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- null = [(_this select 1)] spawn {
- _Speaker = _this select 0;
- _Length = 99999;
- for "_i" from 0 to 1 step 0 do {
- If (!alive _Speaker) exitWith{};
- playSound3D ["a3\dubbing_f_orange\orange_hub_minedispenser\006_eve_choice_e_this_is_war\orange_hub_minedispenser_006_eve_choice_e_this_is_war_EOD_0.ogg", player, false, getPosASL _Speaker, 100, 1, 2];
- Sleep _Length;
- };
- };
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