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  1. KeyAdaptiveFog=0,0,0,0
  2. KeyTonemap=0,0,0,0
  3. KeyBorder=0,0,0,0
  4. KeyCartoon=72,0,0,1
  5. KeyAdaptiveSharpen=0,0,0,0
  6. KeyBloomAndLensFlares=70,0,0,1
  7. KeyGP65CJ042DOF=67,0,0,1
  8. KeyDeband=0,0,0,0
  9. KeyClarity=0,0,0,0
  10. KeyAmbientLight=71,0,0,1
  11. KeyDaltonize=0,0,0,0
  12. KeyLumaSharpen=0,0,0,0
  13. KeyCA=0,0,0,0
  14. KeyMode3=0,0,0,0
  15. KeyColorMatrix=0,0,0,0
  16. KeySMAA=0,0,0,0
  17. KeyTechnicolor2=0,0,0,0
  18. KeyColourfulness=0,0,0,0
  19. KeyAdvancedCRT=0,0,0,0
  20. KeyCurves=78,0,0,1
  21. KeyKNearestNeighbors=0,0,0,0
  22. KeyNonLocalMeans=0,0,0,0
  23. KeyDepthHaze=0,0,0,0
  24. KeyDisplayDepth=0,0,0,0
  25. KeyRingDOF=0,0,0,0
  26. KeyMagicDOF=0,0,0,0
  27. KeyMatsoDOF=0,0,0,0
  28. KeyFilmGrain=0,0,0,0
  29. KeyFilmGrain2=0,0,0,0
  30. KeyMXAO=77,0,0,1
  31. KeyMartyMcFlyDOF=66,0,0,1
  32. KeyDPX=0,0,0,0
  33. KeyEmphasize=0,0,0,0
  34. KeyFilmicPass=0,0,0,0
  35. KeyMode1=0,0,0,0
  36. KeyMode2=0,0,0,0
  37. KeyMotionBlur=0,0,0,0
  38. KeyFXAA=0,0,0,0
  39. KeyGaussianBlur=74,0,0,1
  40. KeyHDR=75,0,0,1
  41. KeyVibrance=0,0,0,0
  42. KeyHighPassSharp=0,0,0,0
  43. KeyLevels=76,0,0,1
  44. KeyHQ4X=0,0,0,0
  45. KeyLiftGammaGain=0,0,0,0
  46. KeyLightDoF_AutoFocus=0,0,0,0
  47. KeyLightDoF_Far=88,0,0,1
  48. KeyLightDoF_Near=0,0,0,0
  49. KeyTechnicolor=86,0,0,1
  50. KeyLUT=0,0,0,0
  51. KeyMagicBloom=79,0,0,1
  52. KeyMonochrome=0,0,0,0
  53. KeyReflectiveBumpmapping=0,0,0,0
  54. KeyTint=0,0,0,0
  55. KeyTiltShift=73,0,0,1
  56. KeySurfaceBlur=0,0,0,0
  57. KeyUIMask_Top=0,0,0,0
  58. KeyUIMask_Bottom=0,0,0,0
  59. KeyVignette=85,0,0,1
  60. Techniques=FilmGrain,FXAA,GaussianBlur,Levels,MagicBloom,MXAO,SMAA,Vibrance
  61. TechniqueSorting=AdaptiveFog,AdaptiveSharpen,AmbientLight,BloomAndLensFlares,Border,CA,Cartoon,Clarity,ColorMatrix,Colourfulness,AdvancedCRT,Curves,Daltonize,Deband,KNearestNeighbors,NonLocalMeans,DepthHaze,DisplayDepth,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,DPX,Emphasize,FilmGrain,FilmGrain2,FilmicPass,Mode1,Mode2,Mode3,FXAA,GaussianBlur,HDR,HighPassSharp,HQ4X,Levels,LiftGammaGain,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,LumaSharpen,LUT,MagicBloom,Monochrome,MotionBlur,MXAO,ReflectiveBumpmapping,Tint,SMAA,SurfaceBlur,Technicolor,Technicolor2,TiltShift,Tonemap,UIMask_Top,UIMask_Bottom,Vibrance,Vignette
  62.  
  63. [Border.fx]
  64. border_width=0.000000,1.000000
  65. border_ratio=2.350000
  66. border_color=0.700000,0.000000,0.000000
  67.  
  68. [Clarity.fx]
  69. ClarityRadius=3.000000
  70. ClarityBlendMode=2.000000
  71. ClarityOffset=2.000000
  72. ClarityDarkIntensity=0.400000
  73. ClarityBlendIfDark=50.000000
  74. ClarityBlendIfLight=205.000000
  75. ClarityViewBlendIfMask=0.000000
  76. ClarityStrength=0.400000
  77. ClarityLightIntensity=0.000000
  78. ClarityViewMask=0.000000
  79.  
  80. [AdaptiveFog.fx]
  81. FogColor=0.900000,0.900000,0.900000
  82. FogCurve=1.500000
  83. MaxFogFactor=0.800000
  84. FogStart=0.050000
  85. BloomPower=10.000000
  86. BloomThreshold=10.250000
  87. BloomWidth=0.200000
  88.  
  89. [AmbientLight.fx]
  90. alDebug=0.000000
  91. alAdaptBaseMult=1.000000
  92. alInt=10.150000
  93. AL_DirtTex=0.000000
  94. alThreshold=15.000000
  95. AL_Adaptation=1.000000
  96. alAdapt=0.700000
  97. AL_Dirt=1.000000
  98. alAdaptBaseBlackLvL=2.000000
  99. alLensThresh=0.500000
  100. AL_Vibrance=0.000000
  101. AL_Adaptive=0.000000
  102. alDirtInt=1.000000
  103. alDirtOVInt=1.000000
  104. alLensInt=2.000000
  105. AL_Lens=0.000000
  106.  
  107. [HQ4X.fx]
  108. s=1.500000
  109. k=-1.100000
  110. mx=1.000000
  111. max_w=0.750000
  112. min_w=0.030000
  113. lum_add=0.330000
  114.  
  115. [AdaptiveSharpen.fx]
  116. curve_height=1.000000
  117. L_compr_low=0.169000
  118. D_compr_low=0.253000
  119. curveslope=0.400000
  120. L_overshoot=0.003000
  121. D_overshoot=0.009000
  122. L_compr_high=0.337000
  123. D_compr_high=0.504000
  124. scale_lim=0.100000
  125. scale_cs=0.056000
  126. pm_p=0.750000
  127.  
  128. [CRT.fx]
  129. Resolution=1.150000
  130. Gamma=2.400000
  131. Brightness=0.900000
  132. Curvature=0.000000
  133. MonitorGamma=2.200000
  134. ScanlineIntensity=2.000000
  135. ScanlineGaussian=1.000000
  136. CornerSize=0.010000
  137. CurvatureRadius=1.500000
  138. ViewerDistance=2.000000
  139. Angle=0.000000,0.000000
  140. Overscan=1.010000
  141. Oversample=1.000000
  142.  
  143. [Bloom.fx]
  144. bGodrayEnable=0.000000
  145. iBloomMixmode=2.000000
  146. fBloomSaturation=0.800000
  147. bAnamFlareEnable=0.000000
  148. fBloomThreshold=0.800000
  149. fBloomAmount=0.800000
  150. fLensdirtSaturation=2.000000
  151. fBloomTint=0.700000,0.800000,1.000000
  152. fLensdirtIntensity=0.400000
  153. bLensdirtEnable=0.000000
  154. fFlareLuminance=0.095000
  155. iLensdirtMixmode=1.000000
  156. fLensdirtTint=1.000000,1.000000,1.000000
  157. bLenzEnable=0.000000
  158. fAnamFlareThreshold=0.900000
  159. fAnamFlareWideness=2.400000
  160. fAnamFlareAmount=14.500000
  161. fAnamFlareCurve=1.200000
  162. fAnamFlareColor=0.012000,0.313000,0.588000
  163. fLenzIntensity=1.000000
  164. fLenzThreshold=0.800000
  165. bChapFlareEnable=0.000000
  166. fChapFlareTreshold=0.900000
  167. iChapFlareCount=15.000000
  168. fChapFlareDispersal=0.250000
  169. fChapFlareSize=0.450000
  170. fFlareIntensity=2.070000
  171. fChapFlareCA=0.000000,0.010000,0.020000
  172. fChapFlareIntensity=100.000000
  173. fGodrayDecay=0.990000
  174. fGodrayExposure=1.000000
  175. fGodrayWeight=1.250000
  176. fGodrayDensity=1.000000
  177. fGodrayThreshold=0.900000
  178. iGodraySamples=128.000000
  179. fFlareBlur=200.000000
  180. fFlareTint=0.137000,0.216000,1.000000
  181.  
  182. [ColorMatrix.fx]
  183. ColorMatrix_Red=0.817000,0.183000,0.000000
  184. ColorMatrix_Green=0.333000,0.667000,0.000000
  185. ColorMatrix_Blue=0.000000,0.125000,0.875000
  186. Strength=1.000000
  187.  
  188. [Cartoon.fx]
  189. Power=1.500000
  190. EdgeSlope=1.500000
  191.  
  192. [Sepia.fx]
  193. Tint=0.550000,0.430000,0.420000
  194. Strength=0.580000
  195.  
  196. [CA.fx]
  197. Shift=2.500000,-0.500000
  198. Strength=0.500000
  199.  
  200. [Colourfulness.fx]
  201. colourfulness=0.400000
  202. lim_luma=0.700000
  203.  
  204. [Curves.fx]
  205. Mode=0.000000
  206. Formula=4.000000
  207. Contrast=0.650000
  208.  
  209. [SurfaceBlur.fx]
  210. BlurRadius=1.000000
  211. BlurOffset=1.000000
  212. DebugMode=0.000000
  213. BlurEdge=0.500000
  214. BlurStrength=1.000000
  215.  
  216. [Daltonize.fx]
  217. Type=0.000000
  218.  
  219. [UIMask.fx]
  220. fMask_Intensity=1.000000
  221. bDisplayMask=0.000000
  222.  
  223. [Deband.fx]
  224. Threshold=0.004000
  225. Range=16.000000
  226. Iterations=1.000000
  227. Grain=0.006000
  228.  
  229. [Denoise.fx]
  230. NoiseLevel=0.150000
  231. LerpCoefficeint=0.800000
  232. WeightThreshold=0.030000
  233. CounterThreshold=0.050000
  234. GaussianSigma=50.000000
  235.  
  236. [DepthHaze.fx]
  237. EffectStrength=0.900000
  238. FogStart=0.200000
  239. FogColor=0.800000,0.800000,0.800000
  240. FogFactor=0.200000
  241.  
  242. [DOF.fx]
  243. fADOF_ShapeCurvatureAmount=0.300000
  244. DOF_AUTOFOCUS=1.000000
  245. DOF_FARBLURCURVE=2.000000
  246. DOF_MOUSEDRIVEN_AF=1.000000
  247. fGPDOFBiasCurve=2.000000
  248. DOF_FOCUSPOINT=0.500000,0.500000
  249. fGPDOFChromaAmount=0.150000
  250. DOF_INFINITEFOCUS=1.000000
  251. DOF_MANUALFOCUSDEPTH=0.020000
  252. DOF_FOCUSSAMPLES=6.000000
  253. bADOF_ShapeApertureEnable=0.000000
  254. DOF_NEARBLURCURVE=1.600000
  255. DOF_FOCUSRADIUS=0.050000
  256. fRingDOFFringe=0.500000
  257. bGPDOFPolygonalBokeh=1.000000
  258. fGPDOFBrightnessMultiplier=2.000000
  259. DOF_BLURRADIUS=15.000000
  260. iRingDOFSamples=6.000000
  261. fADOF_BokehCurve=4.000000
  262. iRingDOFRings=4.000000
  263. fRingDOFThreshold=0.700000
  264. fGPDOFBrightnessThreshold=0.500000
  265. fRingDOFGain=27.000000
  266. bADOF_ShapeCurvatureEnable=0.000000
  267. fRingDOFBias=0.000000
  268. iMagicDOFBlurQuality=8.000000
  269. bADOF_ImageChromaEnable=0.000000
  270. fMagicDOFColorCurve=4.000000
  271. iGPDOFQuality=6.000000
  272. iGPDOFPolygonCount=5.000000
  273. fADOF_ShapeRotation=15.000000
  274. fADOF_ShapeChromaAmount=0.125000
  275. fGPDOFBias=10.000000
  276. bMatsoDOFChromaEnable=1.000000
  277. fADOF_SmootheningAmount=1.000000
  278. fMatsoDOFChromaPow=1.400000
  279. fMatsoDOFBokehCurve=8.000000
  280. iMatsoDOFBokehQuality=2.000000
  281. iADOF_ShapeQuality=17.000000
  282. fMatsoDOFBokehAngle=0.000000
  283. bADOF_RotAnimationEnable=0.000000
  284. fADOF_RotAnimationSpeed=2.000000
  285. fADOF_ShapeApertureAmount=0.010000
  286. fADOF_ShapeWeightAmount=1.000000
  287. bADOF_ShapeAnamorphEnable=0.000000
  288. fADOF_ShapeAnamorphRatio=0.200000
  289. bADOF_ShapeDistortEnable=0.000000
  290. fADOF_ShapeDistortAmount=0.200000
  291. fADOF_ShapeWeightCurve=4.000000
  292. bADOF_ShapeChromaEnable=0.000000
  293. bADOF_ShapeDiffusionEnable=0.000000
  294. fADOF_ShapeDiffusionAmount=0.100000
  295. bADOF_ShapeWeightEnable=0.000000
  296. iADOF_ShapeChromaMode=3.000000
  297. iADOF_ImageChromaHues=5.000000
  298. fADOF_ImageChromaCurve=1.000000
  299. fADOF_ImageChromaAmount=3.000000
  300.  
  301. [DPX.fx]
  302. RGB_Curve=8.000000,8.000000,8.000000
  303. Strength=0.200000
  304. RGB_C=0.360000,0.360000,0.340000
  305. Contrast=0.100000
  306. Saturation=3.000000
  307. Colorfulness=2.500000
  308.  
  309. [Vignette.fx]
  310. Type=0.000000
  311. Ratio=1.000000
  312. Center=0.500000,0.500000
  313. Radius=2.000000
  314. Amount=-1.000000
  315. Slope=2.000000
  316.  
  317. [Emphasize.fx]
  318. ManualFocusDepth=0.026000
  319. FocusRangeDepth=0.010000
  320. FocusEdgeDepth=0.050000
  321. BlendColor=0.000000,0.000000,0.000000
  322. EffectFactor=0.900000
  323. BlendFactor=0.000000
  324.  
  325. [FilmGrain.fx]
  326. Intensity=0.500000
  327. Variance=0.400000
  328. Mean=0.500000
  329. SignalToNoiseRatio=6.000000
  330.  
  331. [FilmGrain2.fx]
  332. grainamount=0.050000
  333. coloramount=0.600000
  334. lumamount=1.000000
  335. grainsize=1.600000
  336.  
  337. [FilmicPass.fx]
  338. Strength=0.850000
  339. Linearization=0.500000
  340. Fade=0.400000
  341. Contrast=1.000000
  342. Bleach=0.000000
  343. Saturation=-0.150000
  344. RedCurve=1.000000
  345. GreenCurve=1.000000
  346. BlueCurve=1.000000
  347. BaseCurve=1.500000
  348. BaseGamma=1.000000
  349. EffectGamma=0.650000
  350. EffectGammaR=1.000000
  351. EffectGammaG=1.000000
  352. EffectGammaB=1.000000
  353. LumCoeff=0.212656,0.715158,0.072186
  354.  
  355. [FineSharp.fx]
  356. sstr=2.000000
  357. cstr=0.900000
  358. xstr=0.190000
  359. pstr=1.272000
  360. xrep=0.250000
  361. lstr=1.490000
  362.  
  363. [MagicBloom.fx]
  364. fBloom_Intensity=1.000000
  365. f2Adapt_Clip=0.000000,1.000000
  366. fBloom_Threshold=2.000000
  367. fDirt_Intensity=0.000000
  368. fExposure=0.500000
  369. fAdapt_Speed=0.100000
  370. fAdapt_Sensitivity=1.000000
  371. iAdapt_Precision=2.700000
  372. iDebug=0.000000
  373.  
  374. [SMAA.fx]
  375. EdgeDetectionType=1.000000
  376. EdgeDetectionThreshold=0.100000
  377. MaxSearchSteps=98.000000
  378. MaxSearchStepsDiagonal=16.000000
  379. CornerRounding=0.000000
  380. DebugOutput=0.000000
  381.  
  382. [FXAA.fx]
  383. Subpix=0.250000
  384. EdgeThreshold=0.125000
  385. EdgeThresholdMin=0.000000
  386.  
  387. [GaussianBlur.fx]
  388. GaussianBlurRadius=1.000000
  389. GaussianBlurOffset=1.000000
  390. GaussianBlurStrength=0.300000
  391.  
  392. [HDR.fx]
  393. HDRPower=1.150000
  394. radius1=0.800000
  395. radius2=0.820000
  396.  
  397. [HighPassSharpen.fx]
  398. HighPassSharpRadius=1.000000
  399. HighPassSharpOffset=1.000000
  400. HighPassViewBlendIfMask=0.000000
  401. HighPassBlendIfDark=0.000000
  402. HighPassBlendMode=1.000000
  403. HighPassBlendIfLight=255.000000
  404. HighPassSharpStrength=0.400000
  405. HighPassDarkIntensity=1.000000
  406. HighPassLightIntensity=1.000000
  407. HighPassViewSharpMask=0.000000
  408.  
  409. [Levels.fx]
  410. BlackPoint=16.000000
  411. WhitePoint=235.000000
  412. HighlightClipping=0.000000
  413.  
  414. [LUT.fx]
  415. fLUT_AmountChroma=1.000000
  416. fLUT_AmountLuma=1.000000
  417.  
  418. [LiftGammaGain.fx]
  419. RGB_Lift=1.000000,1.000000,1.000000
  420. RGB_Gamma=1.000000,1.000000,1.000000
  421. RGB_Gain=1.000000,1.000000,1.000000
  422.  
  423. [TiltShift.fx]
  424. Line=0.000000
  425. BlurMultiplier=10.000000
  426. Axis=0.000000
  427. Offset=0.000000
  428. BlurCurve=1.000000
  429.  
  430. [LightDoF.fx]
  431. fLightDoF_Width=5.000000
  432. fLightDoF_Amount=10.000000
  433. f2LightDoF_CA=0.000000,1.000000
  434. f2Bokeh_AutoFocusCenter=0.500000,0.500000
  435. bLightDoF_UseCA=0.000000
  436. bLightDoF_AutoFocus=1.000000
  437. fLightDoF_AutoFocusSpeed=0.100000
  438. bLightDoF_UseMouseFocus=0.000000
  439. fLightDoF_ManualFocus=0.000000
  440.  
  441. [MXAO.fx]
  442. fMXAOAmbientOcclusionAmount=1.200000
  443. bMXAOSmoothNormalsEnable=1.000000
  444. fMXAOIndirectLightingAmount=4.000000
  445. fMXAOFadeoutStart=0.190000
  446. iMXAOBayerDitherLevel=3.000000
  447. fMXAONormalBias=0.216000
  448. fMXAOIndirectLightingSaturation=1.000000
  449. iMXAOSampleCount=24.000000
  450. fMXAOSampleRadius=2.470000
  451. fMXAOBlurSharpness=0.000000
  452. fMXAOBlurSteps=2.000000
  453. bMXAODebugViewEnable=0.000000
  454. fMXAOFadeoutEnd=0.370000
  455.  
  456. [LumaSharpen.fx]
  457. sharp_strength=0.650000
  458. pattern=1.000000
  459. sharp_clamp=0.035000
  460. offset_bias=1.000000
  461. show_sharpen=0.000000
  462.  
  463. [Monochrome.fx]
  464. Coefficients=0.210000,0.720000,0.070000
  465. ColorSaturation=0.000000
  466.  
  467. [MotionBlur.fx]
  468. mbRecall=0.400000
  469. mbSoftness=1.000000
  470.  
  471. [RBM.fx]
  472. fRBM_BlurWidthPixels=100.000000
  473. iRBM_SampleCount=32.000000
  474. fRBM_LowerThreshold=0.100000
  475. fRBM_ReliefHeight=0.300000
  476. fRBM_ColorMask_Orange=1.000000
  477. fRBM_FresnelReflectance=0.300000
  478. fRBM_FresnelMult=0.500000
  479. fRBM_UpperThreshold=0.200000
  480. fRBM_ColorMask_Red=1.000000
  481. fRBM_ColorMask_Yellow=1.000000
  482. fRBM_ColorMask_Green=1.000000
  483. fRBM_ColorMask_Cyan=1.000000
  484. fRBM_ColorMask_Blue=1.000000
  485. fRBM_ColorMask_Magenta=1.000000
  486.  
  487. [Technicolor.fx]
  488. Power=4.000000
  489. RGBNegativeAmount=0.880000,0.880000,0.880000
  490. Strength=0.400000
  491.  
  492. [Technicolor2.fx]
  493. ColorStrength=0.200000,0.200000,0.200000
  494. Saturation=1.000000
  495. Brightness=1.000000
  496. Strength=1.000000
  497.  
  498. [Tonemap.fx]
  499. Gamma=1.000000
  500. Bleach=0.000000
  501. Defog=0.000000
  502. Exposure=0.000000
  503. Saturation=0.000000
  504. FogColor=0.000000,0.000000,1.000000
  505.  
  506. [Vibrance.fx]
  507. Vibrance=0.150000
  508. VibranceRGBBalance=1.000000,1.000000,1.000000
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