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szymski Aug 13th, 2017 56 Never
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  1. mesh.vertices ~= Vertex(vec3f(-0.5f, -0.5f, -0.5f), vec2f(0f, 1f), vec3f(0f, -1f, 0f), vec4f(1f));
  2.         mesh.vertices ~= Vertex(vec3f(-0.5f + 1f, -0.5f, -0.5f), vec2f(1f, 1f), vec3f(0f, -1f, 0f), vec4f(1f));
  3.         mesh.vertices ~= Vertex(vec3f(-0.5f + 1f, -0.5f, -0.5f + 1f), vec2f(1f, 0f), vec3f(0f, -1f, 0f), vec4f(1f));
  4.         mesh.vertices ~= Vertex(vec3f(-0.5f, -0.5f, -0.5f + 1f), vec2f(0f, 0f), vec3f(0f, -1f, 0f), vec4f(1f));
  5.  
  6.         mesh.indices ~= [ 0, 1, 2, 0, 2, 3 ];
  7.  
  8.         mesh.vertices ~= Vertex(vec3f(-0.5f, 0.5f, -0.5f), vec2f(0f, 1f), vec3f(0f, 1f, 0f), vec4f(1f));
  9.         mesh.vertices ~= Vertex(vec3f(-0.5f + 1f, 0.5f, -0.5f), vec2f(1f, 1f), vec3f(0f, 1f, 0f), vec4f(1f));
  10.         mesh.vertices ~= Vertex(vec3f(-0.5f + 1f, 0.5f, -0.5f + 1f), vec2f(1f, 0f), vec3f(0f, 1f, 0f), vec4f(1f));
  11.         mesh.vertices ~= Vertex(vec3f(-0.5f, 0.5f, -0.5f + 1f), vec2f(0f, 0f), vec3f(0f, 1f, 0f), vec4f(1f));
  12.        
  13.         mesh.indices ~= [ 4, 5, 6, 4, 6, 7 ];
  14.  
  15.         mesh.vertices ~= Vertex(vec3f(-0.5f, -0.5f + 1f, -0.5f), vec2f(0f, 1f), vec3f(-1f, 0f, 0f), vec4f(1f));
  16.         mesh.vertices ~= Vertex(vec3f(-0.5f, -0.5f + 1f, -0.5f + 1f), vec2f(1f, 1f), vec3f(-1f, 0f, 0f), vec4f(1f));
  17.         mesh.vertices ~= Vertex(vec3f(-0.5f, -0.5f, -0.5f + 1f), vec2f(1f, 0f), vec3f(-1f, 0f, 0f), vec4f(1f));
  18.         mesh.vertices ~= Vertex(vec3f(-0.5f, -0.5f, -0.5f), vec2f(0f, 0f), vec3f(-1f, 0f, 0f), vec4f(1f));
  19.        
  20.         mesh.indices ~= [ 8, 9, 10, 8, 10, 11 ];
  21.  
  22.         mesh.vertices ~= Vertex(vec3f(0.5f, -0.5f + 1f, -0.5f), vec2f(0f, 1f), vec3f(1f, 0f, 0f), vec4f(1f));
  23.         mesh.vertices ~= Vertex(vec3f(0.5f, -0.5f + 1f, -0.5f + 1f), vec2f(1f, 1f), vec3f(1f, 0f, 0f), vec4f(1f));
  24.         mesh.vertices ~= Vertex(vec3f(0.5f, -0.5f, -0.5f + 1f), vec2f(1f, 0f), vec3f(1f, 0f, 0f), vec4f(1f));
  25.         mesh.vertices ~= Vertex(vec3f(0.5f, -0.5f, -0.5f), vec2f(0f, 0f), vec3f(1f, 0f, 0f), vec4f(1f));
  26.        
  27.         mesh.indices ~= [ 12, 13, 14, 12, 14, 15 ];
  28.  
  29.         mesh.vertices ~= Vertex(vec3f(-0.5f, -0.5f + 1f, -0.5f), vec2f(0f, 1f), vec3f(0f, 0f, -1f), vec4f(1f));
  30.         mesh.vertices ~= Vertex(vec3f(-0.5f + 1f, -0.5f + 1f, -0.5f), vec2f(1f, 1f), vec3f(0f, 0f, -1f), vec4f(1f));
  31.         mesh.vertices ~= Vertex(vec3f(-0.5f + 1f, -0.5f, -0.5f), vec2f(1f, 0f), vec3f(0f, 0f, -1f), vec4f(1f));
  32.         mesh.vertices ~= Vertex(vec3f(-0.5f, -0.5f, -0.5f), vec2f(0f, 0f), vec3f(0f, 0f, -1f), vec4f(1f));
  33.        
  34.         mesh.indices ~= [ 16, 17, 18, 16, 18, 19 ];
  35.  
  36.         mesh.vertices ~= Vertex(vec3f(-0.5f, -0.5f + 1f, -0.5f + 1f), vec2f(0f, 1f), vec3f(0f, 0f, 1f), vec4f(1f));
  37.         mesh.vertices ~= Vertex(vec3f(-0.5f + 1f, -0.5f + 1f, -0.5f + 1f), vec2f(1f, 1f), vec3f(0f, 0f, 1f), vec4f(1f));
  38.         mesh.vertices ~= Vertex(vec3f(-0.5f + 1f, -0.5f, -0.5f + 1f), vec2f(1f, 0f), vec3f(0f, 0f, 1f), vec4f(1f));
  39.         mesh.vertices ~= Vertex(vec3f(-0.5f, -0.5f, -0.5f + 1f), vec2f(0f, 0f), vec3f(0f, 0f, 1f), vec4f(1f));
  40.        
  41.         mesh.indices ~= [ 20, 21, 22, 20, 22, 23 ];
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