JoshBoTTs

Planetary 16/05/17

May 16th, 2017
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  1. Embers of Mustafar
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  3. After the republic victory on Mustafar, the Republic took over one of the facilities on the planet and began making it into a F.O.B(Forward Operating Base...) However, due to long tensions against the republic the Natives of mustafar have taken up arms and have began reprogramming decommissioned battle-droids, they overwhelmed Republic forces at the base and have began entrenching their positions
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  5. Clear out all droids in the base
  6. Destroy artillery positions
  7. Capture any Natives if possible
  8. Hold the Base
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  10. Roles
  11. 1x Spawner
  12. Enemies ranging from;
  13. BX Commandos
  14. B2 Super Battledroids
  15. B1 Commanders
  16. and Natives
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  18. Natives(5000) - Any model as long as its not cancerous - Weapons include: tfa_swch_ee3, tfa_752_ihr, tfa_sw_cissnip, tfa_sw_cisshot
  19. BX Commandos(4500) - models/tfa/comm/gg/pm_sw_droid_commando.mdl - tfa_swch_e5, tfa_sw_cissnip
  20. B1 Commanders(4000) - models/tfa/comm/gg/pm_sw_droid_commander.mdl - Same weapons as Commandos
  21. B2 Supers(7000) - models/tfa/comm/gg/pm_sw_droid_b2_gunvariant.mdl - b2_cannon, b2_gun
  22.  
  23. NB:HP may vary depending on amount of players and Jedi
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