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- function borders(left, right, upper, lower)
- if upper == nil then
- return { -left / 2, left / 2, -right / 2, right / 2 }
- end
- return { left, right, upper, lower }
- end
- obstacle {
- name = "iso_tree_4",
- image_filename = "iso_tree_0000.png",
- borders = borders(0.60, 0.60),
- leveleditor_category = "plant"
- }
- obstacle {
- name = "iso_v_wall",
- image_filename = "iso_walls_0001.png",
- borders = borders(0.40, 1.10),
- flags = { "vertical", "blocks_vision" },
- transparency = "walls",
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_h_wall",
- image_filename = "iso_walls_0002.png",
- borders = borders(1.10, 0.40),
- flags = { "horizontal", "blocks_vision" },
- transparency = "walls",
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_v_wall_with_dot",
- image_filename = "iso_walls_0003.png",
- borders = borders(0.40, 1.10),
- flags = { "vertical", "blocks_vision" },
- transparency = "walls",
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_h_wall_with_dot",
- image_filename = "iso_walls_0004.png",
- borders = borders(1.10, 0.40),
- flags = { "horizontal", "blocks_vision" },
- transparency = "walls",
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_tree_5",
- image_filename = "iso_tree_0001.png",
- borders = borders(1.30, 1.30),
- leveleditor_category = "plant"
- }
- obstacle {
- name = "iso_h_door_000_open",
- image_filename = "iso_doors_0001.png",
- borders = borders(1.00, 0.40),
- flags = { "horizontal", "walkable" },
- animation = "door",
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_h_door_025_open",
- image_filename = "iso_doors_0002.png",
- borders = borders(1.00, 0.40),
- flags = { "walkable" },
- animation = "door",
- leveleditor_category = "none"
- }
- obstacle {
- name = "iso_h_door_050_open",
- image_filename = "iso_doors_0003.png",
- borders = borders(1.00, 0.40),
- flags = { "walkable" },
- animation = "door",
- leveleditor_category = "none"
- }
- obstacle {
- name = "iso_h_door_075_open",
- image_filename = "iso_doors_0004.png",
- borders = borders(1.00, 0.40),
- flags = { "walkable" },
- animation = "door",
- leveleditor_category = "none"
- }
- obstacle {
- name = "iso_h_door_100_open",
- image_filename = "iso_doors_0005.png",
- flags = { "blocks_vision" },
- animation = "door",
- leveleditor_category = "none"
- }
- obstacle {
- name = "iso_v_door_000_open",
- image_filename = "iso_doors_0006.png",
- borders = borders(0.40, 1.00),
- flags = { "vertical", "walkable" },
- animation = "door",
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_v_door_025_open",
- image_filename = "iso_doors_0007.png",
- borders = borders(0.40, 1.00),
- flags = { "walkable" },
- animation = "door",
- leveleditor_category = "none"
- }
- obstacle {
- name = "iso_v_door_050_open",
- image_filename = "iso_doors_0008.png",
- borders = borders(0.40, 1.00),
- flags = { "walkable" },
- animation = "door",
- leveleditor_category = "none"
- }
- obstacle {
- name = "iso_v_door_075_open",
- image_filename = "iso_doors_0009.png",
- borders = borders(0.40, 1.00),
- flags = { "walkable" },
- animation = "door",
- leveleditor_category = "none"
- }
- obstacle {
- name = "iso_v_door_100_open",
- image_filename = "iso_doors_0010.png",
- flags = { "blocks_vision" },
- animation = "door",
- leveleditor_category = "none"
- }
- obstacle {
- name = "iso_teleporter_1",
- image_filename = "iso_obstacle_0018.png",
- emitted_light_strength = 20,
- animation = "teleporter",
- leveleditor_category = "none"
- }
- obstacle {
- name = "iso_teleporter_2",
- image_filename = "iso_obstacle_0019.png",
- emitted_light_strength = 19,
- animation = "teleporter",
- leveleditor_category = "none"
- }
- obstacle {
- name = "iso_teleporter_3",
- image_filename = "iso_obstacle_0020.png",
- emitted_light_strength = 18,
- animation = "teleporter",
- leveleditor_category = "machinery"
- }
- obstacle {
- name = "iso_teleporter_4",
- image_filename = "iso_obstacle_0016.png",
- emitted_light_strength = 19,
- animation = "teleporter",
- leveleditor_category = "none"
- }
- obstacle {
- name = "iso_teleporter_5",
- image_filename = "iso_obstacle_0017.png",
- emitted_light_strength = 20,
- animation = "teleporter",
- leveleditor_category = "none"
- }
- obstacle {
- name = "iso_refresh_1",
- image_filename = "iso_machinery_0009.png",
- flags = { "needs_pre_put" },
- emitted_light_strength = 10,
- animation = "refresh",
- leveleditor_category = "none"
- }
- obstacle {
- name = "iso_refresh_2",
- image_filename = "iso_machinery_0010.png",
- flags = { "needs_pre_put" },
- emitted_light_strength = 10,
- animation = "refresh",
- leveleditor_category = "none"
- }
- obstacle {
- name = "iso_refresh_3",
- image_filename = "iso_machinery_0011.png",
- flags = { "needs_pre_put" },
- emitted_light_strength = 10,
- animation = "refresh",
- leveleditor_category = "machinery"
- }
- obstacle {
- name = "iso_refresh_4",
- image_filename = "iso_machinery_0012.png",
- flags = { "needs_pre_put" },
- emitted_light_strength = 10,
- animation = "refresh",
- leveleditor_category = "none"
- }
- obstacle {
- name = "iso_refresh_5",
- image_filename = "iso_machinery_0013.png",
- flags = { "needs_pre_put" },
- emitted_light_strength = 10,
- animation = "refresh",
- leveleditor_category = "none"
- }
- obstacle {
- name = "iso_h_door_locked",
- image_filename = "iso_doors_0011.png",
- borders = borders(1.10, 0.40),
- flags = { "horizontal" },
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_v_door_locked",
- image_filename = "iso_doors_0012.png",
- borders = borders(0.40, 1.10),
- flags = { "vertical" },
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_h_chest_closed",
- image_filename = "iso_container_0001.png",
- label = "Chest",
- borders = borders(0.80, 0.60),
- flags = { "ground_level", "clickable" },
- action = "chest",
- leveleditor_category = "container"
- }
- obstacle {
- name = "iso_v_chest_closed",
- image_filename = "iso_container_0002.png",
- label = "Chest",
- borders = borders(0.60, 0.80),
- flags = { "ground_level", "clickable" },
- action = "chest",
- leveleditor_category = "container"
- }
- obstacle {
- name = "iso_h_chest_open",
- image_filename = "iso_container_0003.png",
- borders = borders(0.80, 0.60),
- flags = { "ground_level" },
- leveleditor_category = "container"
- }
- obstacle {
- name = "iso_v_chest_open",
- image_filename = "iso_container_0004.png",
- borders = borders(0.60, 0.80),
- flags = { "ground_level" },
- leveleditor_category = "container"
- }
- obstacle {
- name = "iso_autogun_w",
- image_filename = "iso_autogun_act_0001.png",
- borders = borders(0.70, 0.70),
- animation = "autogun",
- leveleditor_category = "machinery"
- }
- obstacle {
- name = "iso_autogun_n",
- image_filename = "iso_autogun_act_0002.png",
- borders = borders(0.70, 0.70),
- animation = "autogun",
- leveleditor_category = "machinery"
- }
- obstacle {
- name = "iso_autogun_e",
- image_filename = "iso_autogun_act_0003.png",
- borders = borders(0.70, 0.70),
- animation = "autogun",
- leveleditor_category = "machinery"
- }
- obstacle {
- name = "iso_autogun_s",
- image_filename = "iso_autogun_act_0004.png",
- borders = borders(0.70, 0.70),
- animation = "autogun",
- leveleditor_category = "machinery"
- }
- obstacle {
- name = "iso_cave_wall_h",
- image_filename = "iso_cave_wall_0001.png",
- borders = borders(1.50, 1.00),
- flags = { "horizontal", "blocks_vision" },
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_cave_wall_v",
- image_filename = "iso_cave_wall_0002.png",
- borders = borders(1.00, 1.50),
- flags = { "vertical", "blocks_vision" },
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_cave_corner_ne",
- image_filename = "iso_cave_wall_0003.png",
- borders = borders(1.00, 1.00),
- flags = { "blocks_vision" },
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_cave_corner_se",
- image_filename = "iso_cave_wall_0004.png",
- borders = borders(1.00, 1.00),
- flags = { "blocks_vision" },
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_cave_corner_nw",
- image_filename = "iso_cave_wall_0005.png",
- borders = borders(1.00, 1.00),
- flags = { "blocks_vision" },
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_cave_corner_sw",
- image_filename = "iso_cave_wall_0006.png",
- borders = borders(1.00, 1.00),
- flags = { "blocks_vision" },
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_cooking_pot",
- image_filename = "iso_obstacle_0042.png",
- borders = borders(0.50, 0.50),
- flags = { "smashable", "ground_level" },
- leveleditor_category = "machinery"
- }
- obstacle {
- name = "iso_console_s",
- image_filename = "iso_obstacle_0043.png",
- label = "Terminal",
- borders = borders(0.80, 0.80),
- flags = { "clickable" },
- action = "terminal",
- leveleditor_category = "machinery"
- }
- obstacle {
- name = "iso_console_e",
- image_filename = "iso_obstacle_0044.png",
- label = "Terminal",
- borders = borders(0.80, 0.80),
- flags = { "clickable" },
- action = "terminal",
- leveleditor_category = "machinery"
- }
- obstacle {
- name = "iso_console_n",
- image_filename = "iso_obstacle_0045.png",
- label = "Terminal",
- borders = borders(0.80, 0.80),
- flags = { "clickable" },
- action = "terminal",
- leveleditor_category = "machinery"
- }
- obstacle {
- name = "iso_console_w",
- image_filename = "iso_obstacle_0046.png",
- label = "Terminal",
- borders = borders(0.80, 0.80),
- flags = { "clickable" },
- action = "terminal",
- leveleditor_category = "machinery"
- }
- obstacle {
- name = "iso_pillar_tall",
- image_filename = "iso_obstacle_0047.png",
- borders = borders(-0.50, 0.25, -0.50, 0.25),
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_pillar_short",
- image_filename = "iso_obstacle_0048.png",
- borders = borders(-0.50, 0.25, -0.50, 0.25),
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_tv_pillar_w",
- image_filename = "iso_machinery_0001.png",
- borders = borders(1.00, 1.00),
- leveleditor_category = "machinery"
- }
- obstacle {
- name = "iso_barrel_1",
- image_filename = "iso_barrel_1.png",
- label = "Barrel",
- borders = borders(0.70, 0.70),
- flags = { "blocks_vision", "smashable", "drops_random_treasure", "clickable" },
- action = "barrel",
- leveleditor_category = "container"
- }
- obstacle {
- name = "iso_barrel_2",
- image_filename = "iso_barrel_2.png",
- label = "Barrel",
- borders = borders(0.70, 0.70),
- flags = { "blocks_vision", "smashable", "drops_random_treasure", "clickable" },
- action = "barrel",
- leveleditor_category = "container"
- }
- obstacle {
- name = "iso_barrel_3",
- image_filename = "iso_barrel_3.png",
- label = "Crate",
- borders = borders(0.80, 0.95),
- flags = { "blocks_vision", "smashable", "drops_random_treasure", "clickable" },
- action = "barrel",
- leveleditor_category = "container"
- }
- obstacle {
- name = "iso_barrel_4",
- image_filename = "iso_barrel_4.png",
- label = "Crate",
- borders = borders(0.80, 0.75),
- flags = { "blocks_vision", "smashable", "drops_random_treasure", "clickable" },
- action = "barrel",
- leveleditor_category = "container"
- }
- obstacle {
- name = "iso_lamp_s",
- image_filename = "iso_obstacle_0054.png",
- borders = borders(0.50, 0.50),
- flags = { "ground_level" },
- emitted_light_strength = 24,
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_enhancer_ld",
- image_filename = "iso_machinery_0005.png",
- borders = borders(-0.60, 0.55, -0.60, 0.50),
- leveleditor_category = "machinery"
- }
- obstacle {
- name = "iso_enhancer_lu",
- image_filename = "iso_machinery_0006.png",
- borders = borders(-0.60, 0.55, -0.60, 0.55),
- leveleditor_category = "machinery"
- }
- obstacle {
- name = "iso_enhancer_ru",
- image_filename = "iso_machinery_0007.png",
- borders = borders(-0.60, 0.50, -0.60, 0.55),
- leveleditor_category = "machinery"
- }
- obstacle {
- name = "iso_enhancer_rd",
- image_filename = "iso_machinery_0008.png",
- borders = borders(-0.60, 0.50, -0.60, 0.50),
- leveleditor_category = "machinery"
- }
- obstacle {
- name = "iso_v_wood_fence",
- image_filename = "iso_obstacle_0059.png",
- borders = borders(1.10, 2.20),
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_h_wood_fence",
- image_filename = "iso_obstacle_0060.png",
- borders = borders(2.20, 1.10),
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_v_dense_fence",
- image_filename = "iso_obstacle_0061.png",
- borders = borders(1.10, 2.20),
- flags = { "blocks_vision" },
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_h_dense_fence",
- image_filename = "iso_obstacle_0062.png",
- borders = borders(2.20, 1.10),
- flags = { "blocks_vision" },
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_v_mesh_fence",
- image_filename = "iso_obstacle_0063.png",
- borders = borders(0.80, 2.20),
- flags = { "ground_level" },
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_h_mesh_fence",
- image_filename = "iso_obstacle_0064.png",
- borders = borders(2.20, 0.80),
- flags = { "ground_level" },
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_v_wire_fence",
- image_filename = "iso_obstacle_0065.png",
- borders = borders(0.80, 2.20),
- flags = { "ground_level" },
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_h_wire_fence",
- image_filename = "iso_obstacle_0066.png",
- borders = borders(2.20, 0.80),
- flags = { "ground_level" },
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_n_toilet_small",
- image_filename = "iso_bathroom_furniture_0008.png",
- borders = borders(0.40, 0.40),
- flags = { "smashable", "ground_level" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_e_toilet_small",
- image_filename = "iso_bathroom_furniture_0009.png",
- borders = borders(0.40, 0.40),
- flags = { "smashable", "ground_level" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_s_toilet_white_small",
- image_filename = "iso_obstacle_0069.png",
- borders = borders(0.40, 0.40),
- flags = { "smashable", "ground_level" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_w_toilet_white_small",
- image_filename = "iso_obstacle_0070.png",
- borders = borders(0.40, 0.40),
- flags = { "smashable", "ground_level" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_n_toilet_big",
- image_filename = "iso_bathroom_furniture_0004.png",
- borders = borders(0.68, 0.50),
- flags = { "smashable", "ground_level" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_e_toilet_big",
- image_filename = "iso_bathroom_furniture_0005.png",
- borders = borders(0.50, 0.68),
- flags = { "smashable", "ground_level" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_s_toilet_big",
- image_filename = "iso_bathroom_furniture_0006.png",
- borders = borders(0.68, 0.50),
- flags = { "smashable", "ground_level" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_w_toilet_big",
- image_filename = "iso_bathroom_furniture_0007.png",
- borders = borders(0.50, 0.68),
- flags = { "smashable", "ground_level" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_n_chair",
- image_filename = "iso_chairs_0009.png",
- borders = borders(0.40, 0.40),
- flags = { "smashable" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_e_chair",
- image_filename = "iso_chairs_0010.png",
- borders = borders(0.40, 0.40),
- flags = { "smashable" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_s_chair",
- image_filename = "iso_chairs_0011.png",
- borders = borders(0.40, 0.40),
- flags = { "smashable" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_w_chair",
- image_filename = "iso_chairs_0012.png",
- borders = borders(0.40, 0.40),
- flags = { "smashable" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_n_desk",
- image_filename = "iso_tables_0001.png",
- borders = borders(0.40, 1.00),
- flags = { "smashable", "ground_level" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_e_desk",
- image_filename = "iso_tables_0002.png",
- borders = borders(1.00, 0.40),
- flags = { "smashable", "ground_level" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_s_desk",
- image_filename = "iso_tables_0003.png",
- borders = borders(0.40, 1.00),
- flags = { "smashable", "ground_level" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_w_desk",
- image_filename = "iso_tables_0004.png",
- borders = borders(1.00, 0.40),
- flags = { "smashable", "ground_level" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_n_school_chair",
- image_filename = "iso_obstacle_0083.png",
- borders = borders(0.40, 0.40),
- flags = { "smashable", "ground_level" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_e_school_chair",
- image_filename = "iso_obstacle_0084.png",
- borders = borders(0.40, 0.40),
- flags = { "smashable", "ground_level" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_s_school_chair",
- image_filename = "iso_obstacle_0085.png",
- borders = borders(0.40, 0.40),
- flags = { "smashable", "ground_level" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_w_school_chair",
- image_filename = "iso_obstacle_0086.png",
- borders = borders(0.40, 0.40),
- flags = { "smashable", "ground_level" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_n_bed",
- image_filename = "iso_obstacle_0087.png",
- borders = borders(1.10, 0.70),
- flags = { "smashable", "ground_level" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_e_bed",
- image_filename = "iso_obstacle_0088.png",
- borders = borders(0.70, 1.10),
- flags = { "smashable", "ground_level" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_s_bed",
- image_filename = "iso_obstacle_0089.png",
- borders = borders(1.10, 0.70),
- flags = { "smashable", "ground_level" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_w_bed",
- image_filename = "iso_obstacle_0090.png",
- borders = borders(0.70, 1.10),
- flags = { "smashable", "ground_level" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_shelf_full_v",
- image_filename = "iso_obstacle_0091.png",
- borders = borders(0.60, 2.20),
- flags = { "blocks_vision" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_shelf_full_h",
- image_filename = "iso_obstacle_0092.png",
- borders = borders(2.20, 0.60),
- flags = { "blocks_vision" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_shelf_empty_v",
- image_filename = "iso_obstacle_0093.png",
- borders = borders(0.60, 2.20),
- flags = { "blocks_vision" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_shelf_empty_h",
- image_filename = "iso_obstacle_0094.png",
- borders = borders(2.20, 0.60),
- flags = { "blocks_vision" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_shelf_small_full_v",
- image_filename = "iso_obstacle_0095.png",
- borders = borders(1.10, 0.60),
- flags = { "blocks_vision" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_shelf_small_full_h",
- image_filename = "iso_obstacle_0096.png",
- borders = borders(0.60, 1.10),
- flags = { "blocks_vision" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_shelf_small_empty_v",
- image_filename = "iso_obstacle_0097.png",
- borders = borders(0.60, 1.10),
- flags = { "blocks_vision" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_shelf_small_empty_h",
- image_filename = "iso_obstacle_0098.png",
- borders = borders(1.10, 0.60),
- flags = { "blocks_vision" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_n_full_park_bench",
- image_filename = "iso_obstacle_0099.png",
- borders = borders(0.70, 1.30),
- flags = { "smashable", "ground_level" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_e_full_park_bench",
- image_filename = "iso_obstacle_0100.png",
- borders = borders(1.30, 0.70),
- flags = { "smashable", "ground_level" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_s_full_park_bench",
- image_filename = "iso_obstacle_0101.png",
- borders = borders(1.30, 0.70),
- flags = { "smashable", "ground_level" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_w_full_park_bench",
- image_filename = "iso_obstacle_0102.png",
- borders = borders(0.70, 1.30),
- flags = { "smashable", "ground_level" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_h_bathtub",
- image_filename = "iso_bathroom_furniture_0000.png",
- borders = borders(1.50, 1.00),
- flags = { "smashable", "ground_level" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_v_bathtub",
- image_filename = "iso_bathroom_furniture_0001.png",
- borders = borders(1.00, 1.50),
- flags = { "smashable", "ground_level" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_h_washtub",
- image_filename = "iso_obstacle_0105.png",
- borders = borders(0.40, 0.50),
- flags = { "smashable", "ground_level" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_v_washtub",
- image_filename = "iso_obstacle_0106.png",
- borders = borders(0.50, 0.40),
- flags = { "smashable", "ground_level" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_v_curtain",
- image_filename = "iso_obstacle_0107.png",
- flags = { "vertical", "blocks_vision" },
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_h_curtain",
- image_filename = "iso_obstacle_0108.png",
- flags = { "horizontal", "blocks_vision" },
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_e_sofa",
- image_filename = "iso_obstacle_0111.png",
- borders = borders(0.50, 1.00),
- flags = { "ground_level" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_s_sofa",
- image_filename = "iso_obstacle_0112.png",
- borders = borders(1.00, 0.50),
- flags = { "ground_level" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_w_sofa",
- image_filename = "iso_obstacle_0109.png",
- borders = borders(0.50, 1.00),
- flags = { "ground_level" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_n_sofa",
- image_filename = "iso_obstacle_0110.png",
- borders = borders(1.00, 0.50),
- flags = { "ground_level" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_tree_1",
- image_filename = "iso_obstacle_0113.png",
- borders = borders(0.60, 0.60),
- leveleditor_category = "plant"
- }
- obstacle {
- name = "iso_tree_2",
- image_filename = "iso_obstacle_0114.png",
- borders = borders(0.60, 0.60),
- leveleditor_category = "plant"
- }
- obstacle {
- name = "iso_tree_3",
- image_filename = "iso_obstacle_0115.png",
- borders = borders(0.60, 0.80),
- leveleditor_category = "plant"
- }
- obstacle {
- name = "iso_thick_wall_h",
- image_filename = "iso_thick_wall_0001.png",
- borders = borders(1.10, 0.40),
- flags = { "horizontal", "blocks_vision" },
- transparency = "walls",
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_thick_wall_v",
- image_filename = "iso_thick_wall_0002.png",
- borders = borders(0.40, 1.10),
- flags = { "vertical", "blocks_vision" },
- transparency = "walls",
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_thick_wall_corner_ne",
- image_filename = "iso_thick_wall_0003.png",
- borders = borders(-0.55, 0.20, -0.20, 0.55),
- flags = { "blocks_vision" },
- transparency = "walls",
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_thick_wall_corner_se",
- image_filename = "iso_thick_wall_0004.png",
- borders = borders(-0.55, 0.20, -0.55, 0.20),
- flags = { "blocks_vision" },
- transparency = "walls",
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_thick_wall_corner_nw",
- image_filename = "iso_thick_wall_0005.png",
- borders = borders(-0.20, 0.55, -0.20, 0.55),
- flags = { "blocks_vision" },
- transparency = "walls",
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_thick_wall_corner_sw",
- image_filename = "iso_thick_wall_0006.png",
- borders = borders(-0.20, 0.55, -0.55, 0.20),
- flags = { "blocks_vision" },
- transparency = "walls",
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_thick_wall_t_n",
- image_filename = "iso_thick_wall_0007.png",
- borders = borders(-0.55, 0.55, -0.55, 0.20),
- flags = { "blocks_vision" },
- transparency = "walls",
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_thick_wall_t_e",
- image_filename = "iso_thick_wall_0008.png",
- borders = borders(-0.20, 0.55, -0.55, 0.55),
- flags = { "blocks_vision" },
- transparency = "walls",
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_thick_wall_t_s",
- image_filename = "iso_thick_wall_0009.png",
- borders = borders(-0.55, 0.55, -0.20, 0.55),
- flags = { "blocks_vision" },
- transparency = "walls",
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_thick_wall_t_w",
- image_filename = "iso_thick_wall_0010.png",
- borders = borders(-0.55, 0.20, -0.55, 0.55),
- flags = { "blocks_vision" },
- transparency = "walls",
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_cave_wall_end_w",
- image_filename = "iso_cave_wall_0007.png",
- borders = borders(1.00, 1.00),
- flags = { "blocks_vision" },
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_cave_wall_end_n",
- image_filename = "iso_cave_wall_0008.png",
- borders = borders(1.00, 1.00),
- flags = { "blocks_vision" },
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_cave_wall_end_e",
- image_filename = "iso_cave_wall_0009.png",
- borders = borders(1.00, 1.00),
- flags = { "blocks_vision" },
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_cave_wall_end_s",
- image_filename = "iso_cave_wall_0010.png",
- borders = borders(1.00, 1.00),
- flags = { "blocks_vision" },
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_grey_wall_end_w",
- image_filename = "iso_walls_0005.png",
- borders = borders(0.40, 1.10),
- flags = { "vertical" },
- transparency = "walls",
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_grey_wall_end_n",
- image_filename = "iso_walls_0006.png",
- borders = borders(1.10, 0.40),
- flags = { "horizontal" },
- transparency = "walls",
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_grey_wall_end_e",
- image_filename = "iso_walls_0007.png",
- borders = borders(0.40, 1.10),
- flags = { "vertical", "blocks_vision" },
- transparency = "walls",
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_grey_wall_end_s",
- image_filename = "iso_walls_0008.png",
- borders = borders(1.10, 0.40),
- flags = { "horizontal", "blocks_vision" },
- transparency = "walls",
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_brick_wall_h",
- image_filename = "iso_brick_wall_0002.png",
- borders = borders(1.20, 0.80),
- flags = { "horizontal", "blocks_vision" },
- after_smashing = "iso_brick_wall_cracked_1",
- transparency = "walls",
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_brick_wall_v",
- image_filename = "iso_brick_wall_0001.png",
- borders = borders(0.80, 1.20),
- flags = { "vertical", "blocks_vision" },
- after_smashing = "iso_brick_wall_cracked_2",
- transparency = "walls",
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_brick_wall_end",
- image_filename = "iso_brick_wall_0003.png",
- borders = borders(1.00, 1.00),
- flags = { "blocks_vision" },
- transparency = "walls",
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_brick_wall_corner_ne",
- image_filename = "iso_brick_wall_0004.png",
- borders = borders(-0.60, 0.30, -0.60, 0.60),
- flags = { "blocks_vision" },
- transparency = "walls",
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_brick_wall_corner_sw",
- image_filename = "iso_brick_wall_0005.png",
- borders = borders(-0.60, 0.65, -0.60, 0.30),
- flags = { "blocks_vision" },
- transparency = "walls",
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_brick_wall_corner_nw",
- image_filename = "iso_brick_wall_0006.png",
- borders = borders(-0.30, 0.60, -0.30, 0.60),
- flags = { "blocks_vision" },
- transparency = "walls",
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_brick_wall_corner_se",
- image_filename = "iso_brick_wall_0007.png",
- borders = borders(-0.60, 0.30, -0.60, 0.30),
- flags = { "blocks_vision" },
- transparency = "walls",
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_blood_1",
- image_filename = "iso_blood_0001.png",
- flags = { "volatile", "blocks_vision", "needs_pre_put" },
- leveleditor_category = "none"
- }
- obstacle {
- name = "iso_blood_2",
- image_filename = "iso_blood_0002.png",
- flags = { "volatile", "blocks_vision", "needs_pre_put" },
- leveleditor_category = "none"
- }
- obstacle {
- name = "iso_blood_3",
- image_filename = "iso_blood_0003.png",
- flags = { "volatile", "blocks_vision", "needs_pre_put" },
- leveleditor_category = "none"
- }
- obstacle {
- name = "iso_blood_4",
- image_filename = "iso_blood_0004.png",
- flags = { "volatile", "blocks_vision", "needs_pre_put" },
- leveleditor_category = "none"
- }
- obstacle {
- name = "iso_blood_5",
- image_filename = "iso_blood_0005.png",
- flags = { "volatile", "blocks_vision", "needs_pre_put" },
- leveleditor_category = "none"
- }
- obstacle {
- name = "iso_blood_6",
- image_filename = "iso_blood_0006.png",
- flags = { "volatile", "blocks_vision", "needs_pre_put" },
- leveleditor_category = "none"
- }
- obstacle {
- name = "iso_blood_7",
- image_filename = "iso_blood_0007.png",
- flags = { "volatile", "blocks_vision", "needs_pre_put" },
- leveleditor_category = "none"
- }
- obstacle {
- name = "iso_blood_8",
- image_filename = "iso_blood_0008.png",
- flags = { "volatile", "blocks_vision", "needs_pre_put" },
- leveleditor_category = "none"
- }
- obstacle {
- name = "iso_exit_1",
- image_filename = "iso_exits_0001.png",
- flags = { "blocks_vision" },
- leveleditor_category = "machinery"
- }
- obstacle {
- name = "iso_exit_2",
- image_filename = "iso_exits_0002.png",
- flags = { "blocks_vision" },
- leveleditor_category = "machinery"
- }
- obstacle {
- name = "iso_rocks_n_plants_1",
- image_filename = "iso_rocks_n_plants_0000.png",
- borders = borders(0.40, 0.40),
- flags = { "ground_level" },
- emitted_light_strength = 10,
- leveleditor_category = "plant"
- }
- obstacle {
- name = "iso_rocks_n_plants_2",
- image_filename = "iso_rocks_n_plants_0001.png",
- borders = borders(1.50, 1.50),
- flags = { "ground_level" },
- leveleditor_category = "plant"
- }
- obstacle {
- name = "iso_rocks_n_plants_3",
- image_filename = "iso_rocks_n_plants_0002.png",
- flags = { "blocks_vision", "needs_pre_put" },
- leveleditor_category = "plant"
- }
- obstacle {
- name = "iso_rocks_n_plants_4",
- image_filename = "iso_rocks_n_plants_0003.png",
- borders = borders(1.00, 1.00),
- leveleditor_category = "plant"
- }
- obstacle {
- name = "iso_room_wall_v_red",
- image_filename = "iso_walls_0016.png",
- borders = borders(0.40, 1.10),
- flags = { "vertical", "blocks_vision" },
- transparency = "walls",
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_room_wall_h_red",
- image_filename = "iso_walls_0017.png",
- borders = borders(1.10, 0.40),
- flags = { "horizontal", "blocks_vision" },
- transparency = "walls",
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_room_wall_v_green",
- image_filename = "iso_walls_0018.png",
- borders = borders(0.40, 1.10),
- flags = { "vertical", "blocks_vision" },
- transparency = "walls",
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_room_wall_h_green",
- image_filename = "iso_walls_0019.png",
- borders = borders(1.10, 0.40),
- flags = { "horizontal", "blocks_vision" },
- transparency = "walls",
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_shop_furniture_1",
- image_filename = "iso_shop_furniture_0001.png",
- borders = borders(3.50, 1.50),
- flags = { "ground_level" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_shop_furniture_2",
- image_filename = "iso_shop_furniture_0002.png",
- borders = borders(1.50, 3.50),
- flags = { "ground_level" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_shop_furniture_3",
- image_filename = "iso_shop_furniture_0003.png",
- borders = borders(2.20, 0.60),
- flags = { "blocks_vision" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_shop_furniture_4",
- image_filename = "iso_shop_furniture_0004.png",
- borders = borders(0.60, 2.20),
- flags = { "blocks_vision" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_shop_furniture_5",
- image_filename = "iso_shop_furniture_0005.png",
- borders = borders(2.20, 0.60),
- flags = { "blocks_vision" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_shop_furniture_6",
- image_filename = "iso_shop_furniture_0006.png",
- borders = borders(0.60, 2.20),
- flags = { "blocks_vision" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_outer_wall_n1",
- image_filename = "iso_outer_walls_0002.png",
- borders = borders(-0.55, 0.55, -0.05, 0.60),
- flags = { "horizontal", "blocks_vision" },
- transparency = "walls",
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_outer_wall_n2",
- image_filename = "iso_outer_walls_0006.png",
- borders = borders(-0.55, 0.55, -0.05, 0.60),
- flags = { "horizontal", "blocks_vision" },
- transparency = "walls",
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_outer_wall_n3",
- image_filename = "iso_outer_walls_0010.png",
- borders = borders(-0.55, 0.55, -0.05, 0.60),
- flags = { "horizontal", "blocks_vision" },
- transparency = "walls",
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_outer_wall_s1",
- image_filename = "iso_outer_walls_0004.png",
- borders = borders(-0.55, 0.55, -0.05, 0.60),
- flags = { "horizontal", "blocks_vision" },
- transparency = "walls",
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_outer_wall_s2",
- image_filename = "iso_outer_walls_0008.png",
- borders = borders(-0.55, 0.55, -0.05, 0.60),
- flags = { "horizontal", "blocks_vision" },
- transparency = "walls",
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_outer_wall_s3",
- image_filename = "iso_outer_walls_0012.png",
- borders = borders(-0.55, 0.55, -0.05, 0.60),
- flags = { "horizontal", "blocks_vision" },
- transparency = "walls",
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_outer_wall_e1",
- image_filename = "iso_outer_walls_0003.png",
- borders = borders(-0.05, 0.60, -0.55, 0.55),
- flags = { "vertical", "blocks_vision" },
- transparency = "walls",
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_outer_wall_e2",
- image_filename = "iso_outer_walls_0007.png",
- borders = borders(-0.05, 0.60, -0.55, 0.55),
- flags = { "vertical", "blocks_vision" },
- transparency = "walls",
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_outer_wall_e3",
- image_filename = "iso_outer_walls_0011.png",
- borders = borders(-0.05, 0.60, -0.55, 0.55),
- flags = { "vertical", "blocks_vision" },
- transparency = "walls",
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_outer_wall_w1",
- image_filename = "iso_outer_walls_0001.png",
- borders = borders(-0.05, 0.60, -0.55, 0.55),
- flags = { "vertical", "blocks_vision" },
- transparency = "walls",
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_outer_wall_w2",
- image_filename = "iso_outer_walls_0005.png",
- borders = borders(-0.05, 0.60, -0.55, 0.55),
- flags = { "vertical", "blocks_vision" },
- transparency = "walls",
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_outer_wall_w3",
- image_filename = "iso_outer_walls_0009.png",
- borders = borders(-0.05, 0.60, -0.55, 0.55),
- flags = { "vertical", "blocks_vision" },
- transparency = "walls",
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_outer_wall_corner_nw",
- image_filename = "iso_outer_walls_0013.png",
- borders = borders(1.10, 1.10),
- flags = { "blocks_vision" },
- transparency = "walls",
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_outer_wall_corner_sw",
- image_filename = "iso_outer_walls_0014.png",
- borders = borders(1.10, 1.10),
- flags = { "blocks_vision" },
- transparency = "walls",
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_outer_wall_corner_se",
- image_filename = "iso_outer_walls_0015.png",
- borders = borders(1.10, 1.10),
- flags = { "blocks_vision" },
- transparency = "walls",
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_outer_wall_corner_ne",
- image_filename = "iso_outer_walls_0016.png",
- borders = borders(1.10, 1.10),
- flags = { "blocks_vision" },
- transparency = "walls",
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_outer_door_v_00",
- image_filename = "iso_doors_0018.png",
- borders = borders(-0.05, 0.60, -1.55, 0.55),
- flags = { "walkable" },
- transparency = "walls",
- animation = "door",
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_outer_door_v_25",
- image_filename = "iso_doors_0019.png",
- borders = borders(1.20, 1.20),
- flags = { "walkable" },
- transparency = "walls",
- animation = "door",
- leveleditor_category = "none"
- }
- obstacle {
- name = "iso_outer_door_v_50",
- image_filename = "iso_doors_0020.png",
- borders = borders(1.20, 1.20),
- flags = { "walkable" },
- transparency = "walls",
- animation = "door",
- leveleditor_category = "none"
- }
- obstacle {
- name = "iso_outer_door_v_75",
- image_filename = "iso_doors_0021.png",
- borders = borders(1.20, 1.20),
- flags = { "walkable" },
- transparency = "walls",
- animation = "door",
- leveleditor_category = "none"
- }
- obstacle {
- name = "iso_outer_door_v_100",
- image_filename = "iso_doors_0022.png",
- flags = { "blocks_vision" },
- transparency = "walls",
- animation = "door",
- leveleditor_category = "none"
- }
- obstacle {
- name = "iso_outer_door_h_00",
- image_filename = "iso_doors_0013.png",
- borders = borders(-1.55, 0.55, -0.05, 0.60),
- flags = { "walkable" },
- transparency = "walls",
- animation = "door",
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_outer_door_h_25",
- image_filename = "iso_doors_0014.png",
- borders = borders(1.20, 1.20),
- flags = { "walkable" },
- transparency = "walls",
- animation = "door",
- leveleditor_category = "none"
- }
- obstacle {
- name = "iso_outer_door_h_50",
- image_filename = "iso_doors_0015.png",
- borders = borders(1.20, 1.20),
- flags = { "walkable" },
- transparency = "walls",
- animation = "door",
- leveleditor_category = "none"
- }
- obstacle {
- name = "iso_outer_door_h_75",
- image_filename = "iso_doors_0016.png",
- borders = borders(1.20, 1.20),
- flags = { "walkable" },
- transparency = "walls",
- animation = "door",
- leveleditor_category = "none"
- }
- obstacle {
- name = "iso_outer_door_h_100",
- image_filename = "iso_doors_0017.png",
- flags = { "blocks_vision" },
- transparency = "walls",
- animation = "door",
- leveleditor_category = "none"
- }
- obstacle {
- name = "iso_outer_door_v_locked",
- image_filename = "iso_doors_0024.png",
- borders = borders(-0.05, 0.60, -1.55, 0.55),
- transparency = "walls",
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_outer_door_h_locked",
- image_filename = "iso_doors_0023.png",
- borders = borders(-1.55, 0.55, -0.05, 0.60),
- transparency = "walls",
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_tv_pillar_n",
- image_filename = "iso_machinery_0002.png",
- borders = borders(1.00, 1.00),
- leveleditor_category = "machinery"
- }
- obstacle {
- name = "iso_tv_pillar_e",
- image_filename = "iso_machinery_0003.png",
- borders = borders(1.00, 1.00),
- leveleditor_category = "machinery"
- }
- obstacle {
- name = "iso_tv_pillar_s",
- image_filename = "iso_machinery_0004.png",
- borders = borders(1.00, 1.00),
- leveleditor_category = "machinery"
- }
- obstacle {
- name = "iso_yellow_chair_n",
- image_filename = "iso_chairs_0004.png",
- borders = borders(0.80, 0.80),
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_yellow_chair_e",
- image_filename = "iso_chairs_0001.png",
- borders = borders(0.80, 0.80),
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_yellow_chair_s",
- image_filename = "iso_chairs_0002.png",
- borders = borders(0.80, 0.80),
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_yellow_chair_w",
- image_filename = "iso_chairs_0003.png",
- borders = borders(0.80, 0.80),
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_red_chair_n",
- image_filename = "iso_chairs_0008.png",
- borders = borders(1.60, 0.80),
- flags = { "ground_level" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_red_chair_e",
- image_filename = "iso_chairs_0005.png",
- borders = borders(0.80, 1.60),
- flags = { "ground_level" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_red_chair_s",
- image_filename = "iso_chairs_0006.png",
- borders = borders(1.60, 0.80),
- flags = { "ground_level" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_red_chair_w",
- image_filename = "iso_chairs_0007.png",
- borders = borders(0.80, 1.60),
- flags = { "ground_level" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_body_red_guard_n",
- image_filename = "iso_body_0001.png",
- flags = { "blocks_vision", "needs_pre_put" },
- leveleditor_category = "none"
- }
- obstacle {
- name = "iso_body_red_guard_e",
- image_filename = "iso_body_0002.png",
- flags = { "blocks_vision", "needs_pre_put" },
- leveleditor_category = "none"
- }
- obstacle {
- name = "iso_body_red_guard_s",
- image_filename = "iso_body_0003.png",
- flags = { "blocks_vision", "needs_pre_put" },
- leveleditor_category = "none"
- }
- obstacle {
- name = "iso_body_red_guard_w",
- image_filename = "iso_body_0004.png",
- flags = { "blocks_vision", "needs_pre_put" },
- leveleditor_category = "none"
- }
- obstacle {
- name = "iso_conference_table_n",
- image_filename = "iso_conference_furniture_0001.png",
- borders = borders(2.00, 2.00),
- flags = { "ground_level" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_conference_table_e",
- image_filename = "iso_conference_furniture_0000.png",
- borders = borders(2.00, 2.00),
- flags = { "ground_level" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_conference_table_s",
- image_filename = "iso_conference_furniture_0003.png",
- borders = borders(2.00, 2.00),
- flags = { "ground_level" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_conference_table_w",
- image_filename = "iso_conference_furniture_0002.png",
- borders = borders(2.00, 2.00),
- flags = { "ground_level" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_red_fence_v",
- image_filename = "iso_fence_0001.png",
- borders = borders(0.80, 2.30),
- transparency = "walls",
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_red_fence_h",
- image_filename = "iso_fence_0002.png",
- borders = borders(2.30, 0.80),
- transparency = "walls",
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_bed_1",
- image_filename = "iso_beds_0000.png",
- borders = borders(1.20, 2.00),
- flags = { "ground_level" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_bed_2",
- image_filename = "iso_beds_0001.png",
- borders = borders(2.00, 1.20),
- flags = { "ground_level" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_bed_3",
- image_filename = "iso_beds_0002.png",
- borders = borders(1.20, 2.00),
- flags = { "ground_level" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_bed_4",
- image_filename = "iso_beds_0003.png",
- borders = borders(2.00, 1.20),
- flags = { "ground_level" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_bed_5",
- image_filename = "iso_beds_0004.png",
- borders = borders(1.20, 2.00),
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_bed_6",
- image_filename = "iso_beds_0005.png",
- borders = borders(2.00, 1.20),
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_bed_7",
- image_filename = "iso_beds_0006.png",
- borders = borders(1.20, 2.00),
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_bed_8",
- image_filename = "iso_beds_0007.png",
- borders = borders(2.00, 1.20),
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_projector_e",
- image_filename = "iso_conference_furniture_0004.png",
- borders = borders(0.50, 0.50),
- leveleditor_category = "machinery"
- }
- obstacle {
- name = "iso_projector_w",
- image_filename = "iso_conference_furniture_0006.png",
- borders = borders(0.50, 0.50),
- leveleditor_category = "machinery"
- }
- obstacle {
- name = "iso_lamp_e",
- image_filename = "iso_obstacle_0056.png",
- borders = borders(0.50, 0.50),
- flags = { "ground_level" },
- emitted_light_strength = 24,
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_lamp_n",
- image_filename = "iso_obstacle_0055.png",
- borders = borders(0.50, 0.50),
- flags = { "ground_level" },
- emitted_light_strength = 24,
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_lamp_w",
- image_filename = "iso_obstacle_0057.png",
- borders = borders(0.50, 0.50),
- flags = { "ground_level" },
- emitted_light_strength = 24,
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_rocks_n_plants_5",
- image_filename = "iso_rocks_n_plants_0004.png",
- borders = borders(1.00, 1.00),
- flags = { "ground_level" },
- emitted_light_strength = 7,
- leveleditor_category = "plant"
- }
- obstacle {
- name = "iso_rocks_n_plants_6",
- image_filename = "iso_rocks_n_plants_0005.png",
- borders = borders(1.00, 1.00),
- flags = { "ground_level" },
- emitted_light_strength = 9,
- leveleditor_category = "plant"
- }
- obstacle {
- name = "iso_rocks_n_plants_7",
- image_filename = "iso_rocks_n_plants_0006.png",
- borders = borders(0.90, 0.90),
- flags = { "ground_level" },
- emitted_light_strength = 8,
- leveleditor_category = "plant"
- }
- obstacle {
- name = "iso_rocks_n_plants_8",
- image_filename = "iso_rocks_n_plants_0007.png",
- borders = borders(0.90, 0.90),
- flags = { "ground_level" },
- emitted_light_strength = 11,
- leveleditor_category = "plant"
- }
- obstacle {
- name = "iso_brick_wall_junction_1",
- image_filename = "iso_brick_wall_0008.png",
- borders = borders(1.20, 1.20),
- flags = { "blocks_vision" },
- transparency = "walls",
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_brick_wall_junction_2",
- image_filename = "iso_brick_wall_0009.png",
- borders = borders(1.20, 1.20),
- flags = { "blocks_vision" },
- transparency = "walls",
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_brick_wall_junction_3",
- image_filename = "iso_brick_wall_0010.png",
- borders = borders(1.20, 1.20),
- flags = { "blocks_vision" },
- transparency = "walls",
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_brick_wall_junction_4",
- image_filename = "iso_brick_wall_0011.png",
- borders = borders(1.20, 1.20),
- flags = { "blocks_vision" },
- transparency = "walls",
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_brick_wall_cracked_1",
- image_filename = "iso_brick_wall_0012.png",
- label = "",
- borders = borders(0.50, 1.20),
- flags = { "vertical", "blocks_vision", "smashable", "clickable" },
- after_smashing = "iso_brick_wall_rubble_1",
- transparency = "walls",
- action = "barrel",
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_brick_wall_cracked_2",
- image_filename = "iso_brick_wall_0013.png",
- label = "",
- borders = borders(1.20, 0.50),
- flags = { "horizontal", "blocks_vision", "smashable", "clickable" },
- after_smashing = "iso_brick_wall_rubble_2",
- transparency = "walls",
- action = "barrel",
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_brick_wall_rubble_1",
- image_filename = "iso_brick_wall_0014.png",
- flags = { "vertical", "blocks_vision" },
- transparency = "walls",
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_brick_wall_rubble_2",
- image_filename = "iso_brick_wall_0015.png",
- flags = { "horizontal", "blocks_vision" },
- transparency = "walls",
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_projector_screen_n",
- image_filename = "iso_conference_furniture_0011.png",
- borders = borders(2.20, 1.00),
- flags = { "blocks_vision" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_projector_screen_e",
- image_filename = "iso_conference_furniture_0008.png",
- borders = borders(1.00, 2.20),
- flags = { "blocks_vision" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_projector_screen_s",
- image_filename = "iso_conference_furniture_0009.png",
- borders = borders(2.00, 1.00),
- flags = { "blocks_vision" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_projector_screen_w",
- image_filename = "iso_conference_furniture_0010.png",
- borders = borders(1.00, 2.20),
- flags = { "blocks_vision" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_projector_n",
- image_filename = "iso_conference_furniture_0007.png",
- borders = borders(0.50, 0.50),
- leveleditor_category = "machinery"
- }
- obstacle {
- name = "iso_projector_s",
- image_filename = "iso_conference_furniture_0005.png",
- borders = borders(0.50, 0.50),
- leveleditor_category = "machinery"
- }
- obstacle {
- name = "iso_sign_1",
- image_filename = "iso_signs_0000.png",
- label = "Sign",
- borders = borders(0.50, 0.60),
- flags = { "ground_level", "clickable" },
- action = "sign",
- leveleditor_category = "machinery"
- }
- obstacle {
- name = "iso_sign_2",
- image_filename = "iso_signs_0001.png",
- label = "Sign",
- borders = borders(0.60, 0.50),
- flags = { "ground_level", "clickable" },
- action = "sign",
- leveleditor_category = "machinery"
- }
- obstacle {
- name = "iso_sign_3",
- image_filename = "iso_signs_0002.png",
- label = "Sign",
- borders = borders(0.50, 0.60),
- flags = { "ground_level", "clickable" },
- action = "sign",
- leveleditor_category = "machinery"
- }
- obstacle {
- name = "iso_light_green_wall_1",
- image_filename = "iso_walls_0010.png",
- borders = borders(0.40, 1.10),
- flags = { "vertical", "blocks_vision" },
- transparency = "walls",
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_light_green_wall_2",
- image_filename = "iso_walls_0011.png",
- borders = borders(1.10, 0.40),
- flags = { "horizontal", "blocks_vision" },
- transparency = "walls",
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_funky_wall_1",
- image_filename = "iso_walls_0012.png",
- borders = borders(0.40, 1.10),
- flags = { "vertical", "blocks_vision" },
- transparency = "walls",
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_funky_wall_2",
- image_filename = "iso_walls_0013.png",
- borders = borders(1.10, 0.40),
- flags = { "horizontal", "blocks_vision" },
- transparency = "walls",
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_funky_wall_3",
- image_filename = "iso_walls_0014.png",
- borders = borders(0.40, 1.10),
- flags = { "vertical", "blocks_vision" },
- transparency = "walls",
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_funky_wall_4",
- image_filename = "iso_walls_0015.png",
- borders = borders(1.10, 0.40),
- flags = { "horizontal", "blocks_vision" },
- transparency = "walls",
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_counter_middle_1",
- image_filename = "iso_counter_0001.png",
- borders = borders(0.80, 1.05),
- flags = { "ground_level" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_counter_middle_2",
- image_filename = "iso_counter_0002.png",
- borders = borders(1.05, 0.80),
- flags = { "ground_level" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_counter_middle_3",
- image_filename = "iso_counter_0003.png",
- borders = borders(0.80, 1.05),
- flags = { "ground_level" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_counter_middle_4",
- image_filename = "iso_counter_0004.png",
- borders = borders(1.05, 0.80),
- flags = { "ground_level" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_counter_corner_round_1",
- image_filename = "iso_counter_0005.png",
- borders = borders(1.10, 1.10),
- flags = { "ground_level" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_counter_corner_round_2",
- image_filename = "iso_counter_0006.png",
- borders = borders(1.10, 1.10),
- flags = { "ground_level" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_counter_corner_round_3",
- image_filename = "iso_counter_0007.png",
- borders = borders(1.10, 1.10),
- flags = { "ground_level" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_counter_corner_round_4",
- image_filename = "iso_counter_0008.png",
- borders = borders(1.10, 1.10),
- flags = { "ground_level" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_counter_corner_sharp_1",
- image_filename = "iso_counter_0009.png",
- borders = borders(1.10, 1.10),
- flags = { "ground_level" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_counter_corner_sharp_2",
- image_filename = "iso_counter_0010.png",
- borders = borders(1.10, 1.10),
- flags = { "ground_level" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_counter_corner_sharp_3",
- image_filename = "iso_counter_0011.png",
- borders = borders(1.10, 1.10),
- flags = { "ground_level" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_counter_corner_sharp_4",
- image_filename = "iso_counter_0012.png",
- borders = borders(1.10, 1.10),
- flags = { "ground_level" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_library_furniture_1",
- image_filename = "iso_library_furniture_0001.png",
- borders = borders(3.50, 1.50),
- flags = { "ground_level" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_library_furniture_2",
- image_filename = "iso_library_furniture_0002.png",
- borders = borders(1.50, 3.50),
- flags = { "ground_level" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_3_bathtub",
- image_filename = "iso_bathroom_furniture_0002.png",
- borders = borders(1.50, 1.00),
- flags = { "smashable", "ground_level" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_4_bathtub",
- image_filename = "iso_bathroom_furniture_0003.png",
- borders = borders(1.00, 1.50),
- flags = { "smashable", "ground_level" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_bar_table",
- image_filename = "iso_tables_0005.png",
- borders = borders(0.80, 0.80),
- flags = { "ground_level" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_exit_3",
- image_filename = "iso_exits_0003.png",
- flags = { "blocks_vision" },
- emitted_light_strength = 29,
- leveleditor_category = "machinery"
- }
- obstacle {
- name = "iso_exit_4",
- image_filename = "iso_exits_0004.png",
- flags = { "blocks_vision" },
- emitted_light_strength = 29,
- leveleditor_category = "machinery"
- }
- obstacle {
- name = "iso_outer_wall_small_corner_1",
- image_filename = "iso_outer_walls_0017.png",
- borders = borders(1.00, 1.00),
- flags = { "blocks_vision" },
- transparency = "walls",
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_outer_wall_small_corner_2",
- image_filename = "iso_outer_walls_0018.png",
- borders = borders(1.00, 1.00),
- flags = { "blocks_vision" },
- transparency = "walls",
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_outer_wall_small_corner_3",
- image_filename = "iso_outer_walls_0019.png",
- borders = borders(1.00, 1.00),
- flags = { "blocks_vision" },
- transparency = "walls",
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_outer_wall_small_corner_4",
- image_filename = "iso_outer_walls_0020.png",
- borders = borders(1.00, 1.00),
- flags = { "blocks_vision" },
- transparency = "walls",
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_table_oval_1",
- image_filename = "iso_tables_0006.png",
- borders = borders(0.85, 1.50),
- flags = { "ground_level" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_table_oval_2",
- image_filename = "iso_tables_0007.png",
- borders = borders(1.50, 0.85),
- flags = { "ground_level" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_table_glass_1",
- image_filename = "iso_tables_0008.png",
- borders = borders(1.00, 1.20),
- flags = { "ground_level" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_table_glass_2",
- image_filename = "iso_tables_0009.png",
- borders = borders(1.20, 1.00),
- flags = { "ground_level" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_glass_wall_1",
- image_filename = "iso_walls_0020.png",
- label = "",
- borders = borders(0.40, 1.10),
- flags = { "vertical", "smashable", "clickable" },
- after_smashing = "iso_broken_glass_wall_1",
- action = "barrel",
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_glass_wall_2",
- image_filename = "iso_walls_0021.png",
- label = "",
- borders = borders(1.10, 0.40),
- flags = { "horizontal", "smashable", "clickable" },
- after_smashing = "iso_broken_glass_wall_2",
- action = "barrel",
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_cyan_wall_window_1",
- image_filename = "iso_walls_0022.png",
- borders = borders(0.40, 1.10),
- flags = { "vertical" },
- transparency = "walls",
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_cyan_wall_window_2",
- image_filename = "iso_walls_0023.png",
- borders = borders(1.10, 0.40),
- flags = { "horizontal" },
- transparency = "walls",
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_red_wall_window_1",
- image_filename = "iso_walls_0024.png",
- borders = borders(0.40, 1.10),
- flags = { "vertical" },
- transparency = "walls",
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_red_wall_window_2",
- image_filename = "iso_walls_0025.png",
- borders = borders(1.10, 0.40),
- flags = { "horizontal" },
- transparency = "walls",
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_flower_wall_window_1",
- image_filename = "iso_walls_0026.png",
- borders = borders(0.40, 1.10),
- flags = { "vertical" },
- transparency = "walls",
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_flower_wall_window_2",
- image_filename = "iso_walls_0027.png",
- borders = borders(1.10, 0.40),
- flags = { "horizontal" },
- transparency = "walls",
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_funky_wall_window_1",
- image_filename = "iso_walls_0028.png",
- borders = borders(0.40, 1.10),
- flags = { "vertical" },
- transparency = "walls",
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_funky_wall_window_2",
- image_filename = "iso_walls_0029.png",
- borders = borders(1.10, 0.40),
- flags = { "horizontal" },
- transparency = "walls",
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_restaurant_shelves_1",
- image_filename = "iso_restaurant_furniture_0001.png",
- borders = borders(0.60, 0.60),
- flags = { "blocks_vision" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_restaurant_shelves_2",
- image_filename = "iso_restaurant_furniture_0002.png",
- borders = borders(0.60, 0.60),
- flags = { "blocks_vision" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_restaurant_shelves_3",
- image_filename = "iso_restaurant_furniture_0003.png",
- borders = borders(0.60, 0.60),
- flags = { "blocks_vision" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_restaurant_shelves_4",
- image_filename = "iso_restaurant_furniture_0004.png",
- borders = borders(0.60, 0.60),
- flags = { "blocks_vision" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_restaurant_shelves_5",
- image_filename = "iso_restaurant_furniture_0005.png",
- borders = borders(0.60, 0.60),
- flags = { "blocks_vision" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_restaurant_shelves_6",
- image_filename = "iso_restaurant_furniture_0006.png",
- borders = borders(0.60, 0.60),
- flags = { "blocks_vision" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_restaurant_shelves_7",
- image_filename = "iso_restaurant_furniture_0007.png",
- borders = borders(0.60, 0.60),
- flags = { "blocks_vision" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_restaurant_shelves_8",
- image_filename = "iso_restaurant_furniture_0008.png",
- borders = borders(0.60, 0.60),
- flags = { "blocks_vision" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_restaurant_shelves_9",
- image_filename = "iso_restaurant_furniture_0009.png",
- borders = borders(0.60, 0.60),
- flags = { "blocks_vision" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_restaurant_shelves_10",
- image_filename = "iso_restaurant_furniture_0010.png",
- borders = borders(0.60, 0.60),
- flags = { "blocks_vision" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_soffa_1",
- image_filename = "iso_chairs_0013.png",
- borders = borders(0.60, 1.20),
- flags = { "ground_level" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_soffa_2",
- image_filename = "iso_chairs_0014.png",
- borders = borders(1.20, 0.60),
- flags = { "ground_level" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_soffa_3",
- image_filename = "iso_chairs_0015.png",
- borders = borders(0.60, 1.20),
- flags = { "ground_level" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_soffa_4",
- image_filename = "iso_chairs_0016.png",
- borders = borders(1.20, 0.60),
- flags = { "ground_level" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_soffa_corner_1",
- image_filename = "iso_chairs_0017.png",
- borders = borders(0.60, 0.60),
- flags = { "ground_level" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_soffa_corner_2",
- image_filename = "iso_chairs_0018.png",
- borders = borders(0.60, 0.60),
- flags = { "ground_level" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_soffa_corner_3",
- image_filename = "iso_chairs_0019.png",
- borders = borders(0.60, 0.60),
- flags = { "ground_level" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_soffa_corner_4",
- image_filename = "iso_chairs_0020.png",
- borders = borders(0.60, 0.60),
- flags = { "ground_level" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_soffa_corner_plant_1",
- image_filename = "iso_chairs_0021.png",
- borders = borders(0.60, 0.60),
- flags = { "ground_level" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_soffa_corner_plant_2",
- image_filename = "iso_chairs_0022.png",
- borders = borders(0.60, 0.60),
- flags = { "ground_level" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_soffa_corner_plant_3",
- image_filename = "iso_chairs_0023.png",
- borders = borders(0.60, 0.60),
- flags = { "ground_level" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_soffa_corner_plant_4",
- image_filename = "iso_chairs_0024.png",
- borders = borders(0.60, 0.60),
- flags = { "ground_level" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_oil_stains_1",
- image_filename = "iso_oil_stains_0001.png",
- flags = { "volatile", "blocks_vision", "needs_pre_put" },
- leveleditor_category = "none"
- }
- obstacle {
- name = "iso_oil_stains_2",
- image_filename = "iso_oil_stains_0002.png",
- flags = { "volatile", "blocks_vision", "needs_pre_put" },
- leveleditor_category = "none"
- }
- obstacle {
- name = "iso_oil_stains_3",
- image_filename = "iso_oil_stains_0003.png",
- flags = { "volatile", "blocks_vision", "needs_pre_put" },
- leveleditor_category = "none"
- }
- obstacle {
- name = "iso_oil_stains_4",
- image_filename = "iso_oil_stains_0004.png",
- flags = { "volatile", "blocks_vision", "needs_pre_put" },
- leveleditor_category = "none"
- }
- obstacle {
- name = "iso_oil_stains_5",
- image_filename = "iso_oil_stains_0005.png",
- flags = { "volatile", "blocks_vision", "needs_pre_put" },
- leveleditor_category = "none"
- }
- obstacle {
- name = "iso_oil_stains_6",
- image_filename = "iso_oil_stains_0006.png",
- flags = { "volatile", "blocks_vision", "needs_pre_put" },
- leveleditor_category = "none"
- }
- obstacle {
- name = "iso_oil_stains_7",
- image_filename = "iso_oil_stains_0007.png",
- flags = { "volatile", "blocks_vision", "needs_pre_put" },
- leveleditor_category = "none"
- }
- obstacle {
- name = "iso_oil_stains_8",
- image_filename = "iso_oil_stains_0008.png",
- flags = { "volatile", "blocks_vision", "needs_pre_put" },
- leveleditor_category = "none"
- }
- obstacle {
- name = "iso_transp_for_water",
- image_filename = "iso_transp_for_water.png",
- borders = borders(1.00, 1.00),
- flags = { "ground_level" },
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_brick_wall_eh",
- image_filename = "iso_brick_wall_0017.png",
- borders = borders(1.20, 0.80),
- flags = { "horizontal", "blocks_vision" },
- after_smashing = "iso_brick_wall_cracked_1",
- transparency = "walls",
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_brick_wall_ev",
- image_filename = "iso_brick_wall_0016.png",
- borders = borders(0.80, 1.20),
- flags = { "vertical", "blocks_vision" },
- after_smashing = "iso_brick_wall_cracked_2",
- transparency = "walls",
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_dis_autogun_w",
- image_filename = "iso_autogun_0001.png",
- borders = borders(0.70, 0.70),
- leveleditor_category = "machinery"
- }
- obstacle {
- name = "iso_dis_autogun_n",
- image_filename = "iso_autogun_0002.png",
- borders = borders(0.70, 0.70),
- leveleditor_category = "machinery"
- }
- obstacle {
- name = "iso_dis_autogun_e",
- image_filename = "iso_autogun_0003.png",
- borders = borders(0.70, 0.70),
- leveleditor_category = "machinery"
- }
- obstacle {
- name = "iso_dis_autogun_s",
- image_filename = "iso_autogun_0004.png",
- borders = borders(0.70, 0.70),
- leveleditor_category = "machinery"
- }
- obstacle {
- name = "iso_brick_wall_cables_h",
- image_filename = "iso_brick_wall_cables_0001.png",
- borders = borders(1.20, 0.80),
- flags = { "horizontal", "blocks_vision" },
- transparency = "walls",
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_brick_wall_cables_v",
- image_filename = "iso_brick_wall_cables_0002.png",
- borders = borders(0.80, 1.20),
- flags = { "vertical", "blocks_vision" },
- transparency = "walls",
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_brick_wall_cables_corner_ne",
- image_filename = "iso_brick_wall_cables_0004.png",
- borders = borders(-0.60, 0.30, -0.60, 0.60),
- flags = { "blocks_vision" },
- transparency = "walls",
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_brick_wall_cables_corner_sw",
- image_filename = "iso_brick_wall_cables_0005.png",
- borders = borders(-0.60, 0.65, -0.60, 0.30),
- flags = { "blocks_vision" },
- transparency = "walls",
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_brick_wall_cables_corner_nw",
- image_filename = "iso_brick_wall_cables_0006.png",
- borders = borders(-0.30, 0.60, -0.30, 0.60),
- flags = { "blocks_vision" },
- transparency = "walls",
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_brick_wall_cables_corner_se",
- image_filename = "iso_brick_wall_cables_0007.png",
- borders = borders(-0.60, 0.30, -0.60, 0.30),
- flags = { "blocks_vision" },
- transparency = "walls",
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_restaurant_desk_1",
- image_filename = "iso_restaurant_desk_0001.png",
- borders = borders(1.50, 5.00),
- flags = { "ground_level" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_restaurant_desk_2",
- image_filename = "iso_restaurant_desk_0002.png",
- borders = borders(5.00, 1.50),
- flags = { "ground_level" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_restaurant_bigshelf_1",
- image_filename = "iso_restaurant_desk_0003.png",
- borders = borders(0.65, 5.50),
- flags = { "blocks_vision" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_restaurant_bigshelf_2",
- image_filename = "iso_restaurant_desk_0004.png",
- borders = borders(5.50, 0.65),
- flags = { "blocks_vision" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_crystals_1",
- image_filename = "iso_crystal_fields_0001.png",
- borders = borders(0.50, 0.50),
- leveleditor_category = "plant"
- }
- obstacle {
- name = "iso_crystals_2",
- image_filename = "iso_crystal_fields_0002.png",
- borders = borders(1.15, 1.15),
- leveleditor_category = "plant"
- }
- obstacle {
- name = "iso_crystals_3",
- image_filename = "iso_crystal_fields_0003.png",
- borders = borders(0.95, 0.95),
- leveleditor_category = "plant"
- }
- obstacle {
- name = "iso_crystals_4",
- image_filename = "iso_crystal_fields_0004.png",
- borders = borders(1.25, 1.05),
- leveleditor_category = "plant"
- }
- obstacle {
- name = "iso_crystals_5",
- image_filename = "iso_crystal_fields_0005.png",
- borders = borders(1.20, 1.05),
- leveleditor_category = "plant"
- }
- obstacle {
- name = "iso_crystals_6",
- image_filename = "iso_crystal_fields_0006.png",
- borders = borders(1.10, 1.10),
- leveleditor_category = "plant"
- }
- obstacle {
- name = "iso_grey_wall_corner_1",
- image_filename = "iso_wall_corners_0001.png",
- borders = borders(1.10, 1.00),
- flags = { "blocks_vision" },
- transparency = "walls",
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_grey_wall_corner_2",
- image_filename = "iso_wall_corners_0002.png",
- borders = borders(1.10, 1.00),
- flags = { "blocks_vision" },
- transparency = "walls",
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_grey_wall_corner_3",
- image_filename = "iso_wall_corners_0003.png",
- borders = borders(1.10, 1.00),
- flags = { "blocks_vision" },
- transparency = "walls",
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_grey_wall_corner_4",
- image_filename = "iso_wall_corners_0004.png",
- borders = borders(1.10, 1.00),
- flags = { "blocks_vision" },
- transparency = "walls",
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_broken_glass_wall_1",
- image_filename = "iso_walls_0030.png",
- flags = { "walkable" },
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_outer_door_v_offline",
- image_filename = "iso_doors_0022.png",
- flags = { "blocks_vision" },
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_outer_door_h_offline",
- image_filename = "iso_doors_0017.png",
- flags = { "blocks_vision" },
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_dh_door_locked",
- image_filename = "iso_doubledoors_0011.png",
- borders = borders(-0.55, 1.55, -0.80, 0.20),
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_dv_door_locked",
- image_filename = "iso_doubledoors_0012.png",
- borders = borders(-0.80, 0.20, -0.55, 1.55),
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_dh_door_000_open",
- image_filename = "iso_doubledoors_0001.png",
- borders = borders(-0.55, 1.55, -0.20, 0.20),
- flags = { "walkable" },
- animation = "door",
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_dh_door_025_open",
- image_filename = "iso_doubledoors_0002.png",
- borders = borders(-0.55, 1.55, -0.20, 0.20),
- flags = { "walkable" },
- animation = "door",
- leveleditor_category = "none"
- }
- obstacle {
- name = "iso_dh_door_050_open",
- image_filename = "iso_doubledoors_0003.png",
- borders = borders(-0.55, 1.55, -0.20, 0.20),
- flags = { "walkable" },
- animation = "door",
- leveleditor_category = "none"
- }
- obstacle {
- name = "iso_dh_door_075_open",
- image_filename = "iso_doubledoors_0004.png",
- borders = borders(-0.55, 1.55, -0.20, 0.20),
- flags = { "walkable" },
- animation = "door",
- leveleditor_category = "none"
- }
- obstacle {
- name = "iso_dh_door_100_open",
- image_filename = "iso_doubledoors_0005.png",
- flags = { "blocks_vision" },
- animation = "door",
- leveleditor_category = "none"
- }
- obstacle {
- name = "iso_dv_door_000_open",
- image_filename = "iso_doubledoors_0006.png",
- borders = borders(-0.20, 0.20, -0.55, 1.55),
- flags = { "walkable" },
- animation = "door",
- leveleditor_category = "wall"
- }
- obstacle {
- name = "iso_dv_door_025_open",
- image_filename = "iso_doubledoors_0007.png",
- borders = borders(-0.20, 0.20, -0.55, 1.55),
- flags = { "walkable" },
- animation = "door",
- leveleditor_category = "none"
- }
- obstacle {
- name = "iso_dv_door_050_open",
- image_filename = "iso_doubledoors_0008.png",
- borders = borders(-0.20, 0.20, -0.55, 1.55),
- flags = { "walkable" },
- animation = "door",
- leveleditor_category = "none"
- }
- obstacle {
- name = "iso_dv_door_075_open",
- image_filename = "iso_doubledoors_0009.png",
- borders = borders(-0.20, 0.20, -0.55, 1.55),
- flags = { "walkable" },
- animation = "door",
- leveleditor_category = "none"
- }
- obstacle {
- name = "iso_dv_door_100_open",
- image_filename = "iso_doubledoors_0010.png",
- flags = { "blocks_vision" },
- animation = "door",
- leveleditor_category = "none"
- }
- obstacle {
- name = "iso_basin_1",
- image_filename = "iso_basin_0001.png",
- borders = borders(1.05, 0.95),
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_basin_2",
- image_filename = "iso_basin_0002.png",
- borders = borders(0.95, 1.05),
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_basin_3",
- image_filename = "iso_basin_0003.png",
- borders = borders(1.05, 0.95),
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_basin_4",
- image_filename = "iso_basin_0004.png",
- borders = borders(0.95, 1.05),
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_deskchair_1",
- image_filename = "iso_deskchair_0001.png",
- borders = borders(0.90, 0.90),
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_deskchair_2",
- image_filename = "iso_deskchair_0002.png",
- borders = borders(0.90, 0.90),
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_deskchair_3",
- image_filename = "iso_deskchair_0003.png",
- borders = borders(0.90, 0.90),
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_exit_5",
- image_filename = "iso_exits_0005.png",
- flags = { "blocks_vision" },
- leveleditor_category = "machinery"
- }
- obstacle {
- name = "iso_exit_6",
- image_filename = "iso_exits_0006.png",
- flags = { "blocks_vision" },
- leveleditor_category = "machinery"
- }
- obstacle {
- name = "iso_e_chest2_closed",
- image_filename = "iso_container_0006.png",
- label = "Chest",
- borders = borders(0.60, 0.80),
- flags = { "ground_level", "clickable" },
- action = "chest",
- leveleditor_category = "container"
- }
- obstacle {
- name = "iso_s_chest2_closed",
- image_filename = "iso_container_0005.png",
- label = "Chest",
- borders = borders(0.80, 0.60),
- flags = { "ground_level", "clickable" },
- action = "chest",
- leveleditor_category = "container"
- }
- obstacle {
- name = "iso_e_chest2_open",
- image_filename = "iso_container_0008.png",
- borders = borders(0.60, 0.80),
- flags = { "ground_level" },
- leveleditor_category = "container"
- }
- obstacle {
- name = "iso_s_chest2_open",
- image_filename = "iso_container_0007.png",
- borders = borders(0.80, 0.60),
- flags = { "ground_level" },
- leveleditor_category = "container"
- }
- obstacle {
- name = "iso_n_chest2_closed",
- image_filename = "iso_container_0009.png",
- label = "Chest",
- borders = borders(0.80, 0.60),
- flags = { "ground_level", "clickable" },
- action = "chest",
- leveleditor_category = "container"
- }
- obstacle {
- name = "iso_w_chest2_closed",
- image_filename = "iso_container_0010.png",
- label = "Chest",
- borders = borders(0.60, 0.80),
- flags = { "ground_level", "clickable" },
- action = "chest",
- leveleditor_category = "container"
- }
- obstacle {
- name = "iso_n_chest2_open",
- image_filename = "iso_container_0011.png",
- borders = borders(0.80, 0.60),
- flags = { "ground_level" },
- leveleditor_category = "container"
- }
- obstacle {
- name = "iso_w_chest2_open",
- image_filename = "iso_container_0012.png",
- borders = borders(0.60, 0.80),
- flags = { "ground_level" },
- leveleditor_category = "container"
- }
- obstacle {
- name = "iso_security_gate_green_e",
- image_filename = "iso_security_gate_0001.png",
- borders = borders(0.95, 1.05),
- leveleditor_category = "machinery"
- }
- obstacle {
- name = "iso_security_gate_green_s",
- image_filename = "iso_security_gate_0002.png",
- borders = borders(0.95, 1.05),
- leveleditor_category = "machinery"
- }
- obstacle {
- name = "iso_security_gate_red_e",
- image_filename = "iso_security_gate_0003.png",
- borders = borders(0.95, 1.05),
- leveleditor_category = "machinery"
- }
- obstacle {
- name = "iso_security_gate_red_s",
- image_filename = "iso_security_gate_0004.png",
- borders = borders(0.95, 1.05),
- leveleditor_category = "machinery"
- }
- obstacle {
- name = "iso_security_gate_open_e",
- image_filename = "iso_security_gate_0005.png",
- borders = borders(0.95, 1.05),
- leveleditor_category = "machinery"
- }
- obstacle {
- name = "iso_security_gate_open_s",
- image_filename = "iso_security_gate_0006.png",
- borders = borders(0.95, 1.05),
- leveleditor_category = "machinery"
- }
- obstacle {
- name = "iso_security_gate_closed_e",
- image_filename = "iso_security_gate_0007.png",
- borders = borders(0.95, 1.05),
- leveleditor_category = "machinery"
- }
- obstacle {
- name = "iso_security_gate_closed_s",
- image_filename = "iso_security_gate_0008.png",
- borders = borders(0.95, 1.05),
- leveleditor_category = "machinery"
- }
- obstacle {
- name = "iso_solar_panel_e",
- image_filename = "iso_solar_panel_0001.png",
- label = "Solar Panel",
- borders = borders(0.95, 1.05),
- flags = { "smashable", "clickable" },
- after_smashing = "iso_solar_panel_broken",
- action = "barrel",
- leveleditor_category = "machinery"
- }
- obstacle {
- name = "iso_botline_01_n",
- image_filename = "iso_botline_0000.png",
- borders = borders(3.00, 2.00),
- leveleditor_category = "machinery"
- }
- obstacle {
- name = "iso_botline_01_e",
- image_filename = "iso_botline_0001.png",
- borders = borders(2.00, 3.00),
- leveleditor_category = "machinery"
- }
- obstacle {
- name = "iso_botline_02_e",
- image_filename = "iso_botline_0002.png",
- borders = borders(2.46, 1.94),
- leveleditor_category = "machinery"
- }
- obstacle {
- name = "iso_botline_02_n",
- image_filename = "iso_botline_0003.png",
- borders = borders(1.94, 2.46),
- leveleditor_category = "machinery"
- }
- obstacle {
- name = "iso_botline_02_w",
- image_filename = "iso_botline_0004.png",
- borders = borders(2.46, 1.94),
- leveleditor_category = "machinery"
- }
- obstacle {
- name = "iso_botline_02_s",
- image_filename = "iso_botline_0005.png",
- borders = borders(1.94, 2.46),
- leveleditor_category = "machinery"
- }
- obstacle {
- name = "iso_botline_06_n",
- image_filename = "iso_botline_0006_N.png",
- borders = borders(1.00, 1.00),
- leveleditor_category = "machinery"
- }
- obstacle {
- name = "iso_botline_06_w",
- image_filename = "iso_botline_0006_W.png",
- borders = borders(1.00, 1.00),
- leveleditor_category = "machinery"
- }
- obstacle {
- name = "iso_botline_06_s",
- image_filename = "iso_botline_0006_S.png",
- borders = borders(1.00, 1.00),
- leveleditor_category = "machinery"
- }
- obstacle {
- name = "iso_botline_06_e",
- image_filename = "iso_botline_0006_E.png",
- borders = borders(1.00, 1.00),
- leveleditor_category = "machinery"
- }
- obstacle {
- name = "iso_botline_07_n",
- image_filename = "iso_botline_0007_N.png",
- borders = borders(1.00, 1.00),
- leveleditor_category = "machinery"
- }
- obstacle {
- name = "iso_botline_07_w",
- image_filename = "iso_botline_0007_W.png",
- borders = borders(1.00, 1.00),
- leveleditor_category = "machinery"
- }
- obstacle {
- name = "iso_freighter_railway_01_n",
- image_filename = "iso_freighter_railway_0000.png",
- borders = borders(3.00, 3.00),
- leveleditor_category = "machinery"
- }
- obstacle {
- name = "iso_freighter_railway_01_e",
- image_filename = "iso_freighter_railway_0001.png",
- borders = borders(3.00, 3.00),
- leveleditor_category = "machinery"
- }
- obstacle {
- name = "iso_freighter_railway_02_s",
- image_filename = "iso_freighter_railway_0002.png",
- borders = borders(3.00, 3.00),
- leveleditor_category = "machinery"
- }
- obstacle {
- name = "iso_freighter_railway_02_e",
- image_filename = "iso_freighter_railway_0003.png",
- borders = borders(3.00, 3.00),
- leveleditor_category = "machinery"
- }
- obstacle {
- name = "iso_freighter_railway_02_n",
- image_filename = "iso_freighter_railway_0004.png",
- borders = borders(3.00, 3.00),
- leveleditor_category = "machinery"
- }
- obstacle {
- name = "iso_freighter_railway_02_w",
- image_filename = "iso_freighter_railway_0005.png",
- borders = borders(3.00, 3.00),
- leveleditor_category = "machinery"
- }
- obstacle {
- name = "iso_solar_panel_broken",
- image_filename = "iso_solar_panel_0000.png",
- borders = borders(0.95, 1.05),
- leveleditor_category = "machinery"
- }
- obstacle {
- name = "iso_barrel_5",
- image_filename = "iso_barrel_5.png",
- label = "Crate",
- borders = borders(0.80, 0.95),
- flags = { "blocks_vision", "smashable", "drops_random_treasure", "clickable" },
- action = "barrel",
- leveleditor_category = "container"
- }
- obstacle {
- name = "iso_reactor_s",
- image_filename = "iso_reactor_1_0000.png",
- borders = borders(4.50, 4.00),
- leveleditor_category = "machinery"
- }
- obstacle {
- name = "iso_reactor_e",
- image_filename = "iso_reactor_1_0001.png",
- borders = borders(4.00, 4.50),
- leveleditor_category = "machinery"
- }
- obstacle {
- name = "iso_reactor_n",
- image_filename = "iso_reactor_1_0002.png",
- borders = borders(4.50, 4.00),
- leveleditor_category = "machinery"
- }
- obstacle {
- name = "iso_reactor_w",
- image_filename = "iso_reactor_1_0003.png",
- borders = borders(4.00, 4.50),
- leveleditor_category = "machinery"
- }
- obstacle {
- name = "iso_wall_terminal_s",
- image_filename = "iso_wall_terminal_0000.png",
- label = "Terminal",
- borders = borders(0.60, 0.40),
- flags = { "clickable" },
- action = "terminal",
- leveleditor_category = "machinery"
- }
- obstacle {
- name = "iso_wall_terminal_e",
- image_filename = "iso_wall_terminal_0002.png",
- label = "Terminal",
- borders = borders(0.40, 0.60),
- flags = { "clickable" },
- action = "terminal",
- leveleditor_category = "machinery"
- }
- obstacle {
- name = "iso_wall_terminal_n",
- image_filename = "iso_wall_terminal_0004.png",
- label = "Terminal",
- borders = borders(0.60, 0.40),
- flags = { "clickable" },
- action = "terminal",
- leveleditor_category = "machinery"
- }
- obstacle {
- name = "iso_wall_terminal_w",
- image_filename = "iso_wall_terminal_0006.png",
- label = "Terminal",
- borders = borders(0.40, 0.60),
- flags = { "clickable" },
- action = "terminal",
- leveleditor_category = "machinery"
- }
- obstacle {
- name = "iso_turbines_small_w",
- image_filename = "iso_turbines_small_0000.png",
- borders = borders(1.10, 1.80),
- leveleditor_category = "machinery"
- }
- obstacle {
- name = "iso_turbines_small_n",
- image_filename = "iso_turbines_small_0001.png",
- borders = borders(1.80, 1.05),
- leveleditor_category = "machinery"
- }
- obstacle {
- name = "iso_turbines_small_e",
- image_filename = "iso_turbines_small_0002.png",
- borders = borders(1.10, 1.80),
- leveleditor_category = "machinery"
- }
- obstacle {
- name = "iso_turbines_small_s",
- image_filename = "iso_turbines_small_0003.png",
- borders = borders(1.80, 1.05),
- leveleditor_category = "machinery"
- }
- obstacle {
- name = "iso_weapon_crate",
- image_filename = "iso_weapon_crate.png",
- label = "Weapon Crate",
- borders = borders(1.30, 1.30),
- flags = { "blocks_vision", "smashable", "drops_random_treasure", "clickable" },
- action = "barrel",
- leveleditor_category = "container"
- }
- obstacle {
- name = "iso_default_dead_body_0_1",
- image_filename = "default_dead_body_00_0001.png",
- flags = { "blocks_vision" },
- leveleditor_category = "other"
- }
- obstacle {
- name = "iso_default_dead_body_1_1",
- image_filename = "default_dead_body_02_0001.png",
- flags = { "blocks_vision" },
- leveleditor_category = "other"
- }
- obstacle {
- name = "iso_default_dead_body_2_1",
- image_filename = "default_dead_body_04_0001.png",
- flags = { "blocks_vision" },
- leveleditor_category = "other"
- }
- obstacle {
- name = "iso_default_dead_body_3_1",
- image_filename = "default_dead_body_06_0001.png",
- flags = { "blocks_vision" },
- leveleditor_category = "other"
- }
- obstacle {
- name = "iso_default_dead_body_4_1",
- image_filename = "default_dead_body_08_0001.png",
- flags = { "blocks_vision" },
- leveleditor_category = "other"
- }
- obstacle {
- name = "iso_default_dead_body_5_1",
- image_filename = "default_dead_body_10_0001.png",
- flags = { "blocks_vision" },
- leveleditor_category = "other"
- }
- obstacle {
- name = "iso_default_dead_body_6_1",
- image_filename = "default_dead_body_12_0001.png",
- flags = { "blocks_vision" },
- leveleditor_category = "other"
- }
- obstacle {
- name = "iso_default_dead_body_7_1",
- image_filename = "default_dead_body_14_0001.png",
- flags = { "blocks_vision" },
- leveleditor_category = "other"
- }
- obstacle {
- name = "iso_default_dead_body_0_2",
- image_filename = "default_dead_human_00_0001.png",
- flags = { "blocks_vision" },
- leveleditor_category = "other"
- }
- obstacle {
- name = "iso_ladder_1",
- image_filename = "iso_ladder_0001.png",
- flags = { "blocks_vision" },
- leveleditor_category = "machinery"
- }
- obstacle {
- name = "iso_ladder_2",
- image_filename = "iso_ladder_0002.png",
- flags = { "blocks_vision" },
- leveleditor_category = "machinery"
- }
- obstacle {
- name = "iso_wrecked_car_1",
- image_filename = "iso_wrecked_car_0001.png",
- borders = borders(1.40, 2.80),
- leveleditor_category = "other"
- }
- obstacle {
- name = "iso_wrecked_car_2",
- image_filename = "iso_wrecked_car_0002.png",
- borders = borders(2.80, 1.40),
- leveleditor_category = "other"
- }
- obstacle {
- name = "iso_wrecked_car_3",
- image_filename = "iso_wrecked_car_0003.png",
- borders = borders(1.40, 2.80),
- leveleditor_category = "other"
- }
- obstacle {
- name = "iso_wrecked_car_4",
- image_filename = "iso_wrecked_car_0004.png",
- borders = borders(2.80, 1.40),
- leveleditor_category = "other"
- }
- obstacle {
- name = "iso_n_toilet_white_small",
- image_filename = "iso_obstacle_0068.png",
- borders = borders(0.40, 0.40),
- flags = { "smashable", "ground_level" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_e_toilet_white_small",
- image_filename = "iso_obstacle_0067.png",
- borders = borders(0.40, 0.40),
- flags = { "smashable", "ground_level" },
- leveleditor_category = "furniture"
- }
- obstacle {
- name = "iso_botline_07_s",
- image_filename = "iso_botline_0007_S.png",
- borders = borders(1.00, 1.00),
- leveleditor_category = "machinery"
- }
- obstacle {
- name = "iso_botline_07_e",
- image_filename = "iso_botline_0007_E.png",
- borders = borders(1.00, 1.00),
- leveleditor_category = "machinery"
- }
- obstacle {
- name = "iso_botline_08_n",
- image_filename = "iso_botline_0008_N.png",
- borders = borders(1.00, 1.00),
- leveleditor_category = "machinery"
- }
- obstacle {
- name = "iso_botline_08_w",
- image_filename = "iso_botline_0008_W.png",
- borders = borders(1.00, 1.00),
- leveleditor_category = "machinery"
- }
- obstacle {
- name = "iso_botline_08_s",
- image_filename = "iso_botline_0008_S.png",
- borders = borders(1.00, 1.00),
- leveleditor_category = "machinery"
- }
- obstacle {
- name = "iso_botline_08_e",
- image_filename = "iso_botline_0008_E.png",
- borders = borders(1.00, 1.00),
- leveleditor_category = "machinery"
- }
- obstacle {
- name = "iso_crushed_476",
- image_filename = "crushed_476_0001.png",
- borders = borders(2.10, 2.60),
- leveleditor_category = "other"
- }
- obstacle {
- name = "iso_broken_glass_wall_2",
- image_filename = "iso_walls_0031.png",
- flags = { "walkable" },
- leveleditor_category = "wall"
- }
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