grantygames

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Jun 28th, 2015
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  1. on inventory close:
  2. set {_espera} to difference between {fechar.Delay::%player%} and now
  3. if {_espera} is less than 20 tick:
  4. cancel event
  5. stop
  6. stop
  7. set {fechar.Delay::%player%} to now
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