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Jan 24th, 2020
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  1. Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: NVIDIA GeForce GTX 970 (ID=0x13c2)
  8. Vendor:
  9. VRAM: 4043 MB
  10. Driver: 26.21.14.3200
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 1.862 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 1.985400 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/24/2020 10:42:19 PM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.4
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  31. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  32. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  33. Setting up 6 worker threads for Enlighten.
  34. Thread -> id: 25c4 -> priority: 1
  35. Thread -> id: 1240 -> priority: 1
  36. Thread -> id: 4b04 -> priority: 1
  37. Thread -> id: 3288 -> priority: 1
  38. Thread -> id: 4d6c -> priority: 1
  39. Thread -> id: 4f0c -> priority: 1
  40. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  41.  
  42. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174493.
  43. Total: 519.025000 ms (FindLiveObjects: 18.491600 ms CreateObjectMapping: 29.818300 ms MarkObjects: 469.984100 ms DeleteObjects: 0.730400 ms)
  44.  
  45. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: En blokeringshandling blev afbrudt af et kald til WSACancelBlockingCall.
  46. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  47. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  48. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: En blokeringshandling blev afbrudt af et kald til WSACancelBlockingCall.
  49. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  50. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  51. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: En blokeringshandling blev afbrudt af et kald til WSACancelBlockingCall.
  52. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  53. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  54. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: En blokeringshandling blev afbrudt af et kald til WSACancelBlockingCall.
  55. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  56. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  57. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: En blokeringshandling blev afbrudt af et kald til WSACancelBlockingCall.
  58. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  59. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  60. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: En blokeringshandling blev afbrudt af et kald til WSACancelBlockingCall.
  61. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  62. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  63. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: En blokeringshandling blev afbrudt af et kald til WSACancelBlockingCall.
  64. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  65. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  66. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: En blokeringshandling blev afbrudt af et kald til WSACancelBlockingCall.
  67. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  68. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  69. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: En blokeringshandling blev afbrudt af et kald til WSACancelBlockingCall.
  70. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  71. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  72. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: En blokeringshandling blev afbrudt af et kald til WSACancelBlockingCall.
  73. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  74. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  75. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: En blokeringshandling blev afbrudt af et kald til WSACancelBlockingCall.
  76. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  77. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  78. Tamer ID: 28106
  79.  
  80. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  81.  
  82. Unloading 7 Unused Serialized files (Serialized files now loaded: 1)
  83.  
  84. Unloading 151 unused Assets to reduce memory usage. Loaded Objects now: 175595.
  85. Total: 374.231400 ms (FindLiveObjects: 11.201500 ms CreateObjectMapping: 18.264600 ms MarkObjects: 343.646100 ms DeleteObjects: 1.118900 ms)
  86.  
  87. Unloading 9 Unused Serialized files (Serialized files now loaded: 7)
  88.  
  89. Unloading 1582 unused Assets to reduce memory usage. Loaded Objects now: 194001.
  90. Total: 368.228200 ms (FindLiveObjects: 11.385500 ms CreateObjectMapping: 16.053700 ms MarkObjects: 339.069800 ms DeleteObjects: 1.718800 ms)
  91.  
  92. Unloading 7 Unused Serialized files (Serialized files now loaded: 9)
  93.  
  94. Unloading 991 unused Assets to reduce memory usage. Loaded Objects now: 202224.
  95. Total: 376.455900 ms (FindLiveObjects: 13.601400 ms CreateObjectMapping: 24.508000 ms MarkObjects: 337.354200 ms DeleteObjects: 0.991800 ms)
  96.  
  97. Unloading 1 Unused Serialized files (Serialized files now loaded: 11)
  98.  
  99. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202224.
  100. Total: 422.212400 ms (FindLiveObjects: 10.123900 ms CreateObjectMapping: 16.913400 ms MarkObjects: 394.699500 ms DeleteObjects: 0.475100 ms)
  101.  
  102. Unloading 0 Unused Serialized files (Serialized files now loaded: 11)
  103.  
  104. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202224.
  105. Total: 380.099100 ms (FindLiveObjects: 14.959700 ms CreateObjectMapping: 17.412000 ms MarkObjects: 347.360800 ms DeleteObjects: 0.366200 ms)
  106.  
  107. Join 13
  108.  
  109. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  110.  
  111. Join 15
  112.  
  113. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  114.  
  115. Unloading 11 Unused Serialized files (Serialized files now loaded: 26)
  116.  
  117. Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 218254.
  118. Total: 388.076300 ms (FindLiveObjects: 11.789600 ms CreateObjectMapping: 25.361000 ms MarkObjects: 350.605300 ms DeleteObjects: 0.319900 ms)
  119.  
  120. Unloading 5 Unused Serialized files (Serialized files now loaded: 26)
  121.  
  122. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 218280.
  123. Total: 383.499300 ms (FindLiveObjects: 11.598500 ms CreateObjectMapping: 25.012700 ms MarkObjects: 346.580000 ms DeleteObjects: 0.307600 ms)
  124.  
  125. Unloading 0 Unused Serialized files (Serialized files now loaded: 26)
  126.  
  127. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 218280.
  128. Total: 380.085600 ms (FindLiveObjects: 11.673900 ms CreateObjectMapping: 23.691900 ms MarkObjects: 344.406100 ms DeleteObjects: 0.313300 ms)
  129.  
  130. Join 13
  131.  
  132. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  133.  
  134. Join 15
  135.  
  136. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  137.  
  138. Exit 15
  139.  
  140. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  141.  
  142. Exit 13
  143.  
  144. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  145.  
  146. Join 1100
  147.  
  148. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  149.  
  150. Exit 1100
  151.  
  152. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  153.  
  154. Join 13
  155.  
  156. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  157.  
  158. Join 15
  159.  
  160. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  161.  
  162. Exit 15
  163.  
  164. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  165.  
  166. Exit 13
  167.  
  168. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  169.  
  170. Join 1076
  171.  
  172. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  173.  
  174. Unloading 7 Unused Serialized files (Serialized files now loaded: 38)
  175.  
  176. Unloading 6797 unused Assets to reduce memory usage. Loaded Objects now: 232743.
  177. Total: 425.953600 ms (FindLiveObjects: 18.133700 ms CreateObjectMapping: 25.473900 ms MarkObjects: 374.242600 ms DeleteObjects: 8.103200 ms)
  178.  
  179. Unloading 0 Unused Serialized files (Serialized files now loaded: 38)
  180.  
  181. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 232743.
  182. Total: 403.219000 ms (FindLiveObjects: 12.481300 ms CreateObjectMapping: 22.879000 ms MarkObjects: 367.541100 ms DeleteObjects: 0.317200 ms)
  183.  
  184. Join 1076
  185.  
  186. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  187.  
  188. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  189.  
  190. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  191.  
  192. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  193.  
  194. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  195.  
  196. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  197.  
  198. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  199.  
  200. Exit 1076
  201.  
  202. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  203.  
  204. Join 13
  205.  
  206. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  207.  
  208. Join 15
  209.  
  210. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  211.  
  212. Exit 15
  213.  
  214. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  215.  
  216. Exit 13
  217.  
  218. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  219.  
  220. Join 1100
  221.  
  222. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  223.  
  224. Exit 1100
  225.  
  226. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  227.  
  228. Join 13
  229.  
  230. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  231.  
  232. Exit 13
  233.  
  234. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  235.  
  236. Join 1108
  237.  
  238. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  239.  
  240. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  241.  
  242. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  243.  
  244. Exit 1108
  245.  
  246. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  247.  
  248. Join 1107
  249.  
  250. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  251.  
  252. Exit 1107
  253.  
  254. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  255.  
  256. Join 1109
  257.  
  258. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  259.  
  260. Unloading 7 Unused Serialized files (Serialized files now loaded: 41)
  261.  
  262. Unloading 986 unused Assets to reduce memory usage. Loaded Objects now: 245789.
  263. Total: 446.794700 ms (FindLiveObjects: 18.341200 ms CreateObjectMapping: 28.018000 ms MarkObjects: 397.261600 ms DeleteObjects: 3.173600 ms)
  264.  
  265. Unloading 0 Unused Serialized files (Serialized files now loaded: 41)
  266.  
  267. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 245789.
  268. Total: 427.171600 ms (FindLiveObjects: 12.829100 ms CreateObjectMapping: 24.080600 ms MarkObjects: 389.836200 ms DeleteObjects: 0.425200 ms)
  269.  
  270. Join 1109
  271.  
  272. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  273.  
  274. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  275.  
  276. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  277.  
  278. Exit 1109
  279.  
  280. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  281.  
  282. Join 1107
  283.  
  284. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  285.  
  286. Exit 1107
  287.  
  288. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  289.  
  290. Join 1108
  291.  
  292. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  293.  
  294. Exit 1108
  295.  
  296. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  297.  
  298. Join 1107
  299.  
  300. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  301.  
  302. Exit 1107
  303.  
  304. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  305.  
  306. Join 1109
  307.  
  308. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  309.  
  310. Exit 1109
  311.  
  312. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  313.  
  314. Join 1110
  315.  
  316. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  317.  
  318. Unloading 7 Unused Serialized files (Serialized files now loaded: 48)
  319.  
  320. Unloading 1470 unused Assets to reduce memory usage. Loaded Objects now: 256012.
  321. Total: 472.974200 ms (FindLiveObjects: 19.394900 ms CreateObjectMapping: 25.297900 ms MarkObjects: 426.118100 ms DeleteObjects: 2.162900 ms)
  322.  
  323. Unloading 0 Unused Serialized files (Serialized files now loaded: 48)
  324.  
  325. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 256012.
  326. Total: 456.216000 ms (FindLiveObjects: 13.683000 ms CreateObjectMapping: 24.283900 ms MarkObjects: 417.945300 ms DeleteObjects: 0.303500 ms)
  327.  
  328. Join 1110
  329.  
  330. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  331.  
  332. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  333.  
  334. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  335.  
  336. Exit 1110
  337.  
  338. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  339.  
  340. Unloading 8 Unused Serialized files (Serialized files now loaded: 48)
  341.  
  342. Unloading 1117 unused Assets to reduce memory usage. Loaded Objects now: 250615.
  343. Total: 484.033700 ms (FindLiveObjects: 16.593000 ms CreateObjectMapping: 27.170700 ms MarkObjects: 425.406800 ms DeleteObjects: 14.862700 ms)
  344.  
  345. Unloading 7 Unused Serialized files (Serialized files now loaded: 48)
  346.  
  347. Unloading 563 unused Assets to reduce memory usage. Loaded Objects now: 261458.
  348. Total: 461.952900 ms (FindLiveObjects: 14.019100 ms CreateObjectMapping: 25.439200 ms MarkObjects: 421.583700 ms DeleteObjects: 0.910700 ms)
  349.  
  350. Unloading 10 Unused Serialized files (Serialized files now loaded: 49)
  351.  
  352. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 263042.
  353. Total: 462.795400 ms (FindLiveObjects: 13.623700 ms CreateObjectMapping: 29.723200 ms MarkObjects: 419.016200 ms DeleteObjects: 0.432000 ms)
  354.  
  355. Unloading 8 Unused Serialized files (Serialized files now loaded: 49)
  356.  
  357. Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 264057.
  358. Total: 457.293100 ms (FindLiveObjects: 14.012300 ms CreateObjectMapping: 25.762000 ms MarkObjects: 417.079500 ms DeleteObjects: 0.438900 ms)
  359.  
  360. Unloading 10 Unused Serialized files (Serialized files now loaded: 49)
  361.  
  362. Unloading 234 unused Assets to reduce memory usage. Loaded Objects now: 271068.
  363. Total: 470.603700 ms (FindLiveObjects: 15.861100 ms CreateObjectMapping: 27.712900 ms MarkObjects: 426.157000 ms DeleteObjects: 0.872400 ms)
  364.  
  365. Unloading 10 Unused Serialized files (Serialized files now loaded: 50)
  366.  
  367. Unloading 678 unused Assets to reduce memory usage. Loaded Objects now: 282205.
  368. Total: 466.783500 ms (FindLiveObjects: 17.422300 ms CreateObjectMapping: 25.902400 ms MarkObjects: 422.297700 ms DeleteObjects: 1.160800 ms)
  369.  
  370. Unloading 1 Unused Serialized files (Serialized files now loaded: 52)
  371.  
  372. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 282217.
  373. Total: 461.682500 ms (FindLiveObjects: 14.619700 ms CreateObjectMapping: 24.862000 ms MarkObjects: 421.807000 ms DeleteObjects: 0.393400 ms)
  374.  
  375. Unloading 0 Unused Serialized files (Serialized files now loaded: 52)
  376.  
  377. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 282217.
  378. Total: 463.186400 ms (FindLiveObjects: 15.074500 ms CreateObjectMapping: 25.467000 ms MarkObjects: 422.246500 ms DeleteObjects: 0.397800 ms)
  379.  
  380. Join 22
  381.  
  382. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  383.  
  384. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  385.  
  386. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  387.  
  388. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  389.  
  390. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  391.  
  392. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  393.  
  394. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  395.  
  396. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  397.  
  398. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  399.  
  400. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  401.  
  402. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  403.  
  404. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  405.  
  406. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  407.  
  408. Join 28
  409.  
  410. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  411.  
  412. Exit 28
  413.  
  414. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  415.  
  416. Join 23
  417.  
  418. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  419.  
  420. Exit 23
  421.  
  422. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  423.  
  424. Join 23
  425.  
  426. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  427.  
  428. Exit 23
  429.  
  430. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  431.  
  432. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  433.  
  434. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  435.  
  436. Join 23
  437.  
  438. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  439.  
  440. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  441.  
  442. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  443.  
  444. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  445.  
  446. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  447.  
  448. Join 28
  449.  
  450. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  451.  
  452. Exit 23
  453.  
  454. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  455.  
  456. Exit 28
  457.  
  458. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  459.  
  460. Join 23
  461.  
  462. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  463.  
  464. Exit 23
  465.  
  466. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  467.  
  468. Join 23
  469.  
  470. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  471.  
  472. Join 28
  473.  
  474. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  475.  
  476. Exit 28
  477.  
  478. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  479.  
  480. Join 28
  481.  
  482. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  483.  
  484. Exit 23
  485.  
  486. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  487.  
  488. Exit 28
  489.  
  490. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  491.  
  492. Join 23
  493.  
  494. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  495.  
  496. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  497.  
  498. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  499.  
  500. Join 28
  501.  
  502. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  503.  
  504. Exit 28
  505.  
  506. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  507.  
  508. Unloading 10 Unused Serialized files (Serialized files now loaded: 56)
  509.  
  510. Unloading 45 unused Assets to reduce memory usage. Loaded Objects now: 295397.
  511. Total: 506.954100 ms (FindLiveObjects: 21.938400 ms CreateObjectMapping: 26.351000 ms MarkObjects: 458.130700 ms DeleteObjects: 0.533600 ms)
  512.  
  513. Unloading 5 Unused Serialized files (Serialized files now loaded: 56)
  514.  
  515. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 295423.
  516. Total: 504.198000 ms (FindLiveObjects: 20.975800 ms CreateObjectMapping: 28.544000 ms MarkObjects: 454.180900 ms DeleteObjects: 0.496800 ms)
  517.  
  518. Unloading 0 Unused Serialized files (Serialized files now loaded: 56)
  519.  
  520. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 295423.
  521. Total: 475.103600 ms (FindLiveObjects: 16.080600 ms CreateObjectMapping: 25.205600 ms MarkObjects: 433.364600 ms DeleteObjects: 0.452400 ms)
  522.  
  523. Unloading 4 Unused Serialized files (Serialized files now loaded: 56)
  524.  
  525. Unloading 1130 unused Assets to reduce memory usage. Loaded Objects now: 296083.
  526. Total: 499.338600 ms (FindLiveObjects: 24.208700 ms CreateObjectMapping: 26.122700 ms MarkObjects: 446.774100 ms DeleteObjects: 2.232700 ms)
  527.  
  528. Join 22
  529.  
  530. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  531.  
  532. Join 23
  533.  
  534. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  535.  
  536. Exit 22
  537.  
  538. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  539.  
  540. Unloading 10 Unused Serialized files (Serialized files now loaded: 56)
  541.  
  542. Unloading 70 unused Assets to reduce memory usage. Loaded Objects now: 296918.
  543. Total: 518.806400 ms (FindLiveObjects: 18.732500 ms CreateObjectMapping: 25.985800 ms MarkObjects: 473.578000 ms DeleteObjects: 0.509700 ms)
  544.  
  545. Unloading 0 Unused Serialized files (Serialized files now loaded: 56)
  546.  
  547. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 296918.
  548. Total: 472.246200 ms (FindLiveObjects: 15.441600 ms CreateObjectMapping: 24.296600 ms MarkObjects: 432.136300 ms DeleteObjects: 0.371200 ms)
  549.  
  550. Join 23
  551.  
  552. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  553.  
  554. Unloading 10 Unused Serialized files (Serialized files now loaded: 57)
  555.  
  556. Unloading 110 unused Assets to reduce memory usage. Loaded Objects now: 298534.
  557. Total: 492.439900 ms (FindLiveObjects: 20.116300 ms CreateObjectMapping: 26.375600 ms MarkObjects: 445.334700 ms DeleteObjects: 0.612900 ms)
  558.  
  559. Unloading 0 Unused Serialized files (Serialized files now loaded: 57)
  560.  
  561. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 298534.
  562. Total: 480.011600 ms (FindLiveObjects: 15.442200 ms CreateObjectMapping: 25.937400 ms MarkObjects: 438.180700 ms DeleteObjects: 0.450800 ms)
  563.  
  564. Join 23
  565.  
  566. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  567.  
  568. Unloading 10 Unused Serialized files (Serialized files now loaded: 58)
  569.  
  570. Unloading 840 unused Assets to reduce memory usage. Loaded Objects now: 299293.
  571. Total: 493.188000 ms (FindLiveObjects: 19.486400 ms CreateObjectMapping: 26.380300 ms MarkObjects: 445.547600 ms DeleteObjects: 1.773400 ms)
  572.  
  573. Unloading 0 Unused Serialized files (Serialized files now loaded: 58)
  574.  
  575. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 299293.
  576. Total: 477.240600 ms (FindLiveObjects: 15.814500 ms CreateObjectMapping: 25.496000 ms MarkObjects: 435.496400 ms DeleteObjects: 0.433200 ms)
  577.  
  578. Join 23
  579.  
  580. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  581.  
  582. Join 22
  583.  
  584. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  585.  
  586. Join 28
  587.  
  588. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  589.  
  590. Exit 28
  591.  
  592. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  593.  
  594. Exit 22
  595.  
  596. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  597.  
  598. Join 22
  599.  
  600. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  601.  
  602. Exit 22
  603.  
  604. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  605.  
  606. Join 22
  607.  
  608. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  609.  
  610. Exit 22
  611.  
  612. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  613.  
  614. Unloading 10 Unused Serialized files (Serialized files now loaded: 59)
  615.  
  616. Unloading 516 unused Assets to reduce memory usage. Loaded Objects now: 300799.
  617. Total: 494.828600 ms (FindLiveObjects: 21.897400 ms CreateObjectMapping: 25.666900 ms MarkObjects: 445.796200 ms DeleteObjects: 1.467600 ms)
  618.  
  619. Unloading 0 Unused Serialized files (Serialized files now loaded: 59)
  620.  
  621. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 300799.
  622. Total: 477.673600 ms (FindLiveObjects: 17.243000 ms CreateObjectMapping: 25.542200 ms MarkObjects: 434.514200 ms DeleteObjects: 0.373900 ms)
  623.  
  624. Join 23
  625.  
  626. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  627.  
  628. Join 22
  629.  
  630. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  631.  
  632. Exit 22
  633.  
  634. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  635.  
  636. Unloading 10 Unused Serialized files (Serialized files now loaded: 63)
  637.  
  638. Unloading 1216 unused Assets to reduce memory usage. Loaded Objects now: 305036.
  639. Total: 498.777900 ms (FindLiveObjects: 21.753000 ms CreateObjectMapping: 27.480100 ms MarkObjects: 447.205600 ms DeleteObjects: 2.338700 ms)
  640.  
  641. Unloading 0 Unused Serialized files (Serialized files now loaded: 63)
  642.  
  643. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 305036.
  644. Total: 483.883700 ms (FindLiveObjects: 17.988000 ms CreateObjectMapping: 26.753700 ms MarkObjects: 438.602800 ms DeleteObjects: 0.538800 ms)
  645.  
  646. Join 23
  647.  
  648. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  649.  
  650. Unloading 10 Unused Serialized files (Serialized files now loaded: 63)
  651.  
  652. Unloading 116 unused Assets to reduce memory usage. Loaded Objects now: 305730.
  653. Total: 511.007200 ms (FindLiveObjects: 21.832000 ms CreateObjectMapping: 28.280500 ms MarkObjects: 460.256900 ms DeleteObjects: 0.637500 ms)
  654.  
  655. Unloading 0 Unused Serialized files (Serialized files now loaded: 63)
  656.  
  657. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 305730.
  658. Total: 485.558000 ms (FindLiveObjects: 17.988600 ms CreateObjectMapping: 27.085600 ms MarkObjects: 440.054700 ms DeleteObjects: 0.428700 ms)
  659.  
  660. Join 23
  661.  
  662. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  663.  
  664. Unloading 10 Unused Serialized files (Serialized files now loaded: 63)
  665.  
  666. Unloading 149 unused Assets to reduce memory usage. Loaded Objects now: 306025.
  667. Total: 505.111800 ms (FindLiveObjects: 21.210800 ms CreateObjectMapping: 27.050200 ms MarkObjects: 453.771900 ms DeleteObjects: 3.078600 ms)
  668.  
  669. Unloading 0 Unused Serialized files (Serialized files now loaded: 63)
  670.  
  671. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 306025.
  672. Total: 485.462700 ms (FindLiveObjects: 17.854800 ms CreateObjectMapping: 26.813400 ms MarkObjects: 440.389800 ms DeleteObjects: 0.404400 ms)
  673.  
  674. Join 23
  675.  
  676. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  677.  
  678. Unloading 10 Unused Serialized files (Serialized files now loaded: 63)
  679.  
  680. Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 306577.
  681. Total: 514.927000 ms (FindLiveObjects: 24.510200 ms CreateObjectMapping: 28.761700 ms MarkObjects: 461.174200 ms DeleteObjects: 0.480600 ms)
  682.  
  683. Unloading 0 Unused Serialized files (Serialized files now loaded: 63)
  684.  
  685. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 306577.
  686. Total: 534.032200 ms (FindLiveObjects: 17.599500 ms CreateObjectMapping: 28.612200 ms MarkObjects: 487.355000 ms DeleteObjects: 0.464900 ms)
  687.  
  688. Join 23
  689.  
  690. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  691.  
  692. Exit 23
  693.  
  694. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  695.  
  696. Join 22
  697.  
  698. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  699.  
  700. Join 23
  701.  
  702. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  703.  
  704. Exit 22
  705.  
  706. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  707.  
  708. Unloading 10 Unused Serialized files (Serialized files now loaded: 63)
  709.  
  710. Unloading 36 unused Assets to reduce memory usage. Loaded Objects now: 307827.
  711. Total: 513.641800 ms (FindLiveObjects: 21.803200 ms CreateObjectMapping: 26.520300 ms MarkObjects: 464.806500 ms DeleteObjects: 0.511500 ms)
  712.  
  713. Unloading 0 Unused Serialized files (Serialized files now loaded: 63)
  714.  
  715. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 307827.
  716. Total: 486.724200 ms (FindLiveObjects: 18.120200 ms CreateObjectMapping: 25.043100 ms MarkObjects: 443.115900 ms DeleteObjects: 0.444400 ms)
  717.  
  718. Join 23
  719.  
  720. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  721.  
  722. Unloading 10 Unused Serialized files (Serialized files now loaded: 63)
  723.  
  724. Unloading 104 unused Assets to reduce memory usage. Loaded Objects now: 307961.
  725. Total: 504.626800 ms (FindLiveObjects: 22.518900 ms CreateObjectMapping: 25.999300 ms MarkObjects: 455.535200 ms DeleteObjects: 0.573100 ms)
  726.  
  727. Unloading 0 Unused Serialized files (Serialized files now loaded: 63)
  728.  
  729. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 307961.
  730. Total: 486.789000 ms (FindLiveObjects: 17.285000 ms CreateObjectMapping: 26.356700 ms MarkObjects: 442.724800 ms DeleteObjects: 0.422000 ms)
  731.  
  732. Join 23
  733.  
  734. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  735.  
  736. Unloading 10 Unused Serialized files (Serialized files now loaded: 63)
  737.  
  738. Unloading 105 unused Assets to reduce memory usage. Loaded Objects now: 308322.
  739. Total: 501.076300 ms (FindLiveObjects: 20.414800 ms CreateObjectMapping: 26.485000 ms MarkObjects: 453.562300 ms DeleteObjects: 0.613800 ms)
  740.  
  741. Unloading 0 Unused Serialized files (Serialized files now loaded: 63)
  742.  
  743. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 308322.
  744. Total: 493.674600 ms (FindLiveObjects: 17.822200 ms CreateObjectMapping: 27.569600 ms MarkObjects: 447.780500 ms DeleteObjects: 0.501500 ms)
  745.  
  746. Join 23
  747.  
  748. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  749.  
  750. Unloading 10 Unused Serialized files (Serialized files now loaded: 63)
  751.  
  752. Unloading 108 unused Assets to reduce memory usage. Loaded Objects now: 308322.
  753. Total: 494.143000 ms (FindLiveObjects: 17.899700 ms CreateObjectMapping: 27.239300 ms MarkObjects: 448.404800 ms DeleteObjects: 0.598800 ms)
  754.  
  755. Unloading 0 Unused Serialized files (Serialized files now loaded: 63)
  756.  
  757. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 308322.
  758. Total: 490.070600 ms (FindLiveObjects: 17.513400 ms CreateObjectMapping: 26.288400 ms MarkObjects: 445.796900 ms DeleteObjects: 0.471300 ms)
  759.  
  760. Join 23
  761.  
  762. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  763.  
  764. Unloading 10 Unused Serialized files (Serialized files now loaded: 63)
  765.  
  766. Unloading 109 unused Assets to reduce memory usage. Loaded Objects now: 308641.
  767. Total: 502.252800 ms (FindLiveObjects: 20.680000 ms CreateObjectMapping: 26.717900 ms MarkObjects: 454.177000 ms DeleteObjects: 0.677300 ms)
  768.  
  769. Unloading 0 Unused Serialized files (Serialized files now loaded: 63)
  770.  
  771. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 308641.
  772. Total: 527.448400 ms (FindLiveObjects: 18.235700 ms CreateObjectMapping: 27.364100 ms MarkObjects: 481.403200 ms DeleteObjects: 0.444900 ms)
  773.  
  774. Join 23
  775.  
  776. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  777.  
  778. Unloading 10 Unused Serialized files (Serialized files now loaded: 63)
  779.  
  780. Unloading 111 unused Assets to reduce memory usage. Loaded Objects now: 308643.
  781. Total: 506.436300 ms (FindLiveObjects: 19.236900 ms CreateObjectMapping: 26.223300 ms MarkObjects: 460.172400 ms DeleteObjects: 0.803400 ms)
  782.  
  783. Unloading 0 Unused Serialized files (Serialized files now loaded: 63)
  784.  
  785. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 308643.
  786. Total: 490.231900 ms (FindLiveObjects: 17.400300 ms CreateObjectMapping: 26.340500 ms MarkObjects: 446.061200 ms DeleteObjects: 0.429600 ms)
  787.  
  788. Join 23
  789.  
  790. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  791.  
  792. Unloading 10 Unused Serialized files (Serialized files now loaded: 63)
  793.  
  794. Unloading 110 unused Assets to reduce memory usage. Loaded Objects now: 308819.
  795. Total: 495.931900 ms (FindLiveObjects: 20.407200 ms CreateObjectMapping: 27.082400 ms MarkObjects: 447.846600 ms DeleteObjects: 0.595300 ms)
  796.  
  797. Unloading 0 Unused Serialized files (Serialized files now loaded: 63)
  798.  
  799. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 308819.
  800. Total: 495.940600 ms (FindLiveObjects: 17.683600 ms CreateObjectMapping: 25.379300 ms MarkObjects: 452.445600 ms DeleteObjects: 0.431700 ms)
  801.  
  802. Join 23
  803.  
  804. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  805.  
  806. Join 22
  807.  
  808. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  809.  
  810. Exit 22
  811.  
  812. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  813.  
  814. Unloading 10 Unused Serialized files (Serialized files now loaded: 63)
  815.  
  816. Unloading 46 unused Assets to reduce memory usage. Loaded Objects now: 309774.
  817. Total: 507.561600 ms (FindLiveObjects: 21.577500 ms CreateObjectMapping: 26.190600 ms MarkObjects: 459.142200 ms DeleteObjects: 0.650900 ms)
  818.  
  819. Unloading 0 Unused Serialized files (Serialized files now loaded: 63)
  820.  
  821. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 309774.
  822. Total: 490.622700 ms (FindLiveObjects: 17.656300 ms CreateObjectMapping: 26.706600 ms MarkObjects: 445.806100 ms DeleteObjects: 0.453300 ms)
  823.  
  824. Join 23
  825.  
  826. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  827.  
  828. Unloading 10 Unused Serialized files (Serialized files now loaded: 63)
  829.  
  830. Unloading 108 unused Assets to reduce memory usage. Loaded Objects now: 309773.
  831. Total: 503.291200 ms (FindLiveObjects: 19.546400 ms CreateObjectMapping: 26.976300 ms MarkObjects: 456.153400 ms DeleteObjects: 0.614800 ms)
  832.  
  833. Unloading 0 Unused Serialized files (Serialized files now loaded: 63)
  834.  
  835. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 309773.
  836. Total: 491.559700 ms (FindLiveObjects: 18.047200 ms CreateObjectMapping: 27.501200 ms MarkObjects: 445.514700 ms DeleteObjects: 0.496200 ms)
  837.  
  838. Join 23
  839.  
  840. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  841.  
  842. Unloading 10 Unused Serialized files (Serialized files now loaded: 63)
  843.  
  844. Unloading 112 unused Assets to reduce memory usage. Loaded Objects now: 309770.
  845. Total: 511.655100 ms (FindLiveObjects: 20.933500 ms CreateObjectMapping: 26.172500 ms MarkObjects: 463.954000 ms DeleteObjects: 0.594600 ms)
  846.  
  847. Unloading 0 Unused Serialized files (Serialized files now loaded: 63)
  848.  
  849. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 309770.
  850. Total: 500.538600 ms (FindLiveObjects: 18.016600 ms CreateObjectMapping: 26.730300 ms MarkObjects: 455.312100 ms DeleteObjects: 0.479000 ms)
  851.  
  852. Join 23
  853.  
  854. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  855.  
  856. Join 28
  857.  
  858. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  859.  
  860. Unloading 10 Unused Serialized files (Serialized files now loaded: 63)
  861.  
  862. Unloading 117 unused Assets to reduce memory usage. Loaded Objects now: 310397.
  863. Total: 518.189100 ms (FindLiveObjects: 23.092000 ms CreateObjectMapping: 27.953200 ms MarkObjects: 466.488500 ms DeleteObjects: 0.654900 ms)
  864.  
  865. Unloading 0 Unused Serialized files (Serialized files now loaded: 63)
  866.  
  867. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 310397.
  868. Total: 496.981300 ms (FindLiveObjects: 17.626500 ms CreateObjectMapping: 26.386300 ms MarkObjects: 452.536300 ms DeleteObjects: 0.431700 ms)
  869.  
  870. Join 28
  871.  
  872. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  873.  
  874. Join 23
  875.  
  876. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  877.  
  878. Unloading 10 Unused Serialized files (Serialized files now loaded: 63)
  879.  
  880. Unloading 28 unused Assets to reduce memory usage. Loaded Objects now: 312645.
  881. Total: 518.470200 ms (FindLiveObjects: 22.852700 ms CreateObjectMapping: 26.889900 ms MarkObjects: 468.207300 ms DeleteObjects: 0.519900 ms)
  882.  
  883. Unloading 0 Unused Serialized files (Serialized files now loaded: 63)
  884.  
  885. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 312645.
  886. Total: 501.130300 ms (FindLiveObjects: 18.761700 ms CreateObjectMapping: 28.345100 ms MarkObjects: 453.647100 ms DeleteObjects: 0.375600 ms)
  887.  
  888. Join 28
  889.  
  890. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  891.  
  892. Join 23
  893.  
  894. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  895.  
  896. Join 24
  897.  
  898. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  899.  
  900. Unloading 10 Unused Serialized files (Serialized files now loaded: 65)
  901.  
  902. Unloading 122 unused Assets to reduce memory usage. Loaded Objects now: 313520.
  903. Total: 506.102900 ms (FindLiveObjects: 18.428100 ms CreateObjectMapping: 26.979000 ms MarkObjects: 460.193500 ms DeleteObjects: 0.501900 ms)
  904.  
  905. Unloading 0 Unused Serialized files (Serialized files now loaded: 65)
  906.  
  907. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 313520.
  908. Total: 497.719600 ms (FindLiveObjects: 17.434500 ms CreateObjectMapping: 26.658700 ms MarkObjects: 453.176100 ms DeleteObjects: 0.450000 ms)
  909.  
  910. Join 24
  911.  
  912. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  913.  
  914. Join 28
  915.  
  916. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  917.  
  918. Join 23
  919.  
  920. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  921.  
  922. Unloading 10 Unused Serialized files (Serialized files now loaded: 65)
  923.  
  924. Unloading 415 unused Assets to reduce memory usage. Loaded Objects now: 314395.
  925. Total: 532.660800 ms (FindLiveObjects: 21.852200 ms CreateObjectMapping: 27.333600 ms MarkObjects: 480.294600 ms DeleteObjects: 3.180000 ms)
  926.  
  927. Unloading 0 Unused Serialized files (Serialized files now loaded: 65)
  928.  
  929. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 314395.
  930. Total: 502.691900 ms (FindLiveObjects: 18.017700 ms CreateObjectMapping: 26.317200 ms MarkObjects: 457.910400 ms DeleteObjects: 0.446200 ms)
  931.  
  932. Join 24
  933.  
  934. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  935.  
  936. Join 28
  937.  
  938. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  939.  
  940. Join 23
  941.  
  942. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  943.  
  944. Unloading 10 Unused Serialized files (Serialized files now loaded: 65)
  945.  
  946. Unloading 124 unused Assets to reduce memory usage. Loaded Objects now: 314403.
  947. Total: 521.622400 ms (FindLiveObjects: 18.606100 ms CreateObjectMapping: 27.326200 ms MarkObjects: 475.112500 ms DeleteObjects: 0.577200 ms)
  948.  
  949. Unloading 0 Unused Serialized files (Serialized files now loaded: 65)
  950.  
  951. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 314403.
  952. Total: 507.562400 ms (FindLiveObjects: 18.990300 ms CreateObjectMapping: 26.869300 ms MarkObjects: 461.246000 ms DeleteObjects: 0.456100 ms)
  953.  
  954. Join 24
  955.  
  956. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  957.  
  958. Join 28
  959.  
  960. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  961.  
  962. Join 23
  963.  
  964. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  965.  
  966. Exit 28
  967.  
  968. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  969.  
  970. Exit 24
  971.  
  972. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  973.  
  974. Join 24
  975.  
  976. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  977.  
  978. Unloading 10 Unused Serialized files (Serialized files now loaded: 65)
  979.  
  980. Unloading 128 unused Assets to reduce memory usage. Loaded Objects now: 314585.
  981. Total: 514.835200 ms (FindLiveObjects: 23.612900 ms CreateObjectMapping: 26.908600 ms MarkObjects: 463.702900 ms DeleteObjects: 0.610400 ms)
  982.  
  983. Unloading 0 Unused Serialized files (Serialized files now loaded: 65)
  984.  
  985. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 314585.
  986. Total: 514.162600 ms (FindLiveObjects: 18.109600 ms CreateObjectMapping: 26.622400 ms MarkObjects: 468.951700 ms DeleteObjects: 0.478300 ms)
  987.  
  988. Join 24
  989.  
  990. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  991.  
  992. Join 23
  993.  
  994. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  995.  
  996. Exit 24
  997.  
  998. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  999.  
  1000. Unloading 10 Unused Serialized files (Serialized files now loaded: 65)
  1001.  
  1002. Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 314588.
  1003. Total: 519.431300 ms (FindLiveObjects: 23.959000 ms CreateObjectMapping: 27.065300 ms MarkObjects: 468.007500 ms DeleteObjects: 0.399200 ms)
  1004.  
  1005. Unloading 0 Unused Serialized files (Serialized files now loaded: 65)
  1006.  
  1007. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 314588.
  1008. Total: 501.441200 ms (FindLiveObjects: 19.132200 ms CreateObjectMapping: 27.199000 ms MarkObjects: 454.736500 ms DeleteObjects: 0.373200 ms)
  1009.  
  1010. Join 23
  1011.  
  1012. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1013.  
  1014. Unloading 10 Unused Serialized files (Serialized files now loaded: 65)
  1015.  
  1016. Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 314789.
  1017. Total: 513.264800 ms (FindLiveObjects: 20.505800 ms CreateObjectMapping: 27.086900 ms MarkObjects: 465.160800 ms DeleteObjects: 0.510800 ms)
  1018.  
  1019. Unloading 0 Unused Serialized files (Serialized files now loaded: 65)
  1020.  
  1021. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 314789.
  1022. Total: 515.162700 ms (FindLiveObjects: 17.933200 ms CreateObjectMapping: 26.057100 ms MarkObjects: 470.694300 ms DeleteObjects: 0.477600 ms)
  1023.  
  1024. Join 23
  1025.  
  1026. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1027.  
  1028. Join 22
  1029.  
  1030. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1031.  
  1032. Exit 22
  1033.  
  1034. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1035.  
  1036. Unloading 10 Unused Serialized files (Serialized files now loaded: 65)
  1037.  
  1038. Unloading 142 unused Assets to reduce memory usage. Loaded Objects now: 314974.
  1039. Total: 521.951200 ms (FindLiveObjects: 22.768300 ms CreateObjectMapping: 28.226600 ms MarkObjects: 470.313200 ms DeleteObjects: 0.642400 ms)
  1040.  
  1041. Unloading 0 Unused Serialized files (Serialized files now loaded: 65)
  1042.  
  1043. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 314974.
  1044. Total: 502.751000 ms (FindLiveObjects: 18.617800 ms CreateObjectMapping: 26.956000 ms MarkObjects: 456.668600 ms DeleteObjects: 0.508200 ms)
  1045.  
  1046. Join 23
  1047.  
  1048. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1049.  
  1050. Unloading 10 Unused Serialized files (Serialized files now loaded: 65)
  1051.  
  1052. Unloading 107 unused Assets to reduce memory usage. Loaded Objects now: 314973.
  1053. Total: 509.767900 ms (FindLiveObjects: 20.060000 ms CreateObjectMapping: 26.687200 ms MarkObjects: 462.282600 ms DeleteObjects: 0.737500 ms)
  1054.  
  1055. Unloading 0 Unused Serialized files (Serialized files now loaded: 65)
  1056.  
  1057. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 314973.
  1058. Total: 502.798400 ms (FindLiveObjects: 18.956300 ms CreateObjectMapping: 26.593600 ms MarkObjects: 456.806400 ms DeleteObjects: 0.441700 ms)
  1059.  
  1060. Join 23
  1061.  
  1062. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1063.  
  1064. Join 28
  1065.  
  1066. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1067.  
  1068. Unloading 10 Unused Serialized files (Serialized files now loaded: 65)
  1069.  
  1070. Unloading 118 unused Assets to reduce memory usage. Loaded Objects now: 314973.
  1071. Total: 509.480400 ms (FindLiveObjects: 20.597300 ms CreateObjectMapping: 27.853500 ms MarkObjects: 460.384900 ms DeleteObjects: 0.644300 ms)
  1072.  
  1073. Unloading 0 Unused Serialized files (Serialized files now loaded: 65)
  1074.  
  1075. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 314973.
  1076. Total: 510.678800 ms (FindLiveObjects: 18.650700 ms CreateObjectMapping: 27.096500 ms MarkObjects: 464.458200 ms DeleteObjects: 0.473000 ms)
  1077.  
  1078. Join 28
  1079.  
  1080. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1081.  
  1082. Join 23
  1083.  
  1084. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1085.  
  1086. Exit 28
  1087.  
  1088. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1089.  
  1090. Unloading 10 Unused Serialized files (Serialized files now loaded: 65)
  1091.  
  1092. Unloading 118 unused Assets to reduce memory usage. Loaded Objects now: 314987.
  1093. Total: 521.199300 ms (FindLiveObjects: 21.973700 ms CreateObjectMapping: 26.672000 ms MarkObjects: 471.897300 ms DeleteObjects: 0.655800 ms)
  1094.  
  1095. Unloading 0 Unused Serialized files (Serialized files now loaded: 65)
  1096.  
  1097. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 314987.
  1098. Total: 501.784100 ms (FindLiveObjects: 18.739400 ms CreateObjectMapping: 26.926500 ms MarkObjects: 455.596700 ms DeleteObjects: 0.521000 ms)
  1099.  
  1100. Join 23
  1101.  
  1102. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1103.  
  1104. Unloading 10 Unused Serialized files (Serialized files now loaded: 65)
  1105.  
  1106. Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 315437.
  1107. Total: 526.992400 ms (FindLiveObjects: 23.810900 ms CreateObjectMapping: 26.804900 ms MarkObjects: 475.894400 ms DeleteObjects: 0.481800 ms)
  1108.  
  1109. Unloading 0 Unused Serialized files (Serialized files now loaded: 65)
  1110.  
  1111. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 315437.
  1112. Total: 512.972300 ms (FindLiveObjects: 19.099700 ms CreateObjectMapping: 28.619000 ms MarkObjects: 464.887500 ms DeleteObjects: 0.365800 ms)
  1113.  
  1114. Join 23
  1115.  
  1116. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1117.  
  1118. Join 25
  1119.  
  1120. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1121.  
  1122. Unloading 10 Unused Serialized files (Serialized files now loaded: 65)
  1123.  
  1124. Unloading 28 unused Assets to reduce memory usage. Loaded Objects now: 315887.
  1125. Total: 523.346800 ms (FindLiveObjects: 24.323100 ms CreateObjectMapping: 27.073400 ms MarkObjects: 471.551800 ms DeleteObjects: 0.398200 ms)
  1126.  
  1127. Unloading 0 Unused Serialized files (Serialized files now loaded: 65)
  1128.  
  1129. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 315887.
  1130. Total: 503.673000 ms (FindLiveObjects: 17.910100 ms CreateObjectMapping: 27.048700 ms MarkObjects: 458.278200 ms DeleteObjects: 0.435700 ms)
  1131.  
  1132. Join 25
  1133.  
  1134. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1135.  
  1136. Join 23
  1137.  
  1138. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1139.  
  1140. Exit 25
  1141.  
  1142. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1143.  
  1144. Unloading 10 Unused Serialized files (Serialized files now loaded: 65)
  1145.  
  1146. Unloading 35 unused Assets to reduce memory usage. Loaded Objects now: 316201.
  1147. Total: 520.571500 ms (FindLiveObjects: 22.426400 ms CreateObjectMapping: 27.692200 ms MarkObjects: 469.928500 ms DeleteObjects: 0.524100 ms)
  1148.  
  1149. Unloading 0 Unused Serialized files (Serialized files now loaded: 65)
  1150.  
  1151. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 316201.
  1152. Total: 509.983800 ms (FindLiveObjects: 18.906300 ms CreateObjectMapping: 26.632800 ms MarkObjects: 463.828400 ms DeleteObjects: 0.615400 ms)
  1153.  
  1154. Join 23
  1155.  
  1156. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1157.  
  1158. Join 25
  1159.  
  1160. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1161.  
  1162. Exit 25
  1163.  
  1164. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1165.  
  1166. Unloading 10 Unused Serialized files (Serialized files now loaded: 65)
  1167.  
  1168. Unloading 118 unused Assets to reduce memory usage. Loaded Objects now: 316619.
  1169. Total: 508.065300 ms (FindLiveObjects: 20.104400 ms CreateObjectMapping: 26.472900 ms MarkObjects: 460.857000 ms DeleteObjects: 0.630800 ms)
  1170.  
  1171. Unloading 0 Unused Serialized files (Serialized files now loaded: 65)
  1172.  
  1173. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 316619.
  1174. Total: 507.635900 ms (FindLiveObjects: 19.747400 ms CreateObjectMapping: 27.092000 ms MarkObjects: 460.309400 ms DeleteObjects: 0.486500 ms)
  1175.  
  1176. Join 23
  1177.  
  1178. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1179.  
  1180. Join 25
  1181.  
  1182. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1183.  
  1184. Unloading 10 Unused Serialized files (Serialized files now loaded: 65)
  1185.  
  1186. Unloading 117 unused Assets to reduce memory usage. Loaded Objects now: 316668.
  1187. Total: 515.549000 ms (FindLiveObjects: 22.986200 ms CreateObjectMapping: 26.254800 ms MarkObjects: 465.676400 ms DeleteObjects: 0.631000 ms)
  1188.  
  1189. Unloading 0 Unused Serialized files (Serialized files now loaded: 65)
  1190.  
  1191. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 316668.
  1192. Total: 504.417400 ms (FindLiveObjects: 18.715300 ms CreateObjectMapping: 28.359400 ms MarkObjects: 456.886500 ms DeleteObjects: 0.455800 ms)
  1193.  
  1194. Join 25
  1195.  
  1196. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1197.  
  1198. Join 23
  1199.  
  1200. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1201.  
  1202. Join 24
  1203.  
  1204. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1205.  
  1206. Exit 24
  1207.  
  1208. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1209.  
  1210. Join 24
  1211.  
  1212. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1213.  
  1214. Exit 24
  1215.  
  1216. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1217.  
  1218. Unloading 10 Unused Serialized files (Serialized files now loaded: 66)
  1219.  
  1220. Unloading 155 unused Assets to reduce memory usage. Loaded Objects now: 318119.
  1221. Total: 519.120300 ms (FindLiveObjects: 20.527600 ms CreateObjectMapping: 26.816000 ms MarkObjects: 471.099800 ms DeleteObjects: 0.676200 ms)
  1222.  
  1223. Unloading 0 Unused Serialized files (Serialized files now loaded: 66)
  1224.  
  1225. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 318119.
  1226. Total: 526.115500 ms (FindLiveObjects: 18.595400 ms CreateObjectMapping: 26.436100 ms MarkObjects: 480.471800 ms DeleteObjects: 0.611800 ms)
  1227.  
  1228. Join 23
  1229.  
  1230. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1231.  
  1232. Join 25
  1233.  
  1234. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1235.  
  1236. Unloading 10 Unused Serialized files (Serialized files now loaded: 66)
  1237.  
  1238. Unloading 365 unused Assets to reduce memory usage. Loaded Objects now: 317996.
  1239. Total: 510.800100 ms (FindLiveObjects: 19.938000 ms CreateObjectMapping: 26.841200 ms MarkObjects: 462.523000 ms DeleteObjects: 1.497500 ms)
  1240.  
  1241. Unloading 0 Unused Serialized files (Serialized files now loaded: 66)
  1242.  
  1243. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 317996.
  1244. Total: 509.779100 ms (FindLiveObjects: 18.248000 ms CreateObjectMapping: 27.316800 ms MarkObjects: 463.710200 ms DeleteObjects: 0.503700 ms)
  1245.  
  1246. Join 25
  1247.  
  1248. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1249.  
  1250. Join 23
  1251.  
  1252. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1253.  
  1254. Unloading 10 Unused Serialized files (Serialized files now loaded: 66)
  1255.  
  1256. Unloading 116 unused Assets to reduce memory usage. Loaded Objects now: 317995.
  1257. Total: 517.793200 ms (FindLiveObjects: 19.566900 ms CreateObjectMapping: 26.840700 ms MarkObjects: 470.774200 ms DeleteObjects: 0.611000 ms)
  1258.  
  1259. Unloading 0 Unused Serialized files (Serialized files now loaded: 66)
  1260.  
  1261. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 317995.
  1262. Total: 511.797100 ms (FindLiveObjects: 17.866900 ms CreateObjectMapping: 27.260600 ms MarkObjects: 466.208700 ms DeleteObjects: 0.460200 ms)
  1263.  
  1264. Join 25
  1265.  
  1266. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1267.  
  1268. Join 23
  1269.  
  1270. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1271.  
  1272. Exit 25
  1273.  
  1274. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1275.  
  1276. Unloading 10 Unused Serialized files (Serialized files now loaded: 66)
  1277.  
  1278. Unloading 112 unused Assets to reduce memory usage. Loaded Objects now: 317998.
  1279. Total: 509.695600 ms (FindLiveObjects: 19.460600 ms CreateObjectMapping: 27.190500 ms MarkObjects: 462.436900 ms DeleteObjects: 0.607200 ms)
  1280.  
  1281. Unloading 0 Unused Serialized files (Serialized files now loaded: 66)
  1282.  
  1283. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 317998.
  1284. Total: 507.891600 ms (FindLiveObjects: 18.608100 ms CreateObjectMapping: 26.966200 ms MarkObjects: 461.713600 ms DeleteObjects: 0.603200 ms)
  1285.  
  1286. Join 23
  1287.  
  1288. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1289.  
  1290. Unloading 10 Unused Serialized files (Serialized files now loaded: 66)
  1291.  
  1292. Unloading 105 unused Assets to reduce memory usage. Loaded Objects now: 318100.
  1293. Total: 521.042500 ms (FindLiveObjects: 19.055600 ms CreateObjectMapping: 26.661600 ms MarkObjects: 474.733700 ms DeleteObjects: 0.591400 ms)
  1294.  
  1295. Unloading 0 Unused Serialized files (Serialized files now loaded: 66)
  1296.  
  1297. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 318100.
  1298. Total: 505.458200 ms (FindLiveObjects: 18.409100 ms CreateObjectMapping: 26.951600 ms MarkObjects: 459.635700 ms DeleteObjects: 0.461400 ms)
  1299.  
  1300. Join 23
  1301.  
  1302. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1303.  
  1304. Join 24
  1305.  
  1306. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1307.  
  1308. Unloading 10 Unused Serialized files (Serialized files now loaded: 66)
  1309.  
  1310. Unloading 117 unused Assets to reduce memory usage. Loaded Objects now: 318228.
  1311. Total: 522.170800 ms (FindLiveObjects: 23.386000 ms CreateObjectMapping: 26.382200 ms MarkObjects: 471.773100 ms DeleteObjects: 0.629000 ms)
  1312.  
  1313. Unloading 0 Unused Serialized files (Serialized files now loaded: 66)
  1314.  
  1315. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 318228.
  1316. Total: 509.973900 ms (FindLiveObjects: 18.051700 ms CreateObjectMapping: 25.916600 ms MarkObjects: 465.564600 ms DeleteObjects: 0.440700 ms)
  1317.  
  1318. Join 24
  1319.  
  1320. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1321.  
  1322. Join 23
  1323.  
  1324. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1325.  
  1326. Join 25
  1327.  
  1328. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1329.  
  1330. Exit 24
  1331.  
  1332. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1333.  
  1334. Exit 23
  1335.  
  1336. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1337.  
  1338. Join 23
  1339.  
  1340. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1341.  
  1342. Exit 23
  1343.  
  1344. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1345.  
  1346. Join 23
  1347.  
  1348. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1349.  
  1350. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  1351.  
  1352. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1353.  
  1354. Exit 23
  1355.  
  1356. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1357.  
  1358. Join 23
  1359.  
  1360. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1361.  
  1362. Exit 23
  1363.  
  1364. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1365.  
  1366. Join 23
  1367.  
  1368. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1369.  
  1370. Exit 23
  1371.  
  1372. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1373.  
  1374. Join 23
  1375.  
  1376. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1377.  
  1378. Join 28
  1379.  
  1380. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1381.  
  1382. Exit 23
  1383.  
  1384. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1385.  
  1386. Join 23
  1387.  
  1388. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1389.  
  1390. Exit 23
  1391.  
  1392. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1393.  
  1394. Join 23
  1395.  
  1396. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1397.  
  1398. Join 24
  1399.  
  1400. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1401.  
  1402. Exit 24
  1403.  
  1404. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1405.  
  1406. Join 24
  1407.  
  1408. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1409.  
  1410. Exit 24
  1411.  
  1412. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1413.  
  1414. Unloading 12 Unused Serialized files (Serialized files now loaded: 68)
  1415.  
  1416. Unloading 641 unused Assets to reduce memory usage. Loaded Objects now: 321396.
  1417. Total: 530.801900 ms (FindLiveObjects: 27.080100 ms CreateObjectMapping: 27.068900 ms MarkObjects: 474.181900 ms DeleteObjects: 2.470500 ms)
  1418.  
  1419. Unloading 0 Unused Serialized files (Serialized files now loaded: 68)
  1420.  
  1421. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 321396.
  1422. Total: 513.177400 ms (FindLiveObjects: 18.981200 ms CreateObjectMapping: 27.354900 ms MarkObjects: 466.299900 ms DeleteObjects: 0.540500 ms)
  1423.  
  1424. Join 28
  1425.  
  1426. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1427.  
  1428. Unloading 12 Unused Serialized files (Serialized files now loaded: 69)
  1429.  
  1430. Unloading 108 unused Assets to reduce memory usage. Loaded Objects now: 321941.
  1431. Total: 545.256200 ms (FindLiveObjects: 23.780600 ms CreateObjectMapping: 28.109000 ms MarkObjects: 492.749200 ms DeleteObjects: 0.617000 ms)
  1432.  
  1433. Unloading 0 Unused Serialized files (Serialized files now loaded: 69)
  1434.  
  1435. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 321941.
  1436. Total: 512.753600 ms (FindLiveObjects: 19.114500 ms CreateObjectMapping: 27.259800 ms MarkObjects: 465.852800 ms DeleteObjects: 0.526200 ms)
  1437.  
  1438. Unloading 4 Unused Serialized files (Serialized files now loaded: 69)
  1439.  
  1440. Unloading 261 unused Assets to reduce memory usage. Loaded Objects now: 322621.
  1441. Total: 536.703500 ms (FindLiveObjects: 27.309400 ms CreateObjectMapping: 28.026300 ms MarkObjects: 479.980000 ms DeleteObjects: 1.387400 ms)
  1442.  
  1443. Join 28
  1444.  
  1445. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1446.  
  1447. Unloading 12 Unused Serialized files (Serialized files now loaded: 69)
  1448.  
  1449. Unloading 26 unused Assets to reduce memory usage. Loaded Objects now: 322463.
  1450. Total: 525.463600 ms (FindLiveObjects: 23.496000 ms CreateObjectMapping: 27.058000 ms MarkObjects: 474.252300 ms DeleteObjects: 0.657000 ms)
  1451.  
  1452. Unloading 0 Unused Serialized files (Serialized files now loaded: 69)
  1453.  
  1454. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 322463.
  1455. Total: 519.362400 ms (FindLiveObjects: 18.378900 ms CreateObjectMapping: 26.753800 ms MarkObjects: 473.713800 ms DeleteObjects: 0.515400 ms)
  1456.  
  1457. Join 28
  1458.  
  1459. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1460.  
  1461. Join 25
  1462.  
  1463. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1464.  
  1465. Join 24
  1466.  
  1467. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1468.  
  1469. Join 23
  1470.  
  1471. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1472.  
  1473. Exit 24
  1474.  
  1475. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1476.  
  1477. Exit 28
  1478.  
  1479. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1480.  
  1481. Join 28
  1482.  
  1483. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1484.  
  1485. Join 24
  1486.  
  1487. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1488.  
  1489. Exit 24
  1490.  
  1491. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1492.  
  1493. Exit 23
  1494.  
  1495. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1496.  
  1497. Exit 25
  1498.  
  1499. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1500.  
  1501. Unloading 12 Unused Serialized files (Serialized files now loaded: 71)
  1502.  
  1503. Unloading 155 unused Assets to reduce memory usage. Loaded Objects now: 324799.
  1504. Total: 530.125200 ms (FindLiveObjects: 22.582400 ms CreateObjectMapping: 27.251100 ms MarkObjects: 479.606700 ms DeleteObjects: 0.684700 ms)
  1505.  
  1506. Unloading 0 Unused Serialized files (Serialized files now loaded: 71)
  1507.  
  1508. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 324799.
  1509. Total: 518.963800 ms (FindLiveObjects: 18.463300 ms CreateObjectMapping: 28.186200 ms MarkObjects: 471.729200 ms DeleteObjects: 0.584600 ms)
  1510.  
  1511. Join 28
  1512.  
  1513. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
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