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- // ---------------------------------------------------------------
- // Server Information
- // ---------------------------------------------------------------
- hostname ""
- "rcon_password" ""
- "sv_password" ""
- "sv_pure" ""
- // ---------------------------------------------------------------
- // Server Tickrate
- // ---------------------------------------------------------------
- "sv_maxupdaterate" "128"
- "sv_maxcmdrate" "128"
- "sv_minupdaterate" "128"
- "sv_mincmdrate" "128"
- // ---------------------------------------------------------------
- // Server Settings
- // ---------------------------------------------------------------
- "mp_maxrounds" "12"
- "mp_winlimit" "7"
- "mp_friendlyfire" "1" // friendly fire
- "mp_tkpunish" "1" // How to punish team killing ( 0 = none, 1 = warning, 2 = kill )
- "sv_hud_deathmessages" "0" // death messages
- "sv_hud_scoreboard_show_kd" "1" // show k:d on scoreboard
- "sv_hud_targetindicator" "1" // show friendly player names when looking at them
- "mp_timer_pregame" "10" // timer for the pre-game (before the game starts, usually after map change or on mp_$
- "mp_timer_preround" "15" // timer for the pre-round (before the round starts, usually after a previous round e$
- "mp_timer_postround" "15" // timer for the post-round (after the round starts)
- "mp_timer_postgame" "15" // timer for the post-game (at the end of a game / map rotation)
- "sv_deadvoice" "0" // enabling this will allow the dead and living to VOIP each other
- "sv_deadchat" "0" // enabling this will allow the dead and living to chat text each other
- "sv_deadchat_team" "1" // is deadchat limited to just your team?
- "sv_maxrate" "0" // Max bandwidth rate allowed on server. Default: 0
- "sv_client_cmdrate_difference" "1"
- "sv_client_max_interp_ratio" "2.0"
- "sv_client_min_interp_ratio" "1.0"
- "mp_forcecamera" "1" // Force dead players to first person mode, effectively disabling freelook.
- "sv_lan" "0" // Will the server be public or Private LAN? Default: 0
- "sv_allow_votes" "1" // Allows voting between mapchange,gamemod etc
- "sv_deadvoice" "0" // Enabling this will allow the dead and living to VOIP each other
- "sv_deadchat" "0" // Enabling this will allow the dead and living to chat text each other
- "sv_deadchat_team" "0" // Is deadchat limited to just your team?
- "sv_nwi_banlist" "1"
- "mp_scrambleteams_auto" "0"
- "mp_scrambleteams_auto_windifference" "0"
- "mp_switchteams_each_round" "0" // Automatically switches teams at the end of each round
- "mp_switchteams_each_game" "0" // Automatically switches teams at the end of each game
- "mp_autoteambalance" "1"
- // ---------------------------------------------------------------
- // Game Mode Options
- // ---------------------------------------------------------------
- // default mapcycle is "tactical operation" - firefight, vip, search and destroy
- //mapcyclefile "mapcycle_tactical_operation.txt"
- // "sustained combat" mapcycle - push, skirmish, strike
- //mapcyclefile "mapcycle_sustained_combat.txt"
- // "cooperative" mapcycle - checkpoint, outpost, hunt
- //mapcyclefile "mapcycle_cooperative.txt"
- // "objective respawn" mapcycle - firefight and flashpoint only
- mapcyclefile mapcycle_objrespawn.txt
- // ---------------------------------------------------------------
- // Server Hud Options
- // ---------------------------------------------------------------
- // Display death
- messagessv_hud_deathmessages 0
- // Display kills on the scoreboard
- sv_hud_scoreboard_show_kills 1
- // Displays the enemy class icon on the scoreboard
- sv_hud_scoreboard_show_enemy_classes 1
- // Displays the dead icon for the enemy on the scoreboard
- sv_hud_scoreboard_show_enemy_deaths 1
- // ---------------------------------------------------------------
- // Vote Options
- // ---------------------------------------------------------------
- // Can people hold votes to kick players from the server?
- sv_vote_issue_kick_allowed 1
- // How long should a kick vote ban someone from the server? (in minutes)
- sv_vote_kick_ban_duration 10
- // Can people hold votes to set the next level?
- sv_vote_issue_nextlevel_allowed 1
- // Allow players to extend the current map
- sv_vote_issue_nextlevel_allowextend 0
- // Not allowed to vote for a next level if one has already been set.
- sv_vote_issue_nextlevel_prevent_change 1
- //How many rounds before map voting can begin.
- sv_vote_issue_nextlevel_round_count_delay 1
- // Can people hold votes to change levels?
- sv_vote_issue_changelevel_allowed 1
- // Can people hold votes to change the gamemode?
- sv_vote_issue_changegamemode_allowed 0
- // Can people hold votes to switch the teams?
- sv_vote_issue_switch_teams_allowed 1
- // Can people hold votes to scramble the teams?
- sv_vote_issue_switch_teams_allowed 1
- // Can people hold votes to scramble the teams?
- sv_vote_issue_scramble_teams_allowed 1
- // Can people hold votes to restart the game?
- sv_vote_issue_restart_game_allowed 1
- // How long to allow voting on an issue
- sv_vote_timer_duration 15
- // How long after a vote passes until the action happens
- sv_vote_command_delay 2
- // Allow voting?
- sv_allow_votes 1
- // A vote that fails cannot be re-submitted for this long
- sv_vote_failure_timer 300
- // How often someone can individually call a vote.
- sv_vote_creation_timer 120
- // The minimum ratio of players needed to vote on an issue to resolve it.
- sv_vote_quorum_ratio 0.6
- // Allow spectators to vote?
- sv_vote_allow_spectators 0
- // Suppress listing of disabled issues in the vote setup screen.
- sv_vote_ui_hide_disabled_issues 1
- // ---------------------------------------------------------------
- // Bots
- // ---------------------------------------------------------------
- //"mp_coop_min_bots" "10" // number of bots when there is 1 player on the server
- //"mp_coop_max_bots" "24" // number of bots when there are 8 players on the server
- //"ins_bot_difficulty" "3"
- //"bot_damage" "1.0" // the amount of damage bots give off compared to normal players
- // ---------------------------------------------------------------
- // Ragdolls
- // ---------------------------------------------------------------
- sv_ragdoll_max_count 4
- // ---------------------------------------------------------------
- // Matchmaking
- // ---------------------------------------------------------------
- // "pvp" (Player vs Player)
- // "custom" (Custom rules and modded servers)
- // "coop" (Cooperative)
- sv_playlist pvp
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