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  1.  
  2. --- System Information ---
  3. Uptime( 192.292030 )
  4. Total frames( 3836 )
  5. Curtime( 165.198669 )
  6. Realtime( 177.056396 )
  7. Current Map: '<empty>'
  8. Addons:
  9. VPK overrides:
  10. SpawnCount: 1
  11. === Top-10 Entity List Summary (Client) ===
  12. class portrait_world_callback_handler - 49 instances (51.04%)
  13. class dota_portrait_entity - 16 instances (16.67%)
  14. class point_camera - 9 instances (9.38%)
  15. class env_global_light - 3 instances (3.13%)
  16. class dota_item_wearable - 3 instances (3.13%)
  17. class dota_world_particle_system - 3 instances (3.13%)
  18. class capture_callback_handler - 3 instances (3.13%)
  19. class info_particle_system - 2 instances (2.08%)
  20. class portrait_callback_handler - 2 instances (2.08%)
  21. class portrait_world_unit - 1 instance (1.04%)
  22. === Total: 96 entities (listed 91) ===
  23. Command Line: "dota2.exe" -steam +dota_experimental_hud_skip_idle_updates 0 +engine_experimental_drop_frame_ticks 1
  24. Build: 7515 (revision 3978114)
  25. OS: Windows 8.0 (Build 8102) version 6.2 (LimitedUser: yes)
  26. Windows Game DVR: not enabled
  27. App UI Language: english, convar english
  28. App active: yes, 0ms inactive sleep
  29. Number of immediate Steam friends: 25 (all friends 28)
  30. Steam UGC subscriptions: 322 total; 1 custom games
  31. Misc: rate 80000 update 30 cmd 30 latency 0 msec
  32. Net: loopback
  33. Time: Wed May 24 01:21:30 2017
  34. Process: 64-bit, OS: 64-bit
  35. Process priority: normal, main thread priority: normal
  36. CPUs: 2 CPUs, Frequency: 2.8 Ghz, Features: F/M/S 6/23/6 GenuineIntel SSE SSE2 SSE4.1 MMX RDTSC CMOV FCMOV
  37. CPU brand information: Intel(R) Core(TM)2 Duo CPU T9600 @ 2.80GHz
  38.  
  39. Render system: DX9
  40. Driver Name: NVIDIA GeForce 9600M GT
  41. Driver Version: 9.18.13.697
  42. VendorId / DeviceId: 0x10de / 0x647
  43. SubSystem / Rev: 0xa9106b / 0xa1
  44. DXLevel: 97
  45. Texture memory: 511,246,336
  46. Vid: Exclusive Fullscreen, render at 1440 x 900, display at 1920 x 1200
  47. Texture data resident: 196,526,480 (panorama_rt 9,685,000; panorama_tex 66,437,704)
  48.  
  49. aspectratiomode:2, cl_globallight_shadow_mode:0, cl_particle_fallback_base:4, cl_particle_fallback_multiplier:0,
  50. coop_fullscreen:0, cpu_level:0, defaultres:1440, defaultresheight:900, dota_ambient_cloth:0,
  51. dota_ambient_creatures:0, dota_cheap_water:1, dota_portrait_animate:0, fullscreen:1,
  52. fullscreen_min_on_focus_loss:1, gpu_level:0, gpu_mem_level:0, knowndevice:1, mat_viewportscale:0.400000,
  53. mat_vsync:0, mem_level:2, nowindowborder:1, r_dashboard_render_quality:0, r_deferred_additive_pass:0,
  54. r_deferred_height_fog:0, r_deferred_simple_light:0, r_deferred_specular:0, r_deferred_specular_bloom:0,
  55. r_dota_allow_parallax_mapping:0, r_dota_allow_wind_on_trees:0, r_dota_fxaa:0, r_dota_normal_maps:0,
  56. r_fullscreen_gamma:2.200000, r_grass_quality:0, r_ssao:0, r_texture_stream_mip_bias:1,
  57. recommendedheight:600, shaderquality:0, useadvanced:1, version:1,
  58.  
  59.  
  60. Scene information:
  61. Begin to finish rendering views : 0.001175
  62. Finish to complete : 0.003540
  63. Number views allocated : 7
  64. Spatial partitions: 1
  65. Multithreaded translucent
  66. Triangles Rendered: 3,790
  67. Draw Calls: 26
  68. Primitives drawn: 1
  69. Render batch draw Calls: 3
  70. Material Changes: 1 (0 depth-only, 0 depth-only alpha-tested)
  71. 1 initial materials (0 initial depth-only), 0 copy material changes
  72. Unbatchable material draws: 0
  73. Num Transform rows used: 1
  74. Num objects passing cull check: 4
  75. Number of display lists submitted: 17
  76. Number of views rendered: 8
  77. Number of jobs used to render: 7
  78. Number of world traversals: 1
  79. Number of rendertarget binds: 9
  80. Number of resolves: 1
  81. Number of Object culled by vis: 0
  82. 25 particle systems rendered
  83. 25 material binds for particles
  84. 28 draw calls for particles
  85. Partition optimization time: -0.000002 secs
  86. # objects moves for partition optimization: 0
  87. Checked pending presents 3,834 times; waited 1,482 times; abandoned 0 times
  88. Texture memory limit: 407,896,064; in use: 196,686,736 in 1,847 textures
  89. Texture created overall: 2,041; textures evicted: 0
  90. Material count: 173
  91. Material generation: 2
  92.  
  93. Process Memory:
  94. workingSet MiB(511.48)
  95. peakWorkingSet MiB(524.43)
  96. Heap: standard allocator
  97. malloc region 0: in-use 139,132,928 (max 139,132,928)
  98. malloc region 1: in-use 102,825,984 (max 104,988,672)
  99. malloc total : in-use 241,958,912 (max 244,121,600)
  100. Primary SBH: 82,624,512 committed of 268,435,456; highest usage 82,690,048
  101.  
  102. System Memory:
  103. memusage( 23 % )
  104. totalPhysical MiB(8167.77)
  105. freePhysical MiB(6213.68)
  106. totalPaging MiB(12769.71)
  107. freePaging MiB(10113.63)
  108. totalVirtualMem MiB(8388607.88)
  109. freeVirtualMem MiB(8384835.53)
  110. extendedVirtualFree MiB(0.00)
  111.  
  112.  
  113.  
  114. ConVars (non-default):
  115.  
  116. var value default
  117. cl_globallight_shadow_mode 0 2
  118. cl_particle_fallback_base 4 0
  119. cl_updaterate 30 20
  120. clientport -1 PORT_CLIENT
  121. con_enable true false
  122. dota_ambient_cloth 0 1
  123. dota_ambient_creatures 0 1
  124. dota_cheap_water 1 0
  125. dota_conduct_scorecard_latest_acknowledged 798 0
  126. dota_experimental_hud_skip_idle_updates 0 1
  127. dota_force_right_click_attack true false
  128. dota_highest_seen_item_id 10952740039 0
  129. dota_hud_disable_damage_numbers true false
  130. dota_hud_netgraph 1 0
  131. dota_international2017_hide_intro_page 1 0
  132. dota_match_game_modes 2 0
  133. dota_match_solo_queue true false
  134. dota_matchgroups_automatic 4 0
  135. dota_matchgroups_new 4 0
  136. dota_matchgroups_version 107 0
  137. dota_portrait_animate 0 1
  138. dota_quest_challenge_selected 10 0
  139. dota_quest_selected 1016 0
  140. dota_splash_ad_acknowledged_id 38 0
  141. dota_trivia_chat_enabled 0 1
  142. dota_weekend_tourney_selected_division 2 0
  143. engine_experimental_drop_frame_ticks 1 0
  144. hostname Duke Nukem 3D
  145. mat_viewportscale 0.4 1
  146. name Duke Nukem 3D unnamed
  147. r_dashboard_render_quality 0 1
  148. r_deferred_additive_pass 0 1
  149. r_deferred_height_fog 0 1
  150. r_deferred_simple_light 0 1
  151. r_deferred_specular 0 1
  152. r_deferred_specular_bloom 0 1
  153. r_dota_allow_parallax_mapping 0 1
  154. r_dota_allow_wind_on_trees 0 1
  155. r_dota_fxaa 0 1
  156. r_dota_normal_maps 0 1
  157. r_gpu_driver_high 589842 0
  158. r_gpu_driver_low 852665 0
  159. r_grass_quality 0 2
  160. r_ssao 0 1
  161. r_texture_pool_size 389 1600
  162. r_texture_stream_mip_bias 1 0
  163. snd_autodetect_latency 0 1
  164. snd_mixahead 0.1 0.001
  165. sound_device_override {0.0.0.00000000}.{be7516e4-e1bd-
  166. speaker_config 0 -1
  167. steamworks_sessionid_lifetime_client 1496327891175 0
  168. test_arcana_initial_info 0 1
  169. think_limit 0 10
  170. treasure_escalating_rares_popup_seen true false
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