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- package de.deda.mctest.listener;
- import org.bukkit.Material;
- import org.bukkit.entity.Player;
- import org.bukkit.event.EventHandler;
- import org.bukkit.event.Listener;
- import org.bukkit.event.inventory.InventoryClickEvent;
- import org.bukkit.inventory.ItemStack;
- public class KitSystemInventoryClickListener implements Listener{
- @EventHandler
- public void OnPlayerClickInvKitSystem(InventoryClickEvent e) {
- Player p = (Player) e.getWhoClicked();
- ItemStack IS = new ItemStack(Material.IRON_SWORD, 1);
- ItemStack BOW = new ItemStack(Material.BOW, 1);
- ItemStack ARROW = new ItemStack(Material.ARROW, 1);
- if(e.getInventory().getName().equalsIgnoreCase("§6§lKit-System")) {
- }
- e.setCancelled(true);
- if(e.getCurrentItem().getType() == Material.GOLD_BLOCK) {
- if(e.getCurrentItem().getItemMeta().getDisplayName().equalsIgnoreCase("§6Krieger")) {
- p.sendMessage("§aDu hast das Krieger-Kit ausgewählt!");
- p.closeInventory();
- }
- }
- }
- }
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