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JConnors

New-server.cfg-Insurgency

Aug 8th, 2014
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  1. // ---------------------------------------------------------------
  2. // Server Information
  3. // ---------------------------------------------------------------
  4. hostname ""
  5. "rcon_password" ""
  6. "sv_password" ""
  7. "sv_pure" ""
  8.  
  9. // ---------------------------------------------------------------
  10. // Server Tickrate
  11. // ---------------------------------------------------------------
  12. "sv_maxupdaterate" "128"
  13. "sv_maxcmdrate" "128"
  14. "sv_minupdaterate" "128"
  15. "sv_mincmdrate" "128"
  16.  
  17. // ---------------------------------------------------------------
  18. // Server Settings
  19. // ---------------------------------------------------------------
  20.  
  21. "mp_maxrounds" "12"
  22. "mp_winlimit" "7"
  23. "mp_friendlyfire" "1" // friendly fire
  24. "mp_tkpunish" "1" // How to punish team killing ( 0 = none, 1 = warning, 2 = kill )
  25. "sv_hud_deathmessages" "0" // death messages
  26. "sv_hud_scoreboard_show_kd" "1" // show k:d on scoreboard
  27. "sv_hud_targetindicator" "1" // show friendly player names when looking at them
  28. "mp_timer_pregame" "10" // timer for the pre-game (before the game starts, usually after map change or on mp_$
  29. "mp_timer_preround" "15" // timer for the pre-round (before the round starts, usually after a previous round e$
  30. "mp_timer_postround" "15" // timer for the post-round (after the round starts)
  31. "mp_timer_postgame" "15" // timer for the post-game (at the end of a game / map rotation)
  32. "sv_deadvoice" "0" // enabling this will allow the dead and living to VOIP each other
  33. "sv_deadchat" "0" // enabling this will allow the dead and living to chat text each other
  34. "sv_deadchat_team" "1" // is deadchat limited to just your team?
  35. "sv_maxrate" "0" // Max bandwidth rate allowed on server. Default: 0
  36. "sv_client_cmdrate_difference" "1"
  37. "sv_client_max_interp_ratio" "2.0"
  38. "sv_client_min_interp_ratio" "1.0"
  39. "mp_forcecamera" "1" // Force dead players to first person mode, effectively disabling freelook.
  40. "sv_lan" "0" // Will the server be public or Private LAN? Default: 0
  41. "sv_allow_votes" "1" // Allows voting between mapchange,gamemod etc
  42. "sv_deadvoice" "0" // Enabling this will allow the dead and living to VOIP each other
  43. "sv_deadchat" "0" // Enabling this will allow the dead and living to chat text each other
  44. "sv_deadchat_team" "0" // Is deadchat limited to just your team?
  45. "sv_nwi_banlist" "1"
  46. "mp_scrambleteams_auto" "0"
  47. "mp_scrambleteams_auto_windifference" "0"
  48. "mp_switchteams_each_round" "0" // Automatically switches teams at the end of each round
  49. "mp_switchteams_each_game" "0" // Automatically switches teams at the end of each game
  50. "mp_autoteambalance" "1"
  51.  
  52. // ---------------------------------------------------------------
  53. // Game Mode Options
  54. // ---------------------------------------------------------------
  55.  
  56. // default mapcycle is "tactical operation" - firefight, vip, search and destroy
  57. //mapcyclefile "mapcycle_tactical_operation.txt"
  58.  
  59. // "sustained combat" mapcycle - push, skirmish, strike
  60. //mapcyclefile "mapcycle_sustained_combat.txt"
  61.  
  62. // "cooperative" mapcycle - checkpoint, outpost, hunt
  63. //mapcyclefile "mapcycle_cooperative.txt"
  64.  
  65. // "objective respawn" mapcycle - firefight and flashpoint only
  66. mapcyclefile mapcycle_objrespawn.txt
  67.  
  68. // ---------------------------------------------------------------
  69. // Server Hud Options
  70. // ---------------------------------------------------------------
  71. // Display death
  72. messagessv_hud_deathmessages 0
  73.  
  74. // Display kills on the scoreboard
  75. sv_hud_scoreboard_show_kills 1
  76.  
  77. // Displays the enemy class icon on the scoreboard
  78. sv_hud_scoreboard_show_enemy_classes 1
  79.  
  80. // Displays the dead icon for the enemy on the scoreboard
  81. sv_hud_scoreboard_show_enemy_deaths 1
  82.  
  83. // ---------------------------------------------------------------
  84. // Vote Options
  85. // ---------------------------------------------------------------
  86. // Can people hold votes to kick players from the server?
  87. sv_vote_issue_kick_allowed 1
  88.  
  89. // How long should a kick vote ban someone from the server? (in minutes)
  90. sv_vote_kick_ban_duration 10
  91.  
  92. // Can people hold votes to set the next level?
  93. sv_vote_issue_nextlevel_allowed 1
  94.  
  95. // Allow players to extend the current map
  96. sv_vote_issue_nextlevel_allowextend 0
  97.  
  98. // Not allowed to vote for a next level if one has already been set.
  99. sv_vote_issue_nextlevel_prevent_change 1
  100.  
  101. //How many rounds before map voting can begin.
  102. sv_vote_issue_nextlevel_round_count_delay 1
  103.  
  104. // Can people hold votes to change levels?
  105. sv_vote_issue_changelevel_allowed 1
  106.  
  107. // Can people hold votes to change the gamemode?
  108. sv_vote_issue_changegamemode_allowed 0
  109.  
  110. // Can people hold votes to switch the teams?
  111. sv_vote_issue_switch_teams_allowed 1
  112.  
  113. // Can people hold votes to scramble the teams?
  114. sv_vote_issue_switch_teams_allowed 1
  115.  
  116. // Can people hold votes to scramble the teams?
  117. sv_vote_issue_scramble_teams_allowed 1
  118.  
  119. // Can people hold votes to restart the game?
  120. sv_vote_issue_restart_game_allowed 1
  121.  
  122. // How long to allow voting on an issue
  123. sv_vote_timer_duration 15
  124.  
  125. // How long after a vote passes until the action happens
  126. sv_vote_command_delay 2
  127.  
  128. // Allow voting?
  129. sv_allow_votes 1
  130.  
  131. // A vote that fails cannot be re-submitted for this long
  132. sv_vote_failure_timer 300
  133.  
  134. // How often someone can individually call a vote.
  135. sv_vote_creation_timer 120
  136.  
  137. // The minimum ratio of players needed to vote on an issue to resolve it.
  138. sv_vote_quorum_ratio 0.6
  139.  
  140. // Allow spectators to vote?
  141. sv_vote_allow_spectators 0
  142.  
  143. // Suppress listing of disabled issues in the vote setup screen.
  144. sv_vote_ui_hide_disabled_issues 1
  145.  
  146. // ---------------------------------------------------------------
  147. // Bots
  148. // ---------------------------------------------------------------
  149.  
  150. //"mp_coop_min_bots" "10" // number of bots when there is 1 player on the server
  151. //"mp_coop_max_bots" "24" // number of bots when there are 8 players on the server
  152. //"ins_bot_difficulty" "3"
  153. //"bot_damage" "1.0" // the amount of damage bots give off compared to normal players
  154.  
  155. // ---------------------------------------------------------------
  156. // Ragdolls
  157. // ---------------------------------------------------------------
  158. sv_ragdoll_max_count 4
  159.  
  160. // ---------------------------------------------------------------
  161. // Matchmaking
  162. // ---------------------------------------------------------------
  163. // "pvp" (Player vs Player)
  164. // "custom" (Custom rules and modded servers)
  165. // "coop" (Cooperative)
  166. sv_playlist pvp
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