MarkLeong1997

Mark's ProjZomb Server Play10 (servertest_SandboxVars.lua)

Nov 2nd, 2019
51
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
Lua 2.75 KB | None | 0 0
  1. SandboxVars = {
  2.     VERSION = 4,
  3.     Zombies = 3,
  4.     Distribution = 1,
  5.     DayLength = 3,
  6.     StartYear = 1,
  7.     StartMonth = 7,
  8.     StartDay = 9,
  9.     StartTime = 2,
  10.     WaterShut = 2,
  11.     ElecShut = 2,
  12.     WaterShutModifier = 14,
  13.     ElecShutModifier = 14,
  14.     FoodLoot = 2,
  15.     WeaponLoot = 2,
  16.     OtherLoot = 2,
  17.     Temperature = 3,
  18.     Rain = 3,
  19.     ErosionSpeed = 3,
  20.     ErosionDays = 0,
  21.     XpMultiplier = 1.0,
  22.     ZombieAttractionMultiplier = 1.0,
  23.     VehicleEasyUse = false,
  24.     Farming = 3,
  25.     CompostTime = 2,
  26.     StatsDecrease = 3,
  27.     NatureAbundance = 3,
  28.     Alarm = 4,
  29.     LockedHouses = 6,
  30.     StarterKit = false,
  31.     Nutrition = true,
  32.     FoodRotSpeed = 3,
  33.     FridgeFactor = 3,
  34.     LootRespawn = 1,
  35.     SeenHoursPreventLootRespawn = 0,
  36.     TimeSinceApo = 1,
  37.     PlantResilience = 3,
  38.     PlantAbundance = 3,
  39.     EndRegen = 3,
  40.     Helicopter = 2,
  41.     MetaEvent = 2,
  42.     SleepingEvent = 2,
  43.     GeneratorSpawning = 3,
  44.     GeneratorFuelConsumption = 1.0,
  45.     SurvivorHouseChance = 3,
  46.     AnnotatedMapChance = 4,
  47.     CharacterFreePoints = 0,
  48.     ConstructionBonusPoints = 3,
  49.     NightDarkness = 3,
  50.     InjurySeverity = 2,
  51.     BoneFracture = true,
  52.     HoursForCorpseRemoval = -1,
  53.     DecayingCorpseHealthImpact = 3,
  54.     BloodLevel = 3,
  55.     ClothingDegradation = 3,
  56.     FireSpread = true,
  57.     DaysForRottenFoodRemoval = -1,
  58.     AllowExteriorGenerator = true,
  59.     MaxFogIntensity = 1,
  60.     MaxRainFxIntensity = 1,
  61.     EnableSnowOnGround = true,
  62.     CarSpawnRate = 3,
  63.     ChanceHasGas = 1,
  64.     InitialGas = 2,
  65.     CarGasConsumption = 1.0,
  66.     LockedCar = 3,
  67.     CarGeneralCondition = 1,
  68.     CarDamageOnImpact = 3,
  69.     DamageToPlayerFromHitByACar = 1,
  70.     TrafficJam = true,
  71.     CarAlarm = 2,
  72.     PlayerDamageFromCrash = true,
  73.     SirenShutoffHours = 0.0,
  74.     RecentlySurvivorVehicles = 1,
  75.     EnableVehicles = true,
  76.     ZombieLore = {
  77.         Speed = 2,
  78.         Strength = 2,
  79.         Toughness = 2,
  80.         Transmission = 1,
  81.         Mortality = 5,
  82.         Reanimate = 3,
  83.         Cognition = 3,
  84.         Memory = 2,
  85.         Decomp = 1,
  86.         Sight = 2,
  87.         Hearing = 2,
  88.         Smell = 2,
  89.         ThumpNoChasing = true,
  90.         ThumpOnConstruction = true,
  91.         ActiveOnly = 1,
  92.         TriggerHouseAlarm = false,
  93.     },
  94.     ZombieConfig = {
  95.         PopulationMultiplier = 1.0,
  96.         PopulationStartMultiplier = 1.0,
  97.         PopulationPeakMultiplier = 1.5,
  98.         PopulationPeakDay = 28,
  99.         RespawnHours = 72.0,
  100.         RespawnUnseenHours = 16.0,
  101.         RespawnMultiplier = 0.1,
  102.         RedistributeHours = 12.0,
  103.         FollowSoundDistance = 100,
  104.         RallyGroupSize = 20,
  105.         RallyTravelDistance = 20,
  106.         RallyGroupSeparation = 15,
  107.         RallyGroupRadius = 3,
  108.     },
  109. }
Add Comment
Please, Sign In to add comment