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- Download SonLVL here (if you don't have it):
- https://mm.reimuhakurei.net/SonLVL/SonLVL.zip
- Open SonLVL.
- Open the INI and go to Marble Zone (any act).
- Place a Buzz Bomber.
- Gop to the object folder. Remember the object ID of the Motobug. 40.
- Change the Buzz Bomber's object ID to 40 (Motobug).
- Follow this guide:
- https://pastebin.com/9nSxC0qv
- Once you've done that, you may continue.
- In Pattern Load Cues.asm, search for PLC_GHZ.
- Copy the entry for the Motobug.
- In Pattern Load Cues.asm, search for PLC_MZ.
- Under the entry for the Caterkiller, paste that entry.
- Change ArtTile_Moto_Bug to ArtTile_Moto_Bug_MZ.
- In Constants.asm, under the entry for ArtTile_Moto_Bug, paste this line:
- ArtTile_Moto_Bug_MZ: equ $9C20/$20
- You can also change $9C20/$20 to $4E1.
- In the Motobug file in the object folder, under this line:
- move.w #make_art_tile(ArtTile_Moto_Bug,0,0),obGfx(a0)
- Paste these lines:
- cmpi.b #id_MZ,(v_zone).w
- bne.s Moto_NotMZ
- move.w #make_art_tile(ArtTile_Moto_Bug_MZ,0,0),obGfx(a0)
- Moto_NotMZ:
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