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- /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2009 Robert Osfield
- *
- * This library is open source and may be redistributed and/or modified under
- * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
- * (at your option) any later version. The full license is in LICENSE file
- * included with this distribution, and on the openscenegraph.org website.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * OpenSceneGraph Public License for more details.
- */
- #ifndef OSG_VERSION
- #define OSG_VERSION 1
- #include <osg/Export>
- extern "C" {
- #define OPENSCENEGRAPH_MAJOR_VERSION 3
- #define OPENSCENEGRAPH_MINOR_VERSION 4
- #define OPENSCENEGRAPH_PATCH_VERSION 2
- #define OPENSCENEGRAPH_SOVERSION 131
- /* Convenience macro that can be used to decide whether a feature is present or not i.e.
- * #if OSG_MIN_VERSION_REQUIRED(2,9,5)
- * your code here
- * #endif
- */
- #define OSG_MIN_VERSION_REQUIRED(MAJOR, MINOR, PATCH) ((OPENSCENEGRAPH_MAJOR_VERSION>MAJOR) || (OPENSCENEGRAPH_MAJOR_VERSION==MAJOR && (OPENSCENEGRAPH_MINOR_VERSION>MINOR || (OPENSCENEGRAPH_MINOR_VERSION==MINOR && OPENSCENEGRAPH_PATCH_VERSION>=PATCH))))
- #define OSG_VERSION_LESS_THAN(MAJOR, MINOR, PATCH) ((OPENSCENEGRAPH_MAJOR_VERSION<MAJOR) || (OPENSCENEGRAPH_MAJOR_VERSION==MAJOR && (OPENSCENEGRAPH_MINOR_VERSION<MINOR || (OPENSCENEGRAPH_MINOR_VERSION==MINOR && OPENSCENEGRAPH_PATCH_VERSION<PATCH))))
- #define OSG_VERSION_LESS_OR_EQUAL(MAJOR, MINOR, PATCH) ((OPENSCENEGRAPH_MAJOR_VERSION<MAJOR) || (OPENSCENEGRAPH_MAJOR_VERSION==MAJOR && (OPENSCENEGRAPH_MINOR_VERSION<MINOR || (OPENSCENEGRAPH_MINOR_VERSION==MINOR && OPENSCENEGRAPH_PATCH_VERSION<=PATCH))))
- #define OSG_VERSION_GREATER_THAN(MAJOR, MINOR, PATCH) ((OPENSCENEGRAPH_MAJOR_VERSION>MAJOR) || (OPENSCENEGRAPH_MAJOR_VERSION==MAJOR && (OPENSCENEGRAPH_MINOR_VERSION>MINOR || (OPENSCENEGRAPH_MINOR_VERSION==MINOR && OPENSCENEGRAPH_PATCH_VERSION>PATCH))))
- #define OSG_VERSION_GREATER_OR_EQUAL(MAJOR, MINOR, PATCH) ((OPENSCENEGRAPH_MAJOR_VERSION>MAJOR) || (OPENSCENEGRAPH_MAJOR_VERSION==MAJOR && (OPENSCENEGRAPH_MINOR_VERSION>MINOR || (OPENSCENEGRAPH_MINOR_VERSION==MINOR && OPENSCENEGRAPH_PATCH_VERSION>=PATCH))))
- /**
- * osgGetVersion() returns the library version number.
- * Numbering convention : OpenSceneGraph-1.0 will return 1.0 from osgGetVersion.
- *
- * This C function can be also used to check for the existence of the OpenSceneGraph
- * library using autoconf and its m4 macro AC_CHECK_LIB.
- *
- * Here is the code to add to your configure.in:
- \verbatim
- #
- # Check for the OpenSceneGraph (OSG) library
- #
- AC_CHECK_LIB(osg, osgGetVersion, ,
- [AC_MSG_ERROR(OpenSceneGraph library not found. See http://www.openscenegraph.org)],)
- \endverbatim
- */
- extern OSG_EXPORT const char* osgGetVersion();
- /** The osgGetSOVersion() method returns the OpenSceneGraph shared object version number. */
- extern OSG_EXPORT const char* osgGetSOVersion();
- /** The osgGetLibraryName() method returns the library name in human-friendly form. */
- extern OSG_EXPORT const char* osgGetLibraryName();
- // old defines for backwards compatibility.
- #define OSG_VERSION_MAJOR OPENSCENEGRAPH_MAJOR_VERSION
- #define OSG_VERSION_MINOR OPENSCENEGRAPH_MINOR_VERSION
- #define OSG_VERSION_PATCH OPENSCENEGRAPH_PATCH_VERSION
- #define OSG_VERSION_RELEASE OSG_VERSION_PATCH
- #define OSG_VERSION_REVISION 0
- }
- #endif
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