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  1. /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2009 Robert Osfield
  2. *
  3. * This library is open source and may be redistributed and/or modified under
  4. * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
  5. * (at your option) any later version. The full license is in LICENSE file
  6. * included with this distribution, and on the openscenegraph.org website.
  7. *
  8. * This library is distributed in the hope that it will be useful,
  9. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. * OpenSceneGraph Public License for more details.
  12. */
  13.  
  14. #ifndef OSG_VERSION
  15. #define OSG_VERSION 1
  16.  
  17. #include <osg/Export>
  18.  
  19. extern "C" {
  20.  
  21. #define OPENSCENEGRAPH_MAJOR_VERSION 3
  22. #define OPENSCENEGRAPH_MINOR_VERSION 4
  23. #define OPENSCENEGRAPH_PATCH_VERSION 2
  24. #define OPENSCENEGRAPH_SOVERSION 131
  25.  
  26. /* Convenience macro that can be used to decide whether a feature is present or not i.e.
  27. * #if OSG_MIN_VERSION_REQUIRED(2,9,5)
  28. * your code here
  29. * #endif
  30. */
  31. #define OSG_MIN_VERSION_REQUIRED(MAJOR, MINOR, PATCH) ((OPENSCENEGRAPH_MAJOR_VERSION>MAJOR) || (OPENSCENEGRAPH_MAJOR_VERSION==MAJOR && (OPENSCENEGRAPH_MINOR_VERSION>MINOR || (OPENSCENEGRAPH_MINOR_VERSION==MINOR && OPENSCENEGRAPH_PATCH_VERSION>=PATCH))))
  32. #define OSG_VERSION_LESS_THAN(MAJOR, MINOR, PATCH) ((OPENSCENEGRAPH_MAJOR_VERSION<MAJOR) || (OPENSCENEGRAPH_MAJOR_VERSION==MAJOR && (OPENSCENEGRAPH_MINOR_VERSION<MINOR || (OPENSCENEGRAPH_MINOR_VERSION==MINOR && OPENSCENEGRAPH_PATCH_VERSION<PATCH))))
  33. #define OSG_VERSION_LESS_OR_EQUAL(MAJOR, MINOR, PATCH) ((OPENSCENEGRAPH_MAJOR_VERSION<MAJOR) || (OPENSCENEGRAPH_MAJOR_VERSION==MAJOR && (OPENSCENEGRAPH_MINOR_VERSION<MINOR || (OPENSCENEGRAPH_MINOR_VERSION==MINOR && OPENSCENEGRAPH_PATCH_VERSION<=PATCH))))
  34. #define OSG_VERSION_GREATER_THAN(MAJOR, MINOR, PATCH) ((OPENSCENEGRAPH_MAJOR_VERSION>MAJOR) || (OPENSCENEGRAPH_MAJOR_VERSION==MAJOR && (OPENSCENEGRAPH_MINOR_VERSION>MINOR || (OPENSCENEGRAPH_MINOR_VERSION==MINOR && OPENSCENEGRAPH_PATCH_VERSION>PATCH))))
  35. #define OSG_VERSION_GREATER_OR_EQUAL(MAJOR, MINOR, PATCH) ((OPENSCENEGRAPH_MAJOR_VERSION>MAJOR) || (OPENSCENEGRAPH_MAJOR_VERSION==MAJOR && (OPENSCENEGRAPH_MINOR_VERSION>MINOR || (OPENSCENEGRAPH_MINOR_VERSION==MINOR && OPENSCENEGRAPH_PATCH_VERSION>=PATCH))))
  36.  
  37.  
  38. /**
  39. * osgGetVersion() returns the library version number.
  40. * Numbering convention : OpenSceneGraph-1.0 will return 1.0 from osgGetVersion.
  41. *
  42. * This C function can be also used to check for the existence of the OpenSceneGraph
  43. * library using autoconf and its m4 macro AC_CHECK_LIB.
  44. *
  45. * Here is the code to add to your configure.in:
  46. \verbatim
  47. #
  48. # Check for the OpenSceneGraph (OSG) library
  49. #
  50. AC_CHECK_LIB(osg, osgGetVersion, ,
  51. [AC_MSG_ERROR(OpenSceneGraph library not found. See http://www.openscenegraph.org)],)
  52. \endverbatim
  53. */
  54. extern OSG_EXPORT const char* osgGetVersion();
  55.  
  56. /** The osgGetSOVersion() method returns the OpenSceneGraph shared object version number. */
  57. extern OSG_EXPORT const char* osgGetSOVersion();
  58.  
  59. /** The osgGetLibraryName() method returns the library name in human-friendly form. */
  60. extern OSG_EXPORT const char* osgGetLibraryName();
  61.  
  62. // old defines for backwards compatibility.
  63. #define OSG_VERSION_MAJOR OPENSCENEGRAPH_MAJOR_VERSION
  64. #define OSG_VERSION_MINOR OPENSCENEGRAPH_MINOR_VERSION
  65. #define OSG_VERSION_PATCH OPENSCENEGRAPH_PATCH_VERSION
  66.  
  67. #define OSG_VERSION_RELEASE OSG_VERSION_PATCH
  68. #define OSG_VERSION_REVISION 0
  69.  
  70.  
  71. }
  72.  
  73. #endif
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