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Paper Mario - All Bosses (item dupe)

Jan 28th, 2016
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  1. All Bosses
  2.  
  3. Initial routing was done by GigaDB and AnatomyZ. Optimizations were made by imglower and xxN1. Last Update: 1/8/2018.
  4.  
  5. -- Prologue --
  6.  
  7. - 3 playground coins [3 coins]
  8. - Hammer block for 10 coins [13 coins]
  9. - Get Fire Flower and 4 trampoline coins [17 coins]
  10. - Equip Power Jump
  11. - Hit 2 coin blocks [19 coins]
  12.  
  13. Goomba Bros:
  14. T1: Power Jump Red; Headbonk Red
  15. T2: Power Jump Blue; Do Nothing
  16. T3: Fire Flower [Mash A]
  17.  
  18. - Hit heart block on previous screen
  19.  
  20. Goomba King:
  21. T1: Power Jump; Headbonk the tree
  22. T2: Power Jump; Headbonk
  23.  
  24. - Get Hammer Throw
  25. - Buy Fire Flower first [9 coins]
  26. - Buy Fright Jar second [4 coins]
  27. - Go to Shooting Star Summit
  28.  
  29. Magikoopa: 8 HP
  30. T1: Power Jump; No Nothing (Blocking will save 4 frames)
  31. T2: Power Jump
  32.  
  33. -- Chapter 1 --
  34.  
  35. - 1 coin from coin block [5 coins]
  36. - Get Fright Jar
  37. - Get POW Block
  38. - 10 coins from coin block [15 coins]
  39. - 1 Bush coin [16 coins]
  40.  
  41. Fuzzy Shell Fight:
  42. T1: Fire Flower [Up 1]
  43.  
  44. - 5 coins on the ground [21 coins]
  45. - Shell Toss the Thunder Bolt
  46. - Get hidden Fire Flower
  47. - Hit Heart Block
  48.  
  49. Koopa Fight: Key
  50. T1: Power Jump Koopa; Power Shell (untimed)
  51.  
  52. Level Up: FP
  53. 10, 10, 3
  54.  
  55. - Get Power Bounce
  56. - Staircase Skip
  57. - Hit Trap Block
  58.  
  59. Jail Fight: 9 coins
  60. T1: Fright Jar [Up 1]
  61.  
  62. - Collect the 9 coins after fight [30 coins]
  63. - Go left to pit room
  64. ~ Choose either risky pit or safe pit
  65.  
  66. ~Safe~
  67. Pit Fight 1: First Strike with Jump
  68. T1: Power Jump 2nd Koopa; Bomb
  69. T2: Jump x1
  70.  
  71. Pit Fight 2:
  72. T1: Fright Jar [Up 1]
  73.  
  74. Pit Fight 3: First strike with Bombette
  75. T1: Power Jump; Body Slam
  76.  
  77. ~Risky~
  78. Pit Fight 1: First Strike with Bomb
  79. T1: Bomb
  80.  
  81. Pit Fight 2:
  82. T1: Fright Jar [Up 1]; Do Nothing
  83. T2: Power Jump; Untimed Body Slam
  84.  
  85. Pit Fight 3: First strike with Bombette
  86. T1: Bomb
  87. T1: Power Jump; Untimed Body Slam if Fright Jar Fail
  88.  
  89. - Get Fire Bar coins [40 coins]
  90. - Get Key all the way left
  91. - Go upstairs, and left to get key in jail
  92. - Pie Jump
  93. - Get other Key behind jail
  94.  
  95. Cannon Fight: First strike with Bombette
  96. T1: Thunder Bolt [Down 1]; Bomb
  97.  
  98. - Hit Heart Block
  99. - Collect the 10 coins after fight [50 coins]
  100.  
  101. Koopa Bros: Bowser
  102. T1: Power Jump; Bomb
  103. T2: Power Jump
  104.  
  105. Koopa Bros:
  106. T1: Bomb
  107. T2: POW Block [Down 1]; Do Nothing
  108. T3: Fire Flower [Mash A]
  109.  
  110. -- Parakarry --
  111.  
  112. - Say No to Both Tutorials
  113. - Pick Up Honey Syrup behind pole
  114. - Run to Toad Town
  115.  
  116. Jr. Troopa: 15 HP
  117. T1: Power Jump; Bomb
  118. T2: Power Jump; Bomb
  119. T2: Hammer
  120.  
  121. - Get Speedy Spin
  122. - Take off Power Jump
  123. - Equip Power Bounce and Speedy Spin
  124. - Get Seed
  125. - Ride train
  126.  
  127. - 1 Whacka
  128. - Collect 3 letters
  129. - Do not collect 2nd seed
  130. - Hit Heart Block
  131.  
  132. -- Sushie --
  133.  
  134. - Go back to Toad Town
  135. - Blue House Skip
  136.  
  137. Blooper: 30 HP
  138. T1: Power Bounce; Sky Dive
  139. T2: Power Bounce; Shell Shot
  140.  
  141. Level Up: FP
  142. 10, 15, 3
  143.  
  144. - Talk to Kolorado by volcano
  145. - Get Jammin' Jelly
  146. - Get Sushie
  147.  
  148. -- Bow --
  149.  
  150. - Get Power Quake
  151. - Take off Power Bounce
  152. - Equip Power Quake
  153. - Chapter 5 pipe to sewers
  154. - Go left into Dark Koopa room
  155.  
  156. - Let them all first strike you for Peril
  157. - Collect coins from Koopas, avoid heart drops
  158.  
  159. Koopa 1:
  160. T1: Power Quake; Do Nothing [11 FP]
  161. T2: Power Quake [7 FP]
  162.  
  163. - 8 FP if FP drop, or POW Block enter 2nd fight
  164. - Eat Honey Syrup if neither [12 FP] [Up 1]
  165.  
  166. Koopa 2:
  167. T1: Power Quake; Do Nothing [8 FP]
  168. T2: Power Quake [4 FP]
  169.  
  170. - Eat Jammin' Jelly [Mash A]
  171.  
  172. Koopa 3:
  173. T1: Power Quake; Switch Bombette [Up 2] [11 FP]
  174. T2: Power Quake [7 FP]
  175.  
  176. - Double FP drop = [9 FP]
  177.  
  178. - Enter pipe to Boo's mansion
  179. - Go upstairs for record
  180. - Go left for Weight
  181. - Go downstairs for Super Boots
  182. - Use Super Boots to get Portrait
  183. - Get Bow
  184. - Get Strange Leaf if you ate your Honey Syrup
  185. ~ Skip if you get 2 FP Drop
  186.  
  187. -- Tubba --
  188.  
  189. - Brown House Skip
  190. - Get Repel Gel
  191. - Go left for Key
  192. - Upgrade Parakarry [Down 3]
  193. - Get caught by guard
  194. - Go right, open door
  195. - Eat Honey [Up 1] or Strange Leaf [Down 1]
  196. - Get Key in Spike room
  197. - Get Mega Rush
  198. - Get Maple Syrup
  199. - Get Key
  200. - Open chest for talking key
  201. - Run away from Tubba
  202.  
  203. - Before Fight Take off Quake Hammer and Speedy Spin
  204. - Equip Power Bounce and Mega Rush
  205.  
  206. Tubba's Heart: 50 HP [Runs at 45 HP]
  207. T1: Power Bounce x5; Shell Shot
  208. T2: Power Bounce x5; [6 + 4 Works too]
  209.  
  210. Tubba Blubba: 10 HP
  211. T1: Jump x2
  212.  
  213. Level Up: BP
  214. 10, 15, 6
  215.  
  216. -- Ultra Hammer --
  217.  
  218. - Say Yes to Bow
  219. - Equip Power Jump and Speedy Spin
  220. - Do not touch card
  221. - Run into Forest
  222. - Go Left
  223.  
  224. Jr. Troopa: 40 HP - Block (1/2)
  225. T1: Power Jump; Shell Shot
  226. T2: Power Jump; Switch to Bow [Down 1]
  227. T3: Power Bounce x4 [Up 1]; Outta Sight
  228. T4: Power Bounce x3
  229.  
  230. - Left, Left, Right, Right x2 for Seed
  231. - From Seed go Left x2, Left, Right, Right
  232. - Hit Chapter 3 Heart Block
  233. - Enter Chapter 3 pipe
  234. - Go to Chapter 5 from sewers
  235. - Get Fire Shield
  236. - Get hidden Life Shroom
  237. - Ultra Hammer
  238.  
  239. -- Lava Piranha --
  240.  
  241. - Get into Peril from Fire Bars
  242. - Get Maple Syrup from 2nd block
  243. - Lava Piranha OoB
  244. - First Strike Lava Piranha
  245.  
  246. Lava Piranha Phase 1: 40 HP *34 with first strike*
  247. T1: Power Bounce x5 [Up 1]; Switch to Sushie [Down 2]
  248. T2: Power Bounce x3 [4 + 4 Works too]
  249.  
  250. Lava Piranha Phase 2: 40 HP
  251. T1: Squirt; Power Bounce x4
  252. T2: Power Bounce x3
  253.  
  254. -- Lantern Ghost --
  255.  
  256. - Go right and finish Chapter 5
  257. - 1, 1, 1, 1, 1, 1, 1, 1, 1, 2 for peach
  258. - Get Volcano Vase for Seed
  259. - Switch to Parakarry [Down 1]
  260. - Take off Power Bounce
  261. - Equip Hammer Throw
  262. - Get Repel Gel
  263. - Ride Whale
  264.  
  265. Jr. Troopa: 20 HP
  266. T1: Hammer Throw; Shell Shot
  267. T2: Hammer Throw; Shell Shot
  268.  
  269. Level Up: BP
  270. 10, 15, 9
  271.  
  272. - Take off Power Jump and Hammer Throw
  273. - Equip Power Bounce and Power Quake [3 extra BP]
  274. - Enter Chapter 4
  275. - Go to Green Station (Hit right switch) [Down 1]
  276. - Go to Pink Station (Hit right switch) [Down 2]
  277. - Fix Track
  278.  
  279. Fuzzy Fight:
  280. T1: Power Quake
  281.  
  282. - Get Frying Pan
  283. - Go to Red Station (Hit left switch) [Down 1]
  284. - Hit Heart Block
  285. - Get Volt Shroom
  286.  
  287. Lantern Ghost: 40 HP - Block (1/2)
  288. T1: Volt Shroom [Mash A]; Do Nothing
  289. T2: Do Nothing; Switch to Goombario [Up 3]
  290. T3: Headbonk x2; Power Bounce x5 [Down 1]
  291. T4: Headbonk x2; Power Bounce x4
  292.  
  293. -- General Guy --
  294.  
  295. - Upgrade Watt [Up 2]
  296. - Fight General Guy
  297.  
  298. General Guy Phase 1:
  299. T1: Jump x2; Electro Dash
  300. T2: Power Quake
  301. T3; Jump x2; Power Shock
  302. T4: Jump x2
  303.  
  304. General Guy: 30 HP
  305. T1: Repel Gel [Mash A]; Electro Dash
  306. T2: Power Bounce x4; Electro Dash
  307. T3: Jump x2; Electro Dash
  308.  
  309. - Do not touch card
  310. - Go to Blue Station (Hit right switch) [Mash A]
  311. - Get hidden Maple Syrup
  312. - Eat Maple Syrup [10 FP] [Mash A]
  313. - 2nd option twice to fight Anti Guy
  314.  
  315. Anti Guy: 50 HP
  316. T1: Power Bounce x3; Power Shock [5 FP]
  317. T2: Jump x2; Do Nothing
  318. T3: Jump x2; Do Nothing
  319. T4: Jump x2
  320.  
  321. - Get Power Plus from chest
  322. - Early Whale
  323.  
  324. Fuzzipede: 20 HP
  325. T1: Power Bounce x5; Electro Dash if 4 capped
  326.  
  327. Level Up: BP
  328. 10, 15, 12
  329.  
  330. -- Enter Ruins --
  331.  
  332. - Equip Power Plus
  333. - Go into normal toad town pipe and hit stone block to enter room
  334.  
  335. Electro Blooper: 50 HP - Block (0/2)
  336. T1: Jump x2; Electro Dash
  337. T2: Jump x2; Electro Dash
  338. T3: Jump x1; Switch to Parakarry [Up 2]
  339. T4: Power Bounce x6 [Down 1]; Sky Dive if 5 capped
  340.  
  341. - Enter Left pipe to enter ruins
  342. - Left one, then up left for the rest of the rooms
  343. - Get Runaway Pay
  344.  
  345. -- Chapter 2 --
  346.  
  347. - Get Key in sand
  348. - Go right for another Key
  349. - Go to the bottom-right room
  350.  
  351. ~ First Strike with Jump, beware of heart drops
  352.  
  353. Stone Chomp 1: Triangle
  354. T1: Jump x1
  355.  
  356. - Open Both doors
  357. - Drop to basement and go right
  358.  
  359. ~ Grab this with hammer from far left
  360.  
  361. Stone Chomp 2: Moon
  362. T1: Power Quake (untimed)
  363.  
  364. - Get Super Hammer
  365. - Go down-left to blow up wall
  366. - Upgrade Bombette [Down 2]
  367. - Blow up wall
  368.  
  369. Stone Chomp 3: Star
  370. T1: Power Quake (untimed)
  371.  
  372. - Triangle, Star, Moon (TSM)
  373. - Eat Maple Syrup [Mash A]
  374. - Switch to Parakarry [Down 1]
  375.  
  376. Tutankoopa: 30 HP
  377. T1: Power Bounce x5 [Down 1]; Shell Shot if 5 cap / Switch to Watt [Down 2] if 4 or 3 capped
  378. T2: Jump x2 if 4 or 3 capped
  379.  
  380. - Switch to Watt [Down 2]
  381.  
  382. -- Enter Flower Fields --
  383.  
  384. - Do not touch card
  385. - Exit Ruins
  386. - Go Left, Down, Left
  387. - Get hidden Thunder Rage
  388. - Down, Down, Left from Thunder Rage
  389. - First option to fight Buzzar
  390.  
  391. Buzzar: 40 HP
  392. T1: Power Bounce x4; Power Shock
  393. T2: Power Bounce x3
  394.  
  395. - Get Seed With Parakarry
  396. - Go to Toad Town, enter fields
  397.  
  398. -- Spike Fight --
  399.  
  400. - East to fight moles
  401. - Get Red Berry
  402.  
  403. Top Left:
  404. T1: Jump x2
  405.  
  406. Levep Up: FP
  407. 10, 20, 12
  408.  
  409. - Get Red Berry
  410.  
  411. Top Right:
  412. T1: Switch to Bombette [Up 1]; Power Bomb
  413. T2: Power Quake (untimed)
  414.  
  415. - Eat Maple [Down 2]
  416.  
  417. Bottom Right:
  418. T1: Power Quake (untimed); Power Bomb
  419.  
  420. Bottom Left:
  421. T1: Power Quake (untimed); Power Bomb
  422.  
  423. - Talk to Petunia for Bean
  424. - Give Red Berry to Red Flower
  425. - Get 2 Yellow Berries
  426. - Eat 1 Yellow Berry [Mash A]
  427. - Give to Yellow Flower
  428. - Tree Jammin' Jelly
  429. - Talk to Lily
  430. - Get Blue Berry
  431. - Give to Blue Flower
  432. - Hit hidden coin block
  433.  
  434. Maze Fight: Block (0/1)
  435. T1: Shell Shot 1st Lakitu; Star Storm
  436. T2: Jump x1 - Spinyless
  437. T2: Star Storm - Spiny Spawn
  438.  
  439. Spiny Spawn:
  440. - You Level Up on Kent C. Koopa later.
  441. Spinyless:
  442. - You Level Up on Koopatrols later. Kill Magikoopa in Chapter 8 later for missing Star Points.
  443.  
  444. Level Up: BP
  445. 10, 20, 15
  446.  
  447. - Talk to Rosie
  448. - Get hidden Shooting Star
  449. - Talk to Posie
  450. - Talk to Rosie
  451. - Talk to Lily
  452. - Get Bubble Berry
  453. - Fall in Spikes once [9 HP]
  454. - Get Shooting Star
  455. - Equip Power Jump
  456. - Switch to Parakarry
  457.  
  458. Spike Fight: 50 HP - Block (0/2)
  459. T1: Power Jump [Down 1]; Shell Shot
  460. T2: Power Jump; Shell Shot
  461. T3: Power Bounce x5; Shell Shot if 4 capped
  462.  
  463. - Switch to Bow
  464. - Get hidden Thunder Rage
  465.  
  466. Machine Fight:
  467. T1: Thunder Rage; Outta Sight
  468. T2: Star Storm
  469.  
  470. - Destroy Machine
  471. - Eat Whacka [1 Up]
  472. - Get S. Jump Charge
  473. - Take off Power Jump
  474. - Equip S. Jump Charge
  475.  
  476. Huff: 60 HP - Block (1/2)
  477. T1: Charge; Switch to Bow [Up 3]
  478. T2: Charge; Outta Sight
  479. T3: Charge
  480. T4: Power Bounce x5; Slap x2 if 4 capped
  481.  
  482. - Touch card
  483.  
  484. -- Super Blooper --
  485.  
  486. - Get Quick Change
  487. - Go into sewers and go right
  488. - You can do a Risky Super Blooper fight by skipping the 5 smacks, you need a 5 cap to do this
  489.  
  490. Super Blooper: 70 HP - Block (0/3)
  491. T1: Charge; Smack x4 - Do Not Block
  492. T2: Charge; Smack x1
  493. T3: Charge; Do Nothing - Take 4 from babies
  494. T4: Star Storm; Outta Sight
  495. T5: Power Bounce x4
  496.  
  497. Level Up: BP
  498. 10, 20, 18
  499.  
  500. - Equip Quick Change
  501. - Clippy Boots
  502. - Get hidden Maple Syrup in sewers
  503. - Jump in spikes once
  504. - Get Shooting Star
  505. - Enter Pipe to Chapter 7
  506. - Lakilester Clip into rightmost house
  507. - Mayor side quest
  508. - Get Sushie Glitch
  509.  
  510. Jr. Troopa: 50 HP - Block (0/1)
  511. T1: Jump x2; Do Nothing
  512. T2: Power Bounce x4 [Down 1]; Switch to Bow [Up 2]; Outta Sight
  513. T3: Switch to Sushie [Down 2]; Power Bounce x4
  514.  
  515. - Fight Monstar OoB, 2nd Option
  516.  
  517. Monstar:
  518. T1: Power Bounce x3
  519.  
  520. - Encounter first enemy and run
  521. - Encounter Clubba near the Super Block and switch to Lakilester
  522. - Ice Staircase Skip
  523. - Eat Jammin' Jelly [Up 3]
  524. - Get Key
  525. - Mirror Clip
  526.  
  527. Clubba 1:
  528. T1: Jump x2
  529.  
  530. Clubba 2:
  531. T1: Power Quake (untimed); Power Bomb
  532.  
  533. Clubba 3:
  534. T1: Power Quake (untimed); Power Bomb
  535.  
  536. Level Up: FP
  537. 10, 25, 18
  538.  
  539. - Triple Dip
  540. - P-Up D-Down
  541. - Hidden Jammin' Jelly
  542. - Get Maple Syrup
  543. - Hit Heart Block if you're damaged
  544.  
  545. Crystal King: 70 HP - Block (3/3)
  546. T1: Charge; Do Nothing
  547. T2: Charge; Do Nothing
  548. T3: Charge; Switch to Bow [Down 3]; Outta Sight
  549. T4: Charge
  550. T5: Bounce x5; Electro Dash if 4 capped
  551.  
  552. - Touch Card
  553. - Get Shooting Star
  554. - Hidden Ultra Shroom
  555.  
  556. Dupe on Repel Gel: Use Kooper if you want
  557. - Pick Up Repel Gel
  558. - Throw Ultra Shroom
  559. - Eat Maple Syrup [Down 2]
  560. - Throw Repel Gel
  561. - Throw Ultra Shroom
  562.  
  563. - Upgrade Sushie in sewers
  564. - Fight Dojo
  565.  
  566. Dojo:
  567.  
  568. Chan: 15 HP
  569. T1: Power Bounce x11 [Down 1]
  570.  
  571. - Switch to Kooper [Down 3]
  572.  
  573. Lee: 20 HP
  574. T1: Power Bounce x13 [Down 1]; Shell Toss [15 bounces kills]
  575. T2: Jump x2; Shell Toss
  576.  
  577. Master 1: 50 HP - Block (0/3)
  578. T1: Chill Out; Electro Dash
  579. T2: Jump x2; Do Nothing
  580. T3: Jump x2; Do Nothing
  581. T4: Power Bounce x5; Electro Dash if 4 capped
  582.  
  583. - Take off S. Jump Charge
  584. - Equip P-Up D-Down
  585.  
  586. ~ 16 FP if other fights went well
  587. Master 2: 75 HP - Block (0/1)
  588. T1: Smooch; Shell Shot
  589. T2: Power Bounce x5; Outta Sight
  590. T3: Power Bounce x5 [6 + 4 Works too]
  591.  
  592. - Rest at inn if he gives strong attack
  593.  
  594. - Eat Jammin' Jelly [Down 3]
  595.  
  596. ~ You can quick kill The Master 3 of you get three 6 caps
  597. Master 3: 99 HP
  598. T1: Power Bounce x5; Outta Sight
  599. T2: Repel Gel [Mash A]
  600. T3: Power Bounce x5; Do Nothing
  601. T4: Power Bounce x5; Outta Sight
  602. T5: Jump x2 --- Bounce x3 again if double 4 capped
  603.  
  604. - Go East toward Koopa Village
  605. - Select 3rd option twice to fight Kent C. Koopa
  606.  
  607. Kent C. Koopa: 70 HP
  608. T1: Lullaby; Headbonk x2
  609. T2: Power Bounce x5 on tail; Do Nothing
  610. T3: Power Bounce x5 on tail; Do Nothing
  611. T4: Jump x1 if capped at 4
  612.  
  613. If Lullaby Fails T1:
  614. T1: Lullaby; Outta Sight
  615. T2: Lullaby - If this fails you die, it's a very low chance of it failing once
  616. T3: Headbonk x2; Power Bounce x5 on tail
  617. T4: Power Bounce x5 on tail; Do Nothing
  618. T5: Jump x1 if capped at 4
  619.  
  620. If Spiny Spawn you level up here:
  621.  
  622. Level Up: HP
  623. 15, 25, 18
  624.  
  625. -- Door 1 --
  626.  
  627. Koopatrols:
  628. T1: Power Quake (untimed); Power Bomb
  629.  
  630. Level Up: HP
  631. 15, 25, 18
  632.  
  633. - Get Life Shroom in jail
  634. - Hit Heart Block if you leveled at Kent C. Koopa
  635.  
  636. -- Door 2 --
  637.  
  638. - Fast Flood Room
  639. - Cannonless
  640. - If you got hit by Dry Bones, Hit Heart Block
  641. - You are getting peril from the Hammer Bros.
  642.  
  643. Spiny Spawn:
  644. - Take off P-Up D-Down
  645. - Encounter the Hammer Bros.
  646.  
  647. Spinyless:
  648. - Take off P-Up D-Down
  649. - Equip Runaway Pay
  650. - Encounter the Hammer Bros.
  651.  
  652. ~ Kill Magikoopa so she doesn't attack you
  653. Hammer Bros. - Block (0/3)
  654. T1: Jump x2 Magikoopa; Spiny Flip
  655. T2: Run
  656.  
  657. - Get Key
  658. - Take off Runaway Pay if you have it on
  659. - Equip P-Up D-Down
  660. - 2, 2, 1 for quiz answers
  661.  
  662. Anti Guy Unit: Triple 5 cap
  663. T1: Power Quake; Outta Sight [19 FP]
  664. T2: Repel Gel [Down 1]
  665. T3: Power Bounce x5 1st guy; Power Bomb [10 FP]
  666. T4: Power Bounce x5 2nd guy; Outta Sight [5 FP]
  667. T5: Power Bounce x5 3rd guy [2 FP]
  668.  
  669. ~ 4 cap backup
  670. T3: Power Bounce x4 1st guy; Power Bomb [10 FP] - 1st guy is still alive
  671. T4: Power Bounce x5 2nd guy; Outta Sight [5 FP]
  672. T5: Power Bounce x5 3rd guy
  673. T6: Jump x1
  674.  
  675. - Get Maple Syrup only if the fight went perfectly
  676. - Eat Maple Syrup [12 FP]
  677. - Hit heart block only if 4 capped
  678.  
  679. Duphlighosts:
  680. T1: Power Quake; Power Bomb
  681. T2: Power Bomb if 4 capped
  682.  
  683. Level Up: BP
  684. 15, 25, 21
  685.  
  686. - Take off P-Up D-Down
  687. - Equip S. Jump Charge
  688.  
  689. Jr. Troopa: 60 HP - Block (2/2)
  690. T1: Charge; Electro Dash
  691. T2: Charge; Outta Sight
  692. T3: Charge; Do Nothing
  693. T4: Power Bounce x5; Electro Dash if 4 capped
  694.  
  695. - Eat Maple Syrup [Down 3]
  696. - Take off S. Jump Charge and Power Quake
  697. - Equip Triple Dip, P-Up D-Down and Fire Shield
  698.  
  699. Hallway Bowser: 50 HP
  700. T1: Power Bounce x5; Outta Sight
  701. T2: Power Bounce x3 [4 + 4 Work too]
  702.  
  703. - Jump x1 if 3 + 4
  704. - Jump x2 if 3 + 3
  705.  
  706. Final Boswer Phase 1:
  707. T1: Power Bounce; Outta Sight
  708. T2: Power Bounce
  709. T3: Star Beam
  710.  
  711. - 5 + 5 + Jump x2 = dead on T4
  712. - 5 + 4 + 3 Bounce = dead on T4
  713. - 5 + 3 + 3 Bounce = untimed electro dash T4 for kill
  714. - 4 + 4 + 3 Bounce = dead on T4
  715. - 4 + 3 + 3 Bounce = watt kills T4
  716. - 3 + 3 + 3 = T5 kill
  717.  
  718. Phase 2: Block (2/2)
  719. T1: Star Beam; Water Block
  720. T2: Triple Dip: Shooting Star, Shooting Star, Shooting Star; Electro Dash
  721. T3: Triple Dip: Repel Gel, Shooting Star, Thunder Rage; Electro Dash
  722. T4: Power Bounce; Electro Dash
  723. T5: Jump x1
  724.  
  725. T3 Beam
  726. T1: Peach Beam; Water Block
  727. T2: Triple Dip: Shooting Star, Shooting Star, Shooting Star; Electro Dash
  728. T3: Triple Dip: Repel Gel, Shooting Star, Thunder Rage; Electro Dash
  729. T4: Peach Beam; Electro Dash
  730. T5: Power Bounce; Electro Dash
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