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Primalcyndaquil

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Feb 8th, 2021
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  1. War Effort
  2.  
  3. islegendary=False
  4. requiredquestpoints=15
  5. rewardquestpoints=2
  6. canpreview=true
  7. previewtext=General Angin needs you to hunt down supplies for the Bastion defense.
  8. ignoresquestlimit=False
  9. repeatdays=-1
  10. objectives
  11. {
  12. stage=0
  13. {
  14. {
  15. description=Talk to Captain Angin
  16. hint=On the top floor of the Bastion
  17. timestocomplete=1
  18. hidden=True
  19. infinite=False
  20. triggers
  21. {
  22. show_title(delay=2;titletext=War Effort;titlecolour=dark_green;subtitletext=Quest Started)
  23. }
  24. type=chat_npc(uuid=97094d08-7805-46e2-975e-ce655e1f9fd3;chatline1=Hello and well met war... oh, you're one of those trainers.;chatline2=Well, I assuming you know your way around Vanha.;chatline3=I could use someone like you to run a few tasks so I can keep the real warriors at the citadel walls.;chatline4=I need you to head to Nogrod. There they will have stone and mortar we need for repairing.;chatline5=Seek out Seymour.;chatline6=Well, hop to it then trainer!)
  25. }
  26. }
  27. stage=1
  28. {
  29. {
  30. description=Find Seymour in Nogrod
  31. hint=He's at the center of town
  32. timestocomplete=1
  33. hidden=False
  34. infinite=False
  35. triggers
  36. {
  37. fire_command(delay=0;command=/give PLAYER stone 1 0 {display:{Name:"Stone and Mortar",Lore:["Needed for repairs"]}})
  38. give_lore(delay=1;lore=lore.quests.characters.seymour)
  39. }
  40. type=chat_npc(uuid=ddb8fb56-f52a-485a-88f9-5a3ac83dbebe;chatline1=Captain Angin sent you? Odd that he chose a trainer, he normally sends warriors for the supplies.;chatline2=By your look, you haven't heard the tale. Well, as you know, most warriors don't respect trainers much. For the captain it goes a bit deeper.;chatline3=He once trusted a small group of trainers to defend an area of the citadel. Let's just say it did not go well.;chatline4=The Captain hasn't trusted trainers since.;chatline5=Well, here you go, this should keep them in repair for some time.)
  41. }
  42. }
  43. stage=2
  44. {
  45. {
  46. description=Head back to Captain Angin
  47. hint=He's in the War Room on the top floor of the Bastion
  48. timestocomplete=1
  49. hidden=False
  50. infinite=False
  51. triggers
  52. {
  53. take_item(delay=0;itemid=Stone;count=1)
  54. }
  55. conditions
  56. {
  57. has_item(flipped=False;itemid=Stone;count=1)
  58. }
  59. type=chat_npc(uuid=97094d08-7805-46e2-975e-ce655e1f9fd3;chatline1=This shall do nicely. While you were gone, a few other tasks came up.;chatline2=I need some Purifying Stones from Ione, talk to Arthur Nikolaeyna.;chatline3=From Arvandor we need food and medical supplies, ask for Wilda.;chatline4=Finally, some Portable Energy Conductors from Tesla, Dr. Graceland above the Pokemart should have them.)
  60. }
  61. }
  62. stage=3
  63. {
  64. {
  65. description=Collect the Purifying Stones from Arthur
  66. hint=He's by the Marils in Ione
  67. timestocomplete=1
  68. hidden=False
  69. infinite=False
  70. triggers
  71. {
  72. fire_command(delay=0;command=/give PLAYER end_stone 1 0 {display: {Name: "Purifying Stones",Lore: ["Just add water"]}})
  73. }
  74. type=chat_npc(uuid=d5d76ca1-3b00-b284-9ce44ceaa87b;chatline1=What do ya want?;chatline2=Oh, the shipment for that blowhard, huh?;chatline3=Yeah, I got it right here.)
  75. }
  76. {
  77. description=Get Food and Medical supplies from Wilda
  78. hint=She's in Arvandor, near the Ponyta stables
  79. timestocomplete=1
  80. hidden=False
  81. infinite=False
  82. triggers
  83. {
  84. fire_command(delay=0;command=/give PLAYER cake 1 0 {display:{Name:"Food and Medical Supplies"}})
  85. }
  86. type=chat_npc(uuid=a83bef24-b3e0-47c6-ae15-dcd3fbf56512;chatline1=Hello there!;chatline2=Oh, the package for Captain Angin?;chatline3=Here you go!)
  87. }
  88. {
  89. description=Get the PECs from Dr. Graceland
  90. hint=He's above the Pokemart in Tesla
  91. timestocomplete=1
  92. hidden=False
  93. infinite=False
  94. triggers
  95. {
  96. fire_command(delay=0;command=/give PLAYER redstone_lamp 1 0 {display:{Name:"PEC",Lore:["Portable Energy Conductors"]}})
  97. }
  98. type=chat_npc(uuid=032d1cb6-aa99-4583-8e46-4c007dfa796c;chatline1=Ah, the package for Angin, yes?;chatline2=Yes, yes, yes, here you go!)
  99. }
  100. }
  101. stage=4
  102. {
  103. {
  104. description=Take the items back to Captain Angin
  105. hint=Still in the War Room in Bastion
  106. timestocomplete=1
  107. hidden=False
  108. infinite=False
  109. triggers
  110. {
  111. take_item(delay=0;itemid=end_stone;count=1)
  112. take_item(delay=0;itemid=redstone lamp;count=1)
  113. take_item(delay=0;itemid=cake;count=1)
  114. give_money(delay=1;amount=500)
  115. fire_command(delay=2;command=/give PLAYER iron_sword 1 0 {display:{Name:"Training Sword"},ench:[{id:34,lvl:1}]})
  116. fire_command(delay=2;command=/give PLAYER bow 1 0 {display:{Name:"Training Bow"},ench:[{id:34,lvl:1}]})
  117. show_title(delay=3;titletext=War Effort;titlecolour=dark_green;subtitletext=Quest Completed)
  118. }
  119. conditions
  120. {
  121. has_item(flipped=False;itemid=end_stone;count=1)
  122. has_item(flipped=False;itemid=redstone_lamp;count=1)
  123. has_item(flipped=False;itemid=cake;count=1)
  124. }
  125. type=chat_npc(uuid=97094d08-7805-46e2-975e-ce655e1f9fd3;chatline1=Trainer, I see you got everything on my list.;chatline2=There could be something to you after all.;chatline3=Work on your combat skills, no not with your pets, with these.;chatline4=Come back when you have, I should have more tasks for you.)
  126. }
  127. }
  128. }
  129.  
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