Advertisement
Guest User

Untitled

a guest
Feb 20th, 2020
1,818
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 4.98 KB | None | 0 0
  1. 1. Recommended starting survivor:
  2. Meg - in order to get Sprint Burst and Adrenaline teachable
  3. Bill - in order to get Borrowed Time and Unbreakable teachable
  4. David - in order to get We're Going to Live Forever to earn bloodpoints faster (Borrowed Time will help)
  5.  
  6. 2. Recommended killers to spend bloodpoints on first:
  7. Cannibal - in order to get BBQ&Chili perk at Level 35
  8. Clown - in order to get Pop Goes the Weasel at Level 40
  9. Nurse - in order to get Nurse's Calling at Level 40
  10.  
  11. 3. What is the meaning of.....(A-Z)
  12.  
  13. Barbecue....(Also called BBQ & Chili) A killer perk that allows the killer to see survivors' aura for a few seconds after they hook someone, unless they are in a locker or within 40 meters of the hook
  14. BM..........Bad Manners
  15. BT..........Borrowed Time, a perk that allows you to safely unhook a survivor by granting them a 20-second immunity to damage
  16. Camping.....When a killer patrols closely to the hook so that the survivor on-hook cannot be safely rescued
  17. Deadhook....(Also called "DOH") The survivor has been hooked twice and will automatically die if hooked again
  18. DC..........(Also D/C, disconnect) When someone intentionally (usually) quits the game to spite the killer
  19. DS..........Decisive Strike, a survivor perk. After a survivor is unhooked, DS becomes active for 60 seconds and they can stun the killer and break free if they are downed and picked up again
  20. Facecamp....When the killer stands in front of a hooked survivor to prevent unhooking
  21. Inner Strength...An ability that allows you to heal in a locker for 6 seconds if you have cleansed a totem on the map first
  22. Iron Will...A survivor perk that makes you completely silent, even if injured
  23. Looping.....When a survivor leads a killer around a loop of obstacles such as pallets, windows, and walls to draw out a chase or lose the killer
  24. NOED........No One Escapes Death, a killer hex perk. If there is still a totem that hasn't been cleansed when all 5 gens are repaired, it activates. The killer can down survivors in one hit instead of two while it is active
  25. OoO.........Object of Obsession, at a certain distance the obsession survivor sees the Killer aura and Killer see the aura of the obsession; swf players use this to report to each other on the killer's every move
  26. Pips.........To "pip" is to rank up. To "depip" is to rank down. To "black/safety pip" is to neither rank up or down.
  27. Pop.........(Also called "Pop Goes the Weasel") A killer perk that allows them to kick a generator for 25% damage after they hook someone
  28. Sandbag.....When a survivor sabotages another by body blocking or leading the killer to them
  29. Slugging....When the killer leaves a survivor to bleed out on the ground (like a "slug") while going after other survivors
  30. Sweaty......Tryhard
  31. SWF.........Survive With Friends, aka survivors using voice chat to work together
  32. Three Gen...When the last three available gens are located near each other so that the killer can easily monitor them.
  33. Tunneling...When a killer targets a survivor (with "tunnel vision") and ignores all others
  34. Unbreakable..A survivor perk that allows you to get yourself up off the ground once per game without help
  35.  
  36. (There are the most common terms, for a full list of perks check out the DBD Wiki: https://deadbydaylight.gamepedia.com/Perks)
  37.  
  38. 4. What are your favorite killer(s) and/or which ones do you play?
  39. I am best at playing Ghostface but I do not have a "main". I enjoy playing Huntress, Pig, Plague and Doctor - I play the rest occasionally, but almost never play Nurse, Cannibal, Clown, Legion. Hillbilly or Oni.
  40.  
  41. 5. What is the order of the player ranks?
  42. In order of worst to best: Brown (20-17), Yellow (16-13), Green (12-9), Purple (8-5), Red (4-1)
  43. Yes, rank 1 is the best rank.
  44.  
  45. 6. What do totems do?
  46. Totems are little piles of bones that can contain a killer's hex perks. There are 5 of them at the start of every match, in random locations. If the totem is lit on fire, it has a Hex perk that is currently affecting the game. If it is not, it is a "dull" totem but some secret Hexes can light the totem later in the match. Cleansing the totem removes the hex (unless it's Haunted Ground, which has an effect when cleansed).
  47.  
  48. 7. What happened to Friday the 13th?
  49. The game's development is inactive due to legal issues, the devs can no longer work on the game due to the lawsuit. Google for more details.
  50.  
  51. 8. Is there a DC penalty?
  52. There was a system in place for test for a few days and now has been restored after rework on 2/13/20. The current penalty is a time out from queuing back up after a disconnect. Details here: https://forum.deadbydaylight.com/en/discussion/128722/
  53.  
  54. 9. What do the claws around a survivor's icon mean?
  55. Those indicate who the killer's obession is. Obessions are related to certain perks and effects. If the claws are wiggling, that means the Obsession is being chased.
  56.  
  57. 10. Why is basement hook so bad/good?
  58. There is only one way in and out of the basement, so if a survivor is hooked in the basement, it is more difficult for them to be safely unhooked.
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement