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- mesh.vertices ~= Vertex(vec3f(-0.5f, -0.5f, -0.5f), vec2f(0f, 1f), vec3f(0f, -1f, 0f), vec4f(1f));
- mesh.vertices ~= Vertex(vec3f(-0.5f + 1f, -0.5f, -0.5f), vec2f(1f, 1f), vec3f(0f, -1f, 0f), vec4f(1f));
- mesh.vertices ~= Vertex(vec3f(-0.5f + 1f, -0.5f, -0.5f + 1f), vec2f(1f, 0f), vec3f(0f, -1f, 0f), vec4f(1f));
- mesh.vertices ~= Vertex(vec3f(-0.5f, -0.5f, -0.5f + 1f), vec2f(0f, 0f), vec3f(0f, -1f, 0f), vec4f(1f));
- mesh.indices ~= [ 0, 1, 2, 0, 2, 3 ];
- mesh.vertices ~= Vertex(vec3f(-0.5f, 0.5f, -0.5f), vec2f(0f, 1f), vec3f(0f, 1f, 0f), vec4f(1f));
- mesh.vertices ~= Vertex(vec3f(-0.5f + 1f, 0.5f, -0.5f), vec2f(1f, 1f), vec3f(0f, 1f, 0f), vec4f(1f));
- mesh.vertices ~= Vertex(vec3f(-0.5f + 1f, 0.5f, -0.5f + 1f), vec2f(1f, 0f), vec3f(0f, 1f, 0f), vec4f(1f));
- mesh.vertices ~= Vertex(vec3f(-0.5f, 0.5f, -0.5f + 1f), vec2f(0f, 0f), vec3f(0f, 1f, 0f), vec4f(1f));
- mesh.indices ~= [ 4, 5, 6, 4, 6, 7 ];
- mesh.vertices ~= Vertex(vec3f(-0.5f, -0.5f + 1f, -0.5f), vec2f(0f, 1f), vec3f(-1f, 0f, 0f), vec4f(1f));
- mesh.vertices ~= Vertex(vec3f(-0.5f, -0.5f + 1f, -0.5f + 1f), vec2f(1f, 1f), vec3f(-1f, 0f, 0f), vec4f(1f));
- mesh.vertices ~= Vertex(vec3f(-0.5f, -0.5f, -0.5f + 1f), vec2f(1f, 0f), vec3f(-1f, 0f, 0f), vec4f(1f));
- mesh.vertices ~= Vertex(vec3f(-0.5f, -0.5f, -0.5f), vec2f(0f, 0f), vec3f(-1f, 0f, 0f), vec4f(1f));
- mesh.indices ~= [ 8, 9, 10, 8, 10, 11 ];
- mesh.vertices ~= Vertex(vec3f(0.5f, -0.5f + 1f, -0.5f), vec2f(0f, 1f), vec3f(1f, 0f, 0f), vec4f(1f));
- mesh.vertices ~= Vertex(vec3f(0.5f, -0.5f + 1f, -0.5f + 1f), vec2f(1f, 1f), vec3f(1f, 0f, 0f), vec4f(1f));
- mesh.vertices ~= Vertex(vec3f(0.5f, -0.5f, -0.5f + 1f), vec2f(1f, 0f), vec3f(1f, 0f, 0f), vec4f(1f));
- mesh.vertices ~= Vertex(vec3f(0.5f, -0.5f, -0.5f), vec2f(0f, 0f), vec3f(1f, 0f, 0f), vec4f(1f));
- mesh.indices ~= [ 12, 13, 14, 12, 14, 15 ];
- mesh.vertices ~= Vertex(vec3f(-0.5f, -0.5f + 1f, -0.5f), vec2f(0f, 1f), vec3f(0f, 0f, -1f), vec4f(1f));
- mesh.vertices ~= Vertex(vec3f(-0.5f + 1f, -0.5f + 1f, -0.5f), vec2f(1f, 1f), vec3f(0f, 0f, -1f), vec4f(1f));
- mesh.vertices ~= Vertex(vec3f(-0.5f + 1f, -0.5f, -0.5f), vec2f(1f, 0f), vec3f(0f, 0f, -1f), vec4f(1f));
- mesh.vertices ~= Vertex(vec3f(-0.5f, -0.5f, -0.5f), vec2f(0f, 0f), vec3f(0f, 0f, -1f), vec4f(1f));
- mesh.indices ~= [ 16, 17, 18, 16, 18, 19 ];
- mesh.vertices ~= Vertex(vec3f(-0.5f, -0.5f + 1f, -0.5f + 1f), vec2f(0f, 1f), vec3f(0f, 0f, 1f), vec4f(1f));
- mesh.vertices ~= Vertex(vec3f(-0.5f + 1f, -0.5f + 1f, -0.5f + 1f), vec2f(1f, 1f), vec3f(0f, 0f, 1f), vec4f(1f));
- mesh.vertices ~= Vertex(vec3f(-0.5f + 1f, -0.5f, -0.5f + 1f), vec2f(1f, 0f), vec3f(0f, 0f, 1f), vec4f(1f));
- mesh.vertices ~= Vertex(vec3f(-0.5f, -0.5f, -0.5f + 1f), vec2f(0f, 0f), vec3f(0f, 0f, 1f), vec4f(1f));
- mesh.indices ~= [ 20, 21, 22, 20, 22, 23 ];
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