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- local Namecall
- Namecall = hookmetamethod(game, '__namecall', function(self, ...)
- local Caller = tostring(getcallingscript())
- local Method = getnamecallmethod()
- if Caller == 'ClientMover' and Method == 'GetService' then
- return
- end
- return Namecall(self, ...)
- end)
- warn('[Adonis Autobypass]: this game is running with autobypass!')
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