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- #include <iostream>
- double Area(double dX0, double dY0, double dX1, double dY1, double dX2, double dY2)
- {
- double dArea = ((dX1 - dX0)*(dY2 - dY0) - (dX2 - dX0)*(dY1 - dY0))/2.0;
- return (dArea > 0.0) ? dArea : -dArea;
- }
- void Center(Point tri){
- double centerX = (tri[0].x + tri[1].x + tri[2].x) / 3;
- double centerY = (tri[0].y + tri[1].y + tri[2].y) / 3;
- }
- int main()
- {
- using namespace std;
- // Calculate the area for two triangles
- cout << "Area = " << Area(0.0, 0.0, 0.0, 1.0, 1.0, 1.0) << endl;
- cout << "Area = " << Area(1.0, 2.0, 3.0, 1.0, 4.0, 3.0) << endl;
- return 0;
- }
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