter</span>
  1675. </p>
  1676.  
  1677. </li>
  1678. </ul>
  1679. <br>
  1680. <table cellspacing="-1">
  1681. <tr>
  1682. <th>Abilities</th>
  1683. <th>Description</th>
  1684. <th>Ref</th>
  1685. </tr>
  1686. <tr>
  1687. <td class="profile-name">Combat Squads</td>
  1688. <td>Before any models are deployed at the start of the game, this unit when containing its maximum number of models, may be split into two units each containing an equal number of models.</td>
  1689. <td>
  1690. </td>
  1691. </tr>
  1692. </table>
  1693. <table cellspacing="-1">
  1694. <tr>
  1695. <th>Unit</th>
  1696. <th>M</th><th>WS</th><th>BS</th><th>S</th><th>T</th><th>W</th><th>A</th><th>Ld</th><th>Save</th>
  1697. <th>Ref</th>
  1698. </tr>
  1699. <tr>
  1700. <td class="profile-name">Space Marine Veteran</td>
  1701. <td>6"</td><td>3+</td><td>3+</td><td>4</td><td>4</td><td>1</td><td>2</td><td>8</td><td>3+</td>
  1702. <td>
  1703. </td>
  1704. </tr>
  1705. <tr>
  1706. <td class="profile-name">Veteran Sergeant</td>
  1707. <td>6"</td><td>3+</td><td>3+</td><td>4</td><td>4</td><td>1</td><td>3</td><td>9</td><td>3+</td>
  1708. <td>
  1709. </td>
  1710. </tr>
  1711. </table>
  1712. <table cellspacing="-1">
  1713. <tr>
  1714. <th>Weapon</th>
  1715. <th>Range</th><th>Type</th><th>S</th><th>AP</th><th>D</th><th>Abilities</th>
  1716. <th>Ref</th>
  1717. </tr>
  1718. <tr>
  1719. <td class="profile-name">Bolt pistol</td>
  1720. <td>12"</td><td>Pistol 1</td><td>4</td><td>0</td><td>1</td><td>-</td>
  1721. <td>
  1722. </td>
  1723. </tr>
  1724. <tr>
  1725. <td class="profile-name">Chainsword</td>
  1726. <td>Melee</td><td>Melee</td><td>User</td><td>0</td><td>1</td><td>Each time the bearer fights, it can make 1 additional attack with this weapon.</td>
  1727. <td>
  1728. </td>
  1729. </tr>
  1730. <tr>
  1731. <td class="profile-name">Frag grenade</td>
  1732. <td>6"</td><td>Grenade D6</td><td>3</td><td>0</td><td>1</td><td>-</td>
  1733. <td>
  1734. </td>
  1735. </tr>
  1736. <tr>
  1737. <td class="profile-name">Krak grenade</td>
  1738. <td>6"</td><td>Grenade 1</td><td>6</td><td>-1</td><td>D3</td><td>-</td>
  1739. <td>
  1740. </td>
  1741. </tr>
  1742. <tr>
  1743. <td class="profile-name">Storm bolter</td>
  1744. <td>24"</td><td>Rapid Fire 2</td><td>4</td><td>0</td><td>1</td><td>-</td>
  1745. <td>
  1746. </td>
  1747. </tr>
  1748. </table>
  1749.  
  1750. </li>
  1751. <li class="rootselection">
  1752. <h4>Sternguard Veteran Squad [7 PL, 80pts]</h4>
  1753. <p class="category-names">
  1754. <span class="bold">Categories:</span> <span class="caps">Faction: Adeptus Astartes, Infantry, Faction: Imperium, Sternguard Veteran Squad, Elites</span>
  1755. </p>
  1756. <p class="rule-names">
  1757. <span class="bold">Rules:</span> <span class="italic">And They Shall Know No Fear</span>
  1758. </p>
  1759. <p class="profile-names">
  1760. <span class="bold">Abilities:</span> <span class="italic">Combat Squads</span>, <span class="bold">Unit:</span> <span class="italic">Space Marine Veteran, Veteran Sergeant</span>
  1761. </p>
  1762. <ul>
  1763. <li>
  1764. <h4>Space Marine Veteran [16pts]</h4>
  1765. <p>
  1766. <span class="bold">Selections:</span> Storm bolter [2pts]
  1767. </p>
  1768. <p class="profile-names">
  1769. <span class="bold">Weapon:</span> <span class="italic">Bolt pistol, Frag grenade, Krak grenade, Storm bolter</span>
  1770. </p>
  1771.  
  1772. </li>
  1773. <li>
  1774. <h4>Space Marine Veteran [16pts]</h4>
  1775. <p>
  1776. <span class="bold">Selections:</span> Storm bolter [2pts]
  1777. </p>
  1778. <p class="profile-names">
  1779. <span class="bold">Weapon:</span> <span class="italic">Bolt pistol, Frag grenade, Krak grenade, Storm bolter</span>
  1780. </p>
  1781.  
  1782. </li>
  1783. <li>
  1784. <h4>Space Marine Veteran [16pts]</h4>
  1785. <p>
  1786. <span class="bold">Selections:</span> Storm bolter [2pts]
  1787. </p>
  1788. <p class="profile-names">
  1789. <span class="bold">Weapon:</span> <span class="italic">Bolt pistol, Frag grenade, Krak grenade, Storm bolter</span>
  1790. </p>
  1791.  
  1792. </li>
  1793. <li>
  1794. <h4>Space Marine Veteran [16pts]</h4>
  1795. <p>
  1796. <span class="bold">Selections:</span> Storm bolter [2pts]
  1797. </p>
  1798. <p class="profile-names">
  1799. <span class="bold">Weapon:</span> <span class="italic">Bolt pistol, Frag grenade, Krak grenade, Storm bolter</span>
  1800. </p>
  1801.  
  1802. </li>
  1803. <li>
  1804. <h4>Veteran Sergeant [16pts]</h4>
  1805. <p>
  1806. <span class="bold">Selections:</span> Chainsword, Storm bolter [2pts]
  1807. </p>
  1808. <p class="profile-names">
  1809. <span class="bold">Weapon:</span> <span class="italic">Chainsword, Frag grenade, Krak grenade, Storm bolter</span>
  1810. </p>
  1811.  
  1812. </li>
  1813. </ul>
  1814. <br>
  1815. <table cellspacing="-1">
  1816. <tr>
  1817. <th>Abilities</th>
  1818. <th>Description</th>
  1819. <th>Ref</th>
  1820. </tr>
  1821. <tr>
  1822. <td class="profile-name">Combat Squads</td>
  1823. <td>Before any models are deployed at the start of the game, this unit when containing its maximum number of models, may be split into two units each containing an equal number of models.</td>
  1824. <td>
  1825. </td>
  1826. </tr>
  1827. </table>
  1828. <table cellspacing="-1">
  1829. <tr>
  1830. <th>Unit</th>
  1831. <th>M</th><th>WS</th><th>BS</th><th>S</th><th>T</th><th>W</th><th>A</th><th>Ld</th><th>Save</th>
  1832. <th>Ref</th>
  1833. </tr>
  1834. <tr>
  1835. <td class="profile-name">Space Marine Veteran</td>
  1836. <td>6"</td><td>3+</td><td>3+</td><td>4</td><td>4</td><td>1</td><td>2</td><td>8</td><td>3+</td>
  1837. <td>
  1838. </td>
  1839. </tr>
  1840. <tr>
  1841. <td class="profile-name">Veteran Sergeant</td>
  1842. <td>6"</td><td>3+</td><td>3+</td><td>4</td><td>4</td><td>1</td><td>3</td><td>9</td><td>3+</td>
  1843. <td>
  1844. </td>
  1845. </tr>
  1846. </table>
  1847. <table cellspacing="-1">
  1848. <tr>
  1849. <th>Weapon</th>
  1850. <th>Range</th><th>Type</th><th>S</th><th>AP</th><th>D</th><th>Abilities</th>
  1851. <th>Ref</th>
  1852. </tr>
  1853. <tr>
  1854. <td class="profile-name">Bolt pistol</td>
  1855. <td>12"</td><td>Pistol 1</td><td>4</td><td>0</td><td>1</td><td>-</td>
  1856. <td>
  1857. </td>
  1858. </tr>
  1859. <tr>
  1860. <td class="profile-name">Chainsword</td>
  1861. <td>Melee</td><td>Melee</td><td>User</td><td>0</td><td>1</td><td>Each time the bearer fights, it can make 1 additional attack with this weapon.</td>
  1862. <td>
  1863. </td>
  1864. </tr>
  1865. <tr>
  1866. <td class="profile-name">Frag grenade</td>
  1867. <td>6"</td><td>Grenade D6</td><td>3</td><td>0</td><td>1</td><td>-</td>
  1868. <td>
  1869. </td>
  1870. </tr>
  1871. <tr>
  1872. <td class="profile-name">Krak grenade</td>
  1873. <td>6"</td><td>Grenade 1</td><td>6</td><td>-1</td><td>D3</td><td>-</td>
  1874. <td>
  1875. </td>
  1876. </tr>
  1877. <tr>
  1878. <td class="profile-name">Storm bolter</td>
  1879. <td>24"</td><td>Rapid Fire 2</td><td>4</td><td>0</td><td>1</td><td>-</td>
  1880. <td>
  1881. </td>
  1882. </tr>
  1883. </table>
  1884.  
  1885. </li>
  1886. <li class="rootselection">
  1887. <h4>Vanguard Veteran Squad [7 PL, 109pts]</h4>
  1888. <p class="category-names">
  1889. <span class="bold">Categories:</span> <span class="caps">Faction: Adeptus Astartes, Infantry, Faction: Imperium, Vanguard Veteran Squad, Elites</span>
  1890. </p>
  1891. <p class="rule-names">
  1892. <span class="bold">Rules:</span> <span class="italic">And They Shall Know No Fear</span>
  1893. </p>
  1894. <p class="profile-names">
  1895. <span class="bold">Abilities:</span> <span class="italic">Combat Squads</span>, <span class="bold">Unit:</span> <span class="italic">Space Marine Veteran, Veteran Sergeant</span>
  1896. </p>
  1897. <ul>
  1898. <li>
  1899. <h4>Space Marine Veteran [21pts]</h4>
  1900. <p>
  1901. <span class="bold">Selections:</span> Power axe [5pts], Storm shield [2pts]
  1902. </p>
  1903. <p class="profile-names">
  1904. <span class="bold">Abilities:</span> <span class="italic">Storm shield</span>, <span class="bold">Weapon:</span> <span class="italic">Frag grenade, Krak grenade, Power axe</span>
  1905. </p>
  1906.  
  1907. </li>
  1908. <li>
  1909. <h4>Space Marine Veteran [21pts]</h4>
  1910. <p>
  1911. <span class="bold">Selections:</span> Power axe [5pts], Storm shield [2pts]
  1912. </p>
  1913. <p class="profile-names">
  1914. <span class="bold">Abilities:</span> <span class="italic">Storm shield</span>, <span class="bold">Weapon:</span> <span class="italic">Frag grenade, Krak grenade, Power axe</span>
  1915. </p>
  1916.  
  1917. </li>
  1918. <li>
  1919. <h4>Space Marine Veteran [21pts]</h4>
  1920. <p>
  1921. <span class="bold">Selections:</span> Power axe [5pts], Storm shield [2pts]
  1922. </p>
  1923. <p class="profile-names">
  1924. <span class="bold">Abilities:</span> <span class="italic">Storm shield</span>, <span class="bold">Weapon:</span> <span class="italic">Frag grenade, Krak grenade, Power axe</span>
  1925. </p>
  1926.  
  1927. </li>
  1928. <li>
  1929. <h4>Space Marine Veteran [21pts]</h4>
  1930. <p>
  1931. <span class="bold">Selections:</span> Power axe [5pts], Storm shield [2pts]
  1932. </p>
  1933. <p class="profile-names">
  1934. <span class="bold">Abilities:</span> <span class="italic">Storm shield</span>, <span class="bold">Weapon:</span> <span class="italic">Frag grenade, Krak grenade, Power axe</span>
  1935. </p>
  1936.  
  1937. </li>
  1938. <li>
  1939. <h4>Veteran Sergeant [25pts]</h4>
  1940. <p>
  1941. <span class="bold">Selections:</span> Relic blade [9pts], Storm shield [2pts]
  1942. </p>
  1943. <p class="profile-names">
  1944. <span class="bold">Abilities:</span> <span class="italic">Storm shield</span>, <span class="bold">Weapon:</span> <span class="italic">Frag grenade, Krak grenade, Relic blade</span>
  1945. </p>
  1946.  
  1947. </li>
  1948. </ul>
  1949. <br>
  1950. <table cellspacing="-1">
  1951. <tr>
  1952. <th>Abilities</th>
  1953. <th>Description</th>
  1954. <th>Ref</th>
  1955. </tr>
  1956. <tr>
  1957. <td class="profile-name">Combat Squads</td>
  1958. <td>Before any models are deployed at the start of the game, this unit when containing its maximum number of models, may be split into two units each containing an equal number of models.</td>
  1959. <td>
  1960. </td>
  1961. </tr>
  1962. <tr>
  1963. <td class="profile-name">Storm shield</td>
  1964. <td>A model with a storm shield has a 3+ invulnerable save.</td>
  1965. <td>
  1966. </td>
  1967. </tr>
  1968. </table>
  1969. <table cellspacing="-1">
  1970. <tr>
  1971. <th>Unit</th>
  1972. <th>M</th><th>WS</th><th>BS</th><th>S</th><th>T</th><th>W</th><th>A</th><th>Ld</th><th>Save</th>
  1973. <th>Ref</th>
  1974. </tr>
  1975. <tr>
  1976. <td class="profile-name">Space Marine Veteran</td>
  1977. <td>6"</td><td>3+</td><td>3+</td><td>4</td><td>4</td><td>1</td><td>2</td><td>8</td><td>3+</td>
  1978. <td>
  1979. </td>
  1980. </tr>
  1981. <tr>
  1982. <td class="profile-name">Veteran Sergeant</td>
  1983. <td>6"</td><td>3+</td><td>3+</td><td>4</td><td>4</td><td>1</td><td>3</td><td>9</td><td>3+</td>
  1984. <td>
  1985. </td>
  1986. </tr>
  1987. </table>
  1988. <table cellspacing="-1">
  1989. <tr>
  1990. <th>Weapon</th>
  1991. <th>Range</th><th>Type</th><th>S</th><th>AP</th><th>D</th><th>Abilities</th>
  1992. <th>Ref</th>
  1993. </tr>
  1994. <tr>
  1995. <td class="profile-name">Frag grenade</td>
  1996. <td>6"</td><td>Grenade D6</td><td>3</td><td>0</td><td>1</td><td>-</td>
  1997. <td>
  1998. </td>
  1999. </tr>
  2000. <tr>
  2001. <td class="profile-name">Krak grenade</td>
  2002. <td>6"</td><td>Grenade 1</td><td>6</td><td>-1</td><td>D3</td><td>-</td>
  2003. <td>
  2004. </td>
  2005. </tr>
  2006. <tr>
  2007. <td class="profile-name">Power axe</td>
  2008. <td>Melee</td><td>Melee</td><td>+1</td><td>-2</td><td>1</td><td>-</td>
  2009. <td>
  2010. </td>
  2011. </tr>
  2012. <tr>
  2013. <td class="profile-name">Relic blade</td>
  2014. <td>Melee</td><td>Melee</td><td>+2</td><td>-3</td><td>D3</td><td>-</td>
  2015. <td>
  2016. </td>
  2017. </tr>
  2018. </table>
  2019.  
  2020. </li>
  2021. </ul>
  2022. </li>
  2023.  
  2024. </ul>
  2025. </li>
  2026.  
  2027. </ul>
  2028.  
  2029.  
  2030.  
  2031. <div class="summary">
  2032. <h2>Selection Rules</h2>
  2033. <p>
  2034. <span class="bold">Airborne:</span>
  2035. This model cannot charge, can only be charged by units that can FLY, and can only attack or be attacked in the Fight phase by units that can FLY.
  2036. ()
  2037. </p>
  2038. <p>
  2039. <span class="bold">And They Shall Know No Fear:</span>
  2040. You can re-roll failed Morale tests for this unit.
  2041. ()
  2042. </p>
  2043. <p>
  2044. <span class="bold">Combi Weapon:</span>
  2045. When attacking with this weapon, choose one or both of the profiles. If you choose both, subtract 1 from all hit rolls for this weapon.
  2046. ()
  2047. </p>
  2048. <p>
  2049. <span class="bold">Crash and Burn:</span>
  2050. If this model is reduced to 0 wounds, roll a D6 before removing the model from the battlefield; on a 6 it crashes and explodes, and each unit within 6" suffers D3 mortal wounds.
  2051. ()
  2052. </p>
  2053. <p>
  2054. <span class="bold">Explodes (6"/D3):</span>
  2055. If this model is reduced to 0 wounds, roll a D6 before removing it from the battlefield and before any embarked models disembark. On a 6 it explodes, and each unit within 6" suffers D3 mortal wounds.
  2056. ()
  2057. </p>
  2058. <p>
  2059. <span class="bold">Hard to Hit:</span>
  2060. Your opponent must subtract 1 from hit rolls for attacks that target this model in the Shooting phase.
  2061. ()
  2062. </p>
  2063. <p>
  2064. <span class="bold">Righteous Zeal:</span>
  2065. You can re-roll failed charge rolls for BLACK TEMPLARS units with this tactic.
  2066. ()
  2067. </p>
  2068. <p>
  2069. <span class="bold">Smoke Launchers:</span>
  2070. Once per game, instead of shooting any weapons in the Shooting phase, this models can use its smoke launchers; if it does so, until your next Shooting phase your opponent must subtract 1 from any hit rolls that target it.
  2071. ()
  2072. </p>
  2073. <p>
  2074. <span class="bold">Supersonic:</span>
  2075. Each time this model moves, first pivot it on the spot up to 90&#176; (this does not contribute to how far the model moves), and then move the model straight forwards. Note that it cannot pivot again after the initial pivot. When this model Advances, increase its Move characteristic by 20" until the end of the phase - do not roll a dice.
  2076. ()
  2077. </p>
  2078. </div>
  2079. <br>
  2080. <p>Created with <a href="https://www.battlescribe.net">BattleScribe</a></p>
  2081. </div>
  2082. </body>
  2083. </html>
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