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- 0.015 [ PixelCNC v1.43a Trial 64-bit - Jul 1 2020 ]
- 0.015 [ Charles Van Noland - http://pixelcnc.deftware.org ]
- 0.015
- 0.015 exe: C:\PixelCNC (64-bit)
- 0.015 user: C:\Users\Lunty Laptop\AppData\Roaming\Charles Van Noland\PixelCNC
- 0.015 log: 201118-212457
- 0.015 --- initializing ---
- 0.015 configuration...
- 0.015 config_init: default version #143
- 0.015 loaded 5.258kb from "C:\Users\Lunty Laptop\AppData\Roaming\Charles Van Noland\PixelCNC\config.dat"
- 0.031 LOADED CONFIGURATION:
- 0.031 magic: DEF7C0DE / version: 01.43
- 0.031 size: 12.000 12.000 0.500 / origin: 0.500 0.500 12.000
- 0.031 units:1 / ppi: 80 / quality: 1.000
- 0.031 ...loaded configuration version #143
- 0.031 script...
- 0.031 arg0 is "null"
- 0.031 arg1 is "null"
- 0.031 arg2 is "null"
- 0.031 arg3 is "null"
- 0.031 system...
- 0.042 ...initialized SDL
- 0.043 system version: 2.0.10
- 0.048 ...initialized SDL_image
- 0.048 ...initialized SDL_ttf
- 0.049 system memory 16268mb
- 0.627 GL_RENDERER: GeForce GTX 1050/PCIe/SSE2
- 0.628 GL_VERSION: 4.6.0 NVIDIA 399.24
- 0.629 GL_VENDOR: NVIDIA Corporation
- 0.630 OpenGL version integer: 46
- 0.631 ...found 'glGetStringi' (#0)
- 0.644 including multisampling buffer attribute...
- 0.780 ...created workerthread OpenGL rendering context
- 0.788 ...created window OpenGL rendering context
- 0.788 8 logical cpus detected
- 0.789 starting thread00...
- 0.790 starting thread01...
- 0.791 starting thread02...
- 0.792 starting thread03...
- 0.793 starting thread04...
- 0.793 starting thread05...
- 0.794 starting thread06...
- 0.794 starting thread07...
- 0.796 ...initialized libcurl
- 0.797 ...initialized system
- 0.797 created mutex #0
- 0.798 created mutex #1
- 0.798 created mutex #2
- 0.798 created mutex #3
- 0.799 input...
- 0.799 event...
- 0.799 text...
- 0.799 system fonts (C:\WINDOWS\Fonts\)...
- 0.801 ...#0000: AGENCYB.TTF
- 0.801 ...#0001: AGENCYR.TTF
- 0.801 ...#0002: ALGER.TTF
- 0.802 ...#0003: ANTQUAB.TTF
- 0.802 ...#0004: ANTQUABI.TTF
- 0.803 ...#0005: ANTQUAI.TTF
- 0.803 ...#0006: arial.ttf
- 0.803 ...#0007: arialbd.ttf
- 0.804 ...#0008: arialbi.ttf
- 0.804 ...#0009: ariali.ttf
- 0.804 ...#0010: ARIALN.TTF
- 0.805 ...#0011: ARIALNB.TTF
- 0.805 ...#0012: ARIALNBI.TTF
- 0.805 ...#0013: ARIALNI.TTF
- 0.806 ...#0014: ariblk.ttf
- 0.806 ...#0015: ARLRDBD.TTF
- 0.806 ...#0016: bahnschrift.ttf
- 0.807 ...#0017: BASKVILL.TTF
- 0.807 ...#0018: BAUHS93.TTF
- 0.808 ...#0019: BELL.TTF
- 0.808 ...#0020: BELLB.TTF
- 0.808 ...#0021: BELLI.TTF
- 0.809 ...#0022: BERNHC.TTF
- 0.809 ...#0023: BKANT.TTF
- 0.809 ...#0024: BOD_B.TTF
- 0.810 ...#0025: BOD_BI.TTF
- 0.810 ...#0026: BOD_BLAI.TTF
- 0.810 ...#0027: BOD_BLAR.TTF
- 0.811 ...#0028: BOD_CB.TTF
- 0.811 ...#0029: BOD_CBI.TTF
- 0.811 ...#0030: BOD_CI.TTF
- 0.812 ...#0031: BOD_CR.TTF
- 0.812 ...#0032: BOD_I.TTF
- 0.813 ...#0033: BOD_PSTC.TTF
- 0.813 ...#0034: BOD_R.TTF
- 0.813 ...#0035: BOOKOS.TTF
- 0.814 ...#0036: BOOKOSB.TTF
- 0.814 ...#0037: BOOKOSBI.TTF
- 0.814 ...#0038: BOOKOSI.TTF
- 0.815 ...#0039: BRADHITC.TTF
- 0.815 ...#0040: BRITANIC.TTF
- 0.815 ...#0041: BRLNSB.TTF
- 0.816 ...#0042: BRLNSDB.TTF
- 0.816 ...#0043: BRLNSR.TTF
- 0.816 ...#0044: BROADW.TTF
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- 0.817 ...#0046: BSSYM7.TTF
- 0.818 ...#0047: calibri.ttf
- 0.818 ...#0048: calibrib.ttf
- 0.818 ...#0049: calibrii.ttf
- 0.819 ...#0050: calibril.ttf
- 0.819 ...#0051: calibrili.ttf
- 0.819 ...#0052: calibriz.ttf
- 0.820 ...#0053: CALIFB.TTF
- 0.820 ...#0054: CALIFI.TTF
- 0.820 ...#0055: CALIFR.TTF
- 0.821 ...#0056: CALIST.TTF
- 0.821 ...#0057: CALISTB.TTF
- 0.822 ...#0058: CALISTBI.TTF
- 0.822 ...#0059: CALISTI.TTF
- 0.822 ...#0060: cambriab.ttf
- 0.823 ...#0061: cambriai.ttf
- 0.823 ...#0062: cambriaz.ttf
- 0.823 ...#0063: Candara.ttf
- 0.824 ...#0064: Candarab.ttf
- 0.824 ...#0065: Candarai.ttf
- 0.825 ...#0066: Candaral.ttf
- 0.826 ...#0067: Candarali.ttf
- 0.827 ...#0068: Candaraz.ttf
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- 0.847 ...#0122: FRAHVIT.TTF
- 0.847 ...#0123: framd.ttf
- 0.848 ...#0124: FRAMDCN.TTF
- 0.848 ...#0125: framdit.ttf
- 0.849 ...#0126: FREESCPT.TTF
- 0.849 ...#0127: FRSCRIPT.TTF
- 0.849 ...#0128: FTLTLT.TTF
- 0.850 ...#0129: Gabriola.ttf
- 0.850 ...#0130: gadugi.ttf
- 0.850 ...#0131: gadugib.ttf
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- 0.854 ...#0142: GILC____.TTF
- 0.854 ...#0143: GILI____.TTF
- 0.855 ...#0144: GILLUBCD.TTF
- 0.855 ...#0145: GILSANUB.TTF
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- 0.856 ...#0148: GLSNECB.TTF
- 0.856 ...#0149: GOTHIC.TTF
- 0.857 ...#0150: GOTHICB.TTF
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- 0.858 ...#0152: GOTHICI.TTF
- 0.859 ...#0153: GOUDOS.TTF
- 0.859 ...#0154: GOUDOSB.TTF
- 0.860 ...#0155: GOUDOSI.TTF
- 0.860 ...#0156: GOUDYSTO.TTF
- 0.861 ...#0157: HARLOWSI.TTF
- 0.861 ...#0158: HARNGTON.TTF
- 0.861 ...#0159: HATTEN.TTF
- 0.862 ...#0160: himalaya.ttf
- 0.862 ...#0161: holomdl2.ttf
- 0.862 ...#0162: HTOWERT.TTF
- 0.863 ...#0163: HTOWERTI.TTF
- 0.863 ...#0164: impact.ttf
- 0.863 ...#0165: IMPRISHA.TTF
- 0.864 ...#0166: INFROMAN.TTF
- 0.864 ...#0167: Inkfree.ttf
- 0.864 ...#0168: ITCBLKAD.TTF
- 0.865 ...#0169: ITCEDSCR.TTF
- 0.865 ...#0170: ITCKRIST.TTF
- 0.865 ...#0171: javatext.ttf
- 0.866 ...#0172: JOKERMAN.TTF
- 0.866 ...#0173: JUICE___.TTF
- 0.866 ...#0174: KUNSTLER.TTF
- 0.867 ...#0175: LATINWD.TTF
- 0.867 ...#0176: LBRITE.TTF
- 0.867 ...#0177: LBRITED.TTF
- 0.868 ...#0178: LBRITEDI.TTF
- 0.868 ...#0179: LBRITEI.TTF
- 0.868 ...#0180: LCALLIG.TTF
- 0.869 ...#0181: LeelaUIb.ttf
- 0.869 ...#0182: LeelawUI.ttf
- 0.869 ...#0183: LeelUIsl.ttf
- 0.869 ...#0184: LFAX.TTF
- 0.870 ...#0185: LFAXD.TTF
- 0.870 ...#0186: LFAXDI.TTF
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- 0.876 ...#0199: MAGNETOB.TTF
- 0.876 ...#0200: MAIAN.TTF
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- 0.878 ...#0204: marlett.ttf
- 0.878 ...#0205: MATURASC.TTF
- 0.878 ...#0206: micross.ttf
- 0.879 ...#0207: MISTRAL.TTF
- 0.879 ...#0208: mmrtext.ttf
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- 0.880 ...#0211: monbaiti.ttf
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- 0.880 ...#0213: MTCORSVA.TTF
- 0.881 ...#0214: MTEXTRA.TTF
- 0.881 ...#0215: mvboli.ttf
- 0.881 ...#0216: NIAGENG.TTF
- 0.882 ...#0217: NIAGSOL.TTF
- 0.882 ...#0218: Nirmala.ttf
- 0.882 ...#0219: NirmalaB.ttf
- 0.883 ...#0220: NirmalaS.ttf
- 0.883 ...#0221: ntailu.ttf
- 0.883 ...#0222: ntailub.ttf
- 0.884 ...#0223: OCRAEXT.TTF
- 0.884 ...#0224: OLDENGL.TTF
- 0.884 ...#0225: ONYX.TTF
- 0.885 ...#0226: OUTLOOK.TTF
- 0.885 ...#0227: pala.ttf
- 0.885 ...#0228: palab.ttf
- 0.886 ...#0229: palabi.ttf
- 0.886 ...#0230: palai.ttf
- 0.886 ...#0231: PALSCRI.TTF
- 0.886 ...#0232: PAPYRUS.TTF
- 0.887 ...#0233: PARCHM.TTF
- 0.887 ...#0234: PERBI___.TTF
- 0.887 ...#0235: PERB____.TTF
- 0.888 ...#0236: PERI____.TTF
- 0.888 ...#0237: PERTIBD.TTF
- 0.888 ...#0238: PERTILI.TTF
- 0.889 ...#0239: PER_____.TTF
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- 0.890 ...#0242: PLAYBILL.TTF
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- 0.892 ...#0245: RAGE.TTF
- 0.892 ...#0246: RAVIE.TTF
- 0.893 ...#0247: REFSAN.TTF
- 0.893 ...#0248: REFSPCL.TTF
- 0.893 ...#0249: ROCCB___.TTF
- 0.894 ...#0250: ROCC____.TTF
- 0.894 ...#0251: ROCK.TTF
- 0.894 ...#0252: ROCKB.TTF
- 0.895 ...#0253: ROCKBI.TTF
- 0.895 ...#0254: ROCKEB.TTF
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- 0.896 ...#0256: SCHLBKB.TTF
- 0.896 ...#0257: SCHLBKBI.TTF
- 0.896 ...#0258: SCHLBKI.TTF
- 0.897 ...#0259: SCRIPTBL.TTF
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- 0.901 ...#0273: seguiemj.ttf
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- 0.902 ...#0277: seguisbi.ttf
- 0.903 ...#0278: seguisli.ttf
- 0.903 ...#0279: seguisym.ttf
- 0.903 ...#0280: SHOWG.TTF
- 0.904 ...#0281: simsunb.ttf
- 0.904 ...#0282: SNAP____.TTF
- 0.905 ...#0283: STENCIL.TTF
- 0.905 ...#0284: Swkeys1.ttf
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- 0.906 ...#0286: symbol.ttf
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- 0.910 ...#0293: TCCB____.TTF
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- 0.911 ...#0296: TCMI____.TTF
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- 0.915 ...#0310: verdanaz.ttf
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- 0.916 ...#0312: VIVALDII.TTF
- 0.916 ...#0313: VLADIMIR.TTF
- 0.916 ...#0314: webdings.ttf
- 0.917 ...#0315: wingding.ttf
- 0.917 ...#0316: WINGDNG2.TTF
- 0.917 ...#0317: WINGDNG3.TTF
- 0.918 ...freed 537 filepath strings
- 0.918 user-installed fonts...
- 0.919 enumerated 318 total fonts
- 0.919 created mutex #4
- 0.919 created mutex #5
- 0.920 render...
- 0.920 vertex size: 20
- 0.920 ...found 'glGetStringi' (#1)
- 0.921 0 = [GL_AMD_multi_draw_indirect]
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- 0.950 52 = [GL_ARB_gl_spirv]
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- 0.960 71 = [GL_ARB_occlusion_query2]
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- 0.961 73 = [GL_ARB_pipeline_statistics_query]
- 0.962 74 = [GL_ARB_pixel_buffer_object]
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- 0.963 76 = [GL_ARB_point_sprite]
- 0.963 77 = [GL_ARB_polygon_offset_clamp]
- 0.964 78 = [GL_ARB_post_depth_coverage]
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- 0.966 83 = [GL_ARB_robustness]
- 0.967 84 = [GL_ARB_sample_locations]
- 0.968 85 = [GL_ARB_sample_shading]
- 0.968 86 = [GL_ARB_sampler_objects]
- 0.969 87 = [GL_ARB_seamless_cube_map]
- 0.970 88 = [GL_ARB_seamless_cubemap_per_texture]
- 0.970 89 = [GL_ARB_separate_shader_objects]
- 0.971 90 = [GL_ARB_shader_atomic_counter_ops]
- 0.972 91 = [GL_ARB_shader_atomic_counters]
- 0.973 92 = [GL_ARB_shader_ballot]
- 0.973 93 = [GL_ARB_shader_bit_encoding]
- 0.974 94 = [GL_ARB_shader_clock]
- 0.975 95 = [GL_ARB_shader_draw_parameters]
- 0.976 96 = [GL_ARB_shader_group_vote]
- 0.976 97 = [GL_ARB_shader_image_load_store]
- 0.977 98 = [GL_ARB_shader_image_size]
- 0.977 99 = [GL_ARB_shader_objects]
- 0.978 100 = [GL_ARB_shader_precision]
- 0.978 101 = [GL_ARB_shader_storage_buffer_object]
- 0.979 102 = [GL_ARB_shader_subroutine]
- 0.979 103 = [GL_ARB_shader_texture_image_samples]
- 0.980 104 = [GL_ARB_shader_texture_lod]
- 0.981 105 = [GL_ARB_shading_language_100]
- 0.981 106 = [GL_ARB_shader_viewport_layer_array]
- 0.982 107 = [GL_ARB_shading_language_420pack]
- 0.982 108 = [GL_ARB_shading_language_include]
- 0.983 109 = [GL_ARB_shading_language_packing]
- 0.984 110 = [GL_ARB_shadow]
- 0.984 111 = [GL_ARB_sparse_buffer]
- 0.985 112 = [GL_ARB_sparse_texture]
- 0.985 113 = [GL_ARB_sparse_texture2]
- 0.986 114 = [GL_ARB_sparse_texture_clamp]
- 0.986 115 = [GL_ARB_spirv_extensions]
- 0.987 116 = [GL_ARB_stencil_texturing]
- 0.987 117 = [GL_ARB_sync]
- 0.988 118 = [GL_ARB_tessellation_shader]
- 0.988 119 = [GL_ARB_texture_barrier]
- 0.988 120 = [GL_ARB_texture_border_clamp]
- 0.989 121 = [GL_ARB_texture_buffer_object]
- 0.990 122 = [GL_ARB_texture_buffer_object_rgb32]
- 0.991 123 = [GL_ARB_texture_buffer_range]
- 0.992 124 = [GL_ARB_texture_compression]
- 0.992 125 = [GL_ARB_texture_compression_bptc]
- 0.993 126 = [GL_ARB_texture_compression_rgtc]
- 0.994 127 = [GL_ARB_texture_cube_map]
- 0.995 128 = [GL_ARB_texture_cube_map_array]
- 0.995 129 = [GL_ARB_texture_env_add]
- 0.996 130 = [GL_ARB_texture_env_combine]
- 0.996 131 = [GL_ARB_texture_env_crossbar]
- 0.996 132 = [GL_ARB_texture_env_dot3]
- 0.997 133 = [GL_ARB_texture_filter_anisotropic]
- 0.998 134 = [GL_ARB_texture_filter_minmax]
- 0.998 135 = [GL_ARB_texture_float]
- 0.999 136 = [GL_ARB_texture_gather]
- 0.999 137 = [GL_ARB_texture_mirror_clamp_to_edge]
- 1.000 138 = [GL_ARB_texture_mirrored_repeat]
- 1.000 139 = [GL_ARB_texture_multisample]
- 1.001 140 = [GL_ARB_texture_non_power_of_two]
- 1.002 141 = [GL_ARB_texture_query_levels]
- 1.002 142 = [GL_ARB_texture_query_lod]
- 1.003 143 = [GL_ARB_texture_rectangle]
- 1.003 144 = [GL_ARB_texture_rg]
- 1.003 145 = [GL_ARB_texture_rgb10_a2ui]
- 1.004 146 = [GL_ARB_texture_stencil8]
- 1.004 147 = [GL_ARB_texture_storage]
- 1.005 148 = [GL_ARB_texture_storage_multisample]
- 1.006 149 = [GL_ARB_texture_swizzle]
- 1.006 150 = [GL_ARB_texture_view]
- 1.007 151 = [GL_ARB_timer_query]
- 1.008 152 = [GL_ARB_transform_feedback2]
- 1.008 153 = [GL_ARB_transform_feedback3]
- 1.009 154 = [GL_ARB_transform_feedback_instanced]
- 1.010 155 = [GL_ARB_transform_feedback_overflow_query]
- 1.011 156 = [GL_ARB_transpose_matrix]
- 1.011 157 = [GL_ARB_uniform_buffer_object]
- 1.012 158 = [GL_ARB_vertex_array_bgra]
- 1.012 159 = [GL_ARB_vertex_array_object]
- 1.013 160 = [GL_ARB_vertex_attrib_64bit]
- 1.013 161 = [GL_ARB_vertex_attrib_binding]
- 1.014 162 = [GL_ARB_vertex_buffer_object]
- 1.014 163 = [GL_ARB_vertex_program]
- 1.015 164 = [GL_ARB_vertex_shader]
- 1.015 165 = [GL_ARB_vertex_type_10f_11f_11f_rev]
- 1.016 166 = [GL_ARB_vertex_type_2_10_10_10_rev]
- 1.016 167 = [GL_ARB_viewport_array]
- 1.017 168 = [GL_ARB_window_pos]
- 1.017 169 = [GL_ATI_draw_buffers]
- 1.018 170 = [GL_ATI_texture_float]
- 1.018 171 = [GL_ATI_texture_mirror_once]
- 1.019 172 = [GL_S3_s3tc]
- 1.019 173 = [GL_EXT_texture_env_add]
- 1.020 174 = [GL_EXT_abgr]
- 1.020 175 = [GL_EXT_bgra]
- 1.020 176 = [GL_EXT_bindable_uniform]
- 1.021 177 = [GL_EXT_blend_color]
- 1.021 178 = [GL_EXT_blend_equation_separate]
- 1.022 179 = [GL_EXT_blend_func_separate]
- 1.022 180 = [GL_EXT_blend_minmax]
- 1.023 181 = [GL_EXT_blend_subtract]
- 1.023 182 = [GL_EXT_compiled_vertex_array]
- 1.024 183 = [GL_EXT_Cg_shader]
- 1.025 184 = [GL_EXT_depth_bounds_test]
- 1.026 185 = [GL_EXT_direct_state_access]
- 1.026 186 = [GL_EXT_draw_buffers2]
- 1.027 187 = [GL_EXT_draw_instanced]
- 1.027 188 = [GL_EXT_draw_range_elements]
- 1.028 189 = [GL_EXT_fog_coord]
- 1.028 190 = [GL_EXT_framebuffer_blit]
- 1.029 191 = [GL_EXT_framebuffer_multisample]
- 1.030 192 = [GL_EXTX_framebuffer_mixed_formats]
- 1.030 193 = [GL_EXT_framebuffer_multisample_blit_scaled]
- 1.031 194 = [GL_EXT_framebuffer_object]
- 1.031 195 = [GL_EXT_framebuffer_sRGB]
- 1.032 196 = [GL_EXT_geometry_shader4]
- 1.032 197 = [GL_EXT_gpu_program_parameters]
- 1.033 198 = [GL_EXT_gpu_shader4]
- 1.033 199 = [GL_EXT_multi_draw_arrays]
- 1.034 200 = [GL_EXT_packed_depth_stencil]
- 1.034 201 = [GL_EXT_packed_float]
- 1.035 202 = [GL_EXT_packed_pixels]
- 1.035 203 = [GL_EXT_pixel_buffer_object]
- 1.036 204 = [GL_EXT_point_parameters]
- 1.036 205 = [GL_EXT_polygon_offset_clamp]
- 1.037 206 = [GL_EXT_post_depth_coverage]
- 1.037 207 = [GL_EXT_provoking_vertex]
- 1.038 208 = [GL_EXT_raster_multisample]
- 1.038 209 = [GL_EXT_rescale_normal]
- 1.039 210 = [GL_EXT_secondary_color]
- 1.039 211 = [GL_EXT_separate_shader_objects]
- 1.040 212 = [GL_EXT_separate_specular_color]
- 1.041 213 = [GL_EXT_shader_image_load_formatted]
- 1.042 214 = [GL_EXT_shader_image_load_store]
- 1.043 215 = [GL_EXT_shader_integer_mix]
- 1.043 216 = [GL_EXT_shadow_funcs]
- 1.044 217 = [GL_EXT_sparse_texture2]
- 1.045 218 = [GL_EXT_stencil_two_side]
- 1.045 219 = [GL_EXT_stencil_wrap]
- 1.046 220 = [GL_EXT_texture3D]
- 1.046 221 = [GL_EXT_texture_array]
- 1.046 222 = [GL_EXT_texture_buffer_object]
- 1.047 223 = [GL_EXT_texture_compression_dxt1]
- 1.048 224 = [GL_EXT_texture_compression_latc]
- 1.048 225 = [GL_EXT_texture_compression_rgtc]
- 1.049 226 = [GL_EXT_texture_compression_s3tc]
- 1.049 227 = [GL_EXT_texture_cube_map]
- 1.050 228 = [GL_EXT_texture_edge_clamp]
- 1.050 229 = [GL_EXT_texture_env_combine]
- 1.051 230 = [GL_EXT_texture_env_dot3]
- 1.051 231 = [GL_EXT_texture_filter_anisotropic]
- 1.052 232 = [GL_EXT_texture_filter_minmax]
- 1.052 233 = [GL_EXT_texture_integer]
- 1.053 234 = [GL_EXT_texture_lod]
- 1.053 235 = [GL_EXT_texture_lod_bias]
- 1.054 236 = [GL_EXT_texture_mirror_clamp]
- 1.054 237 = [GL_EXT_texture_object]
- 1.055 238 = [GL_EXT_texture_shared_exponent]
- 1.055 239 = [GL_EXT_texture_sRGB]
- 1.056 240 = [GL_EXT_texture_sRGB_decode]
- 1.057 241 = [GL_EXT_texture_storage]
- 1.057 242 = [GL_EXT_texture_swizzle]
- 1.058 243 = [GL_EXT_timer_query]
- 1.059 244 = [GL_EXT_transform_feedback2]
- 1.060 245 = [GL_EXT_vertex_array]
- 1.060 246 = [GL_EXT_vertex_array_bgra]
- 1.061 247 = [GL_EXT_vertex_attrib_64bit]
- 1.062 248 = [GL_EXT_window_rectangles]
- 1.062 249 = [GL_EXT_import_sync_object]
- 1.063 250 = [GL_IBM_rasterpos_clip]
- 1.063 251 = [GL_IBM_texture_mirrored_repeat]
- 1.064 252 = [GL_KHR_context_flush_control]
- 1.064 253 = [GL_KHR_debug]
- 1.065 254 = [GL_EXT_memory_object]
- 1.065 255 = [GL_EXT_memory_object_win32]
- 1.066 256 = [GL_EXT_win32_keyed_mutex]
- 1.066 257 = [GL_KHR_parallel_shader_compile]
- 1.067 258 = [GL_KHR_no_error]
- 1.067 259 = [GL_KHR_robust_buffer_access_behavior]
- 1.068 260 = [GL_KHR_robustness]
- 1.068 261 = [GL_EXT_semaphore]
- 1.068 262 = [GL_EXT_semaphore_win32]
- 1.069 263 = [GL_KTX_buffer_region]
- 1.069 264 = [GL_NV_alpha_to_coverage_dither_control]
- 1.070 265 = [GL_NV_bindless_multi_draw_indirect]
- 1.071 266 = [GL_NV_bindless_multi_draw_indirect_count]
- 1.071 267 = [GL_NV_bindless_texture]
- 1.072 268 = [GL_NV_blend_equation_advanced]
- 1.072 269 = [GL_NV_blend_equation_advanced_coherent]
- 1.073 270 = [GL_NVX_blend_equation_advanced_multi_draw_buffers]
- 1.074 271 = [GL_NV_blend_minmax_factor]
- 1.075 272 = [GL_NV_blend_square]
- 1.076 273 = [GL_NV_clip_space_w_scaling]
- 1.077 274 = [GL_NV_command_list]
- 1.077 275 = [GL_NV_compute_program5]
- 1.078 276 = [GL_NV_conditional_render]
- 1.079 277 = [GL_NV_conservative_raster]
- 1.079 278 = [GL_NV_conservative_raster_dilate]
- 1.080 279 = [GL_NV_conservative_raster_pre_snap_triangles]
- 1.081 280 = [GL_NV_copy_depth_to_color]
- 1.081 281 = [GL_NV_copy_image]
- 1.082 282 = [GL_NV_depth_buffer_float]
- 1.082 283 = [GL_NV_depth_clamp]
- 1.082 284 = [GL_NV_draw_texture]
- 1.083 285 = [GL_NV_draw_vulkan_image]
- 1.083 286 = [GL_NV_ES1_1_compatibility]
- 1.084 287 = [GL_NV_ES3_1_compatibility]
- 1.084 288 = [GL_NV_explicit_multisample]
- 1.085 289 = [GL_NV_feature_query]
- 1.085 290 = [GL_NV_fence]
- 1.086 291 = [GL_NV_fill_rectangle]
- 1.086 292 = [GL_NV_float_buffer]
- 1.086 293 = [GL_NV_fog_distance]
- 1.087 294 = [GL_NV_fragment_coverage_to_color]
- 1.088 295 = [GL_NV_fragment_program]
- 1.088 296 = [GL_NV_fragment_program_option]
- 1.089 297 = [GL_NV_fragment_program2]
- 1.089 298 = [GL_NV_fragment_shader_interlock]
- 1.090 299 = [GL_NV_framebuffer_mixed_samples]
- 1.090 300 = [GL_NV_framebuffer_multisample_coverage]
- 1.091 301 = [GL_NV_geometry_shader4]
- 1.092 302 = [GL_NV_geometry_shader_passthrough]
- 1.092 303 = [GL_NV_gpu_program4]
- 1.093 304 = [GL_NV_internalformat_sample_query]
- 1.094 305 = [GL_NV_gpu_program4_1]
- 1.094 306 = [GL_NV_gpu_program5]
- 1.095 307 = [GL_NV_gpu_program5_mem_extended]
- 1.095 308 = [GL_NV_gpu_program_fp64]
- 1.096 309 = [GL_NV_gpu_shader5]
- 1.096 310 = [GL_NV_half_float]
- 1.097 311 = [GL_NV_light_max_exponent]
- 1.097 312 = [GL_NV_multisample_coverage]
- 1.098 313 = [GL_NV_multisample_filter_hint]
- 1.098 314 = [GL_NV_occlusion_query]
- 1.099 315 = [GL_NV_packed_depth_stencil]
- 1.099 316 = [GL_NV_parameter_buffer_object]
- 1.100 317 = [GL_NV_parameter_buffer_object2]
- 1.100 318 = [GL_NV_path_rendering]
- 1.101 319 = [GL_NV_path_rendering_shared_edge]
- 1.101 320 = [GL_NV_pixel_data_range]
- 1.102 321 = [GL_NV_point_sprite]
- 1.102 322 = [GL_NV_primitive_restart]
- 1.103 323 = [GL_NV_query_resource]
- 1.103 324 = [GL_NV_query_resource_tag]
- 1.104 325 = [GL_NV_register_combiners]
- 1.104 326 = [GL_NV_register_combiners2]
- 1.105 327 = [GL_NV_sample_locations]
- 1.105 328 = [GL_NV_sample_mask_override_coverage]
- 1.106 329 = [GL_NV_shader_atomic_counters]
- 1.106 330 = [GL_NV_shader_atomic_float]
- 1.107 331 = [GL_NV_shader_atomic_float64]
- 1.108 332 = [GL_NV_shader_atomic_fp16_vector]
- 1.109 333 = [GL_NV_shader_atomic_int64]
- 1.110 334 = [GL_NV_shader_buffer_load]
- 1.110 335 = [GL_NV_shader_storage_buffer_object]
- 1.111 336 = [GL_NV_stereo_view_rendering]
- 1.112 337 = [GL_NV_texgen_reflection]
- 1.112 338 = [GL_NV_texture_barrier]
- 1.113 339 = [GL_NV_texture_compression_vtc]
- 1.114 340 = [GL_NV_texture_env_combine4]
- 1.114 341 = [GL_NV_texture_multisample]
- 1.115 342 = [GL_NV_texture_rectangle]
- 1.116 343 = [GL_NV_texture_rectangle_compressed]
- 1.116 344 = [GL_NV_texture_shader]
- 1.117 345 = [GL_NV_texture_shader2]
- 1.118 346 = [GL_NV_texture_shader3]
- 1.118 347 = [GL_NV_transform_feedback]
- 1.119 348 = [GL_NV_transform_feedback2]
- 1.119 349 = [GL_NV_uniform_buffer_unified_memory]
- 1.120 350 = [GL_NV_vertex_array_range]
- 1.120 351 = [GL_NV_vertex_array_range2]
- 1.121 352 = [GL_NV_vertex_attrib_integer_64bit]
- 1.121 353 = [GL_NV_vertex_buffer_unified_memory]
- 1.122 354 = [GL_NV_vertex_program]
- 1.122 355 = [GL_NV_vertex_program1_1]
- 1.123 356 = [GL_NV_vertex_program2]
- 1.124 357 = [GL_NV_vertex_program2_option]
- 1.124 358 = [GL_NV_vertex_program3]
- 1.125 359 = [GL_NV_viewport_array2]
- 1.125 360 = [GL_NV_viewport_swizzle]
- 1.126 361 = [GL_NVX_conditional_render]
- 1.126 362 = [GL_NVX_gpu_memory_info]
- 1.127 363 = [GL_NVX_multigpu_info]
- 1.127 364 = [GL_NVX_nvenc_interop]
- 1.127 365 = [GL_NV_shader_thread_group]
- 1.128 366 = [GL_NV_shader_thread_shuffle]
- 1.128 367 = [GL_KHR_blend_equation_advanced]
- 1.129 368 = [GL_KHR_blend_equation_advanced_coherent]
- 1.130 369 = [GL_SGIS_generate_mipmap]
- 1.130 370 = [GL_SGIS_texture_lod]
- 1.131 371 = [GL_SGIX_depth_texture]
- 1.131 372 = [GL_SGIX_shadow]
- 1.131 373 = [GL_SUN_slice_accum]
- 1.132 374 = [GL_WIN_swap_hint]
- 1.132 375 = [WGL_EXT_swap_control]
- 1.133 ...found 'glActiveTexture' (#2)
- 1.133 ...found 'glGetStringi' (#3)
- 1.134 ...found 'glGenBuffers' (#4)
- 1.134 ...found 'glDeleteBuffers' (#5)
- 1.135 ...found 'glBindBuffer' (#6)
- 1.135 ...found 'glBufferData' (#7)
- 1.136 ...found 'glGetStringi' (#8)
- 1.136 ...found 'glCreateShader' (#9)
- 1.137 ...found 'glDeleteShader' (#10)
- 1.137 ...found 'glShaderSource' (#11)
- 1.138 ...found 'glCompileShader' (#12)
- 1.138 ...found 'glGetShaderiv' (#13)
- 1.139 ...found 'glGetShaderInfoLog' (#14)
- 1.139 ...found 'glCreateProgram' (#15)
- 1.140 ...found 'glAttachShader' (#16)
- 1.140 ...found 'glDetachShader' (#17)
- 1.141 ...found 'glLinkProgram' (#18)
- 1.141 ...found 'glGetProgramiv' (#19)
- 1.142 ...found 'glGetProgramInfoLog' (#20)
- 1.142 ...found 'glUseProgram' (#21)
- 1.143 ...found 'glDeleteProgram' (#22)
- 1.143 ...found 'glGetUniformLocation' (#23)
- 1.144 ...found 'glUniform1f' (#24)
- 1.144 ...found 'glUniform1fv' (#25)
- 1.145 ...found 'glUniform1i' (#26)
- 1.145 ...found 'glUniform3fv' (#27)
- 1.146 ...found 'glUniform4fv' (#28)
- 1.146 ...found 'glUniformMatrix4fv' (#29)
- 1.147 ...found 'glEnableVertexAttribArray' (#30)
- 1.147 ...found 'glDisableVertexAttribArray' (#31)
- 1.148 ...found 'glVertexAttribPointer' (#32)
- 1.148 ...ARB_shader_objects supported
- 1.149 ...found 'glGetStringi' (#33)
- 1.149 ...found 'glGenFramebuffers' (#34)
- 1.150 ...found 'glDeleteFramebuffers' (#35)
- 1.150 ...found 'glBindFramebuffer' (#36)
- 1.151 ...found 'glBlitFramebuffer' (#37)
- 1.151 ...found 'glFramebufferTexture2D' (#38)
- 1.152 ...found 'glFramebufferRenderbuffer' (#39)
- 1.153 ...found 'glCheckFramebufferStatus' (#40)
- 1.153 ...found 'glGenRenderbuffers' (#41)
- 1.154 ...found 'glDeleteRenderbuffers' (#42)
- 1.155 ...found 'glBindRenderbuffer' (#43)
- 1.155 ...found 'glRenderbufferStorage' (#44)
- 1.156 ...found 'glRenderbufferStorageMultisample' (#45)
- 1.156 ...ARB_framebuffer_object supported
- 1.157 ...found 'glGenerateMipmap' (#46)
- 1.157 ...found 'glTexImage2DMultisample' (#47)
- 1.158 image...
- 1.158 created mutex #6
- 1.170 (img_rasterize_vert) compile status = SUCCESS
- 1.170 ...compiled "img_rasterize_vert"
- 1.171 (img_rasterize_frag) compile status = SUCCESS
- 1.172 ...compiled "img_rasterize_frag"
- 1.173 (img_rasterize) linking status = SUCCESS
- 1.173 ...linked shader program #0 = "img_rasterize"
- 1.174 (img_convolve_vert) compile status = SUCCESS
- 1.175 ...compiled "img_convolve_vert"
- 1.175 (img_convolve_frag) compile status = SUCCESS
- 1.176 ...compiled "img_convolve_frag"
- 1.177 (img_convolve) linking status = SUCCESS
- 1.177 ...linked shader program #1 = "img_convolve"
- 1.178 (img_minkowski_vert) compile status = SUCCESS
- 1.179 ...compiled "img_minkowski_vert"
- 1.179 (img_minkowski_frag) compile status = SUCCESS
- 1.180 ...compiled "img_minkowski_frag"
- 1.181 (img_minkowski) linking status = SUCCESS
- 1.181 ...linked shader program #2 = "img_minkowski"
- 1.182 (img_inflate_vert) compile status = SUCCESS
- 1.183 ...compiled "img_inflate_vert"
- 1.183 (img_inflate_frag) compile status = SUCCESS
- 1.184 ...compiled "img_inflate_frag"
- 1.185 (img_inflate) linking status = SUCCESS
- 1.185 ...linked shader program #3 = "img_inflate"
- 1.186 model...
- 1.186 (mdl_origin_vert) compile status = SUCCESS
- 1.187 ...compiled "mdl_origin_vert"
- 1.188 (mdl_origin_frag) compile status = SUCCESS
- 1.188 ...compiled "mdl_origin_frag"
- 1.189 (mdl_origin) linking status = SUCCESS
- 1.190 ...linked shader program #4 = "mdl_origin"
- 1.190 (mdl_shaded_vert) compile status = SUCCESS
- 1.191 ...compiled "mdl_shaded_vert"
- 1.191 (mdl_shaded_frag) compile status = SUCCESS
- 1.192 ...compiled "mdl_shaded_frag"
- 1.193 (mdl_shaded) linking status = SUCCESS
- 1.193 ...linked shader program #5 = "mdl_shaded"
- 1.194 font drawing...
- 1.195 loaded ".\fonts\System.png" (256x128@4)
- 1.198 ...font texid[0]
- 1.198 loaded 0.267kb from "fonts\System.dat"
- 1.200 loaded ".\fonts\Fixedsys.png" (256x128@4)
- 1.202 ...font texid[1]
- 1.202 loaded 0.267kb from "fonts\Fixedsys.dat"
- 1.204 loaded ".\fonts\Source Code.png" (256x128@4)
- 1.205 ...font texid[2]
- 1.206 loaded 0.267kb from "fonts\Source Code.dat"
- 1.207 loaded ".\fonts\Courier.png" (256x128@4)
- 1.209 ...font texid[3]
- 1.210 loaded 0.267kb from "fonts\Courier.dat"
- 1.211 loaded ".\fonts\Latha.png" (256x128@4)
- 1.213 ...font texid[4]
- 1.214 loaded 0.267kb from "fonts\Latha.dat"
- 1.215 loaded ".\fonts\Tahoma.png" (256x128@4)
- 1.217 ...font texid[5]
- 1.217 loaded 0.267kb from "fonts\Tahoma.dat"
- 1.218 loaded ".\fonts\Verdana.png" (256x128@4)
- 1.220 ...font texid[6]
- 1.220 loaded 0.267kb from "fonts\Verdana.dat"
- 1.222 loaded ".\fonts\Ocr A.png" (256x128@4)
- 1.223 ...font texid[7]
- 1.224 loaded 0.267kb from "fonts\Ocr A.dat"
- 1.225 loaded ".\fonts\IBM.png" (256x128@4)
- 1.227 ...font texid[8]
- 1.227 loaded 0.267kb from "fonts\IBM.dat"
- 1.230 loaded ".\fonts\KaiTi.png" (512x256@4)
- 1.233 ...font texid[9]
- 1.233 loaded 0.267kb from "fonts\KaiTi.dat"
- 1.235 loaded ".\fonts\Comfort.png" (256x128@4)
- 1.236 ...font texid[10]
- 1.237 loaded 0.267kb from "fonts\Comfort.dat"
- 1.238 loaded ".\fonts\Cafe.png" (256x128@4)
- 1.239 ...font texid[11]
- 1.240 loaded 0.267kb from "fonts\Cafe.dat"
- 1.241 loaded ".\fonts\BlackSans.png" (256x128@4)
- 1.242 ...font texid[12]
- 1.243 loaded 0.267kb from "fonts\BlackSans.dat"
- 1.244 loaded ".\fonts\Thaiseri.png" (256x128@4)
- 1.245 ...font texid[13]
- 1.246 loaded 0.267kb from "fonts\Thaiseri.dat"
- 1.247 loaded ".\fonts\CallingCode.png" (256x128@4)
- 1.249 ...font texid[14]
- 1.249 loaded 0.267kb from "fonts\CallingCode.dat"
- 1.252 loaded ".\fonts\Latha Big.png" (512x256@4)
- 1.254 ...font texid[15]
- 1.255 loaded 0.267kb from "fonts\Latha Big.dat"
- 1.257 loaded ".\fonts\Tahoma Big.png" (512x256@4)
- 1.260 ...font texid[16]
- 1.261 loaded 0.267kb from "fonts\Tahoma Big.dat"
- 1.263 loaded ".\fonts\Verdana Big.png" (512x256@4)
- 1.266 ...font texid[17]
- 1.267 loaded 0.267kb from "fonts\Verdana Big.dat"
- 1.269 loaded ".\fonts\OCR A Big.png" (512x256@4)
- 1.272 ...font texid[18]
- 1.272 loaded 0.267kb from "fonts\OCR A Big.dat"
- 1.274 loaded ".\fonts\Icons.png" (256x128@4)
- 1.275 ...font texid[19]
- 1.276 loaded 0.267kb from "fonts\Icons.dat"
- 1.280 loaded ".\fonts\Icons Big.png" (512x256@4)
- 1.283 ...font texid[20]
- 1.283 loaded 0.267kb from "fonts\Icons Big.dat"
- 1.293 loaded ".\fonts\Icons Huge.png" (1024x512@4)
- 1.299 ...font texid[21]
- 1.300 loaded 0.267kb from "fonts\Icons Huge.dat"
- 1.301 loaded ".\fonts\Icons2.png" (256x128@4)
- 1.303 ...font texid[22]
- 1.303 loaded 0.267kb from "fonts\Icons2.dat"
- 1.307 loaded ".\fonts\Icons2 Big.png" (512x256@4)
- 1.309 ...font texid[23]
- 1.310 loaded 0.267kb from "fonts\Icons2 Big.dat"
- 1.322 loaded ".\fonts\Icons2 Huge.png" (1024x512@4)
- 1.327 ...font texid[24]
- 1.328 loaded 0.267kb from "fonts\Icons2 Huge.dat"
- 1.328 view...
- 1.329 (view_vert) compile status = SUCCESS
- 1.329 ...compiled "view_vert"
- 1.330 (view_frag) compile status = SUCCESS
- 1.330 ...compiled "view_frag"
- 1.331 (view) linking status = SUCCESS
- 1.332 ...linked shader program #6 = "view"
- 1.332 mesh...
- 1.332 toolpath...
- 1.378 toolpath structure size:9437264b
- 1.379 cnc...
- 1.379 Version is "null"
- 1.379 FileExtension is "null"
- 1.379 ReadStart is "null"
- 1.380 ReadStop is "null"
- 1.380 UseRelativeCoord is "null"
- 1.380 UseToolChange is "null"
- 1.381 UseSpindle is "null"
- 1.381 UseCoolant is "null"
- 1.381 UseComments is "null"
- 1.382 CommentBegin is "null"
- 1.382 CommentEnd is "null"
- 1.382 UseSequenceNums is "null"
- 1.383 SequenceComments is "null"
- 1.383 SequencePrefix is "null"
- 1.383 SequenceDigits is "null"
- 1.384 SequenceStart is "null"
- 1.384 SequenceInc is "null"
- 1.384 Delimiter is "null"
- 1.385 EndOfBlock is "null"
- 1.385 UsePlusSign is "null"
- 1.385 TwoDigitTool is "null"
- 1.386 Units is "null"
- 1.386 ModalMotion is "null"
- 1.386 ModalCoord is "null"
- 1.387 ModalCenter is "null"
- 1.387 ModalSpeed is "null"
- 1.387 ModalFeed is "null"
- 1.388 SpeedScale is "null"
- 1.388 SpeedMin is "null"
- 1.388 SpeedMax is "null"
- 1.389 SpeedDecimals is "null"
- 1.389 SpeedTrailingZeroes is "null"
- 1.389 FeedScale is "null"
- 1.390 FeedMin is "null"
- 1.390 FeedMax is "null"
- 1.390 FeedDecimals is "null"
- 1.390 FeedTrailingZeroes is "null"
- 1.391 MotionScaleX is "null"
- 1.391 MotionScaleY is "null"
- 1.392 MotionScaleZ is "null"
- 1.392 MotionDecimals is "null"
- 1.392 MotionTrailingZeroes is "null"
- 1.393 ArcFormat is "null"
- 1.393 ArcCenterFormat is "null"
- 1.393 ArcPlaneYZ is "null"
- 1.394 ArcPlaneXZ is "null"
- 1.394 ArcPlaneXY is "null"
- 1.394 ArcSignedRadius is "null"
- 1.395 ArcMaxAngle is "null"
- 1.395 CodeRapid is "null"
- 1.395 CodeLinear is "null"
- 1.396 CodeArcCW is "null"
- 1.396 CodeArcCCW is "null"
- 1.396 CodeYZPlane is "null"
- 1.396 CodeXZPlane is "null"
- 1.397 CodeXYPlane is "null"
- 1.397 CodeInches is "null"
- 1.397 CodeMetric is "null"
- 1.398 CodeAbsolute is "null"
- 1.398 CodeRelative is "null"
- 1.398 CodeSpindleCW is "null"
- 1.399 CodeSpindleCCW is "null"
- 1.399 CodeSpindleOff is "null"
- 1.399 CodeToolChange is "null"
- 1.400 CodeCoolantMist is "null"
- 1.400 CodeCoolantFlood is "null"
- 1.401 CodeCoolantOff is "null"
- 1.401 CodeEndProgram is "null"
- 1.401 RegisterX is "null"
- 1.402 RegisterY is "null"
- 1.402 RegisterZ is "null"
- 1.402 RegisterI is "null"
- 1.402 RegisterJ is "null"
- 1.403 RegisterK is "null"
- 1.403 RegisterR is "null"
- 1.403 RegisterSpeed is "null"
- 1.404 RegisterFeed is "null"
- 1.404 RegisterTool is "null"
- 1.405 PrefixBlock is "null"
- 1.405 PostfixBlock is "null"
- 1.405 ToolChangeBlock is "null"
- 1.406 SpindleCWBlock is "null"
- 1.406 SpindleCCWBlock is "null"
- 1.406 SpindleOffBlock is "null"
- 1.407 CoolantMistBlock is "null"
- 1.407 CoolantFloodBlock is "null"
- 1.408 CoolantOffBlock is "null"
- 1.408 RapidBlock is "null"
- 1.408 LinearBlock is "null"
- 1.408 ArcBlock is "null"
- 1.409 CNC_SEQUENCE is "null"
- 1.409 CNC_UNITS is "null"
- 1.409 CNC_DISTANCE is "null"
- 1.410 CNC_PLANE is "null"
- 1.410 CNC_TOOL is "null"
- 1.410 CNC_FEED is "null"
- 1.411 CNC_SPEED is "null"
- 1.411 CNC_X is "null"
- 1.411 CNC_Y is "null"
- 1.411 CNC_Z is "null"
- 1.412 CNC_I is "null"
- 1.412 CNC_J is "null"
- 1.412 CNC_K is "null"
- 1.412 CNC_R is "null"
- 1.413 CNC_GCODE is "null"
- 1.413 cam...
- 1.413 created mutex #7
- 1.413 contour structure size: 768kb
- 1.414 project...
- 1.414 created mutex #8
- 1.414 (canvas_slices_vert) compile status = SUCCESS
- 1.415 ...compiled "canvas_slices_vert"
- 1.416 (canvas_slices_frag) compile status = SUCCESS
- 1.416 ...compiled "canvas_slices_frag"
- 1.417 (canvas_slices) linking status = SUCCESS
- 1.418 ...linked shader program #7 = "canvas_slices"
- 1.419 (canvas_mesh_vert) compile status = SUCCESS
- 1.420 ...compiled "canvas_mesh_vert"
- 1.420 (canvas_mesh_frag) compile status = SUCCESS
- 1.421 ...compiled "canvas_mesh_frag"
- 1.422 (canvas_mesh) linking status = SUCCESS
- 1.422 ...linked shader program #8 = "canvas_mesh"
- 1.423 (toolpath_vert) compile status = SUCCESS
- 1.424 ...compiled "toolpath_vert"
- 1.424 (toolpath_frag) compile status = SUCCESS
- 1.425 ...compiled "toolpath_frag"
- 1.425 (toolpath) linking status = SUCCESS
- 1.426 ...linked shader program #9 = "toolpath"
- 1.427 (simulation_vert) compile status = SUCCESS
- 1.427 ...compiled "simulation_vert"
- 1.428 (simulation_frag) compile status = SUCCESS
- 1.428 ...compiled "simulation_frag"
- 1.429 (simulation) linking status = SUCCESS
- 1.430 ...linked shader program #10 = "simulation"
- 1.431 ...layers freed
- 1.431 [STATUS] idle...
- 1.431 tools to inch defaults
- 1.432 starting canvas update job...
- 1.433 gui...
- 1.433 ...program initialized
- 1.434 project_updatecanvas... (mode:0)
- 1.434 generating 960x960 = size:12.000000x12.000000 ppi:80 scale:1.000000 quality:1.000000
- 1.435 starting download...
- 1.436 ...downloading "update.deftware.org/PixelCNC/x64trialversion.txt"
- 1.437 --- entering main loop ---
- 1.439 ...job_updatecanvas done (0.004s elapsed)
- 1.474 ...download performed
- 1.474 download failed: Couldn't resolve host name (update.deftware.org/PixelCNC/x64trialversion.txt)
- 1.788 setcanvasdepth...
- 1.788 canvas:960x960 sz:12.000x12.000x0.500 org:0.50,0.50,1.00
- 1.789 updating simulation size/offset/zscale...
- 1.789 simulation depthmap size:1024x1024 ppi:85
- 1.790 ...simulation offset: -6.000000 -6.000000 -0.500000
- 1.791 updating operation max z depths...
- 1.791 ...project_setcanvasdepth done
- 1.792 generating simulation render model (depth:1024x1024 mesh:102x102 thresh:0.500000 step:10.000000)
- 1.793 r_modelnew = 0
- 1.793 generating simulation slice-stack model... org:-6.000000,-6.000000
- 1.796 ...simulation model generated
- 1.796 r_modelnew = 1
- 1.796 creating canvas slice-stack model...
- 1.797 ...canvas model created
- 1.806 regengridmodel: units=1 size=12 scale=1.000000,0.250000 subdiv=1.000000
- 1.807 r_modelnew = 2
- 1.807 regenaxes: scale=0.125000
- 1.807 r_modelnew = 3
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