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- [24/02/2016 20:50:12.701] Started new log on 24/02/2016 20:50:12.701
- [24/02/2016 20:50:12.706] ====================================================================================================
- [24/02/2016 20:50:12.686] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
- [24/02/2016 20:50:12.707] Log verbosity: Verbose
- [24/02/2016 20:50:12.710] Initializing input system
- [24/02/2016 20:50:12.715] Initializing game console
- [24/02/2016 20:50:12.723] Console key has been set to F4 (key code: 115)
- [24/02/2016 20:50:12.790] Initializing console variable "SkipGameIntro".
- [24/02/2016 20:50:12.791] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
- [24/02/2016 20:50:12.795] Read value: <null>
- [24/02/2016 20:50:12.795] Initializing console variable "DisableRenderVersionText".
- [24/02/2016 20:50:12.795] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
- [24/02/2016 20:50:12.803] Read value: False
- [24/02/2016 20:50:12.803] Setting value of console variable "DisableRenderVersionText" to stored value.
- [24/02/2016 20:50:12.804] Initializing console variable "ConsoleKey".
- [24/02/2016 20:50:12.804] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
- [24/02/2016 20:50:12.806] Read value: F3
- [24/02/2016 20:50:12.806] Setting value of console variable "ConsoleKey" to stored value.
- [24/02/2016 20:50:12.806] Console key has been set to F3 (key code: 114)
- [24/02/2016 20:50:12.806] Initializing console variable "PluginTimeoutThreshold".
- [24/02/2016 20:50:12.807] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
- [24/02/2016 20:50:12.808] Read value: 10000
- [24/02/2016 20:50:12.809] Setting value of console variable "PluginTimeoutThreshold" to stored value.
- [24/02/2016 20:50:12.809] Initializing console variable "AlwaysShowConsoleOutput".
- [24/02/2016 20:50:12.810] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
- [24/02/2016 20:50:12.811] Read value: <null>
- [24/02/2016 20:50:12.812] Initializing console variable "StartWithDeveloperModeEnabledId".
- [24/02/2016 20:50:12.812] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
- [24/02/2016 20:50:12.813] Read value: <null>
- [24/02/2016 20:50:12.814] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
- [24/02/2016 20:50:12.814] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
- [24/02/2016 20:50:12.815] Read value: <null>
- [24/02/2016 20:50:12.816] Initializing console variable "ShowOnScreenWarnings".
- [24/02/2016 20:50:12.816] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
- [24/02/2016 20:50:12.817] Read value: <null>
- [24/02/2016 20:50:12.817] Console initialized
- [24/02/2016 20:50:12.817] Initializing forms manager
- [24/02/2016 20:50:12.821] Version: RAGE Plugin Hook v0.36.877.6833 PUBLIC ALPHA for Grand Theft Auto V
- [24/02/2016 20:50:12.830] ================ RAGE Plugin Hook ================
- [24/02/2016 20:50:12.840] Checking game support
- [24/02/2016 20:50:13.302] Product name: Grand Theft Auto V
- [24/02/2016 20:50:13.302] Product version: 1.0.617.1
- [24/02/2016 20:50:13.303] Is steam version: True
- [24/02/2016 20:50:13.304] Initializing DirectX
- [24/02/2016 20:50:13.307] Initializing Direct3D
- [24/02/2016 20:50:13.308] Loading C:\WINDOWS\system32\d3d11.dll
- [24/02/2016 20:50:13.309] Loaded at 0x7FF9D8FC0000
- [24/02/2016 20:50:13.309] D3D11CreateDeviceAndSwapChain at 0x7FF9D8FDA190
- [24/02/2016 20:50:13.309] Creating Direct3D 11 device and swap chain
- [24/02/2016 20:50:13.324] Swap Chain created: 0x2DFCDB6AB10
- [24/02/2016 20:50:13.324] Swap Chain VTable: 0x2DFCDB6AB10
- [24/02/2016 20:50:13.325] Swap Chain VTable_2: 0x7FF9D8F52D80
- [24/02/2016 20:50:13.325] 0x575655FFFEEFA5E9;0x5741564155415441;0xEC8148D9246C8D48
- [24/02/2016 20:50:13.326] D3D11Present: 0x7FF9D8EF11A0
- [24/02/2016 20:50:13.326] D3D11ResizeBuffers: 0x7FF9D8F07CB0
- [24/02/2016 20:50:13.326] D3D11ResizeTarget: 0x7FF9D8F42820
- [24/02/2016 20:50:13.327] D3D11SetFullscreenState: 0x7FF9D8F07910
- [24/02/2016 20:50:13.364] Direct3D initialized
- [24/02/2016 20:50:13.365] Initialized DirectX
- [24/02/2016 20:50:13.365] Direct3D watcher thread spawned
- [24/02/2016 20:50:13.581] PTR: 0x7FF7AFED53E0
- [24/02/2016 20:50:13.976] Getting device
- [24/02/2016 20:50:13.976] Retrieved device
- [24/02/2016 20:50:13.977] Creating wrapper
- [24/02/2016 20:50:14.071] Wrapper created
- [24/02/2016 20:50:14.078] Effect created
- [24/02/2016 20:50:14.078] Creating buffer
- [24/02/2016 20:50:14.081] Created buffer
- [24/02/2016 20:50:14.082] Creating blend state
- [24/02/2016 20:50:14.083] Created blend state
- [24/02/2016 20:50:14.083] Done with creation
- [24/02/2016 20:50:14.133] Initializing texture system.
- [24/02/2016 20:50:14.134] Initializing texture system; phase 1
- [24/02/2016 20:50:14.134] Initializing texture system; phase 2
- [24/02/2016 20:50:14.144] Initializing texture system; phase 3
- [24/02/2016 20:50:14.145] Initializing texture system; phase 4
- [24/02/2016 20:50:14.158] Initializing texture system; phase 5
- [24/02/2016 20:50:14.161] Initializing texture system; phase 6
- [24/02/2016 20:50:14.163] Initializing texture system; phase 7
- [24/02/2016 20:50:14.167] Initializing texture system; phase 8
- [24/02/2016 20:50:14.170] Initializing texture system; phase 9
- [24/02/2016 20:50:14.172] Initializing texture system; phase 10
- [24/02/2016 20:50:14.181] Pixel Shader 5.0 not supported. Falling back to 4.0.
- [24/02/2016 20:50:14.185] Initializing texture system; phase 11
- [24/02/2016 20:50:14.186] Initializing texture system; phase 12
- [24/02/2016 20:50:14.189] Initializing texture system; phase 13
- [24/02/2016 20:50:14.189] Initializing texture system; phase 14
- [24/02/2016 20:50:18.367] Direct3D watcher thread ended
- [24/02/2016 20:50:45.635] Initializing game support
- [24/02/2016 20:50:46.606] Compatibility level: 0
- [24/02/2016 20:50:46.607] Supported version detected
- [24/02/2016 20:50:46.608] ==================================================
- [24/02/2016 20:50:46.859] Patched IsDebuggerPresent
- [24/02/2016 20:50:47.111] Waiting for game initialization
- [24/02/2016 20:50:47.463] Initializing hook
- [24/02/2016 20:50:47.715] Completing interoperability
- [24/02/2016 20:50:47.717] Initialization code 1.
- [24/02/2016 20:50:47.718] Initialization code 2.
- [24/02/2016 20:50:47.719] Initialization code 3.
- [24/02/2016 20:50:47.732] 1 Address: 0x00007FF7ADAD1314
- [24/02/2016 20:50:47.734] Calling func 1
- [24/02/2016 20:50:47.767] 2 Address: 0x00007FF7AE5875BE
- [24/02/2016 20:50:47.769] 3 Address: 0x00007FF7AD105C36
- [24/02/2016 20:50:47.824] Address: 0x00007FF7AE58755C
- [24/02/2016 20:50:47.825] Unknown var: 0x00007FF7AF453B70
- [24/02/2016 20:50:47.826] Initialization code 4.
- [24/02/2016 20:50:47.826] Completing interoperability, phase 1
- [24/02/2016 20:50:47.827] Completing interoperability, phase 2
- [24/02/2016 20:50:47.827] Completing interoperability, phase 3
- [24/02/2016 20:50:47.828] Completing interoperability, phase 4
- [24/02/2016 20:50:47.829] Completing interoperability, phase 5
- [24/02/2016 20:50:47.830] Completing interoperability, phase 6
- [24/02/2016 20:50:47.830] Completing interoperability, phase 7
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